Created by: test (054123)

Created On: 06/02/2025

Need 29 UR

UR Rarity
Dark Necrofear1 card
 Rarity
Dark Necromancer1 card
 Rarity
Dark Spirit of Banishment1 card
 Rarity
Dark Spirit of Malice1 card
UR Rarity
Doomcaliber Knight1 card
UR Rarity
Luna the Dark Spirit1 card
UR Rarity
Obelisk the Tormentor1 card
UR Rarity
Sangan1 card
UR Rarity
Slifer the Sky Dragon1 card
UR Rarity
Snipe Hunter1 card
UR Rarity
The Winged Dragon of Ra1 card
UR Rarity
Night Assailant1 card
 Rarity
Anotherverse Gluttonia1 card
 Rarity
Dark Sanctuary1 card
 Rarity
Dark Spirit's Mastery2 card
 Rarity
Extra-Foolish Burial1 card
 Rarity
Foolish Burial1 card
 Rarity
Foolish Burial Goods1 card
UR Rarity
Monster Reborn1 card
 Rarity
Premature Burial1 card
 Rarity
Spirit Message "A"1 card
 Rarity
Spirit Message "I"1 card
 Rarity
Spirit Message "L"1 card
 Rarity
Spirit Message "N"1 card
 Rarity
Destiny Board1 card
 Rarity
Sentence of Doom1 card
 Rarity
Skill Drain1 card
 Rarity
Solemn Judgment1 card

Main: 30 Side: 9

UR Rarity
Dark Necrofear
UR Rarity
Dark Necrofear
Dark Necrofear
DARK 8
Dark Necrofear
  • ATK:

  • 2200

  • DEF:

  • 2800


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 3 Fiend monsters from your GY. During the End Phase, if this card is in your GY because it was destroyed in your Monster Zone by an opponent's card and sent there this turn: Target 1 face-up monster your opponent controls; equip this card to that target. While this card is equipped to a monster by this effect, take control of that monster.


 Rarity
Dark Necromancer
 Rarity
Dark Necromancer
Dark Necromancer
DARK 4
Dark Necromancer
  • ATK:

  • 1000

  • DEF:

  • 1400


If this card is Normal or Special Summoned: You can send 1 Fiend or Zombie Ritual Monster from your hand or Deck to the GY, then you can add 1 Ritual Spell from your Deck to your hand. If this card is banished: You can target 1 of your banished Level 4 or lower Fiend or Zombie monsters; Special Summon it. You can only use each effect of "Dark Necromancer" once per turn.


 Rarity
Dark Spirit of Banishment
 Rarity
Dark Spirit of Banishment
Dark Spirit of Banishment
DARK 3
Dark Spirit of Banishment
  • ATK:

  • 1600

  • DEF:

  • 0


If your opponent's monster attacks, at the start of the Damage Step: You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated, and if you do, change the attack target to it and perform damage calculation. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Banishment" once per turn.


 Rarity
Dark Spirit of Malice
 Rarity
Dark Spirit of Malice
Dark Spirit of Malice
DARK 3
Dark Spirit of Malice
  • ATK:

  • 1600

  • DEF:

  • 0


When your opponent activates a card or effect (Quick Effect): You can send this card from your hand or field to the GY, then target 1 Level 8 Fiend monster in your GY; Special Summon it, but its effects are negated. If a Level 8 Fiend monster(s) is sent to your GY while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use each effect of "Dark Spirit of Malice" once per turn.


UR Rarity
Doomcaliber Knight
UR Rarity
Doomcaliber Knight
Doomcaliber Knight
DARK 4
Doomcaliber Knight
  • ATK:

  • 1900

  • DEF:

  • 1800


Cannot be Special Summoned. If a monster effect is activated (Quick Effect): Tribute this face-up card; negate the activation, and if you do, destroy that monster.


SR Rarity
Invader of Darkness
SR Rarity
Invader of Darkness
Invader of Darkness
DARK 8
Invader of Darkness
  • ATK:

  • 2900

  • DEF:

  • 2500


Your opponent cannot activate Quick-Play Spell Cards.


UR Rarity
Luna the Dark Spirit
UR Rarity
Luna the Dark Spirit
Luna the Dark Spirit
DARK 4
Luna the Dark Spirit
  • ATK:

  • 1600

  • DEF:

  • 1200


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 DARK monster from your GY. Once per turn, during your Standby Phase: Inflict 500 damage to your opponent.


UR Rarity
Obelisk the Tormentor
UR Rarity
Obelisk the Tormentor
Obelisk the Tormentor
DIVINE 10
Obelisk the Tormentor
  • ATK:

  • 4000

  • DEF:

  • 4000


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.


UR Rarity
Sangan
UR Rarity
Sangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


UR Rarity
Slifer the Sky Dragon
UR Rarity
Slifer the Sky Dragon
Slifer the Sky Dragon
DIVINE 10
Slifer the Sky Dragon
  • ATK:

  • -1

  • DEF:

  • -1


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.


UR Rarity
Snipe Hunter
UR Rarity
Snipe Hunter
Snipe Hunter
DARK 4
Snipe Hunter
  • ATK:

  • 1500

  • DEF:

  • 600


You can discard 1 card, then target 1 card on the field; roll a six-sided die, and destroy that target unless you roll a 1 or 6.


UR Rarity
The Winged Dragon of Ra
UR Rarity
The Winged Dragon of Ra
The Winged Dragon of Ra
DIVINE 10
The Winged Dragon of Ra
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


R Rarity
Winged Minion
R Rarity
Winged Minion
Winged Minion
DARK 2
Winged Minion
  • ATK:

  • 700

  • DEF:

  • 700


Tribute this face-up card. Select 1 face-up Fiend-Type monster on the field. Increase the ATK and DEF of the monster by 700 points as long as it remains face-up on the field.


R Rarity
Jowls of Dark Demise
R Rarity
Jowls of Dark Demise
Jowls of Dark Demise
WATER 2
Jowls of Dark Demise
  • ATK:

  • 200

  • DEF:

  • 100


FLIP: Take control of 1 monster on your opponent's side of the field until the end of the turn that this card's effect is activated. When the controlled monster attacks, it can attack your opponent's Life Points directly.


UR Rarity
Night Assailant
UR Rarity
Night Assailant
Night Assailant
DARK 3
Night Assailant
  • ATK:

  • 200

  • DEF:

  • 500


FLIP: Target 1 monster your opponent controls; destroy that target. When this card is sent from the hand to the Graveyard: Target 1 Flip Effect Monster in your Graveyard, except this card; return that target to the hand.


 Rarity
Anotherverse Gluttonia
 Rarity
Anotherverse Gluttonia
Anotherverse Gluttonia
DARK 8
Anotherverse Gluttonia
  • ATK:

  • 2500

  • DEF:

  • 2000


''A massive, malevolent monstrosity, devourer of diverse dimensions, who molds multiple domains where only the mightiest dare dwell.''


N Rarity
Opticlops
N Rarity
Opticlops
Opticlops
DARK 4
Opticlops
  • ATK:

  • 1800

  • DEF:

  • 1700


A one-eyed giant that serves the "Dark Ruler Ha Des", it skewers its enemies with its sharp horn, shattering them to pieces.


 Rarity
Dark Sanctuary
 Rarity
Dark Sanctuary
Dark Sanctuary
Spell Field
Dark Sanctuary

    If a "Spirit Message" card would be placed on your field with "Destiny Board", you can Special Summon it as a Normal Monster (Fiend/DARK/Level 1/ATK 0/DEF 0) instead, and if you do, it is unaffected by card effects, except "Destiny Board", and cannot be targeted for attacks, but does not prevent your opponent from attacking you directly. When an opponent's monster declares an attack: Toss a coin and if the result is heads, negate the attack, and if you do, inflict damage to your opponent equal to half the current ATK of that opponent's monster.


     Rarity
    Dark Spirit's Mastery
     Rarity
    Dark Spirit's Mastery
    Dark Spirit's Mastery
    Spell Normal
    Dark Spirit's Mastery

      Discard 1 card; add 1 "Destiny Board" or 1 Level 8 Fiend monster from your Deck or GY to your hand. You can banish this card from your GY, except the turn this card was sent to the GY; place any number of "Destiny Board" and/or "Spirit Message" cards with different names from your hand or GY on the bottom of the Deck in any order, then draw the same number of cards. You can only use each effect of "Dark Spirit's Mastery" once per turn.


       Rarity
      Extra-Foolish Burial
       Rarity
      Extra-Foolish Burial
      Extra-Foolish Burial
      Spell Normal
      Extra-Foolish Burial

        Pay half your LP; send 1 monster from your Extra Deck to the GY. You can only activate 1 "Extra-Foolish Burial" per turn. You cannot Set Spells/Traps during the turn you activate this card.


         Rarity
        Foolish Burial
         Rarity
        Foolish Burial
        Foolish Burial
        Spell Normal
        Foolish Burial

          Send 1 monster from your Deck to the GY.




          Tag(s):

           Rarity
          Foolish Burial Goods
           Rarity
          Foolish Burial Goods
          Foolish Burial Goods
          Spell Normal
          Foolish Burial Goods

            Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


            UR Rarity
            Monster Reborn
            UR Rarity
            Monster Reborn
            Monster Reborn
            Spell Normal
            Monster Reborn

              Target 1 monster in either GY; Special Summon it.




              Tag(s):

               Rarity
              Premature Burial
               Rarity
              Premature Burial
              Premature Burial
              Spell Equip
              Premature Burial

                Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                R Rarity
                Dark Spirit Art - Greed
                R Rarity
                Dark Spirit Art - Greed
                Dark Spirit Art - Greed
                Trap Normal
                Dark Spirit Art - Greed

                  Tribute 1 DARK monster. Draw 2 cards. Your opponent can negate this effect by revealing 1 Spell Card in their hand.


                  SR Rarity
                  Dark Spirit of the Silent
                  SR Rarity
                  Dark Spirit of the Silent
                  Dark Spirit of the Silent
                  Trap Normal
                  Dark Spirit of the Silent

                    Activate only when an opponent's monster declares an attack. Negate that attack, and select another face-up monster your opponent controls. That monster attacks instead. (If it is in face-up Defense Position, change it to Attack Position.)


                     Rarity
                    Destiny Board
                     Rarity
                    Destiny Board
                    Destiny Board
                    Trap Continuous
                    Destiny Board

                      When this card and all 4 "Spirit Message" cards with different names are placed on your field, you win the Duel. Once per turn, during your opponent's End Phase: Place 1 "Spirit Message" card from your hand or Deck in your Spell & Trap Zone face-up, in the proper order of "I", "N", "A", and "L". When any "Spirit Message" card or "Destiny Board" you control leaves the field, send all "Spirit Message" cards and "Destiny Board" you control to the Graveyard.


                       Rarity
                      Sentence of Doom
                       Rarity
                      Sentence of Doom
                      Sentence of Doom
                      Trap Continuous
                      Sentence of Doom

                        You can target any number of your Fiend monsters that are banished or in your GY, up to the number of "Destiny Board" and/or "Spirit Message" cards you control; add them to your hand. You can send this card from your Spell & Trap Zone to the GY; place 1 "Spirit Message" card from your hand, Deck, or GY in your Spell & Trap Zone. (This is treated as being placed by the effect of "Destiny Board".) You can only use 1 "Sentence of Doom" effect per turn, and only once that turn.


                         Rarity
                        Skill Drain
                         Rarity
                        Skill Drain
                        Skill Drain
                        Trap Continuous
                        Skill Drain

                          Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                           Rarity
                          Solemn Judgment
                           Rarity
                          Solemn Judgment
                          Solemn Judgment
                          Trap Counter
                          Solemn Judgment

                            When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                            Tag(s):

                            R Rarity
                            Gaap the Divine Soldier
                            R Rarity
                            Gaap the Divine Soldier
                            Gaap the Divine Soldier
                            DARK 6
                            Gaap the Divine Soldier
                            • ATK:

                            • 2200

                            • DEF:

                            • 2000


                            All monsters are changed to Attack Position, also their battle positions cannot be changed. (Flip Effects are not activated.) Once per turn: You can reveal any number of Fiend monsters in your hand; this card gains 300 ATK for each, until the end of this turn.


                            N Rarity
                            Mad Reloader
                            N Rarity
                            Mad Reloader
                            Mad Reloader
                            DARK 1
                            Mad Reloader
                            • ATK:

                            • 0

                            • DEF:

                            • 0


                            If this card is destroyed by battle and sent to the GY: Send 2 cards from your hand to the GY, and if you do, draw 2 cards.


                            SR Rarity
                            Puppet Master
                            SR Rarity
                            Puppet Master
                            Puppet Master
                            DARK 6
                            Puppet Master
                            • ATK:

                            • 0

                            • DEF:

                            • 0


                            When this card is Tribute Summoned: You can pay 2000 LP, then target 2 Fiend monsters in your GY; Special Summon those targets, but they cannot attack this turn.


                             Rarity
                            Dark Spirit's Mastery
                             Rarity
                            Dark Spirit's Mastery
                            Dark Spirit's Mastery
                            Spell Normal
                            Dark Spirit's Mastery

                              Discard 1 card; add 1 "Destiny Board" or 1 Level 8 Fiend monster from your Deck or GY to your hand. You can banish this card from your GY, except the turn this card was sent to the GY; place any number of "Destiny Board" and/or "Spirit Message" cards with different names from your hand or GY on the bottom of the Deck in any order, then draw the same number of cards. You can only use each effect of "Dark Spirit's Mastery" once per turn.


                               Rarity
                              Spirit Message "A"
                               Rarity
                              Spirit Message "A"
                              Spirit Message "A"
                              Spell Continuous
                              Spirit Message "A"

                                This card can only be placed on the field by the effect of "Destiny Board".


                                 Rarity
                                Spirit Message "I"
                                 Rarity
                                Spirit Message "I"
                                Spirit Message "I"
                                Spell Continuous
                                Spirit Message "I"

                                  This card can only be placed on the field by the effect of "Destiny Board".


                                   Rarity
                                  Spirit Message "L"
                                   Rarity
                                  Spirit Message "L"
                                  Spirit Message "L"
                                  Spell Continuous
                                  Spirit Message "L"

                                    This card can only be placed on the field by the effect of "Destiny Board".


                                     Rarity
                                    Spirit Message "N"
                                     Rarity
                                    Spirit Message "N"
                                    Spirit Message "N"
                                    Spell Continuous
                                    Spirit Message "N"

                                      This card can only be placed on the field by the effect of "Destiny Board".


                                      SR Rarity
                                      Spiritualism
                                      SR Rarity
                                      Spiritualism
                                      Spiritualism
                                      Spell Normal
                                      Spiritualism

                                        Return 1 Spell/Trap Card your opponent controls to the hand. This card's activation and effect cannot be negated.




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