Created by: test (140325)

Created On: 06/22/2025

Main: 41 Extra: 2

1 cardManju of the Ten Thousand Hands 1 cardManju of the Ten Thousand Hands
Manju of the Ten Thousand Hands
LIGHT 4
Manju of the Ten Thousand Hands
  • ATK:

  • 1400

  • DEF:

  • 1000


When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.


1 cardSangan
1 cardSangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


1 cardWitch of the Black Forest
1 cardWitch of the Black Forest
Witch of the Black Forest
DARK 4
Witch of the Black Forest
  • ATK:

  • 1100

  • DEF:

  • 1200


If this card is sent from the field to the GY: Add 1 monster with 1500 or less DEF from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Witch of the Black Forest" once per turn.


1 cardThousand-Eyes Idol 1 cardThousand-Eyes Idol
Thousand-Eyes Idol
DARK 1
Thousand-Eyes Idol
  • ATK:

  • 0

  • DEF:

  • 0


A wicked entity that controls the hearts of men, its thousand eyes are able to see and expand the negative influences in an individual's soul.


1 cardToon Alligator 1 cardToon Alligator
Toon Alligator
WATER 4
Toon Alligator
  • ATK:

  • 800

  • DEF:

  • 1600


An alligator monster straight from the cartoons.


1 cardRelinquished 1 cardRelinquished
Relinquished
DARK 1
Relinquished
  • ATK:

  • 0

  • DEF:

  • 0


You can Ritual Summon this card with "Black Illusion Ritual". Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead. While equipped with that monster, any battle damage you take from battles involving this card inflicts equal effect damage to your opponent.


1 cardToon Ancient Gear Golem 1 cardToon Ancient Gear Golem
Toon Ancient Gear Golem
EARTH 8
Toon Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step.


1 cardToon Cannon Soldier
1 cardToon Cannon Soldier
Toon Cannon Soldier
DARK 4
Toon Cannon Soldier
  • ATK:

  • 1400

  • DEF:

  • 1300


This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. You can Tribute 1 monster; inflict 500 damage to your opponent.


1 cardToon Cyber Dragon 1 cardToon Cyber Dragon
Toon Cyber Dragon
LIGHT 5
Toon Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly.


1 cardToon Dark Magician 1 cardToon Dark Magician
Toon Dark Magician
DARK 7
Toon Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


Cannot attack the turn it is Summoned. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. Once per turn: You can discard 1 "Toon" card, then activate 1 of these effects; ● Special Summon 1 Toon monster from your Deck, except "Toon Dark Magician", ignoring its Summoning conditions. ● Add 1 "Toon" Spell/Trap from your Deck to your hand.


1 cardToon Dark Magician Girl 1 cardToon Dark Magician Girl
Toon Dark Magician Girl
DARK 6
Toon Dark Magician Girl
  • ATK:

  • 2000

  • DEF:

  • 1700


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks. Gains 300 ATK for every "Dark Magician" or "Magician of Black Chaos" in either player's GY.


1 cardToon Gemini Elf 1 cardToon Gemini Elf
Toon Gemini Elf
EARTH 4
Toon Gemini Elf
  • ATK:

  • 1900

  • DEF:

  • 900


Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Discard 1 random card from your opponent's hand.


1 cardToon Goblin Attack Force 1 cardToon Goblin Attack Force
Toon Goblin Attack Force
EARTH 4
Toon Goblin Attack Force
  • ATK:

  • 2300

  • DEF:

  • 0


This card cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon Monsters, this card can attack your opponent directly. If this card attacks, it is changed to Defense Position at the end of the Battle Phase, and its battle position cannot be changed until the End Phase of your next turn.


1 cardToon Harpie Lady 1 cardToon Harpie Lady
Toon Harpie Lady
WIND 4
Toon Harpie Lady
  • ATK:

  • 1300

  • DEF:

  • 1400


Cannot attack the turn it is Summoned. If you control "Toon World": You can Special Summon this card from your hand, then, if you control another Toon monster, you can destroy 1 Spell/Trap your opponent controls. You can only use this effect of "Toon Harpie Lady" once per turn. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack directly.


1 cardToon Masked Sorcerer 1 cardToon Masked Sorcerer
Toon Masked Sorcerer
DARK 4
Toon Masked Sorcerer
  • ATK:

  • 900

  • DEF:

  • 1400


Cannot attack the turn it is Summoned. If "Toon World" on the field is destroyed, destroy this card. While you control "Toon World" and your opponent controls no Toon monsters, this card can attack your opponent directly. If this card inflicts battle damage to your opponent: Draw 1 card.


1 cardToon Mermaid 1 cardToon Mermaid
Toon Mermaid
WATER 4
Toon Mermaid
  • ATK:

  • 1400

  • DEF:

  • 1500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand), while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.


1 cardToon Summoned Skull 1 cardToon Summoned Skull
Toon Summoned Skull
DARK 6
Toon Summoned Skull
  • ATK:

  • 2500

  • DEF:

  • 1200


(This card is always treated as an "Archfiend" card.) Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 monster, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.


1 cardBlack Illusion Ritual 1 cardBlack Illusion Ritual
Black Illusion Ritual
Spell Normal
Black Illusion Ritual

    This card is used to Ritual Summon "Relinquished". You must also Tribute a monster from your hand or field whose Level is 1 or more.


    1 cardBrain Control 1 cardBrain Control
    Brain Control
    Spell Normal
    Brain Control

      Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


      1 cardComic Hand 1 cardComic Hand
      Comic Hand
      Spell Equip
      Comic Hand

        If you control "Toon World", equip to an opponent's monster. Take control of it. It is treated as a Toon monster. If your opponent controls no Toon monsters, it can attack your opponent directly. If "Toon World" is not on the field, destroy this card.


        1 cardCost Down 1 cardCost Down
        Cost Down
        Spell Normal
        Cost Down

          Discard 1 card; for the rest of this turn, reduce the Levels of all monsters in your hand by 2 (even after they are Summoned).


          1 cardMimicat 1 cardMimicat
          Mimicat
          Spell Normal
          Mimicat

            If you control "Toon World" and a Toon monster: Target 1 card in your opponent's GY; if it is a monster, Special Summon it to your field, or if it is a Spell/Trap, Set it to your field. You can only activate 1 "Mimicat" per turn.


            1 cardMonster Reborn
            1 cardMonster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

              1 cardPolymerization 1 cardPolymerization
              Polymerization
              Spell Normal
              Polymerization

                Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                1 cardPot of Greed
                1 cardPot of Greed
                Pot of Greed
                Spell Normal
                Pot of Greed

                  Draw 2 cards.




                  Tag(s):

                  1 cardShadow Toon 1 cardShadow Toon
                  Shadow Toon
                  Spell Normal
                  Shadow Toon

                    If you control "Toon World": Target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the ATK of that face-up monster. You can only activate 1 "Shadow Toon" per turn.


                    1 cardSnatch Steal
                    1 cardSnatch Steal
                    Snatch Steal
                    Spell Equip
                    Snatch Steal

                      Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                      1 cardToon Bookmark 1 cardToon Bookmark
                      Toon Bookmark
                      Spell Normal
                      Toon Bookmark

                        Add 1 "Toon World", or 1 card that specifically lists the card "Toon World" in its text, from your Deck to your hand, except "Toon Bookmark". If a "Toon World(s)" you control would be destroyed by card effect, you can banish this card from your GY instead. You can only activate 1 "Toon Bookmark" per turn.


                        1 cardToon Kingdom 1 cardToon Kingdom
                        Toon Kingdom
                        Spell Field
                        Toon Kingdom

                          When this card is activated: Banish 3 cards from the top of your Deck, face-down. This card's name becomes "Toon World" while in the Field Zone. Your opponent cannot target Toon monsters you control with card effects. If a Toon monster(s) you control would be destroyed by battle or card effect, you can banish 1 card from the top of your Deck, face-down, for each of those monster(s) instead.


                          1 cardToon Page-Flip 1 cardToon Page-Flip
                          Toon Page-Flip
                          Spell Quick
                          Toon Page-Flip

                            If you control "Toon World": Reveal 3 Toon monsters with different names from your Deck, your opponent randomly picks 1 for you to Special Summon, ignoring its Summoning conditions, also shuffle the rest into your Deck. You can only activate 1 "Toon Page-Flip" per turn.


                            1 cardToon Rollback 1 cardToon Rollback
                            Toon Rollback
                            Spell Normal
                            Toon Rollback

                              Target 1 Toon monster you control; it can make a second attack during each Battle Phase this turn.


                              1 cardToon Table of Contents 1 cardToon Table of Contents
                              Toon Table of Contents
                              Spell Normal
                              Toon Table of Contents

                                Add 1 "Toon" card from your Deck to your hand.


                                1 cardToon World 1 cardToon World
                                Toon World
                                Spell Continuous
                                Toon World

                                  Activate this card by paying 1000 LP.


                                  1 cardImperial Order
                                  1 cardImperial Order
                                  Imperial Order
                                  Trap Continuous
                                  Imperial Order

                                    Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.


                                    1 cardJar of Greed 1 cardJar of Greed
                                    Jar of Greed
                                    Trap Normal
                                    Jar of Greed

                                      Draw 1 card.


                                      1 cardSolemn Judgment
                                      1 cardSolemn Judgment
                                      Solemn Judgment
                                      Trap Counter
                                      Solemn Judgment

                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                        Tag(s):

                                        1 cardToon Briefcase 1 cardToon Briefcase
                                        Toon Briefcase
                                        Trap Normal
                                        Toon Briefcase

                                          When your opponent Summons a monster(s) while you control a Toon monster: Shuffle that monster(s) into the Deck.


                                          1 cardToon Defense 1 cardToon Defense
                                          Toon Defense
                                          Trap Continuous
                                          Toon Defense

                                            When an opponent's monster declares an attack targeting a face-up Level 4 or lower Toon Monster you control: You can make the attack a direct attack instead.


                                            1 cardToon Mask 1 cardToon Mask
                                            Toon Mask
                                            Trap Normal
                                            Toon Mask

                                              If you control "Toon World": Target 1 face-up monster your opponent controls; Special Summon 1 Toon monster from your hand or Deck, whose Level is less than or equal to the Level/Rank of that monster, ignoring its Summoning conditions.


                                              1 cardToon Terror 1 cardToon Terror
                                              Toon Terror
                                              Trap Counter
                                              Toon Terror

                                                When a Spell/Trap Card, or monster effect, is activated, while you control both "Toon World" and a Toon monster(s): Negate the activation, and if you do, destroy that card. You can only activate 1 "Toon Terror" per turn.


                                                1 cardTrap Hole 1 cardTrap Hole
                                                Trap Hole
                                                Trap Normal
                                                Trap Hole

                                                  When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.


                                                  1 cardSanwitch 1 cardSanwitch
                                                  Sanwitch
                                                  DARK 6
                                                  Sanwitch
                                                  • ATK:

                                                  • 2100

                                                  • DEF:

                                                  • 1800


                                                  "Sangan" + "Witch of the Black Forest"


                                                  1 cardThousand-Eyes Restrict 1 cardThousand-Eyes Restrict
                                                  Thousand-Eyes Restrict
                                                  DARK 1
                                                  Thousand-Eyes Restrict
                                                  • ATK:

                                                  • 0

                                                  • DEF:

                                                  • 0


                                                  "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.




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