Created by: Mèo Fool Gaming (37156024)

Created On: 04/02/2022

Main: 50 Extra: 15

R Rarity
3 cardBaobaboon
R Rarity
3 cardBaobaboon
Baobaboon
DARK 3
Baobaboon
  • ATK:

  • 1200

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can draw 1 card, then place 1 card from your hand on either the top or bottom of your Deck. If this card is destroyed by battle or card effect: You can Special Summon any number of "Baobaboon" from your Deck.


R Rarity
3 cardBattle Fader
R Rarity
3 cardBattle Fader
Battle Fader
DARK 1
Battle Fader
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


N Rarity
1 cardBlue Duston
N Rarity
1 cardBlue Duston
Blue Duston
WATER 1
Blue Duston
  • ATK:

  • 0

  • DEF:

  • 1000


Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: Banish 1 random card from its controller's hand, face-down, until the Standby Phase of the next turn. You can only control 1 face-up "Blue Duston".


R Rarity
3 cardGadarla, the Mystery Dust Kaiju
R Rarity
3 cardGadarla, the Mystery Dust Kaiju
Gadarla, the Mystery Dust Kaiju
WIND 8
Gadarla, the Mystery Dust Kaiju
  • ATK:

  • 2700

  • DEF:

  • 1600


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn, during either player's turn: You can remove 3 Kaiju Counters from anywhere on the field; the ATK and DEF of all other monsters on the field become halved.


N Rarity
1 cardGreen Duston
N Rarity
1 cardGreen Duston
Green Duston
WIND 1
Green Duston
  • ATK:

  • 0

  • DEF:

  • 1000


Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 Spell/Trap Card they control; return that target to the hand. You can only control 1 face-up "Green Duston".


R Rarity
3 cardHouse Duston
R Rarity
3 cardHouse Duston
House Duston
LIGHT 1
House Duston
  • ATK:

  • 0

  • DEF:

  • 1000


When this face-up card on the field is destroyed by your opponent's card (either by battle, and it was face-up at the start of the Damage Step, or by card effect) and sent to the Graveyard: You can Special Summon any "Duston" monsters of your choice from your hand and/or Deck to anywhere on the field, but you must Special Summon an equal number of monsters on each side.


R Rarity
3 cardMarshmacaron
R Rarity
3 cardMarshmacaron
Marshmacaron
LIGHT 1
Marshmacaron
  • ATK:

  • 200

  • DEF:

  • 200


If this card is destroyed by battle or card effect: You can Special Summon up to 2 other "Marshmacaron" from your hand, Deck, and/or Graveyard. You can only use this effect of "Marshmacaron" once per turn.


R Rarity
2 cardRadian, the Multidimensional Kaiju
R Rarity
2 cardRadian, the Multidimensional Kaiju
Radian, the Multidimensional Kaiju
DARK 7
Radian, the Multidimensional Kaiju
  • ATK:

  • 2800

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.


N Rarity
1 cardRed Duston
N Rarity
1 cardRed Duston
Red Duston
FIRE 1
Red Duston
  • ATK:

  • 0

  • DEF:

  • 1000


Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller takes 500 damage. You can only control 1 face-up "Red Duston".


R Rarity
3 cardStarduston
R Rarity
3 cardStarduston
Starduston
DARK 1
Starduston
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by sending any number of "Duston" monsters you control to the Graveyard, and cannot be Special Summoned by other ways. This card's ATK and DEF each become equal to the number of monsters sent to the Graveyard for its Summon x 1000. Your opponent cannot Flip or Special Summon any monsters, or activate any Set Spell/Trap Cards on the field. If you control more monsters than your opponent does, destroy this card.


N Rarity
1 cardYellow Duston
N Rarity
1 cardYellow Duston
Yellow Duston
EARTH 1
Yellow Duston
  • ATK:

  • 0

  • DEF:

  • 1000


Cannot be used as a Fusion, Synchro, or Xyz Material for a Summon. While this card is face-up on the field, it cannot be Tributed. When this card on the field is destroyed: The controller targets 1 monster in their Graveyard; shuffle that target into the Deck. You can only control 1 face-up "Yellow Duston".


N Rarity
2 cardWhite Duston
N Rarity
2 cardWhite Duston
White Duston
LIGHT 1
White Duston
  • ATK:

  • 0

  • DEF:

  • 1000


The proudust of them all.


N Rarity
3 cardStygian Security
N Rarity
3 cardStygian Security
Stygian Security
DARK 1
Stygian Security
  • ATK:

  • 100

  • DEF:

  • 600


If this card is destroyed by battle and sent to the Graveyard: Special Summon 1 Level 1 Fiend-Type monster from your Deck.


R Rarity
3 cardJack-In-The-Hand
R Rarity
3 cardJack-In-The-Hand
Jack-In-The-Hand
Spell Normal
Jack-In-The-Hand

    Reveal 3 Level 1 monsters with different names from your Deck, your opponent adds 1 to their hand, you add 1 to your hand, and you shuffle the third into the Deck. You can only activate 1 "Jack-In-The-Hand" per turn.


    R Rarity
    2 cardMagical Mallet
    R Rarity
    2 cardMagical Mallet
    Magical Mallet
    Spell Normal
    Magical Mallet

      Shuffle any number of cards from your hand into the Deck, then draw that same number of cards.


      R Rarity
      1 cardMoon Mirror Shield
      R Rarity
      1 cardMoon Mirror Shield
      Moon Mirror Shield
      Spell Equip
      Moon Mirror Shield

        If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.


        R Rarity
        3 cardMystical Space Typhoon
        R Rarity
        3 cardMystical Space Typhoon
        Mystical Space Typhoon
        Spell Quick
        Mystical Space Typhoon

          Target 1 Spell/Trap on the field; destroy that target.


          R Rarity
          3 cardOwner's Seal
          R Rarity
          3 cardOwner's Seal
          Owner's Seal
          Spell Normal
          Owner's Seal

            Return control of all monsters on the field to their original owners.


            R Rarity
            3 cardWhere Arf Thou?
            R Rarity
            3 cardWhere Arf Thou?
            Where Arf Thou?
            Spell Normal
            Where Arf Thou?

              If you control a face-up Level 1 monster: Add 1 Level 1 monster from your Deck to your hand. During the End Phase of this turn, take 2000 damage if you did not Normal Summon the added monster, or a card with the same name, after activating this card.


              N Rarity
              3 cardBattle Mania
              N Rarity
              3 cardBattle Mania
              Battle Mania
              Trap Normal
              Battle Mania

                Activate only during your opponent's Standby Phase. All face-up monsters your opponent controls are changed to Attack Position, and cannot change their battle positions this turn. All monsters your opponent currently controls must attack this turn, if able.


                N Rarity
                3 cardFinal Attack Orders
                N Rarity
                3 cardFinal Attack Orders
                Final Attack Orders
                Trap Continuous
                Final Attack Orders

                  All face-up monsters on the field are changed to Attack Position and their battle positions cannot be changed.


                  R Rarity
                  2 cardCodebreaker Virus Swordsman
                  R Rarity
                  2 cardCodebreaker Virus Swordsman
                  Codebreaker Virus Swordsman
                  DARK
                  Codebreaker Virus Swordsman
                  • ATK:

                  • 2300

                  • LINK-2

                  Link Arrow:

                  Top

                  Bottom


                  2 Effect Monsters When this card is Special Summoned, if it is co-linked: You can Special Summon 1 "Codebreaker Zero Day" from your hand, Deck, or GY, to any zone a Link Monster points to. During the End Phase, if this card is in the GY because it was destroyed, while in your possession, by an opponent's card and sent there this turn: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Codebreaker Virus Swordsman" once per turn.


                  R Rarity
                  1 cardDoublebyte Dragon
                  R Rarity
                  1 cardDoublebyte Dragon
                  Doublebyte Dragon
                  DARK
                  Doublebyte Dragon
                  • ATK:

                  • 1500

                  • LINK-2

                  Link Arrow:

                  Top

                  Bottom


                  2 Link Monsters Gains ATK equal to the combined Link Ratings of the monsters used for its Link Summon x 300. Unaffected by monster effects, except Link Monsters' effects, and cannot be destroyed by battle, except by battle with a Link Monster.


                  N Rarity
                  2 cardGeonator Transverser
                  N Rarity
                  2 cardGeonator Transverser
                  Geonator Transverser
                  EARTH
                  Geonator Transverser
                  • ATK:

                  • 1200

                  • LINK-2

                  Link Arrow:

                  Top-Right

                  Bottom-Left


                  2 Effect Monsters This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.


                  N Rarity
                  1 cardPowercode Talker
                  N Rarity
                  1 cardPowercode Talker
                  Powercode Talker
                  FIRE
                  Powercode Talker
                  • ATK:

                  • 2300

                  • LINK-3

                  Link Arrow:

                  Left

                  Right

                  Bottom-Left


                  3 monsters Once per turn: You can target 1 face-up monster on the field; negate that target's effects until the end of this turn. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can Tribute 1 monster this card points to; this card's ATK becomes double its original ATK during that damage calculation only.


                  R Rarity
                  1 cardTrackblack
                  R Rarity
                  1 cardTrackblack
                  Trackblack
                  LIGHT
                  Trackblack
                  • ATK:

                  • 1200

                  • LINK-2

                  Link Arrow:

                  Top-Left

                  Bottom-Right


                  2 Effect Monsters You can target 1 monster you control this card points to; this turn, each time it destroys an opponent's monster by battle, draw 1 card. You can only use this effect of "Trackblack" once per turn.


                  R Rarity
                  1 cardTriple Burst Dragon
                  R Rarity
                  1 cardTriple Burst Dragon
                  Triple Burst Dragon
                  DARK
                  Triple Burst Dragon
                  • ATK:

                  • 2400

                  • LINK-3

                  Link Arrow:

                  Top

                  Left

                  Bottom


                  2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.


                  R Rarity
                  1 cardBaby Tiragon
                  R Rarity
                  1 cardBaby Tiragon
                  Baby Tiragon
                  EARTH
                  Baby Tiragon
                  • ATK:

                  • 900

                  • DEF:

                  • 900


                  3 Level 1 monsters During your Main Phase 1: You can detach 1 Xyz Material from this card, then target 1 Level 1 monster you control; it can attack your opponent directly.


                  R Rarity
                  1 cardMira the Star-Bearer
                  R Rarity
                  1 cardMira the Star-Bearer
                  Mira the Star-Bearer
                  LIGHT
                  Mira the Star-Bearer
                  • ATK:

                  • 1100

                  • DEF:

                  • 1000


                  3 Level 1 monsters If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Level 4 or lower monsters you control cannot be destroyed by card effects.


                  R Rarity
                  1 cardNumber 13: Embodiment of Crime
                  R Rarity
                  1 cardNumber 13: Embodiment of Crime
                  Number 13: Embodiment of Crime
                  DARK
                  Number 13: Embodiment of Crime
                  • ATK:

                  • 500

                  • DEF:

                  • 500


                  2 Level 1 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control "Number 31: Embodiment of Punishment", this card gains these effects. ● This card cannot be destroyed by battle or by card effects while it has Xyz Material. ● Your opponent takes any battle damage you would have taken from attacks on this card.


                  R Rarity
                  1 cardNumber 31: Embodiment of Punishment
                  R Rarity
                  1 cardNumber 31: Embodiment of Punishment
                  Number 31: Embodiment of Punishment
                  DARK
                  Number 31: Embodiment of Punishment
                  • ATK:

                  • 500

                  • DEF:

                  • 500


                  2 Level 1 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; change all monsters your opponent controls to face-up Attack Position, also all monsters your opponent currently controls must attack this card this turn, if able. While you control "Number 13: Embodiment of Crime", this card gains these effects. ● This card cannot be destroyed by battle or by card effects while it has Xyz Material. ● Your opponent takes any battle damage you would have taken from attacks on this card.


                  R Rarity
                  1 cardNumber 54: Lion Heart
                  R Rarity
                  1 cardNumber 54: Lion Heart
                  Number 54: Lion Heart
                  EARTH
                  Number 54: Lion Heart
                  • ATK:

                  • 100

                  • DEF:

                  • 100


                  3 Level 1 monsters This face-up Attack Position card cannot be destroyed by battle. When you take battle damage from battles involving this card: Inflict damage to your opponent equal to the amount of battle damage you took. If this card battles an opponent's monster, during damage calculation (in either player's turn): You can detach 1 Xyz Material from this card; your opponent takes any battle damage you would have taken from that battle.


                  R Rarity
                  1 cardNumber 83: Galaxy Queen
                  R Rarity
                  1 cardNumber 83: Galaxy Queen
                  Number 83: Galaxy Queen
                  DARK
                  Number 83: Galaxy Queen
                  • ATK:

                  • 500

                  • DEF:

                  • 500


                  3 Level 1 monsters Once per turn: You can detach 1 Xyz Material from this card; until the opponent's next End Phase, the monsters you currently control cannot be destroyed by battle, and if they attack a Defense Position monster, inflict piercing battle damage to your opponent.


                  R Rarity
                  1 cardSlacker Magician
                  R Rarity
                  1 cardSlacker Magician
                  Slacker Magician
                  LIGHT
                  Slacker Magician
                  • ATK:

                  • 200

                  • DEF:

                  • 2100


                  2 Level 1 monsters Once per turn, this card cannot be destroyed by battle. During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.




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