Gate Guardian Deck #577232 — Yu-Gi-Oh! OCG
Created by: YGO Mod (20517634)
Created On: 10/22/2025
Main Deck (56)
- Artifact Lancea x3
- Bystial Baldrake x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Dogmatika Maximus x1
- Lo, the Prayers of the Voiceless Voice x3
- Maxx "C" x2
- Nibiru, the Primal Being x1
- Sauravis, Dragon Sage of the Voiceless Voice x1
- Trias Hierarchia x1
- Odd-Eyes Pendulumgraph Dragon x1
- Saffira, Divine Dragon of the Voiceless Voice x3
- Sauravis, the Ancient and Ascended x2
- Skull Guardian, Protector of the Voiceless Voice x2
- Ash Blossom & Joyous Spring x3
- Diviner of the Herald x3
- Ghost Belle & Haunted Mansion x2
- Barrier of the Voiceless Voice x3
- Blessing of the Voiceless Voice x1
- Called by the Grave x2
- Harpie's Feather Duster x1
- Heavy Storm x1
- Nadir Servant x3
- Prayers of the Voiceless Voice x2
- Pre-Preparation of Rites x2
- Triple Tactics Thrust x1
- Anti-Spell Fragrance x1
- Dimensional Barrier x1
- Evenly Matched x2
- Radiance of the Voiceless Voice x1
- Red Reboot x1
- Shaddoll Schism x1
- Solemn Judgment x1
- There Can Be Only One x1
Extra Deck (15)
- El Shaddoll Apkallone x1
- El Shaddoll Construct x1
- El Shaddoll Winda x1
- Elder Entity N'tss x1
- Garura, Wings of Resonant Life x1
- Odd-Eyes Vortex Dragon x1
- Dyna Mondo x1
- Linkuriboh x1
- S:P Little Knight x1
- Secure Gardna x1
- Chaos Angel x1
- Herald of the Arc Light x1
- PSY-Framelord Omega x1
- Golden Cloud Beast - Malong x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 48 |
| Going First | 42 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 35 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange, Combo
- Format: ocg
Legality
Main 56 / Extra 15 / Side 0 — status: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Ritual Summon LIGHT Ritual Monsters from the Voiceless Voice line (Saffira, Sauravis, Skull Guardian) and convert into large beaters, with Extra Deck closers such as Chaos Angel and Super Starslayer TY-PHON where the line allows.; Extra Deck Link and Fusion beaters (Dyna Mondo, El Shaddoll Construct, Elder Entity N'tss) when the Ritual line is stopped.
- Turn 1 (going first): Open Lo, the Prayers of the Voiceless Voice or a Prayers/Blessing ritual route, then Ritual Summon a LIGHT Ritual Monster; keep Ash Blossom or Ghost Belle up for the first opposing response.
- Turn 2 (going second): Use the six-card hand for hand traps (Ash Blossom, Ghost Belle, Maxx C, Nibiru, Artifact Lancea, Evenly Matched) to break the opponent's first summon, then rebuild the ritual line.
- Recovery: Blessing of the Voiceless Voice and Radiance of the Voiceless Voice return banished or GY Voiceless Voice cards; Prayers and Lo can be reused after a hand trap or Maxx C.
- After siding: No Side Deck is registered (side 0), so there is no post-side plan; the evaluator cannot credit any sideboarding.
Why it scores here
The list is illegal in OCG (three Limited or Semi-Limited copy overages and two Forbidden cards), so the score is theoretical and structural only and is capped at 30. As built, the deck opens its Voiceless Voice ritual line with about a 25 percent chance of at least one Lo in the opening five cards (Inferred), and it has a dense hand-trap and interaction suite (about 84 percent chance of at least one hand trap in a six-card going-second hand, Inferred). Its ceiling is high because its LIGHT ritual beaters and Extra Deck closers reach 2500 to 3500 ATK, but there are no recorded boards, so median output and combo conversion are text-based and low-confidence. Popularity and archetype label were not credited: only 2 of 13 archetype core cards are present, and the Gate Guardian label is not the engine actually built. The score comes from the deck system (interaction, going-second pressure and closing power against brick risk and a bloated 56-card main) and not from an average of card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(at least 1 Lo in opening 5) about 0.25 for 3 copies; ritual engine needs Prayers or Blessing plus a LIGHT ritual target (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 8 ritual monsters and 2 ritual spells in 56 cards, with 19 singletons; many hands will lack a ritual route (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No recorded boards; ritual loop with Lo draw and Skull Guardian gain reads as a real ceiling from card text only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo data, so median output is unknown and is set low by brick risk and single-route dependence (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Redundant hand traps (Ash x3, Ghost Belle x2, Maxx C x2, Artifact Lancea x3) and recursion via Blessing and Radiance give several lines after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion through Blessing, Radiance and the Odd-Eyes Pendulumgraph loop; no resource signature data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 14 hand traps plus Heavy Storm, Harpie's Feather Duster, Solemn Judgment, Dimensional Barrier and Red Reboot give layered interaction (Inferred semantic read from card text) |
| D8 | Going-Second & Board-Breaking Power | 65 | About 84 percent chance of at least one hand trap in going-second six-card hand (Inferred); board-breaker density from Nibiru, Druiswurm and Odd-Eyes text (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | LIGHT ritual beaters of 2550 to 3000 ATK and Chaos Angel at 3500 ATK give closing power on paper (Verified stats, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 56 main-deck cards with 20 tech and 19 singletons; far above a compact build, which weakens consistency (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 15 Extra Deck slots spread across Fusion, Synchro, Link and Xyz with little shared route (Verified composition, Inferred flexibility) |
| D12 | Side Deck Adaptability | 10 | No Side Deck registered; no post-side plan can be credited (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no meta sample; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-step ritual chains and many hand-trap timing decisions raise the skill floor (Inferred) |
How the score was computed
Strategy profile: Toolbox. Structural ≈ 48, Going First ≈ 42, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); no side deck (-3). Final formula: Final = 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers = 0.80*48.3 + 0.20*35 - 11 = 34.6, then capped at 30 because the deck is Illegal (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and interaction suite with redundant copies
- Strong LIGHT ritual beaters and Extra Deck closers on paper
- Recursion through Blessing and Radiance
Weaknesses
- Illegal copy limits and two Forbidden cards
- 56-card main with 19 singletons and 20 tech cards
- No side deck
- Ritual line needs specific ritual spells and a LIGHT target, so many hands bricked
Critical choke points
- Lo, the Prayers of the Voiceless Voice as the ritual engine piece (3 copies, about 25 percent in opening five)
- Prayers of the Voiceless Voice or Blessing as the only ritual route
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 2 Called by the Grave and 1 PSY-Framelord Omega | Legal replacements (for example a Forbidden-free tech or a Voiceless Voice playable) | Clears the Forbidden cards that make the list illegal |
| 2 | 1 Ash Blossom, 1 Pre-Preparation of Rites, 1 Maxx C | Legal single or double copies, or a different hand trap | Brings copy counts within the Semi-Limited and Limited caps |
| 3 | 6 to 8 tech or singleton cards | A 15-card side deck with a post-side plan | Compacts the main deck and gives a best-of-3 plan |
Evidence & confidence
- Verified: Legality: Illegal, five copy-limit violations, two Forbidden cards; Composition: 56 main, 15 extra, 0 side; 34 distinct main cards; Usage: 2 of 13 archetype core cards present
- Inferred: Opening-hand estimates from hypergeometric draw tables; Hand-trap coverage at going second; Interaction quality from card text; Ceiling from card text only
- Provisional: Meta power and format fit (no dated meta sample or tournament link)
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry exists for this deck No Side Deck, so post-side performance cannot be scored Deck title is null; archetype label Gate Guardian does not match the engine built
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