Created by: YGO Mod (20517634)

Created On: 11/17/2025

Main: 42 Extra: 15

3 cardCyber Dragon 3 cardCyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).


1 cardCyber-Stein
1 cardCyber-Stein
Cyber-Stein
DARK 2
Cyber-Stein
  • ATK:

  • 700

  • DEF:

  • 500


You can pay 5000 LP; Special Summon 1 Fusion Monster from your Extra Deck in Attack Position.


1 cardFlying Fortress SKY FIRE 1 cardFlying Fortress SKY FIRE
Flying Fortress SKY FIRE
WIND 8
Flying Fortress SKY FIRE
  • ATK:

  • 3000

  • DEF:

  • 2500


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with the effect of "Summon Reactor・SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Once during each of your opponent's turns, you can activate 1 of the following effects: ● When your opponent Normal Summons or Special Summons a monster, destroy it and inflict 800 damage to your opponent. ● When your opponent Sets a card, destroy it and inflict 800 damage to your opponent.


2 cardMachina Fortress 2 cardMachina Fortress
Machina Fortress
EARTH 7
Machina Fortress
  • ATK:

  • 2500

  • DEF:

  • 1600


You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.


3 cardSpell Reactor RE 3 cardSpell Reactor RE
Spell Reactor RE
DARK 3
Spell Reactor RE
  • ATK:

  • 1200

  • DEF:

  • 900


Once per turn, when your opponent activates a Spell Card, you can destroy the Spell Card and inflict 800 damage to your opponent.


3 cardSummon Reactor SK 3 cardSummon Reactor SK
Summon Reactor SK
DARK 5
Summon Reactor SK
  • ATK:

  • 2000

  • DEF:

  • 1400


The first time a monster(s) is Summoned to your opponent's side of the field each turn, inflict 800 damage to your opponent. During the Battle Phase of the turn this effect is activated, you can negate the attack of 1 monster your opponent controls. You can send 1 face-up "Trap Reactor・Y FI", 1 face-up "Spell Reactor・RE" and this face-up card you control to the Graveyard to Special Summon 1 "Flying Fortress SKY FIRE" from your hand, Deck, or Graveyard.


3 cardTrap Reactor Y FI 3 cardTrap Reactor Y FI
Trap Reactor Y FI
DARK 4
Trap Reactor Y FI
  • ATK:

  • 800

  • DEF:

  • 1800


Once per turn, when your opponent activates a Trap Card, you can destroy the Trap Card and inflict 800 damage to your opponent.


3 cardBlack Salvo 3 cardBlack Salvo
Black Salvo
DARK 3
Black Salvo
  • ATK:

  • 100

  • DEF:

  • 1100


When this card is Normal Summoned: You can target 1 Level 4 DARK Machine-Type monster in your Graveyard; Special Summon that target in Defense Position, but its effects are negated.


3 cardMachina Gearframe 3 cardMachina Gearframe
Machina Gearframe
EARTH 4
Machina Gearframe
  • ATK:

  • 1800

  • DEF:

  • 0


When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


1 cardFoolish Burial
1 cardFoolish Burial
Foolish Burial
Spell Normal
Foolish Burial

    Send 1 monster from your Deck to the GY.




    Tag(s):

    1 cardFuture Fusion 1 cardFuture Fusion
    Future Fusion
    Spell Continuous
    Future Fusion

      During your 1st Standby Phase after this card's activation: Show 1 Fusion Monster in your Extra Deck and send the Fusion Materials listed on it from your Main Deck to the GY. During your 2nd Standby Phase after this card's activation: Fusion Summon 1 Fusion Monster from your Extra Deck with the same name as the monster you showed, and target it with this card. When this card leaves the field, destroy that target. When that target is destroyed, destroy this card.


      1 cardHeavy Storm
      1 cardHeavy Storm
      Heavy Storm
      Spell Normal
      Heavy Storm

        Destroy all Spell and Trap Cards on the field.


        1 cardLimiter Removal 1 cardLimiter Removal
        Limiter Removal
        Spell Quick
        Limiter Removal

          Double the ATK of all Machine monsters you currently control, until the end of this turn. During the End Phase of this turn, destroy those monsters.


          3 cardMachina Armored Unit 3 cardMachina Armored Unit
          Machina Armored Unit
          Spell Continuous
          Machina Armored Unit

            Once per turn, when a Machine monster is destroyed by battle and sent to your GY: You can Special Summon 1 Machine monster from your Deck that has the same Attribute and less ATK than that destroyed monster in the GY.


            1 cardMonster Reborn
            1 cardMonster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              2 cardMystical Space Typhoon
              2 cardMystical Space Typhoon
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.


                1 cardOverload Fusion 1 cardOverload Fusion
                Overload Fusion
                Spell Normal
                Overload Fusion

                  Fusion Summon 1 DARK Machine Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY.


                  1 cardSwords of Revealing Light
                  1 cardSwords of Revealing Light
                  Swords of Revealing Light
                  Spell Normal
                  Swords of Revealing Light

                    After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                    3 cardCall of the Haunted
                    3 cardCall of the Haunted
                    Call of the Haunted
                    Trap Continuous
                    Call of the Haunted

                      Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                      3 cardFake Explosion 3 cardFake Explosion
                      Fake Explosion
                      Trap Normal
                      Fake Explosion

                        Activate only when an opponent's monster declares an attack. Monsters cannot be destroyed by this battle. After damage calculation, Special Summon 1 "Summon Reactor・SK" from your hand or Graveyard.


                        2 cardMirror Force
                        2 cardMirror Force
                        Mirror Force
                        Trap Normal
                        Mirror Force

                          When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                          1 cardChimeratech Fortress Dragon 1 cardChimeratech Fortress Dragon
                          Chimeratech Fortress Dragon
                          DARK 8
                          Chimeratech Fortress Dragon
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          "Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.


                          1 cardChimeratech Overdragon 1 cardChimeratech Overdragon
                          Chimeratech Overdragon
                          DARK 9
                          Chimeratech Overdragon
                          • ATK:

                          • -1

                          • DEF:

                          • -1


                          "Cyber Dragon" + 1+ Machine monsters Must be Fusion Summoned. If this card is Fusion Summoned: Send all other cards you control to the GY. The original ATK/DEF of this card each become equal to the number of Fusion Materials used for its Fusion Summon x 800. Each turn, this card can attack your opponent's monsters a number of times equal to the number of Fusion Materials used for its Fusion Summon.


                          1 cardCyber End Dragon 1 cardCyber End Dragon
                          Cyber End Dragon
                          LIGHT 10
                          Cyber End Dragon
                          • ATK:

                          • 4000

                          • DEF:

                          • 2800


                          "Cyber Dragon" + "Cyber Dragon" + "Cyber Dragon" A Fusion Summon of this card can only be done with the above Fusion Materials. If this card attacks a Defense Position monster, inflict piercing battle damage.


                          2 cardBlack Rose Dragon 2 cardBlack Rose Dragon
                          Black Rose Dragon
                          FIRE 7
                          Black Rose Dragon
                          • ATK:

                          • 2400

                          • DEF:

                          • 1800


                          1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                          1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                          Brionac, Dragon of the Ice Barrier
                          WATER 6
                          Brionac, Dragon of the Ice Barrier
                          • ATK:

                          • 2300

                          • DEF:

                          • 1400


                          1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                          3 cardDark Flattop 3 cardDark Flattop
                          Dark Flattop
                          DARK 8
                          Dark Flattop
                          • ATK:

                          • 0

                          • DEF:

                          • 3000


                          1 DARK Tuner + 1 or more non-Tuner Machine-Type monsters Once per turn: You can target 1 "Reactor" monster or "Flying Fortress SKY FIRE" in your Graveyard; Special Summon that target, ignoring its Summoning conditions. If this card is destroyed and sent to the Graveyard: You can Special Summon 1 Level 5 or lower Machine-Type monster from your hand.


                          1 cardDark Strike Fighter 1 cardDark Strike Fighter
                          Dark Strike Fighter
                          DARK 7
                          Dark Strike Fighter
                          • ATK:

                          • 2600

                          • DEF:

                          • 1800


                          1 Tuner + 1 or more non-Tuner monsters During your Main Phase 1: You can Tribute 1 monster; inflict damage to your opponent equal to the Tributed monster's Level on the field x 200. You can only use this effect of "Dark Strike Fighter" once per turn.


                          1 cardLeviair the Sea Dragon 1 cardLeviair the Sea Dragon
                          Leviair the Sea Dragon
                          WIND
                          Leviair the Sea Dragon
                          • ATK:

                          • 1800

                          • DEF:

                          • 1600


                          2 Level 3 monsters Once per turn: You can detach 1 material from this card, then target 1 banished Level 4 or lower monster; Special Summon that target to your field.


                          1 cardNumber 17: Leviathan Dragon 1 cardNumber 17: Leviathan Dragon
                          Number 17: Leviathan Dragon
                          WATER
                          Number 17: Leviathan Dragon
                          • ATK:

                          • 2000

                          • DEF:

                          • 0


                          2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.


                          1 cardNumber 20: Giga-Brilliant 1 cardNumber 20: Giga-Brilliant
                          Number 20: Giga-Brilliant
                          LIGHT
                          Number 20: Giga-Brilliant
                          • ATK:

                          • 1800

                          • DEF:

                          • 1800


                          2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.


                          2 cardWind-Up Zenmaines 2 cardWind-Up Zenmaines
                          Wind-Up Zenmaines
                          FIRE
                          Wind-Up Zenmaines
                          • ATK:

                          • 1500

                          • DEF:

                          • 2100


                          2 Level 3 monsters If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.




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