Created by: YGO Mod (20517634)

Created On: 11/17/2025

Main: 40 Extra: 15

2 cardMaxx "C"
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


3 cardRadiant Typhoon Eldam 3 cardRadiant Typhoon Eldam
Radiant Typhoon Eldam
WIND 3
Radiant Typhoon Eldam
  • ATK:

  • 1300

  • DEF:

  • 800


If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Eldam" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" monster (except "Radiant Typhoon Eldam") or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Eldam" once per turn.


1 cardRadiant Typhoon Fonix, the Great Flame 1 cardRadiant Typhoon Fonix, the Great Flame
Radiant Typhoon Fonix, the Great Flame
WIND 9
Radiant Typhoon Fonix, the Great Flame
  • ATK:

  • 3000

  • DEF:

  • 0


If a Quick-Play Spell Card is activated (except during the Damage Step): You can Special Summon this card from your hand. If a Quick-Play Spell Card is activated (except during the Damage Step): You can target up to 2 cards your opponent controls; shuffle them into the Deck. If "Mystical Space Typhoon" is activated while this card is in your GY: You can Special Summon this card. You can only use each effect of "Radiant Typhoon Fonix, the Great Flame" once per turn.


1 cardRadiant Typhoon Swen 1 cardRadiant Typhoon Swen
Radiant Typhoon Swen
WIND 3
Radiant Typhoon Swen
  • ATK:

  • 1600

  • DEF:

  • 400


If you have "Mystical Space Typhoon" in your GY, or your opponent controls no Spells/Traps, you can Special Summon this card (from your hand). You can only Special Summon "Radiant Typhoon Swen" once per turn this way. If this card is Normal or Special Summoned: You can add 1 "Radiant Typhoon" Spell/Trap or 1 "Mystical Space Typhoon" from your Deck to your hand. You can only use this effect of "Radiant Typhoon Swen" once per turn.


1 cardRadiant Typhoon Varuroon, the Vibrant Vortex 1 cardRadiant Typhoon Varuroon, the Vibrant Vortex
Radiant Typhoon Varuroon, the Vibrant Vortex
WIND 9
Radiant Typhoon Varuroon, the Vibrant Vortex
  • ATK:

  • 0

  • DEF:

  • 3000


If a Quick-Play Spell Card is activated (except during the Damage Step): You can Special Summon this card from your hand. When your opponent activates a monster effect and you have "Mystical Space Typhoon" in your GY (Quick Effect): You can negate that effect, then if you have 2 or more "Mystical Space Typhoon" in your GY, you can destroy that monster. If "Mystical Space Typhoon" is activated while this card is in your GY: You can Special Summon this card. You can only use each effect of "Radiant Typhoon Varuroon, the Vibrant Vortex" once per turn.


2 cardRescue Cat 2 cardRescue Cat
Rescue Cat
EARTH 4
Rescue Cat
  • ATK:

  • 300

  • DEF:

  • 100


You can send this card to the GY; Special Summon 2 Level 3 or lower Beast monsters from your Deck, but their effects are negated, also they are destroyed during the End Phase. You can only use this effect of "Rescue Cat" once per turn.


1 cardSuper Quantal Fairy Zetan 1 cardSuper Quantal Fairy Zetan
Super Quantal Fairy Zetan
DARK 1
Super Quantal Fairy Zetan
  • ATK:

  • 0

  • DEF:

  • 0


If you control a "Super Quant" monster, except "Super Quantal Fairy Zetan", and this card is in your hand: You can Special Summon this card, then you can make this card's Level the same as 1 "Super Quant" monster you control. You can Tribute this card and send 1 "Super Quant" card from your Deck to the GY, except a DARK monster; Special Summon 1 "Super Quant" monster from your Deck, except "Super Quantal Fairy Zetan". You can only use each effect of "Super Quantal Fairy Zetan" once per turn.


1 cardSuper Quantum Blue Layer 1 cardSuper Quantum Blue Layer
Super Quantum Blue Layer
WATER 3
Super Quantum Blue Layer
  • ATK:

  • 1200

  • DEF:

  • 2000


When this card is Normal or Special Summoned: You can add 1 "Super Quant" card from your Deck to your hand, except "Super Quantum Blue Layer". If this card is sent to the Graveyard: You can target up to 3 "Super Quant" cards in your Graveyard; shuffle them into the Deck. You can only use each effect of "Super Quantum Blue Layer" once per turn.


1 cardXX-Saber Darksoul 1 cardXX-Saber Darksoul
XX-Saber Darksoul
EARTH 3
XX-Saber Darksoul
  • ATK:

  • 100

  • DEF:

  • 100


During the End Phase, if this card was sent from your side of the field to your Graveyard this turn: You can add 1 "X-Saber" monster from your Deck to your hand.


2 cardXX-Saber Faultroll 2 cardXX-Saber Faultroll
XX-Saber Faultroll
EARTH 6
XX-Saber Faultroll
  • ATK:

  • 2400

  • DEF:

  • 1800


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more face-up "X-Saber" monsters, and cannot be Special Summoned by other ways. Once per turn: You can target 1 Level 4 or lower "X-Saber" monster in your Graveyard; Special Summon that target.


1 cardXX-Saber Garsem 1 cardXX-Saber Garsem
XX-Saber Garsem
EARTH 4
XX-Saber Garsem
  • ATK:

  • 1400

  • DEF:

  • 400


When this card on the field is destroyed and sent to the Graveyard by a card effect, add 1 "X-Saber" monster from your Deck to your hand. This card gains 200 ATK for each face-up "X-Saber" monster you control.


1 cardXX-Saber Ragigura 1 cardXX-Saber Ragigura
XX-Saber Ragigura
EARTH 1
XX-Saber Ragigura
  • ATK:

  • 200

  • DEF:

  • 1000


When this card is Normal or Special Summoned, you can add 1 "X-Saber" monster from your Graveyard to your hand.


2 cardPsychic Wheeleder 2 cardPsychic Wheeleder
Psychic Wheeleder
EARTH 3
Psychic Wheeleder
  • ATK:

  • 600

  • DEF:

  • 0


If you control a Level 3 monster other than "Psychic Wheeleder", you can Special Summon this card (from your hand) in Defense Position. You can only Special Summon "Psychic Wheeleder" once per turn this way. If this card is sent to the GY as Synchro Material: You can target 1 monster on the field with less ATK than the Synchro Monster that used this card as material; destroy it. You can only use this effect of "Psychic Wheeleder" once per turn.


1 cardX-Saber Pashuul 1 cardX-Saber Pashuul
X-Saber Pashuul
EARTH 2
X-Saber Pashuul
  • ATK:

  • 100

  • DEF:

  • 0


This card cannot be destroyed by battle. During each of your opponent's Standby Phases: You take 1000 damage. You must control this card in face-up Defense Position to activate and to resolve this effect.


3 cardEmergency Teleport
3 cardEmergency Teleport
Emergency Teleport
Spell Quick
Emergency Teleport

    Special Summon 1 Level 3 or lower Psychic-Type monster from your hand or Deck, but banish it during the End Phase of this turn.




    Tag(s):

    3 cardFire Formation - Tenki 3 cardFire Formation - Tenki
    Fire Formation - Tenki
    Spell Continuous
    Fire Formation - Tenki

      When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


      1 cardGottoms' Second Call 1 cardGottoms' Second Call
      Gottoms' Second Call
      Spell Normal
      Gottoms' Second Call

        If you control an "X-Saber" Synchro Monster: You can target 2 "X-Saber" monsters in your Graveyard; Special Summon both targets, ignoring their Summoning conditions, but change their ATK to 0, also destroy them during the End Phase of this turn. You can only activate 1 "Gottoms' Second Call" per turn. You cannot conduct your Battle Phase the turn you activate this card.


        1 cardInfernity Launcher
        1 cardInfernity Launcher
        Infernity Launcher
        Spell Continuous
        Infernity Launcher

          Once per turn: You can send 1 "Infernity" monster from your hand to the Graveyard. You can send this card to the Graveyard, then target up to 2 "Infernity" monsters in your Graveyard; Special Summon them. You must have no cards in your hand to activate and to resolve this effect.


          3 cardMystical Space Typhoon
          3 cardMystical Space Typhoon
          Mystical Space Typhoon
          Spell Quick
          Mystical Space Typhoon

            Target 1 Spell/Trap on the field; destroy that target.


            3 cardRadiant Typhoon Chant 3 cardRadiant Typhoon Chant
            Radiant Typhoon Chant
            Spell Quick
            Radiant Typhoon Chant

              If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Chant" once per turn); ● Add 1 Level 4 or lower "Radiant Typhoon" monster from your Deck to your hand. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.


              2 cardRadiant Typhoon Elation 2 cardRadiant Typhoon Elation
              Radiant Typhoon Elation
              Spell Quick
              Radiant Typhoon Elation

                If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Elation" once per turn); ● Special Summon 1 Level 6 or lower "Radiant Typhoon" monster from your GY. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.


                1 cardRadiant Typhoon Manifestation 1 cardRadiant Typhoon Manifestation
                Radiant Typhoon Manifestation
                Spell Quick
                Radiant Typhoon Manifestation

                  If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Manifestation" once per turn); ● Send 1 "Radiant Typhoon" monster from your Deck to the GY. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.


                  1 cardSaber Slash 1 cardSaber Slash
                  Saber Slash
                  Spell Normal
                  Saber Slash

                    Destroy a number of face-up cards on the field equal to the number of face-up Attack Position "X-Saber" monsters you control.


                    1 cardRadiant Typhoon Mandate 1 cardRadiant Typhoon Mandate
                    Radiant Typhoon Mandate
                    Trap Continuous
                    Radiant Typhoon Mandate

                      Once per turn: You can target 3 Quick-Play Spells in your GY, including a "Radiant Typhoon" card; apply the following effects in sequence. ● Shuffle them into the Deck, then draw 1 card. ● All WIND monsters you control gain 300 ATK/DEF this turn. Once per Chain, when "Mystical Space Typhoon" is activated: You can target 1 face-up card your opponent controls; negate its effects. If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card.


                      1 cardSaber Hole 1 cardSaber Hole
                      Saber Hole
                      Trap Counter
                      Saber Hole

                        Activate only while you control a face-up "X-Saber" monster. Negate the Summon of a monster, and destroy it.


                        1 cardElder Entity N'tss 1 cardElder Entity N'tss
                        Elder Entity N'tss
                        LIGHT 4
                        Elder Entity N'tss
                        • ATK:

                        • 2500

                        • DEF:

                        • 1200


                        1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                        2 cardRadiant Typhoon Varuroon, the Sea Spirit 2 cardRadiant Typhoon Varuroon, the Sea Spirit
                        Radiant Typhoon Varuroon, the Sea Spirit
                        WIND
                        Radiant Typhoon Varuroon, the Sea Spirit
                        • ATK:

                        • 0

                        • LINK-2

                        Link Arrow:

                        Bottom-Left

                        Bottom-Right


                        2 "Radiant Typhoon" monsters If this card is Link Summoned: You can add 1 "Mystical Space Typhoon" from your Deck or GY to your hand. You can target 2 face-up monsters on the field, including a "Radiant Typhoon" monster you control; place them face-up in their owners' Spell & Trap Zones as Continuous Spells. If a Quick-Play Spell Card is activated (except during the Damage Step): You can place 1 "Radiant Typhoon" Continuous Trap from your Deck or GY face-up on your field. You can only use each effect of "Radiant Typhoon Varuroon, the Sea Spirit" once per turn.


                        1 cardS:P Little Knight
                        1 cardS:P Little Knight
                        S:P Little Knight
                        DARK
                        S:P Little Knight
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Left

                        Right


                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                        1 cardWorldsea Dragon Zealantis 1 cardWorldsea Dragon Zealantis
                        Worldsea Dragon Zealantis
                        WATER
                        Worldsea Dragon Zealantis
                        • ATK:

                        • 2500

                        • LINK-4

                        Link Arrow:

                        Top

                        Left

                        Right

                        Bottom


                        1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.


                        1 cardBaronne de Fleur
                        1 cardBaronne de Fleur
                        Baronne de Fleur
                        WIND 10
                        Baronne de Fleur
                        • ATK:

                        • 3000

                        • DEF:

                        • 2400


                        1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                        1 cardNaturia Beast 1 cardNaturia Beast
                        Naturia Beast
                        EARTH 5
                        Naturia Beast
                        • ATK:

                        • 2200

                        • DEF:

                        • 1700


                        1 EARTH Tuner + 1+ non-Tuner EARTH monsters When a Spell Card is activated (Quick Effect): You can send the top 2 cards of your Deck to the GY; negate the activation, and if you do, destroy it. This card must be face-up on the field to activate and to resolve this effect.


                        1 cardTHE Star Ham 1 cardTHE Star Ham
                        THE Star Ham
                        LIGHT 3
                        THE Star Ham
                        • ATK:

                        • 1000

                        • DEF:

                        • 1200


                        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can discard 1 card; Special Summon 1 monster from your GY that was used as material for this card's Synchro Summon, and if you do, it is treated as a Tuner. If this card is in your GY: You can discard 2 cards; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "THE Star Ham" once per turn.


                        1 cardX-Saber Urbellum 1 cardX-Saber Urbellum
                        X-Saber Urbellum
                        EARTH 7
                        X-Saber Urbellum
                        • ATK:

                        • 2200

                        • DEF:

                        • 1300


                        1 Tuner + 1 or more non-Tuner monsters When this card inflicts Battle Damage to your opponent while they have 4 or more cards in their hand, place 1 random card from their hand on top of their Deck.


                        1 cardXX-Saber Gottoms 1 cardXX-Saber Gottoms
                        XX-Saber Gottoms
                        EARTH 9
                        XX-Saber Gottoms
                        • ATK:

                        • 3100

                        • DEF:

                        • 2600


                        1 Tuner + 1 or more EARTH monsters You can Tribute 1 "X-Saber" monster to discard 1 random card from your opponent's hand.


                        1 cardConstellar Ptolemy M7 1 cardConstellar Ptolemy M7
                        Constellar Ptolemy M7
                        LIGHT
                        Constellar Ptolemy M7
                        • ATK:

                        • 2700

                        • DEF:

                        • 2000


                        2 Level 6 monsters You can also Xyz Summon this card by using a "Constellar" Xyz Monster you control as the Xyz Material, other than "Constellar Ptolemy M7". (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster on the field or in either player's Graveyard; return that target to the hand.


                        2 cardM-X-Saber Invoker
                        2 cardM-X-Saber Invoker
                        M-X-Saber Invoker
                        EARTH
                        M-X-Saber Invoker
                        • ATK:

                        • 1600

                        • DEF:

                        • 500


                        2 Level 3 monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Level 4 EARTH Warrior or Beast-Warrior monster from your Deck, in Defense Position, but destroy it during the End Phase.


                        1 cardNine-Lives Cat 1 cardNine-Lives Cat
                        Nine-Lives Cat
                        EARTH
                        Nine-Lives Cat
                        • ATK:

                        • 900

                        • DEF:

                        • 3300


                        2 Level 9 monsters Your opponent cannot target other monsters you control, that were Special Summoned from the GY, with card effects. You can detach 1 material from this card, then target 1 Level 9 monster in your GY or 1 monster in your opponent's GY; Special Summon it. You can only use this effect of "Nine-Lives Cat" once per turn.


                        1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
                        Super Starslayer TY-PHON - Sky Crisis
                        DARK
                        Super Starslayer TY-PHON - Sky Crisis
                        • ATK:

                        • 2900

                        • DEF:

                        • 2900


                        2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.




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