Amorphage Deck #55709 — Yu-Gi-Oh! TCG
57 Main, 15 Extra, incl. Contact 'C' x3, Nibiru, the Primal Being x3, Nimble Beaver x3. Created Mar 12, 2023 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 03/12/2023
Main Deck (57)
- Contact "C" x3
- Droll & Lock Bird x2
- Ipiria x1
- Jinzo x1
- Kurikara Divincarnate x2
- Nibiru, the Primal Being x3
- Nimble Angler x2
- Nimble Beaver x3
- Spright Blue x3
- Spright Carrot x2
- Spright Jet x3
- Spright Pixies x1
- Spright Red x2
- Swap Frog x3
- Thunder King Rai-Oh x1
- Amorphage Goliath x1
- Ash Blossom & Joyous Spring x2
- Ghost Mourner & Moonlit Chill x2
- Red Resonator x1
- Book of Eclipse x2
- Change of Heart x1
- Cosmic Cyclone x2
- Harpie's Feather Duster x1
- Spright Gamma Burst x1
- Spright Smashers x1
- Spright Starter x3
- Dimensional Barrier x3
- Evenly Matched x2
- Infinite Impermanence x2
- Spright Double Cross x1
Extra Deck (15)
- Bujinki Ahashima x1
- Dharc the Dark Charmer, Gloomy x1
- I:P Masquerena x1
- Knightmare Phoenix x1
- Mekk-Knight Crusadia Avramax x1
- Spright Sprind x1
- Divine Arsenal AA-ZEUS - Sky Thunder x2
- Downerd Magician x1
- Gigantic Spright x2
- Number 2: Ninja Shadow Mosquito x1
- Number 29: Mannequin Cat x1
- Onibimaru Soul Sweeper x1
- Toadally Awesome x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 48/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 58 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Combo
- Secondary strategies: none
- Format: tcg
Legality
Main 57 / Extra 15 / Side 0 — status: Illegal. 1 violation(s). Restricted cards run: Dimensional Barrier (Forbidden), Harpie's Feather Duster (Limited), Droll & Lock Bird (Semi-Limited).
Identity & game plan
- Win condition: Amorphage swarm and board lock via Dimensional Barrier + continuous banishing
- Turn 1 (going first): T1 summon Amorphage matchers and a 2-drop; set Dimensional Barrier to disrupt T2/T3 plays and accumulate banished material for Amorphage Goliath or big Xyz/Link.
- Turn 2 (going second): Survive T1 disruption, answer openers with hand traps and counter-negate; use Spright/Droll engines to find key pieces and aim for a T2/T3 Dimensional Barrier lock or OTK with Amorphage Goliath.
- Recovery: Retune into Nimble/Spright toolbox pieces, recycle Dimensional Barrier from GY, and leverage Harpie’s Feather Duster for board reset.
- After siding: Side into targeted hand traps and removal; out against meta decks by pivoting to disruption and alternate big plays (e.g., Divine Arsenal).
Why it scores here
The deck runs a Combo engine centered on Dimensional Barrier and Amorphage swarm, giving strong ceiling (D3 75) but inconsistent T1–T2 execution (D1 60, D2 50) due to brick risk and a 3-card Forbidden Dimensional Barrier. Its disruption and hand-trap density (D7 70, D5 55) enable medium resilience, while resource flow (D6 60) and end-board presence (D7 70) support grinding. Going-second flexibility (D8 65) and above-average offensive push (D9 65) round a solid but variance-heavy build; overall score 48 reflects high ceiling paired with reliability gaps.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | Hypergeometric P(≥1 Amorphage core in 5) ≈ 0.38 from 5 core cards among 57 main; inferred consistency moderate (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 50 | 33.3% of main deck are 1-Cost fodder/normal monsters and 11 singletons; brick risk elevated (Inferred). |
| D3 | Combo Conversion & Ceiling | 75 | Best-line boards can yield a 10+ value chain via Dimensional Barrier lock + Amorphage Goliath/Xyz (Best_line inferred from combos_evidence). |
| D4 | Combo Floor & Median Output | 55 | Median power index not supplied; text-only inference suggests mid-tier floor around 5–8 value (Inferred). |
| D5 | Interruption Resilience & Route Redundancy | 55 | Two independent restart lines via Nimble/Spright toolbox and Dimensional Barrier GY recursion provide route redundancy (Inferred). |
| D6 | Resource Economy, Recovery & Grind | 60 | Resource signature shows draw + banished-material recycling via Droll & Lock Bird and Spright effects (Inferred). |
| D7 | End-Board & Interaction Quality | 70 | 15 negation-text cards and 13 removal-text cards give strong interaction density (Inferred). |
| D8 | Going-Second & Board-Breaking Power | 65 | Six-card going-second engine and board-breaker presence (e.g., Droll & Lock Bird) enable credible contest (Inferred). |
| D9 | Offensive Pressure & Closing Power | 65 | Amorphage Goliath 2750 ATK and pseudo-OTK potential via continuous banishing represent above-average closing (Inferred). |
| D10 | Main Deck Efficiency & Flexibility | 55 | 57-card main with 30 distinct names and 15 Extra slots indicates moderate efficiency but over-reliance on specific pieces (Inferred). |
| D11 | Extra Deck Efficiency & Coverage | 70 | Extra Deck holds 15 slots across 9 XYZ/Link pieces, enabling flexible big plays (Inferred). |
| D12 | Side Deck Adaptability | 50 | Side deck is empty in the export; adaptability must be inferred and is likely limited (Inferred). |
| D13 | Matchup Coverage & Format Fit | 40 | Core presence 12% against archetype benchmarks and no tournament data make format fit provisional and below average (Provisional). |
| D14 | Pilotability & Error Tolerance | 60 | Combo steps are moderate with multiple decision points; error tolerance hinges on pilot familiarity (Inferred). |
How the score was computed
Strategy profile: Balanced (primary Combo with resilience and grind considerations). Structural ≈ 60, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Forbidden Dimensional Barrier (-6); High hand-trap density (4); Empty side deck (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong interaction density (15 negation, 13 removal)
- Above-average end-board presence and disruptive potential
- Redundant restart paths via hand traps and toolbox recursion
- Solid going-second engine with 6+ disruption pieces
Weaknesses
- Forbidden Dimensional Barrier undermines core plan legality and consistency
- High singleton and low archetype purity increase brick risk
- Empty side deck limits matchup adaptation
- Moderate combo floor and T1 reliability
Critical choke points
- Dimensional Barrier availability and legality
- Consistency of Amorphage matchers in opening hand
- Vulnerability to backrow removal and hand traps
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Dimensional Barrier (swap to non-Forbidden disruption or alternate lockdown piece) | Illegal in current format and central choke point; replacing it raises reliability and legality. | |
| 2 | 1–2 additional Nimble/Spright toolbox pieces or a legal lockdown alternative | Improves archetype purity, reduces brick variance, and preserves combo integrity. | |
| 3 | 1–2 side-slot disruption pieces (if side deck becomes available) | Counters format-specific hate and raises tournament reliability. |
Evidence & confidence
- Verified: Legality status and Forbidden list entry for Dimensional Barrier; Deck composition and card text from evidence.json
- Inferred: D1 consistency estimate from core card counts; D2 brick risk from fodder counts and singleton density; D3 ceiling from best-line inference; D4–D14 text-based and structural inferences
- Provisional: Meta Power and matchup outcomes (no dated metagame sample)
- Data gaps: No combo median/ceiling data — relies on text inference No tournament or win-rate telemetry No post-side deck definition Meta Power marked provisional
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