Created by: YGO Mod (20517634)

Created On: 03/21/2023

Need 23 UR

UR Rarity
Eldlich the Golden Lord3 card
UR Rarity
Lord of the Heavenly Prison1 card
UR Rarity
Infinitrack Fortress Megaclops1 card
UR Rarity
Mekk-Knight Crusadia Avramax1 card
UR Rarity
Salamangreat Almiraj1 card
UR Rarity
Saryuja Skull Dread1 card
UR Rarity
Stardust Dragon1 card
UR Rarity
Card Destruction1 card
UR Rarity
Final Countdown1 card
UR Rarity
Gold Sarcophagus1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Numeron Network3 card
UR Rarity
Terraforming1 card
UR Rarity
Metaverse1 card
UR Rarity
Solemn Judgment3 card
UR Rarity
There Can Be Only One2 card

Main: 60 Extra: 15

UR Rarity
3 cardEldlich the Golden Lord
UR Rarity
3 cardEldlich the Golden Lord
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


SR Rarity
3 cardJowgen the Spiritualist
SR Rarity
3 cardJowgen the Spiritualist
Jowgen the Spiritualist
LIGHT 3
Jowgen the Spiritualist
  • ATK:

  • 200

  • DEF:

  • 1300


You can discard 1 random card from your hand to the Graveyard; destroy all Special Summoned monsters on the field. Neither player can Special Summon monsters.


SR Rarity
1 cardKnightmare Corruptor Iblee
SR Rarity
1 cardKnightmare Corruptor Iblee
Knightmare Corruptor Iblee
DARK 2
Knightmare Corruptor Iblee
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Normal Summoned: You can target 1 Link Monster in your GY; Special Summon it to your field so it points to this card, but change its ATK to 0, also negate its effects. You cannot Special Summon monsters, except Link Monsters. If this card in its owner's control is sent to the GY: You can Special Summon this card to your opponent's field in Defense Position. You can only use this effect of "Knightmare Corruptor Iblee" once per turn.


SR Rarity
3 cardLava Golem
SR Rarity
3 cardLava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


UR Rarity
1 cardLord of the Heavenly Prison
UR Rarity
1 cardLord of the Heavenly Prison
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


R Rarity
3 cardPlanet Pathfinder
R Rarity
3 cardPlanet Pathfinder
Planet Pathfinder
EARTH 4
Planet Pathfinder
  • ATK:

  • 1000

  • DEF:

  • 1000


You can Tribute this card; add 1 Field Spell Card from your Deck to your hand.


N Rarity
1 cardWatch Cat
N Rarity
1 cardWatch Cat
Watch Cat
EARTH 1
Watch Cat
  • ATK:

  • 0

  • DEF:

  • 1800


If you control no monsters: You can Special Summon this card from your hand. During your End Phase, if this card was Special Summoned this turn: You can banish this card; Set 1 Continuous Spell directly from your Deck. You can only use each effect of "Watch Cat" once per turn.


R Rarity
1 cardMorphing Jar
R Rarity
1 cardMorphing Jar
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


UR Rarity
1 cardCard Destruction
UR Rarity
1 cardCard Destruction
Card Destruction
Spell Normal
Card Destruction

    Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


    R Rarity
    1 cardCauldron of the Old Man
    R Rarity
    1 cardCauldron of the Old Man
    Cauldron of the Old Man
    Spell Continuous
    Cauldron of the Old Man

      When this card is activated: Place 1 counter on it. Once per turn, during your Standby Phase: Place 1 counter on this card. Once per turn: You can activate 1 of these effects; ● Gain 500 LP for each counter on this card. ● Inflict 300 damage to your opponent for each counter on this card.


      SR Rarity
      1 cardCursed Eldland
      SR Rarity
      1 cardCursed Eldland
      Cursed Eldland
      Spell Continuous
      Cursed Eldland

        You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


        UR Rarity
        1 cardFinal Countdown
        UR Rarity
        1 cardFinal Countdown
        Final Countdown
        Spell Normal
        Final Countdown

          Pay 2000 Life Points. After 20 turns have passed (counting the turn you activate this card as the 1st turn), you win the Duel.


          N Rarity
          3 cardFire Prison
          N Rarity
          3 cardFire Prison
          Fire Prison
          Spell Field
          Fire Prison

            All Dragon monsters on the field gain 300 DEF. If any Link Monsters are on the field, neither player can Link Summon a Link Monster with a lower Link Rating than the highest Link Rating on the field. Monsters cannot attack, except Link Monsters. Apply the following effects while 2 or more Cyberse Link Monsters are on the field. ● Negate the activated effects of Cyberse monsters. ● Cyberse monsters cannot attack, cannot be targeted for attacks, and cannot be targeted by card effects.


            UR Rarity
            1 cardGold Sarcophagus
            UR Rarity
            1 cardGold Sarcophagus
            Gold Sarcophagus
            Spell Normal
            Gold Sarcophagus

              Banish 1 card from your Deck, face-up. During your second Standby Phase after this card's activation, add that card to the hand.


              UR Rarity
              1 cardHarpie's Feather Duster
              UR Rarity
              1 cardHarpie's Feather Duster
              Harpie's Feather Duster
              Spell Normal
              Harpie's Feather Duster

                Destroy all Spell and Trap Cards your opponent controls.




                Tag(s):

                SR Rarity
                1 cardKaiser Colosseum
                SR Rarity
                1 cardKaiser Colosseum
                Kaiser Colosseum
                Spell Continuous
                Kaiser Colosseum

                  If there is 1 or more monster(s) on the field of the controller of this card, his/her opponent cannot place a monster on the field if his/her number of monsters would exceed the number of monsters that are on the field of this card's controller. The cards that are already on the field before this card's activation are unaffected by this effect.


                  SR Rarity
                  3 cardMessenger of Peace
                  SR Rarity
                  3 cardMessenger of Peace
                  Messenger of Peace
                  Spell Continuous
                  Messenger of Peace

                    Monsters with 1500 or more ATK cannot declare an attack. Once per turn, during your Standby Phase, pay 100 LP or destroy this card.


                    R Rarity
                    2 cardNumeron Calling
                    R Rarity
                    2 cardNumeron Calling
                    Numeron Calling
                    Spell Normal
                    Numeron Calling

                      If "Numeron Network" is in your Field Zone and you control no monsters: Special Summon up to 4 "Numeron Gate" Xyz Monsters with different names from your Extra Deck, but banish them during the End Phase, also you can only Normal or Special Summon once for the rest of this turn.


                      UR Rarity
                      3 cardNumeron Network
                      UR Rarity
                      3 cardNumeron Network
                      Numeron Network
                      Spell Field
                      Numeron Network

                        During your Main Phase, send 1 "Numeron" Normal Spell Card that meets its activation conditions from your Deck to the GY; this effect becomes that Spell's effect when that card is activated. You can only use this effect of "Numeron Network" once per turn. "Numeron" Xyz Monsters you control can activate effects without detaching material(s).


                        SR Rarity
                        1 cardPot of Prosperity
                        SR Rarity
                        1 cardPot of Prosperity
                        Pot of Prosperity
                        Spell Normal
                        Pot of Prosperity

                          Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                          Tag(s):

                          UR Rarity
                          1 cardTerraforming
                          UR Rarity
                          1 cardTerraforming
                          Terraforming
                          Spell Normal
                          Terraforming

                            Add 1 Field Spell from your Deck to your hand.




                            Tag(s):

                            R Rarity
                            1 cardDNA Surgery
                            R Rarity
                            1 cardDNA Surgery
                            DNA Surgery
                            Trap Continuous
                            DNA Surgery

                              Activate this card by declaring 1 Monster Type. All face-up monsters on the field become that Type.


                              SR Rarity
                              2 cardGozen Match
                              SR Rarity
                              2 cardGozen Match
                              Gozen Match
                              Trap Continuous
                              Gozen Match

                                Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                SR Rarity
                                3 cardImperial Iron Wall
                                SR Rarity
                                3 cardImperial Iron Wall
                                Imperial Iron Wall
                                Trap Continuous
                                Imperial Iron Wall

                                  Neither player can banish cards.


                                  SR Rarity
                                  3 cardMacro Cosmos
                                  SR Rarity
                                  3 cardMacro Cosmos
                                  Macro Cosmos
                                  Trap Continuous
                                  Macro Cosmos

                                    When this card resolves: You can Special Summon 1 "Helios - The Primordial Sun" from your hand or Deck. While this card is face-up on the field, any card sent to the Graveyard is banished instead.


                                    UR Rarity
                                    1 cardMetaverse
                                    UR Rarity
                                    1 cardMetaverse
                                    Metaverse
                                    Trap Normal
                                    Metaverse

                                      Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




                                      Tag(s):

                                      R Rarity
                                      1 cardOrdeal of a Traveler
                                      R Rarity
                                      1 cardOrdeal of a Traveler
                                      Ordeal of a Traveler
                                      Trap Continuous
                                      Ordeal of a Traveler

                                        When an opponent's monster declares an attack: Your opponent chooses 1 random card in your hand and calls the type of the card (Monster, Spell, or Trap), and if they call it wrong, return the attacking monster to the hand.


                                        SR Rarity
                                        2 cardRivalry of Warlords
                                        SR Rarity
                                        2 cardRivalry of Warlords
                                        Rivalry of Warlords
                                        Trap Continuous
                                        Rivalry of Warlords

                                          Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                          SR Rarity
                                          2 cardSkill Drain
                                          SR Rarity
                                          2 cardSkill Drain
                                          Skill Drain
                                          Trap Continuous
                                          Skill Drain

                                            Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                            UR Rarity
                                            3 cardSolemn Judgment
                                            UR Rarity
                                            3 cardSolemn Judgment
                                            Solemn Judgment
                                            Trap Counter
                                            Solemn Judgment

                                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                              Tag(s):

                                              SR Rarity
                                              3 cardStarlight Road
                                              SR Rarity
                                              3 cardStarlight Road
                                              Starlight Road
                                              Trap Normal
                                              Starlight Road

                                                When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.


                                                UR Rarity
                                                2 cardThere Can Be Only One
                                                UR Rarity
                                                2 cardThere Can Be Only One
                                                There Can Be Only One
                                                Trap Continuous
                                                There Can Be Only One

                                                  Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                                  SR Rarity
                                                  1 cardTrap Trick
                                                  SR Rarity
                                                  1 cardTrap Trick
                                                  Trap Trick
                                                  Trap Normal
                                                  Trap Trick

                                                    Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                                                    UR Rarity
                                                    1 cardInfinitrack Fortress Megaclops
                                                    UR Rarity
                                                    1 cardInfinitrack Fortress Megaclops
                                                    Infinitrack Fortress Megaclops
                                                    EARTH
                                                    Infinitrack Fortress Megaclops
                                                    • ATK:

                                                    • 4000

                                                    • LINK-3

                                                    Link Arrow:

                                                    Right

                                                    Bottom-Left

                                                    Bottom-Right


                                                    3 Xyz Monsters Unaffected by other monsters' effects, except those of Xyz Monsters. Cannot be destroyed by battle, except with an Xyz Monster. You can target 1 Xyz Monster in your GY and 1 card your opponent controls; Special Summon that monster from your GY, and if you do, attach that opponent's card to it as material, also for the rest of this turn, any damage your opponent takes is halved. You can only use this effect of "Infinitrack Fortress Megaclops" once per turn.


                                                    SR Rarity
                                                    1 cardKnightmare Phoenix
                                                    SR Rarity
                                                    1 cardKnightmare Phoenix
                                                    Knightmare Phoenix
                                                    FIRE
                                                    Knightmare Phoenix
                                                    • ATK:

                                                    • 1900

                                                    • LINK-2

                                                    Link Arrow:

                                                    Top

                                                    Right


                                                    2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                                    SR Rarity
                                                    1 cardLinguriboh
                                                    SR Rarity
                                                    1 cardLinguriboh
                                                    Linguriboh
                                                    DARK
                                                    Linguriboh
                                                    • ATK:

                                                    • 300

                                                    • LINK-1

                                                    Link Arrow:

                                                    Bottom-Left


                                                    1 Level 4 or lower Cyberse monster When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate that card's effect, and if you do, banish it. If this card is in your GY (Quick Effect): You can Tribute 1 "@Ignister" monster that was Summoned from the Extra Deck; Special Summon this card. You can only use each effect of "Linguriboh" once per turn.


                                                    UR Rarity
                                                    1 cardMekk-Knight Crusadia Avramax
                                                    UR Rarity
                                                    1 cardMekk-Knight Crusadia Avramax
                                                    Mekk-Knight Crusadia Avramax
                                                    LIGHT
                                                    Mekk-Knight Crusadia Avramax
                                                    • ATK:

                                                    • 3000

                                                    • LINK-4

                                                    Link Arrow:

                                                    Left

                                                    Right

                                                    Bottom-Left

                                                    Bottom-Right


                                                    2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                                                    UR Rarity
                                                    1 cardSalamangreat Almiraj
                                                    UR Rarity
                                                    1 cardSalamangreat Almiraj
                                                    Salamangreat Almiraj
                                                    FIRE
                                                    Salamangreat Almiraj
                                                    • ATK:

                                                    • 0

                                                    • LINK-1

                                                    Link Arrow:

                                                    Bottom-Right


                                                    1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                                                    UR Rarity
                                                    1 cardSaryuja Skull Dread
                                                    UR Rarity
                                                    1 cardSaryuja Skull Dread
                                                    Saryuja Skull Dread
                                                    EARTH
                                                    Saryuja Skull Dread
                                                    • ATK:

                                                    • 2800

                                                    • LINK-4

                                                    Link Arrow:

                                                    Top

                                                    Bottom-Left

                                                    Bottom

                                                    Bottom-Right


                                                    2+ monsters with different names This card gains effects based on the number of materials used for its Link Summon. ● 2+: If a monster(s) is Normal or Special Summoned to a zone this card points to: That monster(s) gains 300 ATK/DEF. ● 3+: Once per turn, during your Main Phase: You can Special Summon 1 monster from your hand. ● 4: When this card is Link Summoned: You can draw 4 cards, then place 3 cards from your hand on the bottom of your Deck in any order.


                                                    UR Rarity
                                                    1 cardStardust Dragon
                                                    UR Rarity
                                                    1 cardStardust Dragon
                                                    Stardust Dragon
                                                    WIND 8
                                                    Stardust Dragon
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 2000


                                                    1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                                    N Rarity
                                                    2 cardNumber 1: Numeron Gate Ekam
                                                    N Rarity
                                                    2 cardNumber 1: Numeron Gate Ekam
                                                    Number 1: Numeron Gate Ekam
                                                    LIGHT
                                                    Number 1: Numeron Gate Ekam
                                                    • ATK:

                                                    • 1000

                                                    • DEF:

                                                    • 100


                                                    3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                    N Rarity
                                                    2 cardNumber 2: Numeron Gate Dve
                                                    N Rarity
                                                    2 cardNumber 2: Numeron Gate Dve
                                                    Number 2: Numeron Gate Dve
                                                    LIGHT
                                                    Number 2: Numeron Gate Dve
                                                    • ATK:

                                                    • 1000

                                                    • DEF:

                                                    • 100


                                                    3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                    N Rarity
                                                    2 cardNumber 3: Numeron Gate Trini
                                                    N Rarity
                                                    2 cardNumber 3: Numeron Gate Trini
                                                    Number 3: Numeron Gate Trini
                                                    LIGHT
                                                    Number 3: Numeron Gate Trini
                                                    • ATK:

                                                    • 1000

                                                    • DEF:

                                                    • 100


                                                    3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.


                                                    N Rarity
                                                    2 cardNumber 4: Numeron Gate Catvari
                                                    N Rarity
                                                    2 cardNumber 4: Numeron Gate Catvari
                                                    Number 4: Numeron Gate Catvari
                                                    LIGHT
                                                    Number 4: Numeron Gate Catvari
                                                    • ATK:

                                                    • 1000

                                                    • DEF:

                                                    • 100


                                                    3 Level 1 monsters Cannot be destroyed by battle. At the end of the Damage Step, if this card battled an opponent's monster: You can detach 1 material from this card; double the ATK of all "Numeron" monsters you currently control, until the end of this turn.




                                                    More Master Duel Info

                                                    Eldlich Breakdown

                                                     

                                                     

                                                     

                                                     

                                                     

                                                     

                                                     

                                                     

                                                     

                                                     

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