Created by: test (054123)

Created On: 06/02/2025

Need 17 UR

 Rarity
Alice, Lady of Lament1 card
UR Rarity
Evil HERO Adusted Gold1 card
 Rarity
Gruesome Grave Squirmer1 card
 Rarity
King of Destruction - Xexex1 card
 Rarity
Labrynth Chandraglier1 card
 Rarity
Labrynth Stovie Torbie1 card
 Rarity
Lacrima the Crimson Tears1 card
 Rarity
Phantasmal Summoning Beast1 card
 Rarity
Stygian Street Patrol1 card
 Rarity
The Wicked Dreadroot1 card
UR Rarity
Tour Guide From the Underworld1 card
UR Rarity
Mask of Darkness1 card
UR Rarity
Summoned Skull1 card
 Rarity
Dark Spirit's Mastery1 card
UR Rarity
Multiply1 card
UR Rarity
Mystical Space Typhoon1 card
 Rarity
Fiendsmith Kyrie1 card

Main: 30 Side: 9

 Rarity
Alice, Lady of Lament
 Rarity
Alice, Lady of Lament
Alice, Lady of Lament
DARK 3
Alice, Lady of Lament
  • ATK:

  • 0

  • DEF:

  • 2000


When this card is Normal Summoned: You can target 1 "Lady of Lament" monster in your GY; Special Summon it. You can only use each of the following effects of "Alice, Lady of Lament" once per turn. You can banish 1 Trap from your hand or GY; Special Summon this card from your hand. If this card is Tributed, or if this card in its owner's possession is destroyed by an opponent's card: You can add 1 Fiend monster whose combined ATK & DEF equal 2000 from your Deck to your hand, except "Alice, Lady of Lament".


SR Rarity
Annihilator Archfiend
SR Rarity
Annihilator Archfiend
Annihilator Archfiend
DARK 9
Annihilator Archfiend
  • ATK:

  • 2000

  • DEF:

  • 3000


You can target 1 card you control and 1 card your opponent controls; destroy them, and if you destroyed a face-up Fiend monster(s) by this effect, this card gains ATK equal to half the Fiend monster(s)'s original ATK, until the end of this turn. You can only use this effect of "Annihilator Archfiend" once per turn.


SR Rarity
Dark Beckoning Beast
SR Rarity
Dark Beckoning Beast
Dark Beckoning Beast
DARK 2
Dark Beckoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Normal Summoned: You can add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 card that specifically lists any of those cards in its text, from your Deck to your hand, except "Dark Beckoning Beast". You can only use this effect of "Dark Beckoning Beast" once per turn. During your Main Phase, you can Normal Summon 1 Fiend monster with 0 ATK/DEF in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


N Rarity
Darkbishop Archfiend
N Rarity
Darkbishop Archfiend
Darkbishop Archfiend
WATER 3
Darkbishop Archfiend
  • ATK:

  • 300

  • DEF:

  • 1400


The controller of this card pays 500 Life Points during each of his/her Standby Phases (this is not optional). When an Archfiend Monster Card on your side of the field is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 1, 3, or 6, negate the effect and destroy the opponent's card.


UR Rarity
Evil HERO Adusted Gold
UR Rarity
Evil HERO Adusted Gold
Evil HERO Adusted Gold
LIGHT 4
Evil HERO Adusted Gold
  • ATK:

  • 2100

  • DEF:

  • 800


You can discard this card; add 1 "Dark Fusion", or 1 card that specifically lists "Dark Fusion" in its text, from your Deck to your hand, except "Evil HERO Adusted Gold". You can only use this effect of "Evil HERO Adusted Gold" once per turn. Cannot attack unless you control a Fusion Monster.


SR Rarity
Goblin Zombie
SR Rarity
Goblin Zombie
Goblin Zombie
DARK 4
Goblin Zombie
  • ATK:

  • 1100

  • DEF:

  • 1050


If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. If this card is sent from the field to the GY: Add 1 Zombie monster with 1200 or less DEF from your Deck to your hand.


 Rarity
Gruesome Grave Squirmer
 Rarity
Gruesome Grave Squirmer
Gruesome Grave Squirmer
DARK 1
Gruesome Grave Squirmer
  • ATK:

  • 0

  • DEF:

  • 0


If you control a Fiend monster (Quick Effect): You can Special Summon this card from your hand, then you can destroy 1 "Yubel", or 1 monster that mentions it, in your Monster Zone. You can banish this card from your GY; Special Summon 1 Fiend monster with 0 ATK/DEF from your hand or GY, except "Gruesome Grave Squirmer". You can only use each effect of "Gruesome Grave Squirmer" once per turn.


 Rarity
Labrynth Chandraglier
 Rarity
Labrynth Chandraglier
Labrynth Chandraglier
DARK 3
Labrynth Chandraglier
  • ATK:

  • 1500

  • DEF:

  • 0


(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Labrynth Chandraglier" once per turn.


 Rarity
Labrynth Stovie Torbie
 Rarity
Labrynth Stovie Torbie
Labrynth Stovie Torbie
DARK 2
Labrynth Stovie Torbie
  • ATK:

  • 0

  • DEF:

  • 2000


(Quick Effect): You can send this card from your hand or field to the GY and discard 1 card; Set 1 "Labrynth" Spell/Trap from your hand or Deck. If a monster(s) leaves the field by your Normal Trap effect, while this card is in your GY (except during the Damage Step): You can Special Summon this card. You can only use each effect of "Labrynth Stovie Torbie" once per turn.


 Rarity
Lacrima the Crimson Tears
 Rarity
Lacrima the Crimson Tears
Lacrima the Crimson Tears
LIGHT 4
Lacrima the Crimson Tears
  • ATK:

  • 1200

  • DEF:

  • 1200


(This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.


SR Rarity
Lancer Archfiend
SR Rarity
Lancer Archfiend
Lancer Archfiend
DARK 4
Lancer Archfiend
  • ATK:

  • 1600

  • DEF:

  • 1400


Once per turn, when your monster declares an attack on your opponent's Defense Position monster: You can activate this effect; during that battle, if that monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


R Rarity
Lesser Fiend
R Rarity
Lesser Fiend
Lesser Fiend
DARK 5
Lesser Fiend
  • ATK:

  • 2100

  • DEF:

  • 1000


(This card is always treated as an "Archfiend" card.) Banish any monster destroyed by battle with this card.


SR Rarity
Mezuki
SR Rarity
Mezuki
Mezuki
EARTH 4
Mezuki
  • ATK:

  • 1700

  • DEF:

  • 800


You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon that target.


 Rarity
Phantasmal Summoning Beast
 Rarity
Phantasmal Summoning Beast
Phantasmal Summoning Beast
DARK 7
Phantasmal Summoning Beast
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder" or "Raviel, Lord of Phantasms" from your Deck or GY to your hand, then you can Special Summon 1 Level 10 Pyro, Thunder, or Fiend monster from your hand whose ATK equals its own DEF, ignoring its Summoning conditions, but it cannot attack directly this turn. You can banish this card from your GY; add 1 "Dimension Fusion Destruction" from your Deck to your hand. You can only use each effect of "Phantasmal Summoning Beast" once per turn.


 Rarity
Stygian Street Patrol
 Rarity
Stygian Street Patrol
Stygian Street Patrol
DARK 4
Stygian Street Patrol
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card destroys a monster by battle and sends it to the GY: Inflict damage to your opponent equal to the original Level of that monster in the GY x 100. You can banish this card from your GY; Special Summon 1 Fiend monster with 2000 or less ATK from your hand.


R Rarity
Terrorking Archfiend
R Rarity
Terrorking Archfiend
Terrorking Archfiend
DARK 4
Terrorking Archfiend
  • ATK:

  • 2000

  • DEF:

  • 1500


This card cannot be Normal Summoned or Flip Summoned unless you have an Archfiend Monster Card on your side of the field. The controller of this card pays 800 Life Points during each of his/her Standby Phases (this is not optional). When this card is targeted by the effect of a card controlled by your opponent, when resolving the effect, roll a six-sided die. If the result is 2 or 5, negate the effect and destroy the opponent's card. The effects of an Effect Monster that this card destroyed as a result of battle are negated.


 Rarity
The Wicked Dreadroot
 Rarity
The Wicked Dreadroot
The Wicked Dreadroot
DARK 10
The Wicked Dreadroot
  • ATK:

  • 4000

  • DEF:

  • 4000


This card cannot be Special Summoned. This card cannot be Normal Summoned or Set except by Tributing 3 monsters. Halve the ATK and DEF of all monsters on the field, except this card.


UR Rarity
Tour Guide From the Underworld
UR Rarity
Tour Guide From the Underworld
Tour Guide From the Underworld
DARK 3
Tour Guide From the Underworld
  • ATK:

  • 1000

  • DEF:

  • 600


When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.


N Rarity
Twin-Headed Wolf
N Rarity
Twin-Headed Wolf
Twin-Headed Wolf
DARK 4
Twin-Headed Wolf
  • ATK:

  • 1500

  • DEF:

  • 1000


While you control another Fiend monster, negate the effects of Flip monsters destroyed by battle with this card.


SR Rarity
Unchained Twins - Aruha
SR Rarity
Unchained Twins - Aruha
Unchained Twins - Aruha
FIRE 3
Unchained Twins - Aruha
  • ATK:

  • 1500

  • DEF:

  • 1500


You can target 1 card you control; you cannot Special Summon monsters for the rest of this turn, except Fiend monsters, also destroy the targeted card, and if you do, Special Summon this card from your hand. If this card on the field is destroyed by card effect, except "Unchained Twins - Aruha", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Aruha". You can only use each effect of "Unchained Twins - Aruha" once per turn.


SR Rarity
Unchained Twins - Rakea
SR Rarity
Unchained Twins - Rakea
Unchained Twins - Rakea
WATER 3
Unchained Twins - Rakea
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can target 1 card you control; destroy it, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. If this card on the field is destroyed by card effect, except "Unchained Twins - Rakea", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Rakea". You can only use each effect of "Unchained Twins - Rakea" once per turn.


R Rarity
Headless Knight
R Rarity
Headless Knight
Headless Knight
EARTH 4
Headless Knight
  • ATK:

  • 1450

  • DEF:

  • 1700


A haunted spirit of a falsely accused knight who wanders in search of truth and justice.


UR Rarity
Summoned Skull
UR Rarity
Summoned Skull
Summoned Skull
DARK 6
Summoned Skull
  • ATK:

  • 2500

  • DEF:

  • 1200


A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. (This card is always treated as an "Archfiend" card.)


SR Rarity
Yata-Garasu
SR Rarity
Yata-Garasu
Yata-Garasu
WIND 2
Yata-Garasu
  • ATK:

  • 200

  • DEF:

  • 100


This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card inflicts Battle Damage to your opponent, they skip their next Draw Phase.


N Rarity
Double Resonator
N Rarity
Double Resonator
Double Resonator
FIRE 1
Double Resonator
  • ATK:

  • 0

  • DEF:

  • 0


If this card is Normal or Special Summoned: You can target 1 face-up monster on the field; that target is treated as a Tuner this turn. You can banish this card from your GY, then target 1 Fiend monster you control; that Fiend monster is treated as a Tuner this turn. You can only use this effect of "Double Resonator" once per turn.


 Rarity
Dark Spirit's Mastery
 Rarity
Dark Spirit's Mastery
Dark Spirit's Mastery
Spell Normal
Dark Spirit's Mastery

    Discard 1 card; add 1 "Destiny Board" or 1 Level 8 Fiend monster from your Deck or GY to your hand. You can banish this card from your GY, except the turn this card was sent to the GY; place any number of "Destiny Board" and/or "Spirit Message" cards with different names from your hand or GY on the bottom of the Deck in any order, then draw the same number of cards. You can only use each effect of "Dark Spirit's Mastery" once per turn.


    UR Rarity
    Multiply
    UR Rarity
    Multiply
    Multiply
    Spell Quick
    Multiply

      Tribute 1 face-up "Kuriboh"; Special Summon as many "Kuriboh Tokens" (Fiend/DARK/Level 1/ATK 300/DEF 200) as possible, in Defense Position. They cannot be Tributed for a Tribute Summon.


      SR Rarity
      Offerings to the Doomed
      SR Rarity
      Offerings to the Doomed
      Offerings to the Doomed
      Spell Quick
      Offerings to the Doomed

        Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.


        N Rarity
        Pot of Greed
        N Rarity
        Pot of Greed
        Pot of Greed
        Spell Normal
        Pot of Greed

          Draw 2 cards.




          Tag(s):

           Rarity
          Fiendsmith Kyrie
           Rarity
          Fiendsmith Kyrie
          Fiendsmith Kyrie
          Trap Normal
          Fiendsmith Kyrie

            This turn, your LIGHT Fiend monsters cannot be destroyed by battle, also any battle damage you take becomes halved. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters you control, and/or monsters in your Spell & Trap Zones that are equipped to a "Fiendsmith" monster as an Equip Spell, as material. You can only use this effect of "Fiendsmith Kyrie" once per turn.


            R Rarity
            Brron, Mad King of Dark World
            R Rarity
            Brron, Mad King of Dark World
            Brron, Mad King of Dark World
            DARK 4
            Brron, Mad King of Dark World
            • ATK:

            • 1800

            • DEF:

            • 400


            When this card inflicts battle damage to your opponent: You can discard 1 card.


            R Rarity
            Dark Mimic LV3
            R Rarity
            Dark Mimic LV3
            Dark Mimic LV3
            DARK 3
            Dark Mimic LV3
            • ATK:

            • 1000

            • DEF:

            • 1000


            If this card is destroyed by battle and sent to the GY: Draw 1 card, but if this card was Special Summoned by the effect of "Dark Mimic LV1", draw 2 cards instead.


             Rarity
            King of Destruction - Xexex
             Rarity
            King of Destruction - Xexex
            King of Destruction - Xexex
            DARK 10
            King of Destruction - Xexex
            • ATK:

            • 3000

            • DEF:

            • 2500


            This card cannot be Special Summoned. This card must be Tribute Summoned by Tributing 3 Fiend-Type monsters on your side of the field. If this card attacks your opponent's Life Points directly and makes them 0, the controller of this card wins the Match.


            N Rarity
            Prometheus, King of the Shadows
            N Rarity
            Prometheus, King of the Shadows
            Prometheus, King of the Shadows
            DARK 4
            Prometheus, King of the Shadows
            • ATK:

            • 1200

            • DEF:

            • 800


            If this card is Normal Summoned: Banish 1 or more DARK monsters from your GY, and if you do, this card gains 400 ATK for each, until the end of this turn.


            R Rarity
            Dark Mimic LV1
            R Rarity
            Dark Mimic LV1
            Dark Mimic LV1
            DARK 1
            Dark Mimic LV1
            • ATK:

            • 100

            • DEF:

            • 1000


            FLIP: Draw 1 card. Once per turn, during your Standby Phase: You can send this card to the GY; Special Summon 1 "Dark Mimic LV3" from your hand or Deck.


            UR Rarity
            Mask of Darkness
            UR Rarity
            Mask of Darkness
            Mask of Darkness
            DARK 2
            Mask of Darkness
            • ATK:

            • 900

            • DEF:

            • 400


            FLIP: Target 1 Trap in your GY; add that target to your hand.


            R Rarity
            The Earl of Demise
            R Rarity
            The Earl of Demise
            The Earl of Demise
            DARK 5
            The Earl of Demise
            • ATK:

            • 2000

            • DEF:

            • 700


            This gentlemanly creature is extremely wicked, feared by man and fiend alike.


            N Rarity
            Whiptail Crow
            N Rarity
            Whiptail Crow
            Whiptail Crow
            DARK 4
            Whiptail Crow
            • ATK:

            • 1650

            • DEF:

            • 1600


            Attacks from the skies with a whip-like tail.


            UR Rarity
            Mystical Space Typhoon
            UR Rarity
            Mystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.




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