Archfiend Deck #591069 — Yu-Gi-Oh! Duel Links
22 Main, 9 Extra, incl. Bone Archfiend x3, Quick Launch x3, Forbidden Droplet x2 - Skill: Barian Battlemorph! Destiny Draw: RUM. Created Nov 12, 2025 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 11/12/2025
Barian Battlemorph! Destiny Draw: RUM
Main Deck (22)
- Archfiend Emperor, the First Lord of Horror x1
- Archfiend Heiress x1
- Bone Archfiend x3
- Fiendish Rhino Warrior x1
- Rokket Recharger x1
- Archfiend Eccentrick x1
- Rokket Synchron x1
- Rokket Tracer x1
- Soul Resonator x1
- Vision Resonator x1
- Archfiend Palabyrinth x1
- Boot Sector Launch x1
- Crimson Gaia x1
- Falling Down x1
- Forbidden Droplet x2
- Quick Launch x3
- Fiendish Golem x1
Extra Deck (9)
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 48/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52.8 |
| Going First | 52 |
| Going Second | 49 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Combo
- Format: duel-links
Legality
Main 22 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Synchro/Link boss pressure from Red Dragon Archfiend, Hot Red Dragon Archfiend Abyss, Borreload Savage Dragon, or Underworld Goddess once a Synchro or Link line is set up; Archfiend Heiress and Bone Archfiend recursion feeding repeated Archfiend or Rokket summons
- Turn 1 (going first): Open a Bone Archfiend or Quick Launch starter (about 56% per 3-copy card in a 5-card hand), search with Archfiend Heiress or Crimson Gaia, and summon a Synchro or Link boss; Forbidden Droplet and Fiendish Golem are the interaction for the first board
- Turn 2 (going second): Use Forbidden Droplet (about 48% to find at least one in six cards) and Fiendish Golem to answer the opposing board, then rebuild through Archfiend Heiress and graveyard effects
- Recovery: Recover from a removed starter through graveyard effects (Bone Archfiend, Vision Resonator, Heiress) and Rokket Synchron or Quick Launch summons; Archfiend Eccentrick and Falling Down provide extra removal and control
- After siding: No side deck is registered (Side Deck size 0); Duel Links is treated as single-game, so no post-side plan is scored
Why it scores here
The deck reliably opens a starter in roughly half of openings: Bone Archfiend and Quick Launch at three copies each reach at least one copy in five cards about 56% of the time, and the two-copy Forbidden Droplet about 41%. Its conversion is hard to quantify because no recorded boards exist, so the ceiling (Red Dragon Archfiend, Hot Red Dragon Archfiend Abyss) is a structural read from card text only, not an observed line. Interaction is the strongest part of the system: eleven removal-text cards, three negation-text cards, two Forbidden Droplets, Fiendish Golem and Underworld Goddess give it a layered end-board, and its 3000+ ATK Synchro and Link bosses supply closing power. The score is held back by a split engine (Archfiend, Rokket and Resonator sub-archetypes with conflicting Extra Deck summon restrictions), only 2 of the 25 usage-listed core cards present, and a 35.5% exact-archetype purity. Archetype popularity and the per-card scores did not earn points; the score comes from consistency, interaction and bosses on the combined system.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one Bone Archfiend or Quick Launch in 5 cards) ≈ 0.56 at three copies; no single-card guaranteed starter; (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 42 | 17 distinct Main Deck cards with 14 singletons, and three sub-archetype engines that conflict in hand; estimated dead-hand rate is high (Inferred) |
| D3 | Combo Conversion & Ceiling | 58 | Ceiling is a text-only read: Heiress and Bone Archfiend recursion into Red Dragon Archfiend or Hot Red Dragon Archfiend Abyss; no recorded boards to confirm it (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo data available, so median output cannot be measured; expected floor is one interaction and one boss per game (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 52 | Graveyard recursion (Bone Archfiend, Vision Resonator, Heiress, Soul Resonator) gives some route redundancy; starter diversity is unknown (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Four searcher-text cards and graveyard recursion regenerate resources; no net-card-advantage data (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | Eleven removal-text and three negation-text cards plus two Forbidden Droplets, Fiendish Golem and Underworld Goddess; no hand traps (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 50 | Two Forbidden Droplets and Fiendish Golem against a board; going-second Droplet hit ≈ 0.48 in six cards (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Extra Deck bosses at 3000–3200 ATK (Hot Red Dragon Archfiend Abyss, Borreload, Red Dragon Archfiend, Underworld Goddess); closing depends on setup (Verified stat / Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 22 Main Deck cards with 17 distinct names and 20 off-archetype copies; compact but not coherent (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Nine Extra Deck cards (4 Link, 5 Synchro) cover three sub-archetype lines with a mixed boss set (Inferred) |
| D12 | Side Deck Adaptability | 40 | Side count is 0 and Duel Links is single-game; no post-side plan exists (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype meta-share absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple Extra Deck summon restrictions and a three-engine structure raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Toolbox secondary; Midrange weights used as the profile. Structural ≈ 52.8, Going First ≈ 52, Going Second ≈ 49, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: engine conflicts (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*52.8 + 0.20*42 - 3 ≈ 47.6, rounded to 48
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.56 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Layered interaction: removal-text cards, Forbidden Droplet ×2, Fiendish Golem, Underworld Goddess negation
- High-ATK Synchro and Link bosses (3000–3200) for closing
- Graveyard recursion through Heiress, Bone Archfiend and Vision Resonator
- Compact 22-card Main Deck within the Duel Links size window
Weaknesses
- Three partially overlapping engines (Archfiend, Rokket, Resonator) with conflicting summon restrictions
- Only 2 of 25 usage-listed core cards present; 35.5% exact-archetype purity
- 14 singleton Main Deck cards raise the brick rate
- No recorded combos, so ceiling and median are unmeasured
Critical choke points
- Bone Archfiend or Quick Launch as the only Turn-1 starters (three copies each)
- Archfiend Heiress as the sole searcher for the Archfiend line
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One singleton off-engine tech or flex slot | A second copy of the most-used starter (Heiress or Crimson Gaia) to reduce brick rate | D2 and D1 are the weakest consistency signals; the change reduces dead hands without adding a new engine |
| 2 | One Rokket or Resonator piece that does not connect to the main Synchro line | Another Archfiend or Red Dragon Archfiend enabler | Engine conflicts (modifier −3) are the largest structural drag; tightening to one sub-archetype lifts D1 and D14 |
Evidence & confidence
- Verified: Main 22 and Extra 9 within Duel Links size rules; no banned or over-limit cards; Card text and ATK/DEF for all 26 distinct cards; Usage statistics: 2 of 25 core cards present; exact-archetype purity 35.5%
- Inferred: Starter access and brick estimates (hypergeometric, Main Deck only); Ceiling and engine route read from card text; Interaction density from removal and negation text
- Provisional: Meta Power (no dated metagame sample); Matchup and format fit (no tournament link); Side and post-side adaptability (no side deck in Duel Links)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, brick and OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null; deck name not available in evidence
Couldn't load the combos










