Created by: YGO Mod (20517634)

Created On: 03/17/2023

Need 22 UR

UR Rarity
Eldlich the Golden Lord1 card
UR Rarity
Vampire Voivode1 card
UR Rarity
Eldlich the Mad Golden Lord1 card
UR Rarity
Yuki-Onna, the Absolute Zero Mayakashi1 card
UR Rarity
Red-Eyes Zombie Dragon Lord1 card
UR Rarity
Skeletal Dragon Felgrand1 card
UR Rarity
Yoko, the Graceful Mayakashi1 card
UR Rarity
Ash Blossom & Joyous Spring1 card
UR Rarity
Ghost Belle & Haunted Mansion1 card
UR Rarity
Ghost Mourner & Moonlit Chill1 card
UR Rarity
Ghost Sister & Spooky Dogwood1 card
UR Rarity
Crimson Knight Vampire Bram1 card
UR Rarity
Dhampir Vampire Sheridan1 card
UR Rarity
Called by the Grave1 card
UR Rarity
Forbidden Droplet1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Terraforming1 card
UR Rarity
United We Stand1 card
UR Rarity
Zombie World1 card
UR Rarity
Grand Horn of Heaven1 card
UR Rarity
Infinite Impermanence1 card
UR Rarity
There Can Be Only One1 card

Main: 60 Extra: 15 Side: 15

SR Rarity
1 cardChangshi the Spiridao
SR Rarity
1 cardChangshi the Spiridao
Changshi the Spiridao
DARK 6
Changshi the Spiridao
  • ATK:

  • 2000

  • DEF:

  • 0


During your Main Phase: You can send 1 Zombie monster from your hand or Deck to the GY. If this card is banished: You can banish 1 Zombie monster in your GY; Special Summon this card, but place it on the bottom of the Deck when it leaves the field. You can only use each effect of "Changshi the Spiridao" once per turn.


R Rarity
1 cardGuard Ghost
R Rarity
1 cardGuard Ghost
Guard Ghost
DARK 4
Guard Ghost
  • ATK:

  • 1800

  • DEF:

  • 100


If this card is Special Summoned from the GY: You can target 1 monster you control; it cannot be destroyed by battle or card effects this turn. During the End Phase, if this card is currently banished, and was banished this turn: You can add this card to your hand. You can only use each effect of "Guard Ghost" once per turn.


N Rarity
1 cardImmortal Ruler
N Rarity
1 cardImmortal Ruler
Immortal Ruler
EARTH 4
Immortal Ruler
  • ATK:

  • 1800

  • DEF:

  • 200


Cannot be Special Summoned. You can Tribute this card, then target 1 "Zombie World" in your GY; add that target to your hand.


R Rarity
1 cardMalevolent Mech - Goku En
R Rarity
1 cardMalevolent Mech - Goku En
Malevolent Mech - Goku En
LIGHT 6
Malevolent Mech - Goku En
  • ATK:

  • 2400

  • DEF:

  • 1400


You can Normal Summon this card without Tributing. Once per turn, during the End Phase, if this card was Summoned this way: Send it to the GY, then take damage equal to its original ATK in the GY. This card must be the only Zombie monster on the field to activate and to resolve this effect.


SR Rarity
1 cardNecroface
SR Rarity
1 cardNecroface
Necroface
DARK 4
Necroface
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is Normal Summoned: Shuffle all banished cards into the Deck. This card gains 100 ATK for each card shuffled into the Main Deck by this effect. If this card is banished: Each player banishes 5 cards from the top of their Deck (or their entire Deck, if less than 5).


SR Rarity
1 cardNecroworld Banshee
SR Rarity
1 cardNecroworld Banshee
Necroworld Banshee
DARK 4
Necroworld Banshee
  • ATK:

  • 1800

  • DEF:

  • 200


"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" directly from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


N Rarity
1 cardNine-Tailed Fox
N Rarity
1 cardNine-Tailed Fox
Nine-Tailed Fox
FIRE 6
Nine-Tailed Fox
  • ATK:

  • 2200

  • DEF:

  • 2000


If this card is in your hand or GY: You can Tribute 2 monsters; Special Summon this card. You can only use this effect of "Nine-Tailed Fox" once per turn. If this card that was Special Summoned from the GY attacks a Defense Position monster, inflict piercing battle damage. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon 2 "Fox Tokens" (Zombie/FIRE/Level 2/ATK 500/DEF 500).


R Rarity
1 cardPaladin of the Cursed Dragon
R Rarity
1 cardPaladin of the Cursed Dragon
Paladin of the Cursed Dragon
LIGHT 4
Paladin of the Cursed Dragon
  • ATK:

  • 1900

  • DEF:

  • 1200


Once per turn: You can target 1 Level 4 or lower Zombie monster in your opponent's GY, that was destroyed by battle; Special Summon that target.


N Rarity
1 cardPatrician of Darkness
N Rarity
1 cardPatrician of Darkness
Patrician of Darkness
DARK 5
Patrician of Darkness
  • ATK:

  • 2000

  • DEF:

  • 1400


You choose the attack targets for your opponent's attacks.


N Rarity
1 cardRegenerating Mummy
N Rarity
1 cardRegenerating Mummy
Regenerating Mummy
DARK 4
Regenerating Mummy
  • ATK:

  • 1800

  • DEF:

  • 1500


When this card is sent from your hand to your Graveyard by an opponent's card effect: Return this card to the hand.


N Rarity
1 cardVampire Dragon
N Rarity
1 cardVampire Dragon
Vampire Dragon
DARK 5
Vampire Dragon
  • ATK:

  • 2400

  • DEF:

  • 0


When this Tribute Summoned card is sent from the field to the Graveyard: You can add 1 Level 4 or lower monster from your Deck to your hand.


N Rarity
1 cardVampire Grace
N Rarity
1 cardVampire Grace
Vampire Grace
DARK 6
Vampire Grace
  • ATK:

  • 2000

  • DEF:

  • 1200


When a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by the effect of a Zombie-Type monster while this card is in your Graveyard: You can pay 2000 LP; Special Summon this card from your Graveyard. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.


N Rarity
1 cardVampire Grimson
N Rarity
1 cardVampire Grimson
Vampire Grimson
DARK 5
Vampire Grimson
  • ATK:

  • 2000

  • DEF:

  • 1400


If a monster(s) you control would be destroyed by battle or an opponent's card effect, you can pay 1000 LP for each monster that would be destroyed, instead (you must protect all your monsters that would be destroyed, if you use this effect). At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.


N Rarity
1 cardVampire Lord
N Rarity
1 cardVampire Lord
Vampire Lord
DARK 5
Vampire Lord
  • ATK:

  • 2000

  • DEF:

  • 1500


If this card inflicts battle damage to your opponent: Declare 1 type of card (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY.


R Rarity
1 cardVampire Scarlet Scourge
R Rarity
1 cardVampire Scarlet Scourge
Vampire Scarlet Scourge
DARK 6
Vampire Scarlet Scourge
  • ATK:

  • 2200

  • DEF:

  • 2200


If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 "Vampire" monster in your GY, except "Vampire Scarlet Scourge"; Special Summon it, but it cannot attack this turn. You can only use this effect of "Vampire Scarlet Scourge" once per turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.


N Rarity
1 cardVampire's Curse
N Rarity
1 cardVampire's Curse
Vampire's Curse
DARK 6
Vampire's Curse
  • ATK:

  • 2000

  • DEF:

  • 800


When this card is destroyed by battle and sent to the Graveyard: You can pay 500 Life Points; Special Summon it during the Standby Phase of the next turn. When you do: It gains 500 ATK.


N Rarity
1 cardZombie Master
N Rarity
1 cardZombie Master
Zombie Master
DARK 4
Zombie Master
  • ATK:

  • 1800

  • DEF:

  • 0


Once per turn: You can send 1 monster from your hand to the GY, then target 1 Level 4 or lower Zombie monster in either GY; Special Summon that target. This monster must be face-up on the field to activate and to resolve this effect.


R Rarity
1 cardPoison Mummy
R Rarity
1 cardPoison Mummy
Poison Mummy
EARTH 4
Poison Mummy
  • ATK:

  • 1000

  • DEF:

  • 1800


FLIP: Inflict 500 damage to your opponent.


UR Rarity
1 cardAsh Blossom & Joyous Spring
UR Rarity
1 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
1 cardGhost Belle & Haunted Mansion
UR Rarity
1 cardGhost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


R Rarity
1 cardBook of Life
R Rarity
1 cardBook of Life
Book of Life
Spell Normal
Book of Life

    Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.


    N Rarity
    1 cardCall of the Mummy
    N Rarity
    1 cardCall of the Mummy
    Call of the Mummy
    Spell Continuous
    Call of the Mummy

      Once per turn: You can Special Summon 1 Zombie monster from your hand. You must control no monsters to activate and to resolve this effect.


      UR Rarity
      1 cardCalled by the Grave
      UR Rarity
      1 cardCalled by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




        Tag(s):

        SR Rarity
        1 cardCosmic Cyclone
        SR Rarity
        1 cardCosmic Cyclone
        Cosmic Cyclone
        Spell Quick
        Cosmic Cyclone

          Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


          R Rarity
          1 cardDimensional Fissure
          R Rarity
          1 cardDimensional Fissure
          Dimensional Fissure
          Spell Continuous
          Dimensional Fissure

            Any monster sent to the Graveyard is banished instead.


            SR Rarity
            1 cardDisposable Learner Device
            SR Rarity
            1 cardDisposable Learner Device
            Disposable Learner Device
            Spell Equip
            Disposable Learner Device

              The equipped monster gains 200 ATK for each monster in your GY. During the End Phase, if this card is in the GY because it was sent there from the field this turn: You can Set this card, but banish it when it leaves the field. You can only use this effect of "Disposable Learner Device" once per turn.


              N Rarity
              1 cardEverliving Underworld Cannon
              N Rarity
              1 cardEverliving Underworld Cannon
              Everliving Underworld Cannon
              Spell Continuous
              Everliving Underworld Cannon

                Once per turn, when a Zombie-Type monster is Special Summoned to your side of the field: Inflict 800 damage to your opponent.


                UR Rarity
                1 cardForbidden Droplet
                UR Rarity
                1 cardForbidden Droplet
                Forbidden Droplet
                Spell Quick
                Forbidden Droplet

                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                  Tag(s):

                  UR Rarity
                  1 cardHarpie's Feather Duster
                  UR Rarity
                  1 cardHarpie's Feather Duster
                  Harpie's Feather Duster
                  Spell Normal
                  Harpie's Feather Duster

                    Destroy all Spell and Trap Cards your opponent controls.




                    Tag(s):

                    R Rarity
                    1 cardMage Power
                    R Rarity
                    1 cardMage Power
                    Mage Power
                    Spell Equip
                    Mage Power

                      The equipped monster gains 500 ATK and DEF for each Spell/Trap Card you control.


                      R Rarity
                      1 cardMoon Mirror Shield
                      R Rarity
                      1 cardMoon Mirror Shield
                      Moon Mirror Shield
                      Spell Equip
                      Moon Mirror Shield

                        If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.


                        N Rarity
                        1 cardOverpowering Eye
                        N Rarity
                        1 cardOverpowering Eye
                        Overpowering Eye
                        Spell Normal
                        Overpowering Eye

                          Target 1 Zombie monster you control with 2000 or less ATK; it can attack directly this turn.


                          N Rarity
                          1 cardPyramid of Wonders
                          N Rarity
                          1 cardPyramid of Wonders
                          Pyramid of Wonders
                          Spell Continuous
                          Pyramid of Wonders

                            All Zombie monsters you control gain 200 ATK for each monster your opponent controls. If exactly 1 Zombie monster you control (and no other cards) would be destroyed, you can send this card to the GY instead.


                            SR Rarity
                            1 cardSky Striker Mecha - Widow Anchor
                            SR Rarity
                            1 cardSky Striker Mecha - Widow Anchor
                            Sky Striker Mecha - Widow Anchor
                            Spell Quick
                            Sky Striker Mecha - Widow Anchor

                              If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                              UR Rarity
                              1 cardTerraforming
                              UR Rarity
                              1 cardTerraforming
                              Terraforming
                              Spell Normal
                              Terraforming

                                Add 1 Field Spell from your Deck to your hand.




                                Tag(s):

                                UR Rarity
                                1 cardUnited We Stand
                                UR Rarity
                                1 cardUnited We Stand
                                United We Stand
                                Spell Equip
                                United We Stand

                                  The equipped monster gains 800 ATK/DEF for each face-up monster you control.


                                  N Rarity
                                  1 cardViolet Crystal
                                  N Rarity
                                  1 cardViolet Crystal
                                  Violet Crystal
                                  Spell Equip
                                  Violet Crystal

                                    (This card is not treated as a "Crystal" card.) Equip only to a Zombie monster. It gains 300 ATK/DEF.


                                    SR Rarity
                                    1 cardZombie Necronize
                                    SR Rarity
                                    1 cardZombie Necronize
                                    Zombie Necronize
                                    Spell Normal
                                    Zombie Necronize

                                      If a Level 5 or higher Zombie monster is on the field: Target 1 monster your opponent controls; take control of it until the End Phase. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Zombie Necronize" effect per turn, and only once that turn.


                                      N Rarity
                                      1 cardZombie Power Struggle
                                      N Rarity
                                      1 cardZombie Power Struggle
                                      Zombie Power Struggle
                                      Spell Quick
                                      Zombie Power Struggle

                                        Target 1 Zombie monster on the field; until the end of this turn, it gains 1000 ATK or loses 1000 ATK. During your Main Phase, if this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use this effect of "Zombie Power Struggle" once per turn.


                                        UR Rarity
                                        1 cardZombie World
                                        UR Rarity
                                        1 cardZombie World
                                        Zombie World
                                        Spell Field
                                        Zombie World

                                          All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                                          SR Rarity
                                          1 cardAnti-Spell Fragrance
                                          SR Rarity
                                          1 cardAnti-Spell Fragrance
                                          Anti-Spell Fragrance
                                          Trap Continuous
                                          Anti-Spell Fragrance

                                            Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                                            R Rarity
                                            1 cardCursed Seal of the Forbidden Spell
                                            R Rarity
                                            1 cardCursed Seal of the Forbidden Spell
                                            Cursed Seal of the Forbidden Spell
                                            Trap Counter
                                            Cursed Seal of the Forbidden Spell

                                              When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel.


                                              SR Rarity
                                              1 cardDark Bribe
                                              SR Rarity
                                              1 cardDark Bribe
                                              Dark Bribe
                                              Trap Counter
                                              Dark Bribe

                                                When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.


                                                SR Rarity
                                                1 cardDebunk
                                                SR Rarity
                                                1 cardDebunk
                                                Debunk
                                                Trap Counter
                                                Debunk

                                                  When a monster effect is activated in the hand or GY: Negate the activation, and if you do, banish it.


                                                  SR Rarity
                                                  1 cardEvenly Matched
                                                  SR Rarity
                                                  1 cardEvenly Matched
                                                  Evenly Matched
                                                  Trap Normal
                                                  Evenly Matched

                                                    At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                    N Rarity
                                                    1 cardFerret Flames
                                                    N Rarity
                                                    1 cardFerret Flames
                                                    Ferret Flames
                                                    Trap Normal
                                                    Ferret Flames

                                                      If the combined ATK of all face-up monsters your opponent controls is higher than your LP: Make your opponent shuffle monsters they control into the Deck (their choice), so that the combined ATK of the remaining monsters they control becomes less than or equal to your LP.


                                                      UR Rarity
                                                      1 cardGrand Horn of Heaven
                                                      UR Rarity
                                                      1 cardGrand Horn of Heaven
                                                      Grand Horn of Heaven
                                                      Trap Counter
                                                      Grand Horn of Heaven

                                                        During your opponent's Main Phase, when they would Special Summon a monster(s): Negate the Summon, and if you do, destroy that monster, then your opponent draws 1 card, then end the Main Phase.


                                                        N Rarity
                                                        1 cardHaunted Shrine
                                                        N Rarity
                                                        1 cardHaunted Shrine
                                                        Haunted Shrine
                                                        Trap Normal
                                                        Haunted Shrine

                                                          If you control no monsters: Target 1 Zombie monster in your GY; Special Summon it. If you control no monsters: You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon it, but its effects are negated. You can only use 1 "Haunted Shrine" effect per turn, and only once that turn.


                                                          R Rarity
                                                          1 cardHaunted Zombies
                                                          R Rarity
                                                          1 cardHaunted Zombies
                                                          Haunted Zombies
                                                          Trap Normal
                                                          Haunted Zombies

                                                            Banish 1 Zombie monster from either GY and Special Summon 2 "Haunted Tokens" (Zombie/DARK/ATK 0/DEF 0) with the same Level as the banished monster. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use 1 "Haunted Zombies" effect per turn, and only once that turn.


                                                            UR Rarity
                                                            1 cardInfinite Impermanence
                                                            UR Rarity
                                                            1 cardInfinite Impermanence
                                                            Infinite Impermanence
                                                            Trap Normal
                                                            Infinite Impermanence

                                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                              R Rarity
                                                              1 cardNumbers Protection
                                                              R Rarity
                                                              1 cardNumbers Protection
                                                              Numbers Protection
                                                              Trap Counter
                                                              Numbers Protection

                                                                When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activation, and if you do, destroy that card. If a "Number" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Numbers Protection" effect per turn, and only once that turn.


                                                                N Rarity
                                                                1 cardReturn of the Zombies
                                                                N Rarity
                                                                1 cardReturn of the Zombies
                                                                Return of the Zombies
                                                                Trap Normal
                                                                Return of the Zombies

                                                                  Banish 1 Zombie monster on the field, then Special Summon 1 Zombie monster from the GY of the player who controlled it, to their field, in Defense Position. If this card is in your GY: You can shuffle 1 of your banished Zombie monsters into the Deck, and if you do, Set this card, but banish it when it leaves the field. You can only use each effect of "Return of the Zombies" once per turn.


                                                                  SR Rarity
                                                                  1 cardRivalry of Warlords
                                                                  SR Rarity
                                                                  1 cardRivalry of Warlords
                                                                  Rivalry of Warlords
                                                                  Trap Continuous
                                                                  Rivalry of Warlords

                                                                    Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                                                    R Rarity
                                                                    1 cardRobbin' Zombie
                                                                    R Rarity
                                                                    1 cardRobbin' Zombie
                                                                    Robbin' Zombie
                                                                    Trap Continuous
                                                                    Robbin' Zombie

                                                                      If your monster inflicts battle damage to your opponent: Send the top card of their Deck to the GY.


                                                                      N Rarity
                                                                      1 cardShiranui Style Success
                                                                      N Rarity
                                                                      1 cardShiranui Style Success
                                                                      Shiranui Style Success
                                                                      Trap Normal
                                                                      Shiranui Style Success

                                                                        Special Summon 1 Zombie monster from your hand, but banish it when it leaves the field. You can banish this card from your GY, then target 1 Zombie monster you control; that Zombie monster is unaffected by card effects this turn, except its own. You can only use 1 "Shiranui Style Success" effect per turn, and only once that turn.


                                                                        SR Rarity
                                                                        1 cardSkill Drain
                                                                        SR Rarity
                                                                        1 cardSkill Drain
                                                                        Skill Drain
                                                                        Trap Continuous
                                                                        Skill Drain

                                                                          Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                                          UR Rarity
                                                                          1 cardThere Can Be Only One
                                                                          UR Rarity
                                                                          1 cardThere Can Be Only One
                                                                          There Can Be Only One
                                                                          Trap Continuous
                                                                          There Can Be Only One

                                                                            Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                                                            R Rarity
                                                                            1 cardTrap of the Imperial Tomb
                                                                            R Rarity
                                                                            1 cardTrap of the Imperial Tomb
                                                                            Trap of the Imperial Tomb
                                                                            Trap Normal
                                                                            Trap of the Imperial Tomb

                                                                              When a Zombie monster(s) is Special Summoned from your opponent's GY to your field: Target 2 cards on the field; destroy them.


                                                                              N Rarity
                                                                              1 cardTutan Mask
                                                                              N Rarity
                                                                              1 cardTutan Mask
                                                                              Tutan Mask
                                                                              Trap Counter
                                                                              Tutan Mask

                                                                                When a Spell/Trap Card is activated that targets exactly 1 Zombie monster on the field (and no other cards): Negate the activation, and if you do, destroy it.


                                                                                R Rarity
                                                                                1 cardZoma the Spirit
                                                                                R Rarity
                                                                                1 cardZoma the Spirit
                                                                                Zoma the Spirit
                                                                                Trap Continuous
                                                                                Zoma the Spirit

                                                                                  Special Summon this card in Defense Position as an Effect Monster (Zombie/DARK/Level 4/ATK 1800/DEF 500). (This card is also still a Trap.) If this card Summoned this way is destroyed by battle: Inflict damage to your opponent equal to the ATK of the monster that destroyed it.


                                                                                  SR Rarity
                                                                                  1 cardVampire Fascinator
                                                                                  SR Rarity
                                                                                  1 cardVampire Fascinator
                                                                                  Vampire Fascinator
                                                                                  DARK
                                                                                  Vampire Fascinator
                                                                                  • ATK:

                                                                                  • 2400

                                                                                  • LINK-3

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                                                                                  Bottom-Left

                                                                                  Bottom-Right


                                                                                  2+ monsters, including a Zombie monster If this card is Link Summoned: You can target 1 monster in your opponent's GY; Special Summon it to your field in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can Tribute 1 "Vampire" monster, then target 1 monster your opponent controls; take control of it until the End Phase. You can only use each effect of "Vampire Fascinator" once per turn.


                                                                                  SR Rarity
                                                                                  1 cardVampire Sucker
                                                                                  SR Rarity
                                                                                  1 cardVampire Sucker
                                                                                  Vampire Sucker
                                                                                  DARK
                                                                                  Vampire Sucker
                                                                                  • ATK:

                                                                                  • 1600

                                                                                  • LINK-2

                                                                                  Link Arrow:

                                                                                  Bottom-Left

                                                                                  Bottom-Right


                                                                                  2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. ● You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. ● If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                                                                                  UR Rarity
                                                                                  1 cardYuki-Onna, the Absolute Zero Mayakashi
                                                                                  UR Rarity
                                                                                  1 cardYuki-Onna, the Absolute Zero Mayakashi
                                                                                  Yuki-Onna, the Absolute Zero Mayakashi
                                                                                  WATER
                                                                                  Yuki-Onna, the Absolute Zero Mayakashi
                                                                                  • ATK:

                                                                                  • 2900

                                                                                  • LINK-4

                                                                                  Link Arrow:

                                                                                  Left

                                                                                  Right

                                                                                  Bottom-Left

                                                                                  Bottom-Right


                                                                                  2+ Zombie monsters You can only control 1 "Yuki-Onna, the Absolute Zero Mayakashi". Negate any activated effects of your opponent's banished monsters. If a monster is Special Summoned from the GY, or a monster effect is activated in the GY (except during the Damage Step): You can target 1 other face-up monster on the field; change its ATK to 0, and if you do, negate its effects. You can use this effect of "Yuki-Onna, the Absolute Zero Mayakashi" up to twice per turn.


                                                                                  SR Rarity
                                                                                  1 cardGashadokuro, the Skeletal Mayakashi
                                                                                  SR Rarity
                                                                                  1 cardGashadokuro, the Skeletal Mayakashi
                                                                                  Gashadokuro, the Skeletal Mayakashi
                                                                                  DARK 11
                                                                                  Gashadokuro, the Skeletal Mayakashi
                                                                                  • ATK:

                                                                                  • 3300

                                                                                  • DEF:

                                                                                  • 2600


                                                                                  1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Gashadokuro, the Skeletal Mayakashi". You can only use each of these effects of "Gashadokuro, the Skeletal Mayakashi" once per turn. ● If a Link Monster in your possession is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can activate this effect; this turn, this face-up card is unaffected by other cards' effects.


                                                                                  UR Rarity
                                                                                  1 cardRed-Eyes Zombie Dragon Lord
                                                                                  UR Rarity
                                                                                  1 cardRed-Eyes Zombie Dragon Lord
                                                                                  Red-Eyes Zombie Dragon Lord
                                                                                  DARK 10
                                                                                  Red-Eyes Zombie Dragon Lord
                                                                                  • ATK:

                                                                                  • 2800

                                                                                  • DEF:

                                                                                  • 2400


                                                                                  1 Zombie Tuner + 1+ non-Tuner monsters During your opponent's turn (Quick Effect): You can target 1 Zombie monster in your GY, except "Red-Eyes Zombie Dragon Lord"; Special Summon it. If this card is in your GY: You can banish 1 Zombie monster you control; Special Summon this card. You can only use each effect of "Red-Eyes Zombie Dragon Lord" once per turn.


                                                                                  R Rarity
                                                                                  1 cardRed-Eyes Zombie Necro Dragon
                                                                                  R Rarity
                                                                                  1 cardRed-Eyes Zombie Necro Dragon
                                                                                  Red-Eyes Zombie Necro Dragon
                                                                                  DARK 7
                                                                                  Red-Eyes Zombie Necro Dragon
                                                                                  • ATK:

                                                                                  • 2400

                                                                                  • DEF:

                                                                                  • 2000


                                                                                  1 Tuner + 1+ non-Tuner monsters Gains 100 ATK/DEF for each Zombie monster on the field and in the GYs. When another Zombie monster is destroyed by battle: You can Special Summon 1 Zombie monster from either GY to your field. You can only use this effect of "Red-Eyes Zombie Necro Dragon" once per turn.


                                                                                  SR Rarity
                                                                                  1 cardShiranui Shogunsaga
                                                                                  SR Rarity
                                                                                  1 cardShiranui Shogunsaga
                                                                                  Shiranui Shogunsaga
                                                                                  FIRE 8
                                                                                  Shiranui Shogunsaga
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 0


                                                                                  1 Zombie-Type Tuner + 1 or more non-Tuner Zombie-Type monsters If this card is Special Summoned: You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn. If this card on the field is destroyed by battle or card effect and sent to the Graveyard: You can target 1 of your banished Zombie-Type monsters with 0 DEF; return it to the Graveyard. You can only Special Summon "Shiranui Shogunsaga(s)" once per turn.


                                                                                  N Rarity
                                                                                  1 cardShiranui Squiresaga
                                                                                  N Rarity
                                                                                  1 cardShiranui Squiresaga
                                                                                  Shiranui Squiresaga
                                                                                  FIRE 7
                                                                                  Shiranui Squiresaga
                                                                                  • ATK:

                                                                                  • 2100

                                                                                  • DEF:

                                                                                  • 0


                                                                                  1 Tuner + 1+ non-Tuner monsters You can only Special Summon "Shiranui Squiresaga(s)" once per turn. Once per turn: You can banish 1 face-up monster you control or in your GY, then apply these effects, in sequence, depending on what the monster was before it was banished, if it was any of these. ● Zombie: You can have all monsters you control gain 300 ATK. ● FIRE: You can destroy 1 Spell/Trap on the field. ● Synchro: You can destroy 1 monster on the field.


                                                                                  UR Rarity
                                                                                  1 cardSkeletal Dragon Felgrand
                                                                                  UR Rarity
                                                                                  1 cardSkeletal Dragon Felgrand
                                                                                  Skeletal Dragon Felgrand
                                                                                  LIGHT 8
                                                                                  Skeletal Dragon Felgrand
                                                                                  • ATK:

                                                                                  • 2800

                                                                                  • DEF:

                                                                                  • 2800


                                                                                  1 Zombie Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can target 1 monster your opponent controls or in their GY; banish it. If a monster(s) is Special Summoned from either GY, while this monster is on the field (except during the Damage Step): You can target 1 other face-up monster on the field; negate its effects until the end of this turn. You can only use each effect of "Skeletal Dragon Felgrand" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardYoko, the Graceful Mayakashi
                                                                                  UR Rarity
                                                                                  1 cardYoko, the Graceful Mayakashi
                                                                                  Yoko, the Graceful Mayakashi
                                                                                  FIRE 9
                                                                                  Yoko, the Graceful Mayakashi
                                                                                  • ATK:

                                                                                  • 2900

                                                                                  • DEF:

                                                                                  • 2400


                                                                                  1 Tuner + 1+ non-Tuner monsters / You can only control 1 "Yoko, the Graceful Mayakashi". You can only use each of these effects of "Yoko, the Graceful Mayakashi" once per turn. ● If a Synchro Monster in your possession whose original Level is 11 is destroyed by battle or an opponent's card effect while this card is in the GY: You can banish 1 other Zombie monster from your GY, and if you do, Special Summon this card. ● If this card is Special Summoned from the GY: You can destroy 1 monster your opponent controls.


                                                                                  UR Rarity
                                                                                  1 cardCrimson Knight Vampire Bram
                                                                                  UR Rarity
                                                                                  1 cardCrimson Knight Vampire Bram
                                                                                  Crimson Knight Vampire Bram
                                                                                  DARK
                                                                                  Crimson Knight Vampire Bram
                                                                                  • ATK:

                                                                                  • 2500

                                                                                  • DEF:

                                                                                  • 0


                                                                                  2 Level 5 Zombie monsters You can detach 1 material from this card, then target 1 monster in your opponent's GY; Special Summon that target to your field, but only that monster can attack for the rest of this turn. You can only use this effect of "Crimson Knight Vampire Bram" once per turn. Once per turn, during the Standby Phase of the next turn after this card you controlled was destroyed by your opponent's card and sent to your GY: Special Summon this card in Defense Position.


                                                                                  UR Rarity
                                                                                  1 cardDhampir Vampire Sheridan
                                                                                  UR Rarity
                                                                                  1 cardDhampir Vampire Sheridan
                                                                                  Dhampir Vampire Sheridan
                                                                                  DARK
                                                                                  Dhampir Vampire Sheridan
                                                                                  • ATK:

                                                                                  • 2600

                                                                                  • DEF:

                                                                                  • 1000


                                                                                  2+ Level 6 monsters If you use a monster(s), with a Level, that is owned by your opponent for the Xyz Summon of this card, treat it as Level 6. Once per turn: You can detach 1 material from this card, then target 1 card your opponent controls; send it to the GY. Once per turn, if a Monster Card(s) is sent from the field to your opponent's GY by a card effect, or a monster is destroyed by battle and sent to your opponent's GY: You can detach 1 material from this card; Special Summon 1 of those monsters to your field in Defense Position.


                                                                                  R Rarity
                                                                                  1 cardNumber 48: Shadow Lich
                                                                                  R Rarity
                                                                                  1 cardNumber 48: Shadow Lich
                                                                                  Number 48: Shadow Lich
                                                                                  DARK
                                                                                  Number 48: Shadow Lich
                                                                                  • ATK:

                                                                                  • 1800

                                                                                  • DEF:

                                                                                  • 0


                                                                                  2 Level 3 monsters Once per turn, during your opponent's turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Phantom Token" (Fiend-Type/DARK/Level 1/ATK 500/DEF 500). (This is a Quick Effect.) While you control a "Phantom Token", your opponent cannot target this card for attacks. This card gains 500 ATK for each "Phantom Token" you control.


                                                                                  R Rarity
                                                                                  1 cardPilgrim Reaper
                                                                                  R Rarity
                                                                                  1 cardPilgrim Reaper
                                                                                  Pilgrim Reaper
                                                                                  DARK
                                                                                  Pilgrim Reaper
                                                                                  • ATK:

                                                                                  • -1

                                                                                  • DEF:

                                                                                  • -1


                                                                                  2 Level 6 monsters This card gains 200 ATK and DEF for every DARK monster in either player's Graveyard. You can detach 1 Xyz Material from this card; each player sends the top 5 cards from their Deck to the Graveyard (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn.


                                                                                  SR Rarity
                                                                                  1 cardWollow, Founder of the Drudge Dragons
                                                                                  SR Rarity
                                                                                  1 cardWollow, Founder of the Drudge Dragons
                                                                                  Wollow, Founder of the Drudge Dragons
                                                                                  DARK
                                                                                  Wollow, Founder of the Drudge Dragons
                                                                                  • ATK:

                                                                                  • 2400

                                                                                  • DEF:

                                                                                  • 1300


                                                                                  2+ Level 6 monsters Monsters you control gain 100 ATK/DEF for each card in your opponent's GY. (Quick Effect): You can target 1 card in your opponent's GY and detach 1 or 2 materials from this card, then activate the appropriate effect; ● 1: Return it to the Deck. ● 2: If the target is a monster, Special Summon it face-up, or in face-down Defense Position, to your field. If it is not, Set it on your field. You can only use this effect of "Wollow, Founder of the Drudge Dragons" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardEldlich the Golden Lord
                                                                                  UR Rarity
                                                                                  1 cardEldlich the Golden Lord
                                                                                  Eldlich the Golden Lord
                                                                                  LIGHT 10
                                                                                  Eldlich the Golden Lord
                                                                                  • ATK:

                                                                                  • 2500

                                                                                  • DEF:

                                                                                  • 2800


                                                                                  You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


                                                                                  R Rarity
                                                                                  1 cardShadow Vampire
                                                                                  R Rarity
                                                                                  1 cardShadow Vampire
                                                                                  Shadow Vampire
                                                                                  DARK 5
                                                                                  Shadow Vampire
                                                                                  • ATK:

                                                                                  • 2000

                                                                                  • DEF:

                                                                                  • 0


                                                                                  Cannot be used as material for an Xyz Summon, except for the Xyz Summon of a DARK monster. When this card is Normal Summoned: You can Special Summon 1 DARK "Vampire" monster from your hand or Deck, except "Shadow Vampire", but monsters you control cannot attack for the rest of this turn, except that Special Summoned monster.


                                                                                  R Rarity
                                                                                  1 cardVampire Sorcerer
                                                                                  R Rarity
                                                                                  1 cardVampire Sorcerer
                                                                                  Vampire Sorcerer
                                                                                  DARK 4
                                                                                  Vampire Sorcerer
                                                                                  • ATK:

                                                                                  • 1500

                                                                                  • DEF:

                                                                                  • 1500


                                                                                  If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing.


                                                                                  UR Rarity
                                                                                  1 cardVampire Voivode
                                                                                  UR Rarity
                                                                                  1 cardVampire Voivode
                                                                                  Vampire Voivode
                                                                                  DARK 8
                                                                                  Vampire Voivode
                                                                                  • ATK:

                                                                                  • 2800

                                                                                  • DEF:

                                                                                  • 2100


                                                                                  If this card is Normal Summoned: You can target up to 2 monsters in your opponent's GY; Special Summon those monsters to your field in Defense Position, but their effects are negated. When a monster's effect is activated, while a monster(s) with its same name is in the GY(s) (Quick Effect): You can negate the activation. If a monster(s) is Special Summoned from your opponent's GY: You can Tribute 2 monsters; Special Summon this card from your GY. You can only use each effect of "Vampire Voivode" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardEldlich the Mad Golden Lord
                                                                                  UR Rarity
                                                                                  1 cardEldlich the Mad Golden Lord
                                                                                  Eldlich the Mad Golden Lord
                                                                                  LIGHT 10
                                                                                  Eldlich the Mad Golden Lord
                                                                                  • ATK:

                                                                                  • 3800

                                                                                  • DEF:

                                                                                  • 3500


                                                                                  1 "Eldlich" monster + 1 Level 5 or higher Zombie monster This card's name becomes "Eldlich the Golden Lord" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of "Eldlich the Mad Golden Lord" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardGhost Mourner & Moonlit Chill
                                                                                  UR Rarity
                                                                                  1 cardGhost Mourner & Moonlit Chill
                                                                                  Ghost Mourner & Moonlit Chill
                                                                                  WIND 3
                                                                                  Ghost Mourner & Moonlit Chill
                                                                                  • ATK:

                                                                                  • 0

                                                                                  • DEF:

                                                                                  • 1800


                                                                                  If your opponent Special Summons a monster(s) face-up (except during the Damage Step): You can discard this card, then target 1 of those face-up monsters; negate its effects until the end of this turn, also if that face-up monster leaves the field this turn, its controller takes damage equal to its original ATK. You can only use this effect of "Ghost Mourner & Moonlit Chill" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardGhost Sister & Spooky Dogwood
                                                                                  UR Rarity
                                                                                  1 cardGhost Sister & Spooky Dogwood
                                                                                  Ghost Sister & Spooky Dogwood
                                                                                  WATER 3
                                                                                  Ghost Sister & Spooky Dogwood
                                                                                  • ATK:

                                                                                  • 0

                                                                                  • DEF:

                                                                                  • 1800


                                                                                  During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn. ● Each time your opponent Special Summons an Effect Monster(s) during the Main Phase or Battle Phase, you gain LP equal to that monster's ATK. If you did not gain LP by this effect, your LP are halved during the End Phase.


                                                                                  R Rarity
                                                                                  1 cardChain Energy
                                                                                  R Rarity
                                                                                  1 cardChain Energy
                                                                                  Chain Energy
                                                                                  Spell Continuous
                                                                                  Chain Energy

                                                                                    Each player must pay 500 Life Points per card to Normal Summon, Special Summon, Set or activate cards from his/her respective hand.


                                                                                    R Rarity
                                                                                    1 cardGhost Fusion
                                                                                    R Rarity
                                                                                    1 cardGhost Fusion
                                                                                    Ghost Fusion
                                                                                    Spell Normal
                                                                                    Ghost Fusion

                                                                                      Fusion Summon 1 Fusion Monster from your Extra Deck, using only Zombie monsters you control as material. If your LP are lower than your opponent's, you can also banish up to 1 Zombie monster from your hand, Deck, or GY as material. You can only activate 1 "Ghost Fusion" per turn.


                                                                                      R Rarity
                                                                                      1 cardCompulsory Evacuation Device
                                                                                      R Rarity
                                                                                      1 cardCompulsory Evacuation Device
                                                                                      Compulsory Evacuation Device
                                                                                      Trap Normal
                                                                                      Compulsory Evacuation Device

                                                                                        Target 1 monster on the field; return that target to the hand.


                                                                                        R Rarity
                                                                                        1 cardDogmatika Punishment
                                                                                        R Rarity
                                                                                        1 cardDogmatika Punishment
                                                                                        Dogmatika Punishment
                                                                                        Trap Normal
                                                                                        Dogmatika Punishment

                                                                                          Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                                                                          SR Rarity
                                                                                          1 cardDrastic Drop Off
                                                                                          SR Rarity
                                                                                          1 cardDrastic Drop Off
                                                                                          Drastic Drop Off
                                                                                          Trap Counter
                                                                                          Drastic Drop Off

                                                                                            When your opponent adds a card(s) from their Deck to their hand, including drawing: They must discard 1 of those cards.


                                                                                            R Rarity
                                                                                            1 cardTorrential Tribute
                                                                                            R Rarity
                                                                                            1 cardTorrential Tribute
                                                                                            Torrential Tribute
                                                                                            Trap Normal
                                                                                            Torrential Tribute

                                                                                              When a monster(s) is Summoned: Destroy all monsters on the field.


                                                                                              SR Rarity
                                                                                              1 cardUltimate Providence
                                                                                              SR Rarity
                                                                                              1 cardUltimate Providence
                                                                                              Ultimate Providence
                                                                                              Trap Counter
                                                                                              Ultimate Providence

                                                                                                When a Spell/Trap Card, or monster effect, is activated: Discard the same type of card (Monster, Spell, or Trap); negate the activation, and if you do, destroy it.


                                                                                                SR Rarity
                                                                                                1 cardVampire Domination
                                                                                                SR Rarity
                                                                                                1 cardVampire Domination
                                                                                                Vampire Domination
                                                                                                Trap Counter
                                                                                                Vampire Domination

                                                                                                  When a Spell/Trap Card, or monster effect, is activated while you control a "Vampire" monster: Negate the activation, and if you do, destroy that card, then, if it was a Monster Card, gain LP equal to its original ATK. You can only activate 1 "Vampire Domination" per turn.




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