Created by: test (054123)

Created On: 06/21/2025

Need 20 UR

UR Rarity
Nibiru, the Primal Being3 card
UR Rarity
Super Quantal Fairy Zetan3 card
UR Rarity
Ojama King1 card
 Rarity
Layer 19: "Preventing the Invasion! The Pitch-Black Super Quantum!!"2 card
UR Rarity
Lightning Storm2 card
 Rarity
Ojamandala1 card
UR Rarity
Raigeki2 card
UR Rarity
Triple Tactics Talent3 card
UR Rarity
Infinite Impermanence3 card

Main: 53 Extra: 3

UR Rarity
3 cardNibiru, the Primal Being
UR Rarity
3 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


N Rarity
1 cardOjama Blue
N Rarity
1 cardOjama Blue
Ojama Blue
LIGHT 2
Ojama Blue
  • ATK:

  • 0

  • DEF:

  • 1000


When this card is destroyed by battle and sent to the GY: You can add 2 "Ojama" cards from your Deck to your hand.


R Rarity
1 cardOjama Pink
R Rarity
1 cardOjama Pink
Ojama Pink
LIGHT 2
Ojama Pink
  • ATK:

  • 0

  • DEF:

  • 1000


If this card is sent from the hand or field to the GY: You can activate this effect; each player draws 1 card, then each player discards 1 card, then, if you discarded an "Ojama" card, you can choose 1 opponent's unused Monster Zone, and it cannot be used until the end of your opponent's turn. You can only use this effect of "Ojama Pink" once per turn.


UR Rarity
3 cardSuper Quantal Fairy Zetan
UR Rarity
3 cardSuper Quantal Fairy Zetan
Super Quantal Fairy Zetan
DARK 1
Super Quantal Fairy Zetan
  • ATK:

  • 0

  • DEF:

  • 0


If you control a "Super Quant" monster, except "Super Quantal Fairy Zetan", and this card is in your hand: You can Special Summon this card, then you can make this card's Level the same as 1 "Super Quant" monster you control. You can Tribute this card and send 1 "Super Quant" card from your Deck to the GY, except a DARK monster; Special Summon 1 "Super Quant" monster from your Deck, except "Super Quantal Fairy Zetan". You can only use each effect of "Super Quantal Fairy Zetan" once per turn.


SR Rarity
3 cardSuper Quantum Black Layer
SR Rarity
3 cardSuper Quantum Black Layer
Super Quantum Black Layer
DARK 7
Super Quantum Black Layer
  • ATK:

  • 2400

  • DEF:

  • 2400


When your opponent activates a monster effect (Quick Effect): You can discard 1 other card, and if you do, Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Super Quantal Mech Beast" Xyz Monster from your Extra Deck using this card you control as material (this is treated as an Xyz Summon), and if you do, attach 1 "Super Quant" monster from your GY to it. If this card is sent to the GY: You can add 1 "Super Quant" Spell from your Deck to your hand. You can only use each effect of "Super Quantum Black Layer" once per turn.


N Rarity
2 cardOjama Black
N Rarity
2 cardOjama Black
Ojama Black
LIGHT 2
Ojama Black
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


N Rarity
2 cardOjama Green
N Rarity
2 cardOjama Green
Ojama Green
LIGHT 2
Ojama Green
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


N Rarity
2 cardOjama Yellow
N Rarity
2 cardOjama Yellow
Ojama Yellow
LIGHT 2
Ojama Yellow
  • ATK:

  • 0

  • DEF:

  • 1000


He's one of the Ojama Trio. It's said that he butts in by any means necessary. It's also said that when the three are together, something happens.


N Rarity
1 cardJar Robber
N Rarity
1 cardJar Robber
Jar Robber
Spell Quick
Jar Robber

    You can only activate this card when "Pot of Greed" is activated. Negate the effect of the "Pot of Greed" and draw 1 card from your Deck.


     Rarity
    2 cardLayer 19: "Preventing the Invasion! The Pitch-Black Super Quantum!!"
     Rarity
    2 cardLayer 19: "Preventing the Invasion! The Pitch-Black Super Quantum!!"
    Layer 19: "Preventing the Invasion! The Pitch-Black Super Quantum!!"
    Spell Quick
    Layer 19: "Preventing the Invasion! The Pitch-Black Super Quantum!!"

      Activate 1 of these effects (but you can only use each effect of "Layer 19: "Preventing the Invasion! The Pitch-Black Super Quantum!!"" once per turn); ● Target 1 Attack Position monster on the field; change it to Defense Position. ● If you control a "Super Quant" monster: Special Summon 1 "Super Quant" monster from your Deck in Defense Position, with a different original Attribute from the monsters you control. ● Set 1 "Super Quant" Trap from your Deck. It can be activated this turn.


      UR Rarity
      2 cardLightning Storm
      UR Rarity
      2 cardLightning Storm
      Lightning Storm
      Spell Normal
      Lightning Storm

        If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




        Tag(s):

        SR Rarity
        1 cardOjama Country
        SR Rarity
        1 cardOjama Country
        Ojama Country
        Spell Field
        Ojama Country

          Once per turn, you can send 1 "Ojama" card from your hand to the Graveyard to Special Summon 1 "Ojama" monster from your Graveyard. While you control a face-up "Ojama" monster, switch the original ATK and DEF of all monsters on the field. ("Ojama" can include "Ojamuscle".)


          R Rarity
          2 cardOjama Delta Hurricane!!
          R Rarity
          2 cardOjama Delta Hurricane!!
          Ojama Delta Hurricane!!
          Spell Normal
          Ojama Delta Hurricane!!

            You can only activate this card while "Ojama Green", "Ojama Yellow" and "Ojama Black" are face-up on your side of the field. Destroy all cards on your opponent's side of the field.


            SR Rarity
            1 cardOjamagic
            SR Rarity
            1 cardOjamagic
            Ojamagic
            Spell Normal
            Ojamagic

              If this card is sent from the hand or field to the GY: Add 1 each of "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Deck to your hand.


               Rarity
              1 cardOjamandala
               Rarity
              1 cardOjamandala
              Ojamandala
              Spell Normal
              Ojamandala

                Pay 1000 Life Points. Special Summon 1 "Ojama Green", "Ojama Yellow" and "Ojama Black" from your Graveyard.


                N Rarity
                1 cardOjamuscle
                N Rarity
                1 cardOjamuscle
                Ojamuscle
                Spell Normal
                Ojamuscle

                  (This card is always treated as a "Ojama" card.) Select 1 face-up "Ojama King". Destroy all "Ojama" monsters on the field, except the selected "Ojama King". It gains 1000 ATK for each monster destroyed this way.


                  SR Rarity
                  3 cardPot of Avarice
                  SR Rarity
                  3 cardPot of Avarice
                  Pot of Avarice
                  Spell Normal
                  Pot of Avarice

                    Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




                    Tag(s):

                    SR Rarity
                    3 cardPot of Dichotomy
                    SR Rarity
                    3 cardPot of Dichotomy
                    Pot of Dichotomy
                    Spell Normal
                    Pot of Dichotomy

                      At the start of your Main Phase 1: Target 3 monsters with different Types in your Graveyard; Shuffle all 3 into the Deck, then draw 2 cards. You cannot conduct your Battle Phase the turn you activate this card.


                      SR Rarity
                      2 cardPot of Duality
                      SR Rarity
                      2 cardPot of Duality
                      Pot of Duality
                      Spell Normal
                      Pot of Duality

                        Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                        Tag(s):

                        UR Rarity
                        2 cardRaigeki
                        UR Rarity
                        2 cardRaigeki
                        Raigeki
                        Spell Normal
                        Raigeki

                          Destroy all monsters your opponent controls.




                          Tag(s):

                          N Rarity
                          2 cardSuper Quantal Alphan Spike
                          N Rarity
                          2 cardSuper Quantal Alphan Spike
                          Super Quantal Alphan Spike
                          Spell Normal
                          Super Quantal Alphan Spike

                            If you control 3 or more "Super Quantum" monsters with different names: Shuffle as many cards your opponent controls as possible into the Deck, then your opponent Special Summons 1 monster from their Extra Deck, ignoring its Summoning conditions. You can banish this card and 1 "Super Quantal Fairy Alphan" from your Graveyard; activate 1 "Super Quantal Mech Ship Magnacarrier" from your Deck.


                            N Rarity
                            2 cardSuper Quantal Alphancall Appeal
                            N Rarity
                            2 cardSuper Quantal Alphancall Appeal
                            Super Quantal Alphancall Appeal
                            Spell Quick
                            Super Quantal Alphancall Appeal

                              If a "Super Quant" monster you control is destroyed by battle: Special Summon 1 "Super Quantal Mech Beast" Xyz Monster from your Extra Deck, then you can Special Summon 1 "Super Quantum" monster from your hand, Deck, or GY, that is specifically listed on that Xyz Monster in its text, but negate its effects. You can only activate 1 "Super Quantal Alphancall Appeal" per turn.


                              UR Rarity
                              3 cardTriple Tactics Talent
                              UR Rarity
                              3 cardTriple Tactics Talent
                              Triple Tactics Talent
                              Spell Normal
                              Triple Tactics Talent

                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                Tag(s):

                                UR Rarity
                                3 cardInfinite Impermanence
                                UR Rarity
                                3 cardInfinite Impermanence
                                Infinite Impermanence
                                Trap Normal
                                Infinite Impermanence

                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                  SR Rarity
                                  1 cardOjama Trio
                                  SR Rarity
                                  1 cardOjama Trio
                                  Ojama Trio
                                  Trap Normal
                                  Ojama Trio

                                    Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.


                                    N Rarity
                                    2 cardSuper Quantal Mech Sword - Magnaslayer
                                    N Rarity
                                    2 cardSuper Quantal Mech Sword - Magnaslayer
                                    Super Quantal Mech Sword - Magnaslayer
                                    Trap Normal
                                    Super Quantal Mech Sword - Magnaslayer

                                      Target 1 "Super Quant" Xyz Monster you control; equip this card to it. It gains ATK equal to its Rank x 100, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent. During your Battle Phase: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make 3 attacks during each Battle Phase this turn.


                                      N Rarity
                                      2 cardSuper Quantal Union - Magnaformation
                                      N Rarity
                                      2 cardSuper Quantal Union - Magnaformation
                                      Super Quantal Union - Magnaformation
                                      Trap Continuous
                                      Super Quantal Union - Magnaformation

                                        Your opponent cannot target "Super Quant" cards on the field with card effects during your Main Phase 1. You can target 1 "Super Quant" Xyz Monster you control; attach 1 other face-up monster you control to it as material. You can only use this effect of "Super Quantal Union - Magnaformation" once per turn.


                                        UR Rarity
                                        1 cardOjama King
                                        UR Rarity
                                        1 cardOjama King
                                        Ojama King
                                        LIGHT 6
                                        Ojama King
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 3000


                                        "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                        SR Rarity
                                        1 cardOjama Knight
                                        SR Rarity
                                        1 cardOjama Knight
                                        Ojama Knight
                                        LIGHT 5
                                        Ojama Knight
                                        • ATK:

                                        • 0

                                        • DEF:

                                        • 2500


                                        1 "Ojama" monster + 1 "Ojama" monster Select up to 2 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                        SR Rarity
                                        1 cardNeo Super Quantal Mech King Blaster Magna
                                        SR Rarity
                                        1 cardNeo Super Quantal Mech King Blaster Magna
                                        Neo Super Quantal Mech King Blaster Magna
                                        LIGHT
                                        Neo Super Quantal Mech King Blaster Magna
                                        • ATK:

                                        • 2500

                                        • LINK-3

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom

                                        Bottom-Right


                                        2+ Effect Monsters including a "Super Quant" monster This Link Summoned card cannot be destroyed by your opponent's card effects. Each time a "Super Quant" Xyz Monster(s) with a different name from the cards you control is Special Summoned from the Extra Deck to a zone(s) this card points to: Draw 1 card. If a face-up Xyz Monster(s) this card points to is destroyed by battle or an opponent's card effect: You can Special Summon 1 "Super Quant" monster from your Deck with the same original Attribute as 1 of those destroyed Xyz Monsters. You can only use this effect of "Neo Super Quantal Mech King Blaster Magna" once per turn.




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