Created by: YGO Mod (20517634)

Created On: 03/03/2023

Need 11 UR

UR Rarity
Eldlich the Golden Lord
 Rarity
Sasuke Samurai #3
 Rarity
Morphing Jar #2
 Rarity
Morphing Jar #2
 Rarity
Morphing Jar #2
UR Rarity
Card Destruction
UR Rarity
Grand Horn of Heaven
UR Rarity
Grand Horn of Heaven
UR Rarity
Grand Horn of Heaven
UR Rarity
There Can Be Only One
UR Rarity
There Can Be Only One

Main: 48 Extra: 2

UR Rarity
1 cardEldlich the Golden Lord
UR Rarity
1 cardEldlich the Golden Lord
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


N Rarity
1 cardNeo-Spacian Glow Moss
N Rarity
1 cardNeo-Spacian Glow Moss
Neo-Spacian Glow Moss
LIGHT 3
Neo-Spacian Glow Moss
  • ATK:

  • 300

  • DEF:

  • 900


If this card attacks or is attacked: Your opponent draws 1 card and shows it, then, based on its type apply this effect. ● Monster: End the Battle Phase of this turn. ● Spell: If this card is attacking, you can change it to a direct attack instead. ● Trap: Change this card to Defense Position.


 Rarity
1 cardSasuke Samurai #3
 Rarity
1 cardSasuke Samurai #3
Sasuke Samurai #3
LIGHT 3
Sasuke Samurai #3
  • ATK:

  • 1000

  • DEF:

  • 1000


When this card inflicts Battle Damage to your opponent's Life Points, your opponent draws cards until his/her hand has 7 cards.


N Rarity
1 cardThe Bistro Butcher
N Rarity
1 cardThe Bistro Butcher
The Bistro Butcher
DARK 4
The Bistro Butcher
  • ATK:

  • 1800

  • DEF:

  • 1000


When this card inflicts Battle Damage to your opponent, your opponent draws 2 cards.


N Rarity
1 cardTrickstar Nightshade
N Rarity
1 cardTrickstar Nightshade
Trickstar Nightshade
LIGHT 1
Trickstar Nightshade
  • ATK:

  • 100

  • DEF:

  • 0


If this card is sent to the GY as Link Material for the Link Summon of a "Trickstar" monster: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Trickstar Nightshade" once per turn.


R Rarity
1 cardHiro's Shadow Scout
R Rarity
1 cardHiro's Shadow Scout
Hiro's Shadow Scout
DARK 2
Hiro's Shadow Scout
  • ATK:

  • 650

  • DEF:

  • 500


FLIP: Your opponent draws 3 cards. Both players look at the cards. If there are any Spell Cards among them, discard all those Spell Card(s) to the Graveyard.


R Rarity
1 cardMorphing Jar
R Rarity
1 cardMorphing Jar
Morphing Jar
EARTH 2
Morphing Jar
  • ATK:

  • 700

  • DEF:

  • 600


FLIP: Both players discard as many cards as possible from their hands, then each player draws 5 cards.


 Rarity
3 cardMorphing Jar #2
 Rarity
3 cardMorphing Jar #2
Morphing Jar #2
EARTH 3
Morphing Jar #2
  • ATK:

  • 800

  • DEF:

  • 700


FLIP: Shuffle all monsters on the field into the Deck. Then, each player excavates cards from the top of their Deck, until they excavate the same number of monsters they shuffled into their Main Deck. Special Summon all excavated Level 4 or lower monsters in face-down Defense Position, also send the remaining cards to the Graveyard.


SR Rarity
3 cardNight Assailant
SR Rarity
3 cardNight Assailant
Night Assailant
DARK 3
Night Assailant
  • ATK:

  • 200

  • DEF:

  • 500


FLIP: Target 1 monster your opponent controls; destroy that target. When this card is sent from the hand to the Graveyard: Target 1 Flip Effect Monster in your Graveyard, except this card; return that target to the hand.


SR Rarity
3 cardBook of Eclipse
SR Rarity
3 cardBook of Eclipse
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


    UR Rarity
    1 cardCard Destruction
    UR Rarity
    1 cardCard Destruction
    Card Destruction
    Spell Normal
    Card Destruction

      Both players discard as many cards as possible from their hands, then each player draws the same number of cards they discarded.


      R Rarity
      3 cardCup of Ace
      R Rarity
      3 cardCup of Ace
      Cup of Ace
      Spell Normal
      Cup of Ace

        Toss a coin: ● Heads: Draw 2 cards. ● Tails: Your opponent draws 2 cards.


        SR Rarity
        3 cardSwords of Revealing Light
        SR Rarity
        3 cardSwords of Revealing Light
        Swords of Revealing Light
        Spell Normal
        Swords of Revealing Light

          After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


          R Rarity
          3 cardAppropriate
          R Rarity
          3 cardAppropriate
          Appropriate
          Trap Continuous
          Appropriate

            Activate only when your opponent draws a card(s) outside of either Draw Phase. After that, each time your opponent draws a card(s) outside of either Draw Phase, immediately draw 2 cards.


            R Rarity
            1 cardCommander of Swords
            R Rarity
            1 cardCommander of Swords
            Commander of Swords
            Trap Normal
            Commander of Swords

              When your opponent draws for their normal draw in their Draw Phase: They reveal the card(s) they drew, then if any is a Spell/Trap Card, you apply 1 of these effects. ● Discard all cards they drew. ● Destroy 1 Spell/Trap Card they control.


              SR Rarity
              3 cardDark Bribe
              SR Rarity
              3 cardDark Bribe
              Dark Bribe
              Trap Counter
              Dark Bribe

                When your opponent activates a Spell/Trap Card: Your opponent draws 1 card, also negate the Spell/Trap activation, and if you do, destroy it.


                R Rarity
                1 cardDNA Checkup
                R Rarity
                1 cardDNA Checkup
                DNA Checkup
                Trap Normal
                DNA Checkup

                  Select 1 face-down monster you control. Your opponent declares 2 Attributes. Reveal the selected monster. If its Attribute is one of the declared Attributes, your opponent draws 2 cards. If not, you draw 2 cards.


                  UR Rarity
                  3 cardGrand Horn of Heaven
                  UR Rarity
                  3 cardGrand Horn of Heaven
                  Grand Horn of Heaven
                  Trap Counter
                  Grand Horn of Heaven

                    During your opponent's Main Phase, when they would Special Summon a monster(s): Negate the Summon, and if you do, destroy that monster, then your opponent draws 1 card, then end the Main Phase.


                    SR Rarity
                    3 cardPresent Card
                    SR Rarity
                    3 cardPresent Card
                    Present Card
                    Trap Normal
                    Present Card

                      Your opponent discards their entire hand, then draws 5 cards. You can only activate 1 "Present Card" per turn.


                      SR Rarity
                      3 cardRecall
                      SR Rarity
                      3 cardRecall
                      Recall
                      Trap Counter
                      Recall

                        When your opponent activates a monster effect: Your opponent draws 1 card, also negate the activation, and if you do, destroy it.


                        SR Rarity
                        1 cardScrap-Iron Scarecrow
                        SR Rarity
                        1 cardScrap-Iron Scarecrow
                        Scrap-Iron Scarecrow
                        Trap Normal
                        Scrap-Iron Scarecrow

                          When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this card face-down instead of sending it to the GY.


                          R Rarity
                          3 cardSide Effects?
                          R Rarity
                          3 cardSide Effects?
                          Side Effects?
                          Trap Normal
                          Side Effects?

                            Your opponent draws 1 to 3 cards, then you gain 2000 LP for each card they drew with this effect.


                            SR Rarity
                            1 cardSkill Drain
                            SR Rarity
                            1 cardSkill Drain
                            Skill Drain
                            Trap Continuous
                            Skill Drain

                              Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                              N Rarity
                              1 cardThe Gift of Greed
                              N Rarity
                              1 cardThe Gift of Greed
                              The Gift of Greed
                              Trap Normal
                              The Gift of Greed

                                Your opponent draws 2 cards.


                                UR Rarity
                                2 cardThere Can Be Only One
                                UR Rarity
                                2 cardThere Can Be Only One
                                There Can Be Only One
                                Trap Continuous
                                There Can Be Only One

                                  Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                  N Rarity
                                  2 cardTrickstar Bloom
                                  N Rarity
                                  2 cardTrickstar Bloom
                                  Trickstar Bloom
                                  LIGHT
                                  Trickstar Bloom
                                  • ATK:

                                  • 100

                                  • LINK-1

                                  Link Arrow:

                                  Bottom


                                  1 Level 2 or lower "Trickstar" monster If this card is Link Summoned: You can make your opponent draw 1 card. If a face-up "Trickstar" monster this card points to is destroyed by battle or card effect: You can inflict 200 damage to your opponent for each card in their hand. You can only use this effect of "Trickstar Bloom" once per turn.




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                                  Eldlich Breakdown

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

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