Altergeist Deck #599643 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Altergeist Marionetter x3, Altergeist Meluseek x3, Altergeist Multifaker x3. Created Nov 23, 2025 by YGO Mod.

Deck Altergeist Master Duel

Created by: YGO Mod (20517634)

Created On: 11/23/2025

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Nov 9, 2026
67± 7/ 100
Power Score
Structural 67
Reliability 62
Going First 64
Going Second 69

Deck — Deck Power Evaluation

Final Contextual Deck Power: 67/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 67
Going First 64
Going Second 69
Meta Power provisional
Tournament Reliability 62
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Combo
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Link Summon Adminia, Memorygant and Hexstia onto a board of Altergeist monsters, then convert the 2800-3000 ATK Link bosses into lethal attacks.; Primebanshee and Amblowhale pressure, plus Adminia control steal to swing a stalled board.
  • Turn 1 (going first): Open an Altergeist starter (Meluseek, Multifaker, Marionetter, Fuwalos or Malwisp), search or recycle through Pookuery, Silquitous or Personal Spoofing, and Link into a board-control monster while keeping Ash Blossom or Infinite Impermanence up.
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Droll and Lock Bird or Nibiru to interrupt the opponent's first Link or Synchro line, then rebuild through Altergeist recursion into Hexstia or Memorygant.
  • Recovery: Recover Altergeist monsters and traps from the Graveyard through Protocol, Haunted Rock, Silquitous and Pookuery, and re-Link from the remaining hand.
  • After siding: No side deck is registered in this export; Master Duel has no sideboard step, so the post-side plan is not applicable.

Why it scores here

The deck reliably opens an Altergeist starter in most hands, with roughly 90% odds of at least one starter in a five-card opening hand and about 74% odds of a searcher among the nine searcher-text cards. Its consistency relies on the system: eight three-copy cards plus ten hand traps give it a reliable spine that can answer the opponent's first Link or Synchro line on either turn order. Its conversion ceiling comes from Adminia's control steal and the 2800 to 3000 ATK Link bosses, but no recorded boards exist, so the ceiling and median are inferred from card text rather than observed play. Popularity and the Altergeist archetype's presence did not earn points, and no card scores were averaged or summed into the deck score. The score is capped by the lack of recorded boards, the absence of usage or tournament data, and the dead-card risk of situational hand traps and Torrential Tribute.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 P(at least one of the 14 starter-class monsters in a 5-card opening hand) is about 0.90 and about 0.94 going second; two-starter bootstrap is likely (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Ten hand traps and several situational spells (Torrential Tribute, Destructive Daruma, Pot of Extravagance) raise dead-card risk on a mismatched turn (Inferred)
D3 Combo Conversion & Ceiling 68 Adminia control steal and Hexstia negation chain into Link bosses of 2800 to 3000 ATK; ceiling is text-only because no recorded boards exist (Inferred)
D4 Combo Floor & Median Output 55 Median output is estimated from text, not observed boards; the Link chain is long and interruptible so the typical result is below the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 72 Altergeist recursion (Protocol, Haunted Rock, Silquitous, Pookuery) and a diverse starter set give several independent routes after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 66 Searchers (Pookuery, Silquitous, Personal Spoofing, Marionetter) and graveyard recursion regenerate resources; Pot of Extravagance adds draw (Inferred)
D7 End-Board & Interaction Quality 76 Ten hand traps plus Protocol, Hexstia and Kunquery negation give layered interaction on both turns (Inferred semantic read from card text)
D8 Going-Second & Board-Breaking Power 72 Impermanence, Ash, Droll and Nibiru punish an opposing board from hand on the second turn; Adminia steals a monster (Inferred)
D9 Offensive Pressure & Closing Power 74 Link bosses at 2800, 3000 and 2700 ATK with a second attack from Memorygant are strong closers (Verified card text; closing value Inferred)
D10 Main Deck Efficiency & Flexibility 62 40-card main at the minimum with 19 distinct cards and about 53 percent exact-archetype purity; 18 generic copies lower coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 58 Fifteen Link slots: eight Altergeist Link cards and seven off-archetype or utility Links (Linkuriboh, Relinquished Anima), so about half the Extra Deck is flex (Verified composition)
D12 Side Deck Adaptability 45 No side deck is registered and Master Duel has no sideboard step, so no post-side evidence exists (Provisional)
D13 Matchup Coverage & Format Fit 50 No archetype meta share or tournament link is present, so matchup fit cannot be measured; excluded from the meta-neutral structural score (Provisional)
D14 Pilotability & Error Tolerance 60 Multi-step Link chains with timing-sensitive hand traps and Multifaker-style triggers require sustained decision-making, moderately demanding to pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 67, Going First ≈ 64, Going Second ≈ 69, Meta = provisional, Tournament Reliability ≈ 62. Modifiers: Engine compactness (2); Banlist exposure (-1). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers; Structural renormalised over D1-D12 and D14 (D13 dropped, weights sum 95) = 66.6; 0.80*66.6 + 0.20*62 = 65.7; +1 modifiers = 66.7, rounded to 67

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap suite (Ash Blossom, Infinite Impermanence, Droll and Lock Bird, Nibiru) that answers both turn orders
  • High-ATK Link bosses (Adminia, Memorygant, Hexstia) with control and negation effects
  • Redundant starters and Altergeist recursion across the Graveyard

Weaknesses

  • No recorded boards, so the ceiling and median are text-only inference
  • Ten hand traps and several situational spells raise the dead-card rate on the wrong turn
  • Half the Extra Deck is flex (Linkuriboh, Relinquished Anima, Selene, Spright Elf) and dilutes coherence

Critical choke points

  • The Altergeist starter density in the opening hand; without one of the 14 starter-class monsters the engine does not start
  • Hexstia and Adminia Link Summons depend on having two Altergeist materials on the field
Priority Remove Add Reason
1 Relinquished Anima A second Altergeist Link or a Link-2 Altergeist, if available Off-archetype Link with weak utility; replacing it raises Altergeist material density for Hexstia and Memorygant
2 Torrential Tribute A flexible Altergeist trap or searcher Board-wipe trap is dead on many turns and conflicts with the deck's own monster-heavy board

Evidence & confidence

  • Verified: Main deck 40 cards, Extra Deck 15 cards, no side deck; legal under Master Duel size rules; Pot of Extravagance Limited at 1 copy and Droll and Lock Bird Semi-Limited at 2 copies, both at legal maximum; Card text for all Altergeist Link Monsters, hand traps and searchers as exported
  • Inferred: Opening-hand starter probability of about 0.90 (first) and 0.94 (second); Ceiling and median output from card text; no recorded boards available; Going-first and going-second power components and tournament reliability
  • Provisional: Meta power (null) and matchup fit (D13) with no dated metagame sample; Side deck adaptability (D12) since Master Duel has no sideboard step
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no archetype usage statistics; core versus standard list comparison unavailable no tournament link; archetype meta share and pilot match record absent no win-rate telemetry exists in YGOVN; going-first, going-second and matchup rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied

More Master Duel Info

Altergeist

Altergeist Breakdown

 
 

 

 

 

 

 

 
 

 

 
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