Created by: YGO Mod (20517634)

Created On: 08/30/2025

Main: 41 Extra: 3

1 cardDivine Dragon Apocralyph 1 cardDivine Dragon Apocralyph
Divine Dragon Apocralyph
DARK 4
Divine Dragon Apocralyph
  • ATK:

  • 1000

  • DEF:

  • 1500


Once per turn: You can discard 1 card, then target 1 Dragon-Type monster in your Graveyard; add that target to your hand.


1 cardDodger Dragon 1 cardDodger Dragon
Dodger Dragon
WIND 4
Dodger Dragon
  • ATK:

  • 1900

  • DEF:

  • 1200


This card's Normal Summon cannot be negated. After this card was Normal Summoned, your opponent cannot activate Counter Trap Cards for the rest of that turn.


3 cardGoblindbergh 3 cardGoblindbergh
Goblindbergh
EARTH 4
Goblindbergh
  • ATK:

  • 1400

  • DEF:

  • 0


When this card is Normal Summoned: You can Special Summon 1 Level 4 or lower monster from your hand, also, after that, change this card to Defense Position.


3 cardHorus the Black Flame Dragon LV4 3 cardHorus the Black Flame Dragon LV4
Horus the Black Flame Dragon LV4
FIRE 4
Horus the Black Flame Dragon LV4
  • ATK:

  • 1600

  • DEF:

  • 1000


Control of this face-up card cannot switch. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV6" from your hand or Deck.


3 cardHorus the Black Flame Dragon LV6 3 cardHorus the Black Flame Dragon LV6
Horus the Black Flame Dragon LV6
FIRE 6
Horus the Black Flame Dragon LV6
  • ATK:

  • 2300

  • DEF:

  • 1600


This card is unaffected by Spell effects. During the End Phase, if this card destroyed a monster by battle this turn: You can send this face-up card to the Graveyard; Special Summon 1 "Horus the Black Flame Dragon LV8" from your hand or Deck.


3 cardHorus the Black Flame Dragon LV8 3 cardHorus the Black Flame Dragon LV8
Horus the Black Flame Dragon LV8
FIRE 8
Horus the Black Flame Dragon LV8
  • ATK:

  • 3000

  • DEF:

  • 1800


Cannot be Normal Summoned/Set. Must be Special Summoned by "Horus the Black Flame Dragon LV6", and cannot be Special Summoned by other ways. During either player's turn, when a Spell Card is activated: You can negate the activation, and if you do, destroy it. You must control this face-up card to activate and to resolve this effect.


3 cardSummoner Monk 3 cardSummoner Monk
Summoner Monk
DARK 4
Summoner Monk
  • ATK:

  • 800

  • DEF:

  • 1600


While this card is face-up on the field, it cannot be Tributed. If this card is Normal or Flip Summoned: Change this card to Defense Position. Once per turn: You can discard 1 Spell; Special Summon 1 Level 4 monster from your Deck, but that monster cannot attack this turn.


2 cardEffect Veiler 2 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


2 cardDark Hole
2 cardDark Hole
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.


    1 cardDouble Summon 1 cardDouble Summon
    Double Summon
    Spell Normal
    Double Summon

      You can conduct 2 Normal Summons/Sets this turn, not just 1.


      3 cardDragon Shield 3 cardDragon Shield
      Dragon Shield
      Spell Equip
      Dragon Shield

        Equip only to a Dragon-Type monster. It cannot be destroyed by battle or by card effects. Neither player takes any battle damage from attacks involving it.


        2 cardLevel Up! 2 cardLevel Up!
        Level Up!
        Spell Normal
        Level Up!

          Send 1 face-up "LV" monster you control to the GY; Special Summon 1 monster from your hand or Deck that is listed in the sent monster's text, ignoring its Summoning conditions.


          3 cardMystical Space Typhoon
          3 cardMystical Space Typhoon
          Mystical Space Typhoon
          Spell Quick
          Mystical Space Typhoon

            Target 1 Spell/Trap on the field; destroy that target.


            2 cardRush Recklessly 2 cardRush Recklessly
            Rush Recklessly
            Spell Quick
            Rush Recklessly

              Target 1 face-up monster on the field; it gains 700 ATK until the end of this turn.


              3 cardShrink 3 cardShrink
              Shrink
              Spell Quick
              Shrink

                Target 1 face-up monster on the field; its original ATK becomes halved until the end of this turn.


                3 cardDark Bribe 3 cardDark Bribe
                Dark Bribe
                Trap Counter
                Dark Bribe

                  When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.


                  3 cardRoyal Decree 3 cardRoyal Decree
                  Royal Decree
                  Trap Continuous
                  Royal Decree

                    Negate all other Trap effects on the field.


                    1 cardNumber 39: Utopia 1 cardNumber 39: Utopia
                    Number 39: Utopia
                    LIGHT
                    Number 39: Utopia
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                    1 cardNumber 57: Tri-Head Dust Dragon 1 cardNumber 57: Tri-Head Dust Dragon
                    Number 57: Tri-Head Dust Dragon
                    FIRE
                    Number 57: Tri-Head Dust Dragon
                    • ATK:

                    • 100

                    • DEF:

                    • 2600


                    3 Level 4 monsters When this card is Special Summoned: You can target 1 monster your opponent controls; this card gains ATK equal to that monster's current ATK. If your opponent controls more cards than you do: You can detach 1 Xyz Material from this card, then choose 1 unused Main Monster Zone or Spell & Trap Zone; while this card is face-up on the field, that zone cannot be used.


                    1 cardSteelswarm Roach 1 cardSteelswarm Roach
                    Steelswarm Roach
                    DARK
                    Steelswarm Roach
                    • ATK:

                    • 1900

                    • DEF:

                    • 0


                    2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.




                    More OCG Info

                    Horus Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

                    https://metaduelist.com/
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