Zombies Deck #60152 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Maxx 'C' x3, Ash Blossom & Joyous Spring x3, Uni-Zombie x3. Created Mar 31, 2023 by YGO Mod.

Deck Zombies Master Duel

Created by: YGO Mod (20517634)

Created On: 03/31/2023

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 29, 2026
25± 8/ 100
Power Score
Structural 45
Reliability 35
Going First 40
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 45
Going First 40
Going Second 50
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Branded/Albaz Fusion boss (Albion the Branded Dragon, Titaniklad, Dragonecro Nethersoul) via Branded Fusion or Fallen of Albaz; Zombie World field plus Zombie beatsticks (Doomking Balerdroch, Alghoul Mazera) and Link/Xyz pressure
  • Turn 1 (going first): Starter from hand (Branded Opening / Fallen of Albaz / Glow-Up Bloom searches), then Branded Fusion into a 2500+ Fusion boss; the illegal copy counts make this plan unavailable as built
  • Turn 2 (going second): Open on 6 cards with Ash Blossom, Maxx C and Called by the Grave to stop the opponent's first board, then Fusion through the board; the Called by the Grave and Maxx C copies are illegal as built
  • Recovery: Banish-based recursion: Albion Shrouded Dragon, Necroworld Banshee and Mezuki in GY; Doomking Balerdroch and Glow-Up Bloom for rebuy
  • After siding: No side deck is present (0 cards), so there is no post-side plan to evaluate

Why it scores here

The list is Illegal as built: five copy-limit violations include three Forbidden cards (Called by the Grave, Pot of Prosperity, Number 41) and two Limited cards run over their limit (Maxx "C", Branded Fusion), so the score is capped and the evaluation is structural only. The deck has a real ceiling through its Branded/Albaz Fusion chain, which produces 2500+ ATK bosses, and ten hand-trap and negation effects give it reasonable interaction. Its engine is weak: the archetype purity is 0%, with 55 off-archetype copies across Branded, Despia, Dogmatika, Predaplant, Greed, Harpie and Venom, so starter access is low (about 24% to see one of two Fallen of Albaz in a 5-card hand). The score comes from consistency, interaction and boss power on the whole system, not from averaging the card scores, and the deck's popularity in guides gave no points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 38 P(≥1 Fallen of Albaz in 5) ≈ 0.24 with 2 copies; core archetype group P(≥1 in 5) ≈ 0.69 across 8 copies, but no single starter is reliable (Inferred)
D2 Opening-Hand Quality & Brick Management 40 Hand-trap and tech density is high and the archetype core is only 8 copies, so dead or conflicting hands are common (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable boards; the Branded Fusion to Albion/Titaniklad chain is a plausible ceiling by card text only (Inferred)
D4 Combo Floor & Median Output 35 No recorded combo boards, so the median is unknown and set low on text evidence (Inferred)
D5 Interruption Resilience & Route Redundancy 52 Ash Blossom and Maxx C plus Infinite Impermanence and Glow-Up Bloom give several independent answers to one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion via Albion Shrouded Dragon, Necroworld Banshee and Glow-Up Bloom plus several searchers (Inferred)
D7 End-Board & Interaction Quality 55 Called by the Grave, Infinite Impermanence, Harpie's Feather Duster and Bagooska give breadth, but Called and Bagooska are Forbidden (Verified banlist / Inferred)
D8 Going-Second & Board-Breaking Power 55 Ash Blossom and Maxx C are strong going-second, but the illegal copies do not count as legal interaction (Inferred)
D9 Offensive Pressure & Closing Power 60 Several 2500-3000 ATK Fusion and Link bosses reach a real end board (Verified stats / Inferred)
D10 Main Deck Efficiency & Flexibility 35 23 distinct main-deck cards with 11 singletons and 0% archetype purity, so the core is diluted (Verified composition / Inferred)
D11 Extra Deck Efficiency & Coverage 50 13 distinct Extra Deck cards with flexible Fusion and Link options, but the Extra core is spread across several archetypes (Verified / Inferred)
D12 Side Deck Adaptability 10 No side deck (0 of 15 slots), so no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or meta-share data, so matchup fit is Provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Branded and Albaz chains with several optional triggers are moderately demanding to pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 45, Going First ≈ 40, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-6); engine conflicts (-4); off-archetype density (-2); illegal cap (0). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 43, then context modifiers -12 gives 31, then the Illegal cap sets the final score to 25

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Ten hand-trap and negation effects (Ash Blossom, Maxx C, Infinite Impermanence, Ghost Belle) give strong going-second interaction, but three of those copies are over the limit
  • Fusion and Link bosses reach 2500-3000 ATK
  • Recursion and searchers (Albion Shrouded Dragon, Glow-Up Bloom, Necroworld Banshee) support grinding

Weaknesses

  • Illegal as built: over copy limits and Forbidden cards
  • 0% archetype purity; the list mixes several archetypes
  • Low starter access for Fallen of Albaz (about 24% in a 5-card hand)
  • No side deck
  • No recorded combo boards or tournament data

Critical choke points

  • Branded Fusion and Fallen of Albaz: both are required for the main Fusion chain
  • Zombie World and Necroworld Banshee: the field support depends on a single Field Spell
Priority Remove Add Reason
1 Called by the Grave (2), Pot of Prosperity (1), Number 41: Bagooska (1) Legal copies or replacements inside the banlist (for example, one Branded Fusion and one Maxx C) The list is Illegal; Forbidden cards and over-limit copies must be fixed before any normal score applies.
2 Off-archetype singles that do not feed the Branded or Albaz engine Additional Fallen of Albaz or Branded Opening copies, within the copy limits Starter access is the main consistency gap (Inferred).
3 Off-archetype hand traps beyond the core A side deck of 15 cards The deck has no side deck, so there is no post-side adaptability.

Evidence & confidence

  • Verified: Illegal status with five copy-limit violations and three Forbidden cards; Main 40 / Extra 15 / Side 0 counts within the Master Duel size rules; 0% archetype purity and 55 off-archetype copies; Card text and stats for the Fusion, Link and hand-trap cards
  • Inferred: Starter access probabilities (Fallen of Albaz 0.237, core group 0.694); Hand-trap coverage (0.845 going second); Engine conflict and brick risk from the mixed archetype cores
  • Provisional: Meta power and matchup fit (no dated meta sample or tournament link)
  • Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot records are absent No win-rate telemetry exists in YGOVN, so going-first, going-second and matchup signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No side deck is listed, so post-side plans cannot be evaluated

More Master Duel Info

Zombies

Zombies Breakdown

 
 

 

 

 

 

 

 
 

 

 
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