Created by: YGO Mod (20517634)

Created On: 06/18/2025

Barian Battlemorph! Strongest Barian

Need 24 UR

 Rarity
Number 104: Masquerade1 card
 Rarity
Number 24: Dragulas the Vampiric Dragon1 card
 Rarity
Number C104: Umbral Horror Masquerade2 card
UR Rarity
Number C105: Battlin' Boxer Comet Cestus1 card
 Rarity
Number C5: Chaos Chimera Dragon1 card
UR Rarity
Ultimate Leo Utopia Ray1 card
UR Rarity
ZW - Leo Arms1 card
UR Rarity
Cosmic Cyclone3 card
 Rarity
Glorious Numbers3 card
 Rarity
Rank-Up-Magic Admiration of the Thousands2 card
 Rarity
Rank-Up-Magic Numeron Force1 card
UR Rarity
Sky Striker Mecha - Widow Anchor2 card
UR Rarity
Sky Striker Mobilize - Engage!3 card
UR Rarity
The Phantom Knights' Rank-Up-Magic Launch1 card
 Rarity
Numbers Protection1 card

Main: 25 Extra: 9

N Rarity
Blizzard
N Rarity
Blizzard
Blizzard
Spell Quick
Blizzard

    Target 1 face-up Spell your opponent controls; this turn, negate the activated effects of that Spell and all Spells on the field with that same original name. If the targeted card would be sent to the opponent's GY this turn, it is added to their hand instead. You can only activate 1 "Blizzard" per turn.


    UR Rarity
    Cosmic Cyclone
    UR Rarity
    Cosmic Cyclone
    Cosmic Cyclone
    Spell Quick
    Cosmic Cyclone

      Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


      UR Rarity
      Cosmic Cyclone
      UR Rarity
      Cosmic Cyclone
      Cosmic Cyclone
      Spell Quick
      Cosmic Cyclone

        Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


        UR Rarity
        Cosmic Cyclone
        UR Rarity
        Cosmic Cyclone
        Cosmic Cyclone
        Spell Quick
        Cosmic Cyclone

          Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


           Rarity
          Glorious Numbers
           Rarity
          Glorious Numbers
          Glorious Numbers
          Spell Normal
          Glorious Numbers

            If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


             Rarity
            Glorious Numbers
             Rarity
            Glorious Numbers
            Glorious Numbers
            Spell Normal
            Glorious Numbers

              If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


               Rarity
              Glorious Numbers
               Rarity
              Glorious Numbers
              Glorious Numbers
              Spell Normal
              Glorious Numbers

                If you control no monsters: Target 1 "Number" Xyz Monster in your GY; Special Summon it, then draw 1 card. You can banish this card from your GY, then target 1 "Number" Xyz Monster you control; attach 1 card from your hand to it as material. You can only use each effect of "Glorious Numbers" once per turn.


                 Rarity
                Rank-Up-Magic Admiration of the Thousands
                 Rarity
                Rank-Up-Magic Admiration of the Thousands
                Rank-Up-Magic Admiration of the Thousands
                Spell Normal
                Rank-Up-Magic Admiration of the Thousands

                  Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.


                   Rarity
                  Rank-Up-Magic Admiration of the Thousands
                   Rarity
                  Rank-Up-Magic Admiration of the Thousands
                  Rank-Up-Magic Admiration of the Thousands
                  Spell Normal
                  Rank-Up-Magic Admiration of the Thousands

                    Target 1 or more Xyz Monsters in each Graveyard, all of the same Rank; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster that is 1 Rank higher than those monsters, and attach those monsters to it as Xyz Materials. You cannot Special Summon other monsters during the turn you activate this card. You can only activate 1 "Rank-Up-Magic Admiration of the Thousands" per turn.


                    SR Rarity
                    Rank-Up-Magic Barian's Force
                    SR Rarity
                    Rank-Up-Magic Barian's Force
                    Rank-Up-Magic Barian's Force
                    Spell Normal
                    Rank-Up-Magic Barian's Force

                      Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" or "CXyz" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if possible, detach 1 Xyz Material from a monster your opponent controls and attach it to the Summoned monster as an Xyz Material.


                      R Rarity
                      Rank-Up-Magic Limited Barian's Force
                      R Rarity
                      Rank-Up-Magic Limited Barian's Force
                      Rank-Up-Magic Limited Barian's Force
                      Spell Normal
                      Rank-Up-Magic Limited Barian's Force

                        Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


                         Rarity
                        Rank-Up-Magic Numeron Force
                         Rarity
                        Rank-Up-Magic Numeron Force
                        Rank-Up-Magic Numeron Force
                        Spell Normal
                        Rank-Up-Magic Numeron Force

                          Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster with the same Type as that monster you control, but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.) Then, if any face-up cards are on the field other than this card and the monster Summoned by it, negate the effects of those other cards.


                          R Rarity
                          Sky Striker Maneuver - Afterburners!
                          R Rarity
                          Sky Striker Maneuver - Afterburners!
                          Sky Striker Maneuver - Afterburners!
                          Spell Normal
                          Sky Striker Maneuver - Afterburners!

                            If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                            SR Rarity
                            Sky Striker Maneuver - Jamming Waves!
                            SR Rarity
                            Sky Striker Maneuver - Jamming Waves!
                            Sky Striker Maneuver - Jamming Waves!
                            Spell Normal
                            Sky Striker Maneuver - Jamming Waves!

                              If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                              R Rarity
                              Sky Striker Mecha - Eagle Booster
                              R Rarity
                              Sky Striker Mecha - Eagle Booster
                              Sky Striker Mecha - Eagle Booster
                              Spell Quick
                              Sky Striker Mecha - Eagle Booster

                                If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                R Rarity
                                Sky Striker Mecha - Eagle Booster
                                R Rarity
                                Sky Striker Mecha - Eagle Booster
                                Sky Striker Mecha - Eagle Booster
                                Spell Quick
                                Sky Striker Mecha - Eagle Booster

                                  If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                  UR Rarity
                                  Sky Striker Mecha - Widow Anchor
                                  UR Rarity
                                  Sky Striker Mecha - Widow Anchor
                                  Sky Striker Mecha - Widow Anchor
                                  Spell Quick
                                  Sky Striker Mecha - Widow Anchor

                                    If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                    UR Rarity
                                    Sky Striker Mecha - Widow Anchor
                                    UR Rarity
                                    Sky Striker Mecha - Widow Anchor
                                    Sky Striker Mecha - Widow Anchor
                                    Spell Quick
                                    Sky Striker Mecha - Widow Anchor

                                      If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                      UR Rarity
                                      Sky Striker Mobilize - Engage!
                                      UR Rarity
                                      Sky Striker Mobilize - Engage!
                                      Sky Striker Mobilize - Engage!
                                      Spell Normal
                                      Sky Striker Mobilize - Engage!

                                        If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                        UR Rarity
                                        Sky Striker Mobilize - Engage!
                                        UR Rarity
                                        Sky Striker Mobilize - Engage!
                                        Sky Striker Mobilize - Engage!
                                        Spell Normal
                                        Sky Striker Mobilize - Engage!

                                          If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                          UR Rarity
                                          Sky Striker Mobilize - Engage!
                                          UR Rarity
                                          Sky Striker Mobilize - Engage!
                                          Sky Striker Mobilize - Engage!
                                          Spell Normal
                                          Sky Striker Mobilize - Engage!

                                            If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                            UR Rarity
                                            The Phantom Knights' Rank-Up-Magic Launch
                                            UR Rarity
                                            The Phantom Knights' Rank-Up-Magic Launch
                                            The Phantom Knights' Rank-Up-Magic Launch
                                            Spell Quick
                                            The Phantom Knights' Rank-Up-Magic Launch

                                              During the Main Phase: Target 1 DARK Xyz Monster you control with no material; Special Summon from your Extra Deck, 1 DARK Xyz Monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material, and if you do, attach this card to it as additional material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Main Phase: You can banish this card from your GY, then target 1 DARK Xyz Monster you control; attach 1 "The Phantom Knights" monster from your hand to that monster as material.


                                              N Rarity
                                              Time Thief Hack
                                              N Rarity
                                              Time Thief Hack
                                              Time Thief Hack
                                              Spell Continuous
                                              Time Thief Hack

                                                During the turn they are Special Summoned, Xyz Monsters you control cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 face-up Xyz Monster you control; it gains 300 ATK for each material currently attached to it, until the end of this turn, and if it does, and also has a material that is owned by your opponent, it can attack directly this turn (even if this card leaves the field). You can only use this effect of "Time Thief Hack" once per turn.


                                                N Rarity
                                                Time Thief Hack
                                                N Rarity
                                                Time Thief Hack
                                                Time Thief Hack
                                                Spell Continuous
                                                Time Thief Hack

                                                  During the turn they are Special Summoned, Xyz Monsters you control cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. You can target 1 face-up Xyz Monster you control; it gains 300 ATK for each material currently attached to it, until the end of this turn, and if it does, and also has a material that is owned by your opponent, it can attack directly this turn (even if this card leaves the field). You can only use this effect of "Time Thief Hack" once per turn.


                                                   Rarity
                                                  Numbers Protection
                                                   Rarity
                                                  Numbers Protection
                                                  Numbers Protection
                                                  Trap Counter
                                                  Numbers Protection

                                                    When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activation, and if you do, destroy that card. If a "Number" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Numbers Protection" effect per turn, and only once that turn.


                                                     Rarity
                                                    Number 104: Masquerade
                                                     Rarity
                                                    Number 104: Masquerade
                                                    Number 104: Masquerade
                                                    LIGHT
                                                    Number 104: Masquerade
                                                    • ATK:

                                                    • 2700

                                                    • DEF:

                                                    • 1200


                                                    3 Level 4 monsters During either player's Battle Phase, when an opponent's monster effect is activated: You can detach 1 Xyz Material from this card; negate the activation, and if you do, inflict 800 damage to your opponent. Once per turn: You can send the top card of your opponent's Deck to the Graveyard.


                                                     Rarity
                                                    Number 24: Dragulas the Vampiric Dragon
                                                     Rarity
                                                    Number 24: Dragulas the Vampiric Dragon
                                                    Number 24: Dragulas the Vampiric Dragon
                                                    DARK
                                                    Number 24: Dragulas the Vampiric Dragon
                                                    • ATK:

                                                    • 2400

                                                    • DEF:

                                                    • 2800


                                                    2 Level 6 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field that was Special Summoned from the Extra Deck; change it to face-down Defense Position. If this face-up card in its owner's control is sent to your Graveyard or banished by your opponent's card effect: You can Special Summon this card in face-down Defense Position. If this card is flipped face-up: Send 1 card on the field to the Graveyard.


                                                     Rarity
                                                    Number C104: Umbral Horror Masquerade
                                                     Rarity
                                                    Number C104: Umbral Horror Masquerade
                                                    Number C104: Umbral Horror Masquerade
                                                    DARK
                                                    Number C104: Umbral Horror Masquerade
                                                    • ATK:

                                                    • 3000

                                                    • DEF:

                                                    • 1500


                                                    4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


                                                     Rarity
                                                    Number C104: Umbral Horror Masquerade
                                                     Rarity
                                                    Number C104: Umbral Horror Masquerade
                                                    Number C104: Umbral Horror Masquerade
                                                    DARK
                                                    Number C104: Umbral Horror Masquerade
                                                    • ATK:

                                                    • 3000

                                                    • DEF:

                                                    • 1500


                                                    4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


                                                    UR Rarity
                                                    Number C105: Battlin' Boxer Comet Cestus
                                                    UR Rarity
                                                    Number C105: Battlin' Boxer Comet Cestus
                                                    Number C105: Battlin' Boxer Comet Cestus
                                                    FIRE
                                                    Number C105: Battlin' Boxer Comet Cestus
                                                    • ATK:

                                                    • 2800

                                                    • DEF:

                                                    • 2000


                                                    4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                                                    SR Rarity
                                                    Number C106: Giant Red Hand
                                                    SR Rarity
                                                    Number C106: Giant Red Hand
                                                    Number C106: Giant Red Hand
                                                    EARTH
                                                    Number C106: Giant Red Hand
                                                    • ATK:

                                                    • 2600

                                                    • DEF:

                                                    • 2000


                                                    3 Level 5 monsters If this card has a "Number" monster as an Xyz Material, it gains this effect. ● Once per turn, during either player's turn, when a card or effect is activated on the field: Detach 1 Xyz Material from this card, and if you do, negate the effects of all other face-up cards currently on the field until the end of this turn.


                                                     Rarity
                                                    Number C5: Chaos Chimera Dragon
                                                     Rarity
                                                    Number C5: Chaos Chimera Dragon
                                                    Number C5: Chaos Chimera Dragon
                                                    DARK
                                                    Number C5: Chaos Chimera Dragon
                                                    • ATK:

                                                    • 0

                                                    • DEF:

                                                    • 0


                                                    3 or more Level 6 monsters This card gains 1000 ATK for each Xyz Material attached to it. If this card attacks, at the end of the Damage Step: You can detach 1 Xyz Material from this card; this card can attack an opponent's monster again in a row. At the end of the Battle Phase: You can pay half your Life Points, then target 2 cards in any Graveyard(s); place 1 of them on the top of the Deck, and if you do, attach the other to this card as an Xyz Material.


                                                    UR Rarity
                                                    Ultimate Leo Utopia Ray
                                                    UR Rarity
                                                    Ultimate Leo Utopia Ray
                                                    Ultimate Leo Utopia Ray
                                                    LIGHT
                                                    Ultimate Leo Utopia Ray
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 2000


                                                    3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


                                                    UR Rarity
                                                    ZW - Leo Arms
                                                    UR Rarity
                                                    ZW - Leo Arms
                                                    ZW - Leo Arms
                                                    LIGHT
                                                    ZW - Leo Arms
                                                    • ATK:

                                                    • 3000

                                                    • DEF:

                                                    • 1200


                                                    2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.




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