Created by: YGO Mod (20517634)

Created On: 05/24/2025

ZEXAL II – Power the Future

Need 15 UR

UR Rarity
Lava Golem3 card
UR Rarity
ZS - Ascended Sage1 card
UR Rarity
ZW - Pegasus Twin Saber1 card
UR Rarity
Abyss Dweller1 card
UR Rarity
Cyber Dragon Infinity1 card
UR Rarity
Cyber Dragon Nova1 card
UR Rarity
Number 39: Utopia Double1 card
UR Rarity
Number C39: Utopia Ray Victory1 card
UR Rarity
Ultimate Leo Utopia Ray2 card
UR Rarity
ZW - Leo Arms1 card
UR Rarity
Double or Nothing!1 card
UR Rarity
Numbers Protection1 card

Main: 21 Extra: 9

SR Rarity
Astraltopia
SR Rarity
Astraltopia
Astraltopia
LIGHT 4
Astraltopia
  • ATK:

  • 0

  • DEF:

  • 0


If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 "Xyz", "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. You can only use each effect of "Astraltopia" once per turn.


SR Rarity
Astraltopia
SR Rarity
Astraltopia
Astraltopia
LIGHT 4
Astraltopia
  • ATK:

  • 0

  • DEF:

  • 0


If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 "Xyz", "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. You can only use each effect of "Astraltopia" once per turn.


SR Rarity
Galaxy Soldier
SR Rarity
Galaxy Soldier
Galaxy Soldier
LIGHT 5
Galaxy Soldier
  • ATK:

  • 2000

  • DEF:

  • 0


You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn.


SR Rarity
Galaxy Soldier
SR Rarity
Galaxy Soldier
Galaxy Soldier
LIGHT 5
Galaxy Soldier
  • ATK:

  • 2000

  • DEF:

  • 0


You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn.


SR Rarity
Galaxy Soldier
SR Rarity
Galaxy Soldier
Galaxy Soldier
LIGHT 5
Galaxy Soldier
  • ATK:

  • 2000

  • DEF:

  • 0


You can send 1 other LIGHT monster from your hand to the GY; Special Summon this card from your hand in Defense Position. When this card is Special Summoned: You can add 1 "Galaxy" monster from your Deck to your hand. You can only use this effect of "Galaxy Soldier" once per turn.


UR Rarity
Lava Golem
UR Rarity
Lava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


UR Rarity
Lava Golem
UR Rarity
Lava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


UR Rarity
Lava Golem
UR Rarity
Lava Golem
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


SR Rarity
ZS - Armed Sage
SR Rarity
ZS - Armed Sage
ZS - Armed Sage
LIGHT 4
ZS - Armed Sage
  • ATK:

  • 300

  • DEF:

  • 900


If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand. You can only use this effect of "ZS - Armed Sage" once per turn.


SR Rarity
ZS - Armed Sage
SR Rarity
ZS - Armed Sage
ZS - Armed Sage
LIGHT 4
ZS - Armed Sage
  • ATK:

  • 300

  • DEF:

  • 900


If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand. You can only use this effect of "ZS - Armed Sage" once per turn.


SR Rarity
ZS - Armed Sage
SR Rarity
ZS - Armed Sage
ZS - Armed Sage
LIGHT 4
ZS - Armed Sage
  • ATK:

  • 300

  • DEF:

  • 900


If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand. You can only use this effect of "ZS - Armed Sage" once per turn.


UR Rarity
ZS - Ascended Sage
UR Rarity
ZS - Ascended Sage
ZS - Ascended Sage
LIGHT 4
ZS - Ascended Sage
  • ATK:

  • 900

  • DEF:

  • 300


If you control no cards, you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "Rank-Up-Magic" Normal Spell from your Deck to your hand. You can only use this effect of "ZS - Ascended Sage" once per turn.


SR Rarity
ZS - Vanish Sage
SR Rarity
ZS - Vanish Sage
ZS - Vanish Sage
LIGHT 1
ZS - Vanish Sage
  • ATK:

  • 500

  • DEF:

  • 100


If you control a "Utopia" monster: You can draw 1 card. If a monster(s) you control is banished during the Battle Phase (except during the Damage Step): You can banish this card from the field, then target 1 of those banished monsters; Special Summon that target, and if you do, banish 1 monster your opponent controls that has 3000 or less ATK. You can only use 1 "ZS - Vanish Sage" effect per turn, and only once that turn.


SR Rarity
ZS - Vanish Sage
SR Rarity
ZS - Vanish Sage
ZS - Vanish Sage
LIGHT 1
ZS - Vanish Sage
  • ATK:

  • 500

  • DEF:

  • 100


If you control a "Utopia" monster: You can draw 1 card. If a monster(s) you control is banished during the Battle Phase (except during the Damage Step): You can banish this card from the field, then target 1 of those banished monsters; Special Summon that target, and if you do, banish 1 monster your opponent controls that has 3000 or less ATK. You can only use 1 "ZS - Vanish Sage" effect per turn, and only once that turn.


SR Rarity
ZS - Vanish Sage
SR Rarity
ZS - Vanish Sage
ZS - Vanish Sage
LIGHT 1
ZS - Vanish Sage
  • ATK:

  • 500

  • DEF:

  • 100


If you control a "Utopia" monster: You can draw 1 card. If a monster(s) you control is banished during the Battle Phase (except during the Damage Step): You can banish this card from the field, then target 1 of those banished monsters; Special Summon that target, and if you do, banish 1 monster your opponent controls that has 3000 or less ATK. You can only use 1 "ZS - Vanish Sage" effect per turn, and only once that turn.


R Rarity
ZW - Eagle Claw
R Rarity
ZW - Eagle Claw
ZW - Eagle Claw
WIND 5
ZW - Eagle Claw
  • ATK:

  • 2000

  • DEF:

  • 1200


If your opponent's Life Points are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 2000 ATK. Once per turn, while this card is equipped to a monster, when a Trap Card or Trap effect that was activated on your opponent's side of the field resolves, negate the effects of that card. You can only control 1 "ZW - Eagle Claw".


UR Rarity
ZW - Pegasus Twin Saber
UR Rarity
ZW - Pegasus Twin Saber
ZW - Pegasus Twin Saber
LIGHT 5
ZW - Pegasus Twin Saber
  • ATK:

  • 1000

  • DEF:

  • 2100


You can only control 1 "ZW - Pegasus Twin Saber". If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this card you control to it as an Equip Spell that gives it 1000 ATK. Once per turn, while this card is equipped to a monster, you can negate a monster effect activated on your opponent's field.


N Rarity
ZW - Sleipnir Mail
N Rarity
ZW - Sleipnir Mail
ZW - Sleipnir Mail
LIGHT 4
ZW - Sleipnir Mail
  • ATK:

  • 1000

  • DEF:

  • 1000


You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1000 ATK. When this card you control is sent to your Graveyard because the equipped monster was destroyed by your opponent's card (by battle or card effect): You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can only control 1 "ZW - Sleipnir Mail".


UR Rarity
Double or Nothing!
UR Rarity
Double or Nothing!
Double or Nothing!
Spell Quick
Double or Nothing!

    When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.


    R Rarity
    Rank-Up-Magic Limited Barian's Force
    R Rarity
    Rank-Up-Magic Limited Barian's Force
    Rank-Up-Magic Limited Barian's Force
    Spell Normal
    Rank-Up-Magic Limited Barian's Force

      Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


      UR Rarity
      Numbers Protection
      UR Rarity
      Numbers Protection
      Numbers Protection
      Trap Counter
      Numbers Protection

        When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activation, and if you do, destroy that card. If a "Number" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Numbers Protection" effect per turn, and only once that turn.


        UR Rarity
        Abyss Dweller
        UR Rarity
        Abyss Dweller
        Abyss Dweller
        WATER
        Abyss Dweller
        • ATK:

        • 1700

        • DEF:

        • 1400


        2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


        SR Rarity
        Cairngorgon, Antiluminescent Knight
        SR Rarity
        Cairngorgon, Antiluminescent Knight
        Cairngorgon, Antiluminescent Knight
        DARK
        Cairngorgon, Antiluminescent Knight
        • ATK:

        • 2450

        • DEF:

        • 1950


        2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.


        UR Rarity
        Cyber Dragon Infinity
        UR Rarity
        Cyber Dragon Infinity
        Cyber Dragon Infinity
        LIGHT
        Cyber Dragon Infinity
        • ATK:

        • 2100

        • DEF:

        • 1600


        3 Level 6 LIGHT Machine monsters Once per turn, you can also Xyz Summon "Cyber Dragon Infinity" by using "Cyber Dragon Nova" you control as material. (Transfer its materials to this card.) Gains 200 ATK for each material attached to it. Once per turn: You can target 1 face-up Attack Position monster on the field; attach it to this card as material. Once per turn, when a card or effect is activated (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.


        UR Rarity
        Cyber Dragon Nova
        UR Rarity
        Cyber Dragon Nova
        Cyber Dragon Nova
        LIGHT
        Cyber Dragon Nova
        • ATK:

        • 2100

        • DEF:

        • 1600


        2 Level 5 Machine monsters Once per turn: You can detach 1 material from this card, then target 1 "Cyber Dragon" in your GY; Special Summon that target. Once per turn (Quick Effect): You can banish 1 "Cyber Dragon" from your hand or face-up from your Monster Zone; this card gains 2100 ATK until the end of this turn. If this card in your possession is sent to your GY by your opponent's card effect: You can Special Summon 1 Machine Fusion Monster from your Extra Deck.


        UR Rarity
        Number 39: Utopia Double
        UR Rarity
        Number 39: Utopia Double
        Number 39: Utopia Double
        LIGHT
        Number 39: Utopia Double
        • ATK:

        • 0

        • DEF:

        • 2500


        2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.


        UR Rarity
        Number C39: Utopia Ray Victory
        UR Rarity
        Number C39: Utopia Ray Victory
        Number C39: Utopia Ray Victory
        LIGHT
        Number C39: Utopia Ray Victory
        • ATK:

        • 2800

        • DEF:

        • 2500


        3 Level 5 monsters If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card has a "Utopia" monster as an Xyz Material, it gains this effect. ● When this card declares an attack on a face-up monster your opponent controls: You can detach 1 Xyz Material from this card; negate that opponent's face-up monster's effects, also this card gains ATK equal to that opponent's monster's ATK. These changes last until the end of this turn.


        UR Rarity
        Ultimate Leo Utopia Ray
        UR Rarity
        Ultimate Leo Utopia Ray
        Ultimate Leo Utopia Ray
        LIGHT
        Ultimate Leo Utopia Ray
        • ATK:

        • 2500

        • DEF:

        • 2000


        3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


        UR Rarity
        Ultimate Leo Utopia Ray
        UR Rarity
        Ultimate Leo Utopia Ray
        Ultimate Leo Utopia Ray
        LIGHT
        Ultimate Leo Utopia Ray
        • ATK:

        • 2500

        • DEF:

        • 2000


        3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


        UR Rarity
        ZW - Leo Arms
        UR Rarity
        ZW - Leo Arms
        ZW - Leo Arms
        LIGHT
        ZW - Leo Arms
        • ATK:

        • 3000

        • DEF:

        • 1200


        2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.




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