Created by: YGO Mod (20517634)

Created On: 03/09/2023

Main: 47 Extra: 30

1 cardElemental HERO Bladedge 1 cardElemental HERO Bladedge
Elemental HERO Bladedge
EARTH 7
Elemental HERO Bladedge
  • ATK:

  • 2600

  • DEF:

  • 1800


If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


3 cardElemental HERO Captain Gold 3 cardElemental HERO Captain Gold
Elemental HERO Captain Gold
LIGHT 4
Elemental HERO Captain Gold
  • ATK:

  • 2100

  • DEF:

  • 800


You can discard this card to the Graveyard; add 1 "Skyscraper" from your Deck to your hand. If "Skyscraper" is not face-up on the field, destroy this card.


1 cardElemental HERO Flash 1 cardElemental HERO Flash
Elemental HERO Flash
LIGHT 4
Elemental HERO Flash
  • ATK:

  • 1100

  • DEF:

  • 1600


When this card is destroyed by battle and sent to the Graveyard: You can banish this card and 3 "Elemental HERO" Monster Cards with different names from your Graveyard to target 1 Normal Spell Card in your Graveyard; add that target to your hand.


1 cardElemental HERO Heat 1 cardElemental HERO Heat
Elemental HERO Heat
FIRE 4
Elemental HERO Heat
  • ATK:

  • 1600

  • DEF:

  • 1200


This card gains 200 ATK for each "Elemental HERO" monster you control.


1 cardElemental HERO Liquid Soldier 1 cardElemental HERO Liquid Soldier
Elemental HERO Liquid Soldier
WATER 4
Elemental HERO Liquid Soldier
  • ATK:

  • 1400

  • DEF:

  • 1300


When this card is Normal Summoned: You can target 1 Level 4 or lower "HERO" monster in your GY, except "Elemental HERO Liquid Soldier"; Special Summon it. If this card is used as Fusion Material for a "HERO" monster, and sent to the GY or banished: You can draw 2 cards, then discard 1 card. You can only use 1 "Elemental HERO Liquid Soldier" effect per turn, and only once that turn.


2 cardElemental HERO Necroshade 2 cardElemental HERO Necroshade
Elemental HERO Necroshade
DARK 5
Elemental HERO Necroshade
  • ATK:

  • 1600

  • DEF:

  • 1800


Once, while this card is in the Graveyard, 1 Level 5 or higher "Elemental HERO" monster you Normal Summon can be Summoned without Tributing.


1 cardElemental HERO Ocean 1 cardElemental HERO Ocean
Elemental HERO Ocean
WATER 4
Elemental HERO Ocean
  • ATK:

  • 1500

  • DEF:

  • 1200


Once per turn, during your Standby Phase: You can target 1 "HERO" monster you control or in your Graveyard; return that target to the hand.


2 cardElemental HERO Stratos 2 cardElemental HERO Stratos
Elemental HERO Stratos
WIND 4
Elemental HERO Stratos
  • ATK:

  • 1800

  • DEF:

  • 300


When this card is Normal or Special Summoned: You can activate 1 of these effects. ● Destroy Spells/Traps on the field, up to the number of "HERO" monsters you control, except this card. ● Add 1 "HERO" monster from your Deck to your hand.


1 cardElemental HERO Wildheart 1 cardElemental HERO Wildheart
Elemental HERO Wildheart
EARTH 4
Elemental HERO Wildheart
  • ATK:

  • 1500

  • DEF:

  • 1600


This card is unaffected by Trap effects.


2 cardElemental HERO Woodsman 2 cardElemental HERO Woodsman
Elemental HERO Woodsman
EARTH 4
Elemental HERO Woodsman
  • ATK:

  • 1000

  • DEF:

  • 2000


Once per turn, during your Standby Phase: You can add 1 "Polymerization" from your Deck or Graveyard to your hand.


2 cardWroughtweiler 2 cardWroughtweiler
Wroughtweiler
EARTH 3
Wroughtweiler
  • ATK:

  • 800

  • DEF:

  • 1200


When this card is destroyed by battle and sent to the Graveyard: Target 1 "Elemental HERO" card and 1 "Polymerization" in your Graveyard; add both those targets to your hand.


3 cardDouble Summon 3 cardDouble Summon
Double Summon
Spell Normal
Double Summon

    You can conduct 2 Normal Summons/Sets this turn, not just 1.


    1 cardE - Emergency Call 1 cardE - Emergency Call
    E - Emergency Call
    Spell Normal
    E - Emergency Call

      Add 1 "Elemental HERO" monster from your Deck to your hand.


      1 cardGreater Polymerization 1 cardGreater Polymerization
      Greater Polymerization
      Spell Normal
      Greater Polymerization

        Fusion Summon 1 Fusion Monster from your Extra Deck, using 3 or more monsters from your hand or field as Fusion Material, and if you do, it gains these effects. ● This card cannot be destroyed by card effects. ● If this card attacks a Defense Position monster, inflict piercing battle damage.


        1 cardH - Heated Heart 1 cardH - Heated Heart
        H - Heated Heart
        Spell Normal
        H - Heated Heart

          Target 1 face-up monster you control; until the end of this turn, it gains 500 ATK, and if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.


          1 cardHero Flash!! 1 cardHero Flash!!
          Hero Flash!!
          Spell Normal
          Hero Flash!!

            Banish "H - Heated Heart", "E - Emergency Call", "R - Righteous Justice" and "O - Oversoul" from your Graveyard; Special Summon 1 "Elemental HERO" Normal Monster from your Deck. All "Elemental HERO" Normal Monsters you currently control can attack your opponent directly this turn.


            1 cardO - Oversoul 1 cardO - Oversoul
            O - Oversoul
            Spell Normal
            O - Oversoul

              Target 1 "Elemental HERO" Normal Monster in your Graveyard; Special Summon that target.


              2 cardPolymerization 2 cardPolymerization
              Polymerization
              Spell Normal
              Polymerization

                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                1 cardR - Righteous Justice 1 cardR - Righteous Justice
                R - Righteous Justice
                Spell Normal
                R - Righteous Justice

                  Destroy Spell/Trap Cards equal to the number of "Elemental HERO" cards you control.


                  3 cardShield Crush 3 cardShield Crush
                  Shield Crush
                  Spell Normal
                  Shield Crush

                    Target 1 Defense Position monster on the field; destroy that target.


                    1 cardSkyscraper 1 cardSkyscraper
                    Skyscraper
                    Spell Field
                    Skyscraper

                      If an "Elemental HERO" monster attacks a monster that has a higher ATK, the attacking monster gains 1000 ATK during damage calculation only.


                      2 cardSuper Polymerization
                      2 cardSuper Polymerization
                      Super Polymerization
                      Spell Quick
                      Super Polymerization

                        Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                        Tag(s):

                        1 cardA Hero Emerges 1 cardA Hero Emerges
                        A Hero Emerges
                        Trap Normal
                        A Hero Emerges

                          When an opponent's monster declares an attack: Your opponent chooses 1 random card from your hand, then if it is a monster that can be Special Summoned, Special Summon it. Otherwise, send it to the Graveyard.


                          1 cardEdge Hammer 1 cardEdge Hammer
                          Edge Hammer
                          Trap Normal
                          Edge Hammer

                            Tribute 1 "Elemental HERO Bladedge" to target 1 monster your opponent controls; destroy that target and inflict damage to your opponent equal to that target's original ATK.


                            2 cardHero Ring 2 cardHero Ring
                            Hero Ring
                            Trap Normal
                            Hero Ring

                              Target 1 Warrior-Type monster with 1500 or less ATK; equip this card to that target. Monsters your opponent controls with 1900 or more ATK cannot attack that target.


                              2 cardHero Signal 2 cardHero Signal
                              Hero Signal
                              Trap Normal
                              Hero Signal

                                When a monster you control is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 4 or lower "Elemental HERO" monster from your hand or Deck.


                                2 cardMirror Force
                                2 cardMirror Force
                                Mirror Force
                                Trap Normal
                                Mirror Force

                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                  2 cardMirror Gate 2 cardMirror Gate
                                  Mirror Gate
                                  Trap Normal
                                  Mirror Gate

                                    When an opponent's monster declares an attack targeting a face-up "Elemental HERO" monster you control: Switch control of the opponent's attacking monster with the targeted monster you control, then calculate damage. Control of both monsters switches back during the End Phase.


                                    3 cardNegate Attack 3 cardNegate Attack
                                    Negate Attack
                                    Trap Counter
                                    Negate Attack

                                      When an opponent's monster declares an attack: Target the attacking monster; negate the attack, then end the Battle Phase.


                                      2 cardElemental HERO Absolute Zero 2 cardElemental HERO Absolute Zero
                                      Elemental HERO Absolute Zero
                                      WATER 8
                                      Elemental HERO Absolute Zero
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      1 "HERO" monster + 1 WATER monster Must be Fusion Summoned. Gains 500 ATK for each WATER monster on the field, except "Elemental HERO Absolute Zero". If this card leaves the field: Destroy all monsters your opponent controls.


                                      1 cardElemental HERO Air Neos 1 cardElemental HERO Air Neos
                                      Elemental HERO Air Neos
                                      WIND 7
                                      Elemental HERO Air Neos
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      "Elemental Hero Neos" + "Neo-Spacian Air Hummingbird" This card can only be Special Summoned from your Extra Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) While your Life Points are lower than your opponent's, this card gains ATK equal to the difference. This card returns to the Extra Deck during the End Phase.


                                      1 cardElemental HERO Core 1 cardElemental HERO Core
                                      Elemental HERO Core
                                      EARTH 9
                                      Elemental HERO Core
                                      • ATK:

                                      • 2700

                                      • DEF:

                                      • 2200


                                      3 "Elemental HERO" monsters Must be Fusion Summoned and cannot be Special Summoned by other ways. Once per turn, when this card is targeted for an attack: You can make this card's ATK become double its current ATK until the end of the Damage Step. At the end of the Battle Phase, if this card battled: You can target 1 monster on the field; destroy it. When this card is destroyed by battle or card effect: You can target 1 Level 8 or lower "Elemental HERO" Fusion Monster in your Graveyard; Special Summon it, ignoring its Summoning conditions.


                                      1 cardElemental HERO Electrum 1 cardElemental HERO Electrum
                                      Elemental HERO Electrum
                                      LIGHT 10
                                      Elemental HERO Electrum
                                      • ATK:

                                      • 2900

                                      • DEF:

                                      • 2600


                                      "Elemental HERO Avian" + "Elemental HERO Burstinatrix" + "Elemental HERO Clayman" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. While face-up on the field, this card is also WIND, WATER, FIRE, and EARTH-Attribute. When this card is Fusion Summoned: Shuffle all banished cards into the Deck(s). This card gains 300 ATK for each monster your opponent controls that shares an Attribute with this card.


                                      2 cardElemental HERO Escuridao 2 cardElemental HERO Escuridao
                                      Elemental HERO Escuridao
                                      DARK 8
                                      Elemental HERO Escuridao
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      1 "Elemental HERO" monster + 1 DARK monster Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 100 ATK for each "Elemental HERO" monster in your Graveyard.


                                      2 cardElemental HERO Flame Wingman 2 cardElemental HERO Flame Wingman
                                      Elemental HERO Flame Wingman
                                      WIND 6
                                      Elemental HERO Flame Wingman
                                      • ATK:

                                      • 2100

                                      • DEF:

                                      • 1200


                                      "Elemental HERO Avian" + "Elemental HERO Burstinatrix" Must be Fusion Summoned and cannot be Special Summoned by other ways. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                      1 cardElemental HERO Flame Wingman - Infernal Rage 1 cardElemental HERO Flame Wingman - Infernal Rage
                                      Elemental HERO Flame Wingman - Infernal Rage
                                      WIND 8
                                      Elemental HERO Flame Wingman - Infernal Rage
                                      • ATK:

                                      • 2100

                                      • DEF:

                                      • 1200


                                      2 "Elemental HERO" monsters with different Attributes Must be Fusion Summoned. If this card is Special Summoned: You can add 1 card with "Favorite" in its name from your Deck or GY to your hand. You can Tribute this card that was Fusion Summoned using a Normal Monster(s) as material; Special Summon 1 Level 7 or lower "Elemental HERO" monster from your Deck or Extra Deck that cannot be Normal Summoned/Set, ignoring its Summoning conditions. You can only use each effect of "Elemental HERO Flame Wingman - Infernal Rage" once per turn.


                                      1 cardElemental HERO Inferno 1 cardElemental HERO Inferno
                                      Elemental HERO Inferno
                                      FIRE 8
                                      Elemental HERO Inferno
                                      • ATK:

                                      • 2300

                                      • DEF:

                                      • 1600


                                      "Elemental HERO Heat" + "Elemental HERO Lady Heat" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card battles a WATER monster, this card gains 1000 ATK during the Damage Step only.


                                      1 cardElemental HERO Marine Neos 1 cardElemental HERO Marine Neos
                                      Elemental HERO Marine Neos
                                      WATER 8
                                      Elemental HERO Marine Neos
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2300


                                      "Elemental HERO Neos" + "Neo-Spacian Marine Dolphin" Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn: You can destroy 1 random card in your opponent's hand.


                                      1 cardElemental HERO Nova Master 1 cardElemental HERO Nova Master
                                      Elemental HERO Nova Master
                                      FIRE 8
                                      Elemental HERO Nova Master
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 2100


                                      1 "Elemental HERO" monster + 1 FIRE monster Must be Fusion Summoned. If this card destroys an opponent's monster by battle: Draw 1 card.


                                      1 cardElemental HERO Plasma Vice 1 cardElemental HERO Plasma Vice
                                      Elemental HERO Plasma Vice
                                      EARTH 8
                                      Elemental HERO Plasma Vice
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 2300


                                      "Elemental HERO Sparkman" + "Elemental HERO Bladedge" Must be Fusion Summoned and cannot be Special Summoned by other ways. If this card attacks a Defense Position monster, inflict piercing Battle Damage to your opponent. You can discard 1 card to target 1 Attack Position monster your opponent controls; destroy that target.


                                      1 cardElemental HERO Shining Flare Wingman 1 cardElemental HERO Shining Flare Wingman
                                      Elemental HERO Shining Flare Wingman
                                      LIGHT 8
                                      Elemental HERO Shining Flare Wingman
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2100


                                      "Elemental HERO Flame Wingman" + "Elemental HERO Sparkman" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                      2 cardElemental HERO Shining Phoenix Enforcer 2 cardElemental HERO Shining Phoenix Enforcer
                                      Elemental HERO Shining Phoenix Enforcer
                                      FIRE 8
                                      Elemental HERO Shining Phoenix Enforcer
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2100


                                      "Elemental HERO Phoenix Enforcer" + "Elemental HERO Sparkman" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card gains 300 ATK for each "Elemental HERO" card in your Graveyard. This card cannot be destroyed by battle.


                                      1 cardElemental HERO Tempest 1 cardElemental HERO Tempest
                                      Elemental HERO Tempest
                                      WIND 8
                                      Elemental HERO Tempest
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2800


                                      "Elemental HERO Avian" + "Elemental HERO Sparkman" + "Elemental HERO Bubbleman" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can send 1 other card you control to the Graveyard to target 1 monster you control; while this card is face-up on the field, that monster cannot be destroyed by battle.


                                      2 cardElemental HERO Terra Firma 2 cardElemental HERO Terra Firma
                                      Elemental HERO Terra Firma
                                      EARTH 8
                                      Elemental HERO Terra Firma
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      "Elemental HERO Ocean" + "Elemental HERO Woodsman" Must be Fusion Summoned and cannot be Special Summoned by other ways. You can Tribute 1 face-up "Elemental HERO" monster; this card gains ATK equal to the Tributed monster's ATK, until the End Phase.


                                      1 cardElemental HERO Wildedge 1 cardElemental HERO Wildedge
                                      Elemental HERO Wildedge
                                      EARTH 8
                                      Elemental HERO Wildedge
                                      • ATK:

                                      • 2600

                                      • DEF:

                                      • 2300


                                      "Elemental HERO Wildheart" + "Elemental HERO Bladedge" Must be Fusion Summoned and cannot be Special Summoned by other ways. This card can attack every monster your opponent controls (one attack on each monster per Battle Phase).


                                      1 cardWake Up Your Elemental HERO 1 cardWake Up Your Elemental HERO
                                      Wake Up Your Elemental HERO
                                      LIGHT 10
                                      Wake Up Your Elemental HERO
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2100


                                      1 "Elemental HERO" Fusion Monster + 1+ Warrior monsters Must be Fusion Summoned. Gains 300 ATK for each material used for its Summon. This card can make a number of attacks on monsters each Battle Phase, up to the number of Fusion Monsters used as material for its Summon. After damage calculation, if this card battled a monster: Destroy that monster, and if you do, inflict damage to your opponent equal to its original ATK. If this Fusion Summoned card is destroyed: Special Summon 1 Warrior monster from your hand or Deck.


                                      2 cardBujintei Susanowo 2 cardBujintei Susanowo
                                      Bujintei Susanowo
                                      LIGHT
                                      Bujintei Susanowo
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1600


                                      2 Level 4 "Bujin" monsters This card can attack all monsters your opponent controls once each. Once per turn: You can detach 1 Xyz Material from this card; take 1 "Bujin" monster from your Deck, and either add it to your hand or send it to the Graveyard. You can only control 1 "Bujintei Susanowo".


                                      2 cardComics Hero King Arthur 2 cardComics Hero King Arthur
                                      Comics Hero King Arthur
                                      EARTH
                                      Comics Hero King Arthur
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1200


                                      2 Level 4 Warrior-Type monsters If this card would be destroyed by battle, you can detach 1 Xyz Material from this card instead. When you do: It gains 500 ATK, and if it does, inflict 500 damage to your opponent.


                                      1 cardDark Rebellion Xyz Dragon 1 cardDark Rebellion Xyz Dragon
                                      Dark Rebellion Xyz Dragon
                                      DARK
                                      Dark Rebellion Xyz Dragon
                                      • ATK:

                                      • 2500

                                      • DEF:

                                      • 2000


                                      2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                      1 cardNumber 32: Shark Drake 1 cardNumber 32: Shark Drake
                                      Number 32: Shark Drake
                                      WATER
                                      Number 32: Shark Drake
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2100


                                      3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; Special Summon the destroyed monster to your opponent's field in Attack Position (but it loses 1000 ATK), and if you do, this card can make a second attack during this Battle Phase.


                                      1 cardNumber 55: Gogogo Goliath 1 cardNumber 55: Gogogo Goliath
                                      Number 55: Gogogo Goliath
                                      EARTH
                                      Number 55: Gogogo Goliath
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1200


                                      2 Level 4 monsters All monsters you control gain 800 DEF. You can detach 1 Xyz Material from this card, then target 1 Level 4 EARTH Rock-Type monster in your Graveyard; add that target to your hand. You can only use this effect of "Number 55: Gogogo Goliath" once per turn.


                                      1 cardNumber 8: Heraldic King Genom-Heritage 1 cardNumber 8: Heraldic King Genom-Heritage
                                      Number 8: Heraldic King Genom-Heritage
                                      LIGHT
                                      Number 8: Heraldic King Genom-Heritage
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1800


                                      2 Level 4 "Heraldic Beast" monsters Once per turn: You can target 1 face-up Xyz Monster your opponent controls; this card's name and original ATK become that monster's name and current ATK, and this card's effect becomes that monster's original effect, then that monster's ATK becomes 0 and its effects are negated. These changes last until the End Phase.




                                      More TCG Info

                                      Elemental HERO Breakdown

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

                                       

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