Created by: Arthas (000000)

Created On: 01/08/2022

Grandpa's Cards

Need 8 UR

UR Rarity
Blue-Eyes Spirit Dragon
UR Rarity
Vermillion Dragon Mech
UR Rarity
Maiden with Eyes of Blue
UR Rarity
Maiden with Eyes of Blue
UR Rarity
Into the Void
UR Rarity
Unexpected Dai
UR Rarity
Unexpected Dai
UR Rarity
Unexpected Dai

Main: 20 Extra: 7

SR Rarity
The Legendary Exodia Incarnate
SR Rarity
The Legendary Exodia Incarnate
The Legendary Exodia Incarnate
DARK 10
The Legendary Exodia Incarnate
  • ATK:

  • -1

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Forbidden One" monster, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each "Forbidden One" monster in your Graveyard. Unaffected by other cards' effects. Once per turn, during your End Phase: Add 1 "Forbidden One" monster from your Graveyard to your hand. When this card is destroyed by battle and sent to the Graveyard: You can reveal any number of "Forbidden One" monsters in your hand, and if you do, draw 1 card for each.


SR Rarity
The Legendary Exodia Incarnate
SR Rarity
The Legendary Exodia Incarnate
The Legendary Exodia Incarnate
DARK 10
The Legendary Exodia Incarnate
  • ATK:

  • -1

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Forbidden One" monster, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each "Forbidden One" monster in your Graveyard. Unaffected by other cards' effects. Once per turn, during your End Phase: Add 1 "Forbidden One" monster from your Graveyard to your hand. When this card is destroyed by battle and sent to the Graveyard: You can reveal any number of "Forbidden One" monsters in your hand, and if you do, draw 1 card for each.


SR Rarity
The Legendary Exodia Incarnate
SR Rarity
The Legendary Exodia Incarnate
The Legendary Exodia Incarnate
DARK 10
The Legendary Exodia Incarnate
  • ATK:

  • -1

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Forbidden One" monster, and cannot be Special Summoned by other ways. This card gains 1000 ATK for each "Forbidden One" monster in your Graveyard. Unaffected by other cards' effects. Once per turn, during your End Phase: Add 1 "Forbidden One" monster from your Graveyard to your hand. When this card is destroyed by battle and sent to the Graveyard: You can reveal any number of "Forbidden One" monsters in your hand, and if you do, draw 1 card for each.


SR Rarity
Blue-Eyes White Dragon
SR Rarity
Blue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


UR Rarity
Maiden with Eyes of Blue
UR Rarity
Maiden with Eyes of Blue
Maiden with Eyes of Blue
LIGHT 1
Maiden with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 0


When a card or effect is activated that targets this card (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. You can only use 1 "Maiden with Eyes of Blue" effect per turn, and only once that turn.


UR Rarity
Maiden with Eyes of Blue
UR Rarity
Maiden with Eyes of Blue
Maiden with Eyes of Blue
LIGHT 1
Maiden with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 0


When a card or effect is activated that targets this card (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. You can only use 1 "Maiden with Eyes of Blue" effect per turn, and only once that turn.


SR Rarity
Dark Factory of Mass Production
SR Rarity
Dark Factory of Mass Production
Dark Factory of Mass Production
Spell Normal
Dark Factory of Mass Production

    Target 2 Normal Monsters in your GY; add them to your hand.


    UR Rarity
    Into the Void
    UR Rarity
    Into the Void
    Into the Void
    Spell Normal
    Into the Void

      If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


      SR Rarity
      Reload
      SR Rarity
      Reload
      Reload
      Spell Quick
      Reload

        Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


        SR Rarity
        Reload
        SR Rarity
        Reload
        Reload
        Spell Quick
        Reload

          Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


          SR Rarity
          Reload
          SR Rarity
          Reload
          Reload
          Spell Quick
          Reload

            Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


            UR Rarity
            Unexpected Dai
            UR Rarity
            Unexpected Dai
            Unexpected Dai
            Spell Normal
            Unexpected Dai

              If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


              UR Rarity
              Unexpected Dai
              UR Rarity
              Unexpected Dai
              Unexpected Dai
              Spell Normal
              Unexpected Dai

                If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


                UR Rarity
                Unexpected Dai
                UR Rarity
                Unexpected Dai
                Unexpected Dai
                Spell Normal
                Unexpected Dai

                  If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


                  R Rarity
                  White Elephant's Gift
                  R Rarity
                  White Elephant's Gift
                  White Elephant's Gift
                  Spell Normal
                  White Elephant's Gift

                    Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.


                    R Rarity
                    White Elephant's Gift
                    R Rarity
                    White Elephant's Gift
                    White Elephant's Gift
                    Spell Normal
                    White Elephant's Gift

                      Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.


                      R Rarity
                      White Elephant's Gift
                      R Rarity
                      White Elephant's Gift
                      White Elephant's Gift
                      Spell Normal
                      White Elephant's Gift

                        Send 1 face-up non-Effect Monster you control to the GY; draw 2 cards.


                        SR Rarity
                        Wonder Wand
                        SR Rarity
                        Wonder Wand
                        Wonder Wand
                        Spell Equip
                        Wonder Wand

                          Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                          SR Rarity
                          Wonder Wand
                          SR Rarity
                          Wonder Wand
                          Wonder Wand
                          Spell Equip
                          Wonder Wand

                            Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                            SR Rarity
                            Wonder Wand
                            SR Rarity
                            Wonder Wand
                            Wonder Wand
                            Spell Equip
                            Wonder Wand

                              Equip only to a Spellcaster monster. It gains 500 ATK. If you control the equipped monster and this card: You can send both to the GY; draw 2 cards.


                              SR Rarity
                              Azure-Eyes Silver Dragon
                              SR Rarity
                              Azure-Eyes Silver Dragon
                              Azure-Eyes Silver Dragon
                              LIGHT 9
                              Azure-Eyes Silver Dragon
                              • ATK:

                              • 2500

                              • DEF:

                              • 3000


                              1 Tuner + 1+ non-Tuner Normal Monsters If this card is Special Summoned: Until the end of the next turn, neither player can target Dragon monsters you currently control with card effects, also they cannot be destroyed by card effects. Once per turn, during your Standby Phase: You can target 1 Normal Monster in your GY; Special Summon it.


                              UR Rarity
                              Blue-Eyes Spirit Dragon
                              UR Rarity
                              Blue-Eyes Spirit Dragon
                              Blue-Eyes Spirit Dragon
                              LIGHT 9
                              Blue-Eyes Spirit Dragon
                              • ATK:

                              • 2500

                              • DEF:

                              • 3000


                              1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.


                              UR Rarity
                              Vermillion Dragon Mech
                              UR Rarity
                              Vermillion Dragon Mech
                              Vermillion Dragon Mech
                              FIRE 9
                              Vermillion Dragon Mech
                              • ATK:

                              • 2700

                              • DEF:

                              • 1800


                              1 Tuner + 1+ non-Tuner monsters Once per turn: You can banish 1 Tuner from your hand, GY, or face-up field, then target 1 card on the field; destroy it. If this Synchro Summoned card is destroyed by card effect and sent to the GY: You can target 1 of your banished Tuners; add it to your hand.


                              N Rarity
                              Number 56: Gold Rat
                              N Rarity
                              Number 56: Gold Rat
                              Number 56: Gold Rat
                              LIGHT
                              Number 56: Gold Rat
                              • ATK:

                              • 500

                              • DEF:

                              • 600


                              3 Level 1 monsters Once per turn: You can detach 1 Xyz Material from this card; draw 1 card, then shuffle 1 card from your hand into the Deck.


                              SR Rarity
                              Sylvan Princessprite
                              SR Rarity
                              Sylvan Princessprite
                              Sylvan Princessprite
                              LIGHT
                              Sylvan Princessprite
                              • ATK:

                              • 1800

                              • DEF:

                              • 100


                              2 Level 1 monsters You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap, add it to your hand. Otherwise, send it to the GY. You can send 1 other Plant monster from your hand or face-up from your field to the GY, then target 1 "Sylvan" monster in your GY; Special Summon it. You can only use each effect of "Sylvan Princessprite" once per turn.


                              SR Rarity
                              Sylvan Princessprite
                              SR Rarity
                              Sylvan Princessprite
                              Sylvan Princessprite
                              LIGHT
                              Sylvan Princessprite
                              • ATK:

                              • 1800

                              • DEF:

                              • 100


                              2 Level 1 monsters You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap, add it to your hand. Otherwise, send it to the GY. You can send 1 other Plant monster from your hand or face-up from your field to the GY, then target 1 "Sylvan" monster in your GY; Special Summon it. You can only use each effect of "Sylvan Princessprite" once per turn.


                              SR Rarity
                              Sylvan Princessprite
                              SR Rarity
                              Sylvan Princessprite
                              Sylvan Princessprite
                              LIGHT
                              Sylvan Princessprite
                              • ATK:

                              • 1800

                              • DEF:

                              • 100


                              2 Level 1 monsters You can detach 1 Xyz Material from this card; excavate the top card of your Deck, and if it is a Spell/Trap, add it to your hand. Otherwise, send it to the GY. You can send 1 other Plant monster from your hand or face-up from your field to the GY, then target 1 "Sylvan" monster in your GY; Special Summon it. You can only use each effect of "Sylvan Princessprite" once per turn.




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