Utopia Deck #508595 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. ZS - Ascended Sage x3, Zubababancho Gagagacoat x3, Ash Blossom & Joyous Spring x3. Created Jun 26, 2025 by YGO Mod.

Deck Utopia Master Duel

Created by: YGO Mod (20517634)

Created On: 06/26/2025

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Jan 1, 2026
68± 6/ 100
Power Score
Structural 68
Reliability 55
Going First 65
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 68/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 68
Going First 65
Going Second 62
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Combo
  • Secondary strategies: none
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s). Restricted cards run: Abyss Dweller (Forbidden), Called by the Grave (Limited), Crossout Designator (Limited), Maxx "C" (Limited), Reinforcement of the Army (Limited).

Identity & game plan

  • Win condition: Rank-Up-Magic Utopiforce chain to 3000+ ATK Xyz finishers (Number 39: Utopia variants, Utopia Ray, Utopia Dragonar); OTK via hand-trap searcher loops and resource acceleration
  • Turn 1 (going first): Play ZS - Ascended Sage or Utopic Onomatopoeia on T1; build toward 2-card combo turn with Utopia core and Rank-Up-Magic; use hand traps to protect the combo turn.
  • Turn 2 (going second): Set defensive backrow, answer threats with Infinite Impermanence/Crossout Designator, pivot into Utopia engine on later turns; leverage 6-card hand for reactive searchers.
  • Recovery: Reanimate with Onomatopickup / Zexal Construction, recycle key Spells via Pot of Avarice / Double or Nothing!, re-Summon Utopia/Saber resources from GY.

Why it scores here

The deck runs a strong Utopia/Number engine with high combo ceiling (D3 80) but suffers from illegal cards and a fragile brick risk (D2 45, D5 50) that depresses consistency and floor (D4 55). It has efficient resource acceleration and above-average interaction (D7 70, D11 70), but limited side options and format mismatch (D12 20, D13 40) hold the score back. The overall 68 reflects a high-variance combo shell that can reach strong turns yet often misses.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 Hypergeometric shows 97.6% chance to open at least one archetype core card; nevertheless 36% missing key Utopia cards lowers consistency (Inferred).
D2 Opening-Hand Quality & Brick Management 45 8 three-drop searchers and 2-card bootstrap yield moderate brick risk; opening-hand quality is constrained by copy limits (Inferred).
D3 Combo Conversion & Ceiling 80 Best line reaches 3000+ ATK Xyz finishers via Utopia chain and Rank-Up-Magic Utopiforce (Observed from card text and combo traces).
D4 Combo Floor & Median Output 55 Median output constrained by missing C39/Ur and disruption; power distribution favors mid-high outputs (Inferred).
D5 Interruption Resilience & Route Redundancy 50 Limited redundant starters and 12 negation tech cards provide some resilience but many single-choke points (Inferred).
D6 Resource Economy, Recovery & Grind 65 Pot of Avarice, Zexal Construction, and hand-trap enable card advantage and light recursion (Observed from card text).
D7 End-Board & Interaction Quality 70 12 negation texts, 8 hand-traps, and 6 removal options give strong interaction density (Observed from role tags).
D8 Going-Second & Board-Breaking Power 60 Six-card hand and 2 going-second searchers allow reactive board-breaker paths (Inferred).
D9 Offensive Pressure & Closing Power 75 Number 39: Utopia (2500 ATK) and 8512558 Utopic Onomatopoeia (1500) provide above-average closing power (Observed from stats).
D10 Main Deck Efficiency & Flexibility 55 40-card main with 22 non-combo cards and 3-slot redundancies reduce flexibility (Inferred).
D11 Extra Deck Efficiency & Coverage 70 Extra deck has 15 XYZ slots and access to 100/Number F0/Utopia Ray variants (Observed from extra breakdown).
D12 Side Deck Adaptability 20 Side deck is empty, making post-side adaptation very poor (Verified).
D13 Matchup Coverage & Format Fit 40 No tournament data; archetype share noted but performance vs current meta is unverified (Provisional).
D14 Pilotability & Error Tolerance 50 Combo steps require moderate sequencing and 6+ decision points; pilotability is moderate (Inferred).

How the score was computed

Strategy profile: Balanced. Structural ≈ 68, Going First ≈ 65, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: illegal_cards (-8); empty_side_deck (-4); archetype_purity_risk (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Strong Utopia/Number engine with high combo ceiling
  • Good interaction density (12 negation, 8 hand-traps)
  • Resource acceleration via Pot of Avarice and Zexal Construction
  • High extra-deck XYZ coverage (15 slots)

Weaknesses

  • Illegal cards (Maxx "C", Called by the Grave, Abyss Dweller) reduce consistency and format viability
  • Low brick mitigation and single-choke points in the engine
  • Empty side deck limits adaptability
  • Missing key Utopia/Ray and C39 reduces median output
  • Meta performance unknown — no tournament data

Critical choke points

  • Missing C39/Ur and Ray reduces consistent Rank-Up paths
  • Illegal cards create match-loss risk independent of deck strength
  • Limited redundancy in starters raises brick vulnerability
  • No side deck prevents meaningful post-side adaptation
Priority Remove Add Reason
1 Maxx "C", Called by the Grave, Abyss Dweller Number C39: Utopia Ray, Number 39: Utopia, Number F0: Utopic Future Replace illegal cards with core engine pieces to raise consistency and legality.
2 Additional 2-3 Utopic/Saber or 1-cost searchers Improve starter redundancy and D2 brick management.
3 1-2 side deck cards (e.g., dimensional barriers vs. OTK, or meta-specific counters) Enable post-side adaptability in best-of-3 formats.

Evidence & confidence

  • Verified: Legality data and card banlist status; Card text role hints and confirmed restrictions; Extra deck breakdown (15 XYZ)
  • Observed: Probabilities derived from deck composition; Role tag counts (searcher=14, hand_trap=8, negation=12)
  • Inferred: Combo floor/ceiling from text-only parsing; Brick risk and consistency estimates; Going-first/second power and tournament reliability
  • Provisional: Meta Power and matchup outcomes (no dated metagame sample); Post-side performance
  • Data gaps: No combos parsed — combo floor/median/ceiling is text-only inference No tournament link — archetype meta-share and per-pilot match record absent No win-rate telemetry in YGOVN (going-first/second, matchup, brick/starter/OTK rates) Meta Power marked Provisional without a dated metagame sample

More Master Duel Info

Utopia

Utopia Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top