Created by: YGO Mod (20517634)
Created On: 03/10/2023
Main: 52 Extra: 17



LIGHT
1Drytron Alpha Thuban
ATK:
2000
DEF:
0
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Monster from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Alpha Thuban" once per turn.



LIGHT
1Drytron Beta Rastaban
ATK:
2000
DEF:
0
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can return 1 of your banished "Drytron" monsters to the GY. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Beta Rastaban" once per turn.



LIGHT
1Drytron Delta Altais
ATK:
2000
DEF:
0
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can reveal 1 Ritual Monster or 1 Ritual Spell in your hand, and if you do, draw 1 card. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Delta Altais" once per turn.



LIGHT
1Drytron Gamma Eltanin
ATK:
2000
DEF:
0
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can Special Summon 1 "Drytron" monster with 2000 ATK from your GY, except "Drytron Gamma Eltanin". You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Gamma Eltanin" once per turn.



LIGHT
1Drytron Zeta Aldhibah
ATK:
2000
DEF:
0
Cannot be Normal Summoned/Set. Must be Special Summoned with the effect of a "Drytron" card. You can Tribute 1 other "Drytron" monster, or 1 Ritual Monster, from your hand or field; Special Summon this card from your hand or GY in Defense Position, then you can add 1 Ritual Spell from your Deck to your hand. You cannot Special Summon monsters, except monsters that cannot be Normal Summoned/Set, the turn you activate this effect. You can only use this effect of "Drytron Zeta Aldhibah" once per turn.



LIGHT
1Eva
ATK:
500
DEF:
200
If this card is sent to the GY: You can banish up to 2 other LIGHT Fairy monsters from your field and/or GY; add the same number of Level 2 or lower LIGHT Fairy monsters with different names from your Deck to your hand, except "Eva". You can only use this effect of "Eva" once per turn.



DARK
8Blue-Eyes Chaos MAX Dragon
ATK:
4000
DEF:
0
You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.



LIGHT
6Cyber Angel Benten
ATK:
1800
DEF:
1500
You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to that monster's original DEF in the GY. If this card is Tributed: You can add 1 LIGHT Fairy monster from your Deck to your hand.



LIGHT
12Drytron Meteonis Draconids
ATK:
4000
DEF:
4000
You can Ritual Summon this card with "Meteonis Drytron". Your opponent cannot target this card with monster effects. If the total Levels of monsters used for its Ritual Summon are 2 or less, this card can attack all Special Summoned monsters your opponent controls once each. During your opponent's turn (Quick Effect): You can banish monsters from your GY whose combined ATK equals exactly 2000 or 4000, then target 1 face-up card your opponent controls for every 2000 ATK of the total; send that card(s) to the GY. You can only use this effect of "Drytron Meteonis Draconids" once per turn.



LIGHT
12Drytron Meteonis Quadrantids
ATK:
4000
DEF:
4000
You can Ritual Summon this card with "Meteonis Drytron". Your opponent cannot target this card with Spell/Trap Cards or effects. You can only use each of the following effects of "Drytron Meteonis Quadrantids" once per turn. If the total Levels of monsters used for this card's Ritual Summon were 2 or less: You can destroy all Spells and Traps your opponent controls. If this Ritual Summoned card is destroyed: You can Special Summon "Drytron" monsters from your GY, except "Drytron Meteonis Quadrantids", whose combined ATK equals exactly 4000.



LIGHT
6Herald of Perfection
ATK:
1800
DEF:
2800
You can Ritual Summon this card with "Dawn of the Herald". During either player's turn, when your opponent activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the activation, and if you do, destroy it.



LIGHT
12Herald of Ultimateness
ATK:
2000
DEF:
3000
You can Ritual Summon this card with "Oracle of the Herald". Must be Ritual Summoned, and cannot be Special Summoned by other ways. During either player's turn, when your opponent would Special Summon a monster(s), OR activates a Spell Card, Trap Card, or monster effect: You can send 1 Fairy-Type monster from your hand to the Graveyard; negate the Special Summon or activation, and if you do, destroy that card.



FIRE
3Ash Blossom & Joyous Spring
ATK:
0
DEF:
1800
When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.



LIGHT
2Diviner of the Herald
ATK:
500
DEF:
300
If this card is Normal or Special Summoned: You can send 1 Fairy monster from your Deck or Extra Deck to the GY, and if you do, increase this card's Level by that monster's Level, until the end of this turn. If this card is Tributed: You can Special Summon 1 Level 2 or lower Fairy monster from your hand or Deck, except "Diviner of the Herald". You can only use each effect of "Diviner of the Herald" once per turn.



Spell
QuickCrossout Designator
Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



Spell
NormalCyber Emergency
Add 1 LIGHT Machine monster that cannot be Normal Summoned/Set, or 1 "Cyber Dragon" monster, from your Deck to your hand. If the activation of this card in its owner's possession was negated by your opponent's card effect and sent to your GY: You can discard 1 card; add this card to your hand. You can only activate 1 "Cyber Emergency" per turn.



Spell
QuickDrytron Asterism
During the Main Phase: Target 1 "Drytron" monster or 1 Ritual Monster you control, and 1 face-up monster your opponent controls; your monster loses exactly 1000 ATK until the end of your opponent's turn, and if it does, destroy that opponent's monster. You can only activate 1 "Drytron Asterism" per turn.



Spell
NormalDrytron Eclipse
Target 1 "Drytron" monster in your GY; add it to your hand. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 "Drytron" monster you control; it gains 2000 ATK until the end of your opponent's turn. You can only use each effect of "Drytron Eclipse" once per turn.



Spell
FieldDrytron Fafnir
When this card is activated: You can add 1 "Drytron" Spell/Trap from your Deck to your hand, except "Drytron Fafnir". The activation and the activated effects of Ritual Spell Cards cannot be negated. Once per turn, if a monster is Normal or Special Summoned face-up while you control a "Drytron" monster (except during the Damage Step): You can reduce that monster's Level by 1 per 1000 of its current ATK (min. Level 1) for the rest of this turn. You can only activate 1 "Drytron Fafnir" per turn.



Spell
NormalMeteonis Drytron
This card can be used to Ritual Summon any Ritual Monster from your hand or GY. You must also Tribute Machine monsters from your hand or field whose total ATK equal or exceed the ATK of the Ritual Monster you Ritual Summon. If this card is in your GY: You can target 1 "Drytron" monster you control; it loses exactly 1000 ATK until the end of your opponent's turn, and if it does, add this card to your hand. You can only use this effect of "Meteonis Drytron" once per turn.



Trap
NormalArmed Dragon Thunderbolt
Target 1 "Armed Dragon" monster you control; it gains 1000 ATK for each "Armed Dragon" monster in your GY with an equal or lower Level than it and with different names from each other, also for the rest of this turn, your opponent takes no battle damage from its attacks. You can banish this card from your GY, then target 1 "Armed Dragon" Spell in your GY; add it to your hand. You can only use 1 "Armed Dragon Thunderbolt" effect per turn, and only once that turn.



Trap
NormalInfinite Impermanence
Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.



DARK
8Chimeratech Fortress Dragon
ATK:
0
DEF:
0
"Cyber Dragon" + 1+ Machine monsters Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1000 x the number of Fusion Materials used for its Special Summon.



DARK
10Chimeratech Megafleet Dragon
ATK:
0
DEF:
0
1 "Cyber Dragon" monster + 1+ monsters in the Extra Monster Zone Cannot be used as Fusion Material. Must first be Special Summoned (from your Extra Deck) by sending the above cards from either field to the GY. (You do not use "Polymerization".) The original ATK of this card becomes 1200 x the number of Fusion Materials used for its Special Summon.



LIGHT
4Elder Entity N'tss
ATK:
2500
DEF:
1200
1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.



DARKAccesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Right
Bottom
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



EARTHCross-Sheep
ATK:
700
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters with different names If a monster is Special Summoned to a zone this card points to: You can apply the following effects, in sequence, based on the card types of the monster(s) this card points to. ● Ritual: Draw 2 cards, then discard 2 cards. ● Fusion: Special Summon 1 Level 4 or lower monster from your GY. ● Synchro: All monsters you control gain 700 ATK. ● Xyz: All monsters your opponent controls lose 700 ATK. You can only use this effect of "Cross-Sheep" once per turn.



LIGHTCyber Dragon Sieger
ATK:
2100
LINK-2
Link Arrow:
Left
Bottom
2 Machine monsters, including "Cyber Dragon" This card's name becomes "Cyber Dragon" while on the field or in the GY. During each Battle Phase, if this card has not declared an attack (Quick Effect): You can target 1 Machine monster you control with 2100 or more ATK; for the rest of this turn, that monster gains 2100 ATK/DEF, also neither player takes any battle damage from attacks involving this monster. You can only use this effect of "Cyber Dragon Sieger" once per turn.



DARKI:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.



DARKKnightmare Unicorn
ATK:
2200
LINK-3
Link Arrow:
Left
Right
Bottom
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.



DARKLinkuriboh
ATK:
300
LINK-1
Link Arrow:
Bottom
1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.



DARKSky Striker Ace - Azalea
ATK:
1500
LINK-2
Link Arrow:
Top-Left
Bottom-Right
2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.



LIGHT
4Herald of the Arc Light
ATK:
600
DEF:
1000
1 Tuner + 1+ non-Tuner monsters Any monster sent from the hand or Main Deck to the GY is banished instead. When a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card. If this card is sent to the GY: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.



LIGHT
Beatrice, Lady of the Eternal
ATK:
2500
DEF:
2800
2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.



LIGHT
Divine Arsenal AA-ZEUS - Sky Thunder
ATK:
3000
DEF:
3000
2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.



LIGHT
Drytron Mu Beta Fafnir
ATK:
2000
DEF:
0
2+ Level 1 monsters When you Ritual Summon, you can detach a material(s) from this card as monster(s) required for the Ritual Summon. You can only use each of the following effects of "Drytron Mu Beta Fafnir" once per turn. If this card is Xyz Summoned: You can send 1 "Drytron" card from your Deck to the GY. When your opponent activates a Spell/Trap Card, while you control a Machine Ritual Monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card.



























































