Created by: YGO Mod (20517634)

Created On: 03/24/2023

Need 20 UR

UR Rarity
Dimension Shifter2 card
UR Rarity
Mist Valley Apex Avian1 card
UR Rarity
Black Skull Dragon1 card
UR Rarity
Blaze Fenix, the Burning Bombardment Bird1 card
UR Rarity
Despian Quaeritis1 card
UR Rarity
Dragonmaid Sheou1 card
UR Rarity
Five-Headed Dragon1 card
UR Rarity
Gilti-Gearfried the Magical Steel Knight1 card
UR Rarity
Guardian Chimera1 card
UR Rarity
House Dragonmaid1 card
UR Rarity
The Dark Magicians1 card
UR Rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Dark Ruler No More2 card
UR Rarity
Floowandereeze and the Advent of Adventure3 card

Main: 40 Extra: 15

UR Rarity
2 cardDimension Shifter
UR Rarity
2 cardDimension Shifter
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


SR Rarity
3 cardFloowandereeze & Eglen
SR Rarity
3 cardFloowandereeze & Eglen
Floowandereeze & Eglen
WIND 1
Floowandereeze & Eglen
  • ATK:

  • 800

  • DEF:

  • 1000


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Eglen" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 7 or higher Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


SR Rarity
2 cardFloowandereeze & Empen
SR Rarity
2 cardFloowandereeze & Empen
Floowandereeze & Empen
WIND 10
Floowandereeze & Empen
  • ATK:

  • 2700

  • DEF:

  • 1000


If this card is Tribute Summoned: You can add 1 "Floowandereeze" Spell/Trap from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 monster. While this Tribute Summoned card is in the Monster Zone, your opponent cannot activate the effects of Special Summoned monsters they control in Attack Position. Once per battle, during damage calculation, if this card battles an opponent's monster (Quick Effect): You can banish 1 card from your hand; that opponent's monster's current ATK/DEF become halved until the end of this turn.


SR Rarity
3 cardFloowandereeze & Robina
SR Rarity
3 cardFloowandereeze & Robina
Floowandereeze & Robina
WATER 1
Floowandereeze & Robina
  • ATK:

  • 600

  • DEF:

  • 1200


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Robina" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can add 1 Level 4 or lower Winged Beast monster from your Deck to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


R Rarity
2 cardFloowandereeze & Stri
R Rarity
2 cardFloowandereeze & Stri
Floowandereeze & Stri
WATER 1
Floowandereeze & Stri
  • ATK:

  • 700

  • DEF:

  • 1100


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Stri" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 card in either GY; banish it, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


N Rarity
1 cardFloowandereeze & Toccan
N Rarity
1 cardFloowandereeze & Toccan
Floowandereeze & Toccan
WIND 1
Floowandereeze & Toccan
  • ATK:

  • 500

  • DEF:

  • 1300


If this face-up card would leave the field, banish it instead. You can only use each of the following effects of "Floowandereeze & Toccan" once per turn, and cannot Special Summon during the turn you activate either effect. If this card is Normal Summoned: You can target 1 of your banished "Floowandereeze" cards; add it to your hand, then immediately after this effect resolves, you can Normal Summon 1 Winged Beast monster. If a Winged Beast monster is Normal Summoned to your field while this card is banished: You can add this card to your hand.


SR Rarity
2 cardFossil Dyna Pachycephalo
SR Rarity
2 cardFossil Dyna Pachycephalo
Fossil Dyna Pachycephalo
EARTH 4
Fossil Dyna Pachycephalo
  • ATK:

  • 1200

  • DEF:

  • 1300


If this card is flipped face-up: Destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


UR Rarity
1 cardMist Valley Apex Avian
UR Rarity
1 cardMist Valley Apex Avian
Mist Valley Apex Avian
WIND 7
Mist Valley Apex Avian
  • ATK:

  • 2700

  • DEF:

  • 2000


Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.


R Rarity
1 cardRaiza the Mega Monarch
R Rarity
1 cardRaiza the Mega Monarch
Raiza the Mega Monarch
WIND 8
Raiza the Mega Monarch
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 card on the field and 1 card in either player's Graveyard, also if this card was Tribute Summoned by Tributing a WIND monster, you can target an additional card on the field; place the first target(s) on the top of the Deck in any order, also, after that, return the additional target (if any) to the hand.


R Rarity
2 cardBook of Moon
R Rarity
2 cardBook of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    2 cardCalled by the Grave
    UR Rarity
    2 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      UR Rarity
      2 cardDark Ruler No More
      UR Rarity
      2 cardDark Ruler No More
      Dark Ruler No More
      Spell Normal
      Dark Ruler No More

        Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




        Tag(s):

        UR Rarity
        3 cardFloowandereeze and the Advent of Adventure
        UR Rarity
        3 cardFloowandereeze and the Advent of Adventure
        Floowandereeze and the Advent of Adventure
        Spell Quick
        Floowandereeze and the Advent of Adventure

          Banish 1 Winged Beast monster from your hand or face-up field; add 1 "Floowandereeze" monster or "Floowandereeze" Field Spell from your Deck to your hand, then gain 500 LP. You can only activate 1 "Floowandereeze and the Advent of Adventure" per turn.


          R Rarity
          2 cardFloowandereeze and the Magnificent Map
          R Rarity
          2 cardFloowandereeze and the Magnificent Map
          Floowandereeze and the Magnificent Map
          Spell Field
          Floowandereeze and the Magnificent Map

            During your Main Phase: You can reveal 1 Level 1 "Floowandereeze" monster in your hand and banish 1 "Floowandereeze" card with a different name from your Deck, then, immediately after this effect resolves, Normal Summon the revealed monster. If your opponent Normal Summons a monster: Immediately after this effect resolves, you can Normal Summon 1 "Floowandereeze" monster. You can only use each effect of "Floowandereeze and the Magnificent Map" once per turn.


            SR Rarity
            2 cardFloowandereeze and the Unexplored Winds
            SR Rarity
            2 cardFloowandereeze and the Unexplored Winds
            Floowandereeze and the Unexplored Winds
            Spell Continuous
            Floowandereeze and the Unexplored Winds

              You can conduct Tribute Summons that require 2 Tributes by sending 1 monster you control and 1 card your opponent controls to the GY instead of Tributing (it is still treated as a Tribute Summon). During your Main Phase: You can reveal up to 2 Winged Beast monsters in your hand and place them on the bottom of your Deck in any order, then draw the same number of cards. You can only use this effect of "Floowandereeze and the Unexplored Winds" once per turn.


              SR Rarity
              2 cardPot of Duality
              SR Rarity
              2 cardPot of Duality
              Pot of Duality
              Spell Normal
              Pot of Duality

                Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                Tag(s):

                SR Rarity
                2 cardPot of Extravagance
                SR Rarity
                2 cardPot of Extravagance
                Pot of Extravagance
                Spell Normal
                Pot of Extravagance

                  At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                  Tag(s):

                  SR Rarity
                  1 cardPot of Prosperity
                  SR Rarity
                  1 cardPot of Prosperity
                  Pot of Prosperity
                  Spell Normal
                  Pot of Prosperity

                    Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                    Tag(s):

                    SR Rarity
                    3 cardEvenly Matched
                    SR Rarity
                    3 cardEvenly Matched
                    Evenly Matched
                    Trap Normal
                    Evenly Matched

                      At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                      N Rarity
                      2 cardFloowandereeze and the Dreaming Town
                      N Rarity
                      2 cardFloowandereeze and the Dreaming Town
                      Floowandereeze and the Dreaming Town
                      Trap Normal
                      Floowandereeze and the Dreaming Town

                        During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower Winged Beast monster. If you Tribute Summon a Level 7 or higher monster while this card is in your GY: You can banish this card; change all monsters your opponent controls to face-down Defense Position. You can only use this effect of "Floowandereeze and the Dreaming Town" once per turn.


                        UR Rarity
                        1 cardBlack Skull Dragon
                        UR Rarity
                        1 cardBlack Skull Dragon
                        Black Skull Dragon
                        DARK 9
                        Black Skull Dragon
                        • ATK:

                        • 3200

                        • DEF:

                        • 2500


                        "Summoned Skull" + "Red-Eyes Black Dragon" (This card is always treated as an "Archfiend" card.)


                        UR Rarity
                        1 cardBlaze Fenix, the Burning Bombardment Bird
                        UR Rarity
                        1 cardBlaze Fenix, the Burning Bombardment Bird
                        Blaze Fenix, the Burning Bombardment Bird
                        FIRE 8
                        Blaze Fenix, the Burning Bombardment Bird
                        • ATK:

                        • 2800

                        • DEF:

                        • 2300


                        1 Machine-Type monster + 1 Pyro-Type monster Once per turn, during your Main Phase: You can inflict 300 damage to your opponent for each card on the field. This card cannot attack during the turn you activate this effect.


                        UR Rarity
                        1 cardDespian Quaeritis
                        UR Rarity
                        1 cardDespian Quaeritis
                        Despian Quaeritis
                        LIGHT 8
                        Despian Quaeritis
                        • ATK:

                        • 2500

                        • DEF:

                        • 2500


                        1 "Despia" monster + 1 LIGHT or DARK monster During the Main Phase (Quick Effect): You can change the ATK of all monsters currently on the field to 0 until the end of this turn, except Level 8 or higher Fusion Monsters. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or 1 "Despia" monster, from your Deck. You can only use each effect of "Despian Quaeritis" once per turn.


                        UR Rarity
                        1 cardDragonmaid Sheou
                        UR Rarity
                        1 cardDragonmaid Sheou
                        Dragonmaid Sheou
                        LIGHT 10
                        Dragonmaid Sheou
                        • ATK:

                        • 3500

                        • DEF:

                        • 2000


                        1 "Dragonmaid" monster + 1 Level 5 or higher Dragon monster During each Standby Phase: You can Special Summon 1 Level 9 or lower "Dragonmaid" monster from your hand or GY. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card, also, after that, return this card to the Extra Deck, and if you do, Special Summon 1 "House Dragonmaid" from your Extra Deck. You can only use each effect of "Dragonmaid Sheou" once per turn.


                        UR Rarity
                        1 cardFive-Headed Dragon
                        UR Rarity
                        1 cardFive-Headed Dragon
                        Five-Headed Dragon
                        DARK 12
                        Five-Headed Dragon
                        • ATK:

                        • 5000

                        • DEF:

                        • 5000


                        5 Dragon monsters Must be Fusion Summoned. Cannot be destroyed by battle with a DARK, EARTH, WATER, FIRE, or WIND monster.


                        UR Rarity
                        1 cardGilti-Gearfried the Magical Steel Knight
                        UR Rarity
                        1 cardGilti-Gearfried the Magical Steel Knight
                        Gilti-Gearfried the Magical Steel Knight
                        LIGHT 8
                        Gilti-Gearfried the Magical Steel Knight
                        • ATK:

                        • 2700

                        • DEF:

                        • 1600


                        2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during each Battle Phase. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its current DEF, until the end of this turn.


                        UR Rarity
                        1 cardGuardian Chimera
                        UR Rarity
                        1 cardGuardian Chimera
                        Guardian Chimera
                        DARK 9
                        Guardian Chimera
                        • ATK:

                        • 3300

                        • DEF:

                        • 3300


                        3 monsters with different names Must first be Fusion Summoned using only Fusion Materials from your hand and field, with at least 1 monster from each. If this card is Fusion Summoned by a Spell Card or effect: You can draw cards equal to the number of cards used as material from the hand, and if you do, destroy cards your opponent controls equal to the number of cards used as material from the field. You can only use this effect of "Guardian Chimera" once per turn. While "Polymerization" is in your GY, your opponent cannot target this card with card effects.


                        UR Rarity
                        1 cardHouse Dragonmaid
                        UR Rarity
                        1 cardHouse Dragonmaid
                        House Dragonmaid
                        LIGHT 9
                        House Dragonmaid
                        • ATK:

                        • 3000

                        • DEF:

                        • 2000


                        1 "Dragonmaid" monster + 1 Dragon monster Once per turn, during the Standby Phase: You can target 1 other "Dragonmaid" monster you control; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, whose Level is 1 higher or 1 lower than it. When another face-up Dragon monster(s) you control returns to your hand (except during the Damage Step): You can target 1 monster your opponent controls; destroy it.


                        UR Rarity
                        1 cardThe Dark Magicians
                        UR Rarity
                        1 cardThe Dark Magicians
                        The Dark Magicians
                        DARK 8
                        The Dark Magicians
                        • ATK:

                        • 2800

                        • DEF:

                        • 2300


                        "Dark Magician" or "Dark Magician Girl" + 1 Spellcaster monster Once per turn, if a Spell/Trap Card or effect is activated (except during the Damage Step): You can draw 1 card, then if it was a Spell/Trap, you can Set it, and if it was a Trap or Quick-Play Spell, you can activate it this turn. If this card is destroyed: You can Special Summon both 1 "Dark Magician" and 1 "Dark Magician Girl" from your hand, Deck, and/or GY.


                        UR Rarity
                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                        UR Rarity
                        1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                        Divine Arsenal AA-ZEUS - Sky Thunder
                        LIGHT
                        Divine Arsenal AA-ZEUS - Sky Thunder
                        • ATK:

                        • 3000

                        • DEF:

                        • 3000


                        2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                        Tag(s):

                        SR Rarity
                        1 cardDownerd Magician
                        SR Rarity
                        1 cardDownerd Magician
                        Downerd Magician
                        DARK
                        Downerd Magician
                        • ATK:

                        • 2100

                        • DEF:

                        • 200


                        2 Level 4 Spellcaster-Type monsters During your Main Phase 2, you can also Xyz Summon this card by using a Rank 3 or lower Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 200 ATK for each Xyz Material attached to it. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacked or was attacked, after damage calculation: Detach 1 Xyz Material from this card.


                        SR Rarity
                        1 cardLyrilusc - Assembled Nightingale
                        SR Rarity
                        1 cardLyrilusc - Assembled Nightingale
                        Lyrilusc - Assembled Nightingale
                        WIND
                        Lyrilusc - Assembled Nightingale
                        • ATK:

                        • 0

                        • DEF:

                        • 0


                        2 or more Level 1 monsters This card gains 200 ATK for each Xyz Material attached to it. This card can attack directly. While this card has Xyz Material, it can attack a number of times each Battle Phase, up to the number of Xyz Materials attached to it. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; until the end of this turn, "Lyrilusc" monsters you control cannot be destroyed by battle or card effects, also you take no battle damage.


                        SR Rarity
                        2 cardNumber 41: Bagooska the Terribly Tired Tapir
                        SR Rarity
                        2 cardNumber 41: Bagooska the Terribly Tired Tapir
                        Number 41: Bagooska the Terribly Tired Tapir
                        EARTH
                        Number 41: Bagooska the Terribly Tired Tapir
                        • ATK:

                        • 2100

                        • DEF:

                        • 2000


                        2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                        SR Rarity
                        1 cardNumber 60: Dugares the Timeless
                        SR Rarity
                        1 cardNumber 60: Dugares the Timeless
                        Number 60: Dugares the Timeless
                        FIRE
                        Number 60: Dugares the Timeless
                        • ATK:

                        • 1200

                        • DEF:

                        • 1200


                        2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.




                        More Master Duel Info

                        Floowandereeze Breakdown

                         

                         

                         

                         

                         

                         

                         

                         

                         

                         

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