Solemn Deck #595166 — Yu-Gi-Oh! TCG
48 Main, 13 Extra, incl. Gravekeeper's Commandant x3, Gravekeeper's Spiritualist x3, Gravekeeper's Spy x3. Created Nov 16, 2025 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 11/16/2025
Main Deck (48)
- Dinowrestler Pankratops x1
- Gameciel, the Sea Turtle Kaiju x1
- Gravekeeper's Commandant x3
- Gravekeeper's Descendant x2
- Gravekeeper's Headman x2
- Gravekeeper's Spiritualist x3
- Nibiru, the Primal Being x2
- Gravekeeper's Spy x3
- Ash Blossom & Joyous Spring x2
- Effect Veiler x3
- Allure of Darkness x1
- Harpie's Feather Duster x1
- Hidden Temples of Necrovalley x2
- Necrovalley x3
- Necrovalley Throne x3
- Pot of Desires x1
- Pot of Extravagance x1
- Raigeki x1
- Royal Tribute x3
- Imperial Tombs of Necrovalley x1
- Infinite Impermanence x1
- Royal Decree x2
- Solemn Judgment x1
- Solemn Strike x2
- Solemn Warning x1
- Unending Nightmare x2
Extra Deck (13)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 40/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 50 |
| Going Second | 64 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Control
- Secondary strategies: Combo, Toolbox
- Format: tcg
Legality
Main 48 / Extra 13 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Gravekeeper's Fusion (Supernaturalist) and Utopia/Knightmare Phoenix beatdown once Necrovalley is live and the opponent's board has been cleared by interaction (Inferred).; Attrition: Solemn traps, Royal Decree, Unending Nightmare, Raigeki and Harpie's Feather Duster grind the opponent out of cards (Inferred).
- Turn 1 (going first): Commandant discard search for Necrovalley (P(at least one Commandant in 5) = 0.29), set Solemn/Royal Decree, use Spy or Headman to build a Gravekeeper's field (Inferred).
- Turn 2 (going second): Hand-trap the opening starter with Veiler, Ash, Nibiru or Infinite Impermanence (P(at least one hand trap in 6) = 0.69), then Solemn or Raigeki on the follow-up (Inferred).
- Recovery: Pot of Desires and Pot of Extravagance draw; Headman and Descendant recover Gravekeeper's monsters from the GY; Commandant recycles Necrovalley (Inferred).
- After siding: None: the deck runs 0 side cards, so there is no post-side plan (verified gap).
Why it scores here
The deck is scored as a system, not as an average of its cards. Its real strength is interaction density: 8 hand traps, three Solemns, Royal Decree, Unending Nightmare, Raigeki, Feather Duster and Imperial Tombs give it a broad, layered answer set, especially going second (Inferred). The Gravekeeper's engine is the plan that wins, but it is fragile: Necrovalley (3 copies) is only reachable through Commandant (3) and the Throne searches monsters, not Necrovalley, so Necrovalley access is roughly a coin flip on the opening draw (Inferred). Two Hidden Temples of Necrovalley also stop 10 of the 13 Extra Deck monsters (all non-Gravekeeper's Xyz and Link) from being Special Summoned while active, so the Extra Deck is partly self-conflicting. No combo boards, tournament results, or side deck exist, so floor, median and ceiling are text-only inference and confidence is capped at Medium. Popularity of the Solemn name earned no points; the deck is mainly Gravekeeper's (28 copies), and the score was not raised by averaging the card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(at least one Commandant or Throne in 5) = 0.50 for the searcher group, but Necrovalley itself is reachable only via Commandant (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 50 | 8 hand traps and 3 Solemns are usable without the engine, but Hidden Temples x2, Imperial Tombs and Royal Tribute are conditional bricks (Inferred). |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards; Fusion via Spiritualist and Supernaturalist plus Necrovalley chain is a plausible ceiling, read from card text only (Inferred). |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so the median is unmeasured; the interaction floor carries the deck (Inferred). |
| D5 | Interruption Resilience & Route Redundancy | 60 | Three hand-trap types with 8 copies and Solemn/Royal Decree give independent answers after one interruption (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 60 | Two Pots and Headman/Descendant GY recursion give card flow; Royal Tribute is symmetric hand disruption (Inferred). |
| D7 | End-Board & Interaction Quality | 78 | Interaction density is very high across Solemn, hand traps, Decree, Impermanence and Tombs; text-derived, not measured (Inferred). |
| D8 | Going-Second & Board-Breaking Power | 72 | Going-second hand-trap coverage plus Raigeki, Feather Duster and Descendant give strong board breaking (Inferred). |
| D9 | Offensive Pressure & Closing Power | 42 | Closing power depends on Utopia 2500 ATK, Phoenix 1900 ATK and Supernaturalist 2000 ATK; no end-board data (Inferred). |
| D10 | Main Deck Efficiency & Flexibility | 52 | 48 main with 26 distinct cards and several off-plan singletons (Gameciel, Pankratops, Pots, Allure) reduce coherence (Verified count, Inferred coherence). |
| D11 | Extra Deck Efficiency & Coverage | 45 | Only 3 Supernaturalist are coherent with the engine; 10 non-Gravekeeper's Extra cards are singletons blocked by Hidden Temples (Verified list, Inferred). |
| D12 | Side Deck Adaptability | 10 | 0 side cards: no post-side adaptation is possible (Verified). |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link; archetype share and matchup data are absent (Provisional). |
| D14 | Pilotability & Error Tolerance | 40 | Many reactive decisions across hand traps, Solemn, Pots and conditional Necrovalley lines raise pilot load (Inferred). |
How the score was computed
Strategy profile: Control. Structural ≈ 53, Going First ≈ 50, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Hidden Temples extra-deck lock (-4); Engine conflicts (-3); Zero side deck (-2); Necrovalley choke point (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.5 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Very high interaction density: 8 hand traps, 3 Solemns, Royal Decree, Unending Nightmare, Raigeki, Feather Duster, Infinite Impermanence and Imperial Tombs.
- Strong going-second answers that do not need the engine to be live.
- Real card-advantage tools: two Pot of Desires and Pot of Extravagance, plus Gravekeeper's recursion through Headman and Descendant.
Weaknesses
- Necrovalley access depends on Commandant alone, so the engine is not reliably live on turn 1 or 2.
- Hidden Temples of Necrovalley locks out most of the Extra Deck, including Xyz and Link threats, and so conflicts with the deck's own threats.
- Off-archetype singletons (Gameciel, Pankratops, Nibiru, Pots, Allure) dilute the plan and add conditional bricks.
- No side deck at all, so the deck cannot adapt between games.
- Weak closing pressure; the win conditions are few and fragile.
Critical choke points
- Necrovalley is the engine's single center: without it, Gravekeeper's Fusion, Hidden Temples and Royal Tribute do nothing.
- Commandant (3 copies) is the only searcher for Necrovalley; losing it to hand traps or a board wipe cuts the engine off.
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | None | A side deck of 6 to 10 cards (Extra-Deck answers, Solemn-style negations, GY/extra-deck protection) | The deck currently has zero side cards, so it has no post-side plan and no way to adapt in best-of-three. |
| 2 | 2 Hidden Temples of Necrovalley | Extra-deck-compatible or non-conflicting spells | The card blocks Special Summons of 10 of the 13 Extra Deck monsters, which conflicts with the deck's own Xyz and Link threats. |
| 3 | Gameciel, the Sea Turtle Kaiju; Dinowrestler Pankratops | Additional Gravekeeper's monsters or a Necrovalley searcher | Both are conditional Special Summons from hand that need off-archetype conditions, adding brick risk and reducing engine consistency. |
Evidence & confidence
- Verified: Legality: 48 main and 13 extra are within the TCG size rules; Limited and Semi-Limited copy counts are within limits.; Card texts for Necrovalley, Hidden Temples, Commandant, Solemn traps and hand traps, taken from the evidence excerpts.; Archetype spread: Gravekeeper's 28, generic 18, Solemn 4 exact.; Side deck count is 0.
- Inferred: Hypergeometric draw odds for starters, hand traps and searchers.; Interaction density and going-second answer coverage from card text.; Engine conflict between Hidden Temples and the Xyz/Link Extra Deck.; All 14 dimension scores and the Control-profile structural score.
- Provisional: Meta power is null: no dated metagame sample.; D13 matchup and format fit: no tournament link.
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot match record absent. No win-rate telemetry (going-first/second, matchup, brick or starter rates). Side deck is empty (0 cards): no post-side evidence. Usage statistics come from only 2 rows (9-deck sample inferred), so the core-card read is weak. Meta Power is Provisional unless a dated metagame sample is supplied.
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