Created by: YGO Mod (20517634)

Created On: 05/22/2025

Main: 55 Extra: 15

1 cardAhrima, the Wicked Warden 1 cardAhrima, the Wicked Warden
Ahrima, the Wicked Warden
DARK 4
Ahrima, the Wicked Warden
  • ATK:

  • 1700

  • DEF:

  • 0


You can discard this card; add 1 "Lair of Darkness" from your Deck to your hand. You can Tribute 1 DARK monster; draw 1 card, or, if you Tributed a DARK monster other than this card to activate this effect, you can add 1 DARK monster with 2000 or more DEF from your Deck to your hand, instead. You can only use this effect of "Ahrima, the Wicked Warden" once per turn.


3 cardAlbaz the Ashen 3 cardAlbaz the Ashen
Albaz the Ashen
DARK 4
Albaz the Ashen
  • ATK:

  • 1800

  • DEF:

  • 0


This card's name becomes "Fallen of Albaz" while on the field or in the GY. While a Level 8 Fusion Monster is in your GY, this card gains 200 ATK for each monster in your GY, also your opponent cannot target other monsters you control with card effects. If a monster(s) you control leaves the field by an opponent's card effect, while this card and a Fusion Monster are in your GY (except during the Damage Step): You can Special Summon this card. You can only use this effect of "Albaz the Ashen" once per turn.


3 cardInspector Boarder
3 cardInspector Boarder
Inspector Boarder
LIGHT 4
Inspector Boarder
  • ATK:

  • 2000

  • DEF:

  • 2000


Cannot be Normal or Special Summoned if you control a monster. Neither player can activate monster effects unless the number of monster effects that player has previously activated that turn is less than the number of monster card types currently on the field (Ritual, Fusion, Synchro, Xyz, Pendulum, and Link). (If an effect's activation was negated, it still counts toward the total for that turn. Only count effects that were activated while this monster was face-up on the field.)


3 cardLilith, Lady of Lament 3 cardLilith, Lady of Lament
Lilith, Lady of Lament
DARK 3
Lilith, Lady of Lament
  • ATK:

  • 2000

  • DEF:

  • 0


If this card is Normal Summoned, its original ATK becomes 1000. (Quick Effect): You can Tribute 1 DARK monster; reveal 3 Normal Traps from your Deck, your opponent randomly chooses 1 for you to Set on your field, and you shuffle the rest back into your Deck. You can only use this effect of "Lilith, Lady of Lament" once per turn.


2 cardLord of the Heavenly Prison 2 cardLord of the Heavenly Prison
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


2 cardNibiru, the Primal Being 2 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


3 cardGhost Sister & Spooky Dogwood 3 cardGhost Sister & Spooky Dogwood
Ghost Sister & Spooky Dogwood
WATER 3
Ghost Sister & Spooky Dogwood
  • ATK:

  • 0

  • DEF:

  • 1800


During either turn, except the End Phase (Quick Effect): You can discard this card; apply this effect this turn. You can only use this effect of "Ghost Sister & Spooky Dogwood" once per turn. ● Each time your opponent Special Summons an Effect Monster(s) during the Main Phase or Battle Phase, you gain LP equal to that monster's ATK. If you did not gain LP by this effect, your LP are halved during the End Phase.


1 cardCard of Demise
1 cardCard of Demise
Card of Demise
Spell Normal
Card of Demise

    Draw until you have 3 cards in your hand, also for the rest of this turn after this card resolves, your opponent takes no damage. During the End Phase of this turn, send your entire hand to the GY. You can only activate 1 "Card of Demise" per turn. You cannot Special Summon during the turn you activate this card.


    2 cardDecisive Battle of Golgonda 2 cardDecisive Battle of Golgonda
    Decisive Battle of Golgonda
    Spell Continuous
    Decisive Battle of Golgonda

      This card's name becomes "Great Sand Sea - Gold Golgonda" while on the field or in the GY. Once per turn, if a card(s) you control would be destroyed by battle or card effect, you can send 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck to the GY, instead. During the End Phase, if you have "Fallen of Albaz" on your field or in your GY: You can Special Summon 1 "Springans" monster from your hand or Deck. You can only use this effect of "Decisive Battle of Golgonda" once per turn.


      3 cardLair of Darkness 3 cardLair of Darkness
      Lair of Darkness
      Spell Field
      Lair of Darkness

        All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.


        1 cardOne Day of Peace
        1 cardOne Day of Peace
        One Day of Peace
        Spell Normal
        One Day of Peace

          Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


          2 cardPot of Desires
          2 cardPot of Desires
          Pot of Desires
          Spell Normal
          Pot of Desires

            Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




            Tag(s):

            2 cardPot of Duality
            2 cardPot of Duality
            Pot of Duality
            Spell Normal
            Pot of Duality

              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




              Tag(s):

              1 cardSpell Card "Monster Reborn" 1 cardSpell Card "Monster Reborn"
              Spell Card "Monster Reborn"
              Spell Quick
              Spell Card "Monster Reborn"

                Target 1 monster in either GY; Special Summon it to your field, but for the rest of this turn, it cannot attack and neither player can activate its effects. You can only activate 1 "Spell Card "Monster Reborn"" per turn.


                3 cardSuper Polymerization
                3 cardSuper Polymerization
                Super Polymerization
                Spell Quick
                Super Polymerization

                  Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                  Tag(s):

                  1 cardBallista Squad 1 cardBallista Squad
                  Ballista Squad
                  Trap Normal
                  Ballista Squad

                    Tribute 1 monster, then target 1 card your opponent controls; destroy it.


                    1 cardDarklight 1 cardDarklight
                    Darklight
                    Trap Normal
                    Darklight

                      Tribute 1 DARK monster with 1500 or more ATK; destroy all monsters that were Special Summoned this turn.


                      1 cardDeck Devastation Virus
                      1 cardDeck Devastation Virus
                      Deck Devastation Virus
                      Trap Normal
                      Deck Devastation Virus

                        Tribute 1 DARK monster with 2000 or more ATK; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less ATK.


                        2 cardDrowning Mirror Force 2 cardDrowning Mirror Force
                        Drowning Mirror Force
                        Trap Normal
                        Drowning Mirror Force

                          When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                          1 cardEradicator Epidemic Virus 1 cardEradicator Epidemic Virus
                          Eradicator Epidemic Virus
                          Trap Normal
                          Eradicator Epidemic Virus

                            Tribute 1 DARK monster with 2500 or more ATK, and declare 1 type of card (Spell or Trap); look at your opponent's hand, all Spells/Traps they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all cards of that declared type.


                            3 cardEvenly Matched 3 cardEvenly Matched
                            Evenly Matched
                            Trap Normal
                            Evenly Matched

                              At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                              1 cardFull Force Virus 1 cardFull Force Virus
                              Full Force Virus
                              Trap Normal
                              Full Force Virus

                                Tribute 1 DARK monster with 2000 or more DEF; look at your opponent's hand, all monsters they control, and all cards they draw until the end of their 3rd turn after this card's activation, and destroy all those monsters with 1500 or less DEF.


                                1 cardGozen Match
                                1 cardGozen Match
                                Gozen Match
                                Trap Continuous
                                Gozen Match

                                  Each player can only control 1 Attribute of monster. Send all other face-up monsters they control to the GY.


                                  1 cardImperial Iron Wall 1 cardImperial Iron Wall
                                  Imperial Iron Wall
                                  Trap Continuous
                                  Imperial Iron Wall

                                    Neither player can banish cards.


                                    3 cardMetaverse 3 cardMetaverse
                                    Metaverse
                                    Trap Normal
                                    Metaverse

                                      Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




                                      Tag(s):

                                      1 cardQuaking Mirror Force 1 cardQuaking Mirror Force
                                      Quaking Mirror Force
                                      Trap Normal
                                      Quaking Mirror Force

                                        When an opponent's monster declares an attack: Change all your opponent's Attack Position monsters to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                                        2 cardShadow-Imprisoning Mirror 2 cardShadow-Imprisoning Mirror
                                        Shadow-Imprisoning Mirror
                                        Trap Continuous
                                        Shadow-Imprisoning Mirror

                                          Negate all DARK monster effects activated on the field or in the Graveyard.


                                          1 cardSkill Drain
                                          1 cardSkill Drain
                                          Skill Drain
                                          Trap Continuous
                                          Skill Drain

                                            Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                            3 cardSolemn Judgment 3 cardSolemn Judgment
                                            Solemn Judgment
                                            Trap Counter
                                            Solemn Judgment

                                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                              Tag(s):

                                              1 cardThere Can Be Only One
                                              1 cardThere Can Be Only One
                                              There Can Be Only One
                                              Trap Continuous
                                              There Can Be Only One

                                                Each player can only control 1 monster of each Type. If a player controls 2 or more monsters of the same Type, they must send some to the GY so they control no more than 1 monster of that Type.


                                                3 cardAlba-Lenatus the Abyss Dragon 3 cardAlba-Lenatus the Abyss Dragon
                                                Alba-Lenatus the Abyss Dragon
                                                DARK 8
                                                Alba-Lenatus the Abyss Dragon
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 2500


                                                1 "Fallen of Albaz" + 1+ Dragon monsters Cannot be used as Fusion Material. Must be either Fusion Summoned, or Special Summoned by sending the above cards from any Monster Zones to the GY. This card can attack monsters a number of times each Battle Phase, up to the number of materials used for it. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 "Polymerization" Normal Spell or "Fusion" Normal Spell from your Deck to your hand.


                                                1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                                Garura, Wings of Resonant Life
                                                DARK 6
                                                Garura, Wings of Resonant Life
                                                • ATK:

                                                • 1500

                                                • DEF:

                                                • 2400


                                                2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                1 cardMirrorjade the Iceblade Dragon 1 cardMirrorjade the Iceblade Dragon
                                                Mirrorjade the Iceblade Dragon
                                                DARK 8
                                                Mirrorjade the Iceblade Dragon
                                                • ATK:

                                                • 3000

                                                • DEF:

                                                • 2500


                                                "Fallen of Albaz" + 1 Fusion, Synchro, Xyz, or Link Monster You can only control 1 "Mirrorjade the Iceblade Dragon". Once per turn (Quick Effect): You can send 1 Fusion Monster from your Extra Deck to the GY that mentions "Fallen of Albaz" as material; banish 1 monster on the field, also this card cannot use this effect next turn. If this Fusion Summoned card in its owner's control leaves the field because of an opponent's card: You can destroy all monsters your opponent controls during the End Phase of this turn.


                                                1 cardMudragon of the Swamp 1 cardMudragon of the Swamp
                                                Mudragon of the Swamp
                                                WATER 4
                                                Mudragon of the Swamp
                                                • ATK:

                                                • 1900

                                                • DEF:

                                                • 1600


                                                2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                1 cardPredaplant Dragostapelia 1 cardPredaplant Dragostapelia
                                                Predaplant Dragostapelia
                                                DARK 8
                                                Predaplant Dragostapelia
                                                • ATK:

                                                • 2700

                                                • DEF:

                                                • 1900


                                                1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                                2 cardPredaplant Triphyoverutum 2 cardPredaplant Triphyoverutum
                                                Predaplant Triphyoverutum
                                                DARK 9
                                                Predaplant Triphyoverutum
                                                • ATK:

                                                • 3000

                                                • DEF:

                                                • 3000


                                                3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.


                                                2 cardStarving Venom Fusion Dragon 2 cardStarving Venom Fusion Dragon
                                                Starving Venom Fusion Dragon
                                                DARK 8
                                                Starving Venom Fusion Dragon
                                                • ATK:

                                                • 2800

                                                • DEF:

                                                • 2000


                                                2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                1 cardStarving Venom Predapower Fusion Dragon 1 cardStarving Venom Predapower Fusion Dragon
                                                Starving Venom Predapower Fusion Dragon
                                                DARK 10
                                                Starving Venom Predapower Fusion Dragon
                                                • ATK:

                                                • 3600

                                                • DEF:

                                                • 2500


                                                1 DARK Fusion Monster + 1 Fusion Monster (This card is always treated as a "Predaplant" card.) Once per turn, when a card or effect is activated (Quick Effect): You can Tribute 1 monster on either field with a Predator Counter, and if you do, negate the activation. If this Fusion Summoned card you control is sent to your GY by an opponent's card: You can target 1 DARK monster in your GY; Special Summon it. You can only use this effect of "Starving Venom Predapower Fusion Dragon" once per turn.


                                                1 cardTitaniklad the Ash Dragon 1 cardTitaniklad the Ash Dragon
                                                Titaniklad the Ash Dragon
                                                DARK 8
                                                Titaniklad the Ash Dragon
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 2500


                                                "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.


                                                1 cardYubel - The Loving Defender Forever 1 cardYubel - The Loving Defender Forever
                                                Yubel - The Loving Defender Forever
                                                DARK 12
                                                Yubel - The Loving Defender Forever
                                                • ATK:

                                                • 0

                                                • DEF:

                                                • 0


                                                1 "Yubel" monster + 1+ Effect Monsters on the field If this card is Fusion Summoned: You can inflict 500 damage to your opponent for each material used. You can only use this effect of "Yubel - The Loving Defender Forever" once per turn. Cannot be destroyed by battle or card effects, also you take no battle damage from battles involving this card. At the end of the Damage Step, if this card battled an opponent's monster: Inflict damage to your opponent equal to that opponent's monster's ATK, and if you do, banish that monster.


                                                1 cardBeat Cop from the Underworld 1 cardBeat Cop from the Underworld
                                                Beat Cop from the Underworld
                                                DARK
                                                Beat Cop from the Underworld
                                                • ATK:

                                                • 1000

                                                • LINK-2

                                                Link Arrow:

                                                Bottom-Left

                                                Bottom-Right


                                                2 monsters If this card is Link Summoned using 2 DARK monsters with different names as material, it gains this effect. ● You can Tribute 1 monster, then target 1 face-up card on the field; place 1 Patrol Counter on it. You can only use this effect of "Beat Cop from the Underworld" once per turn. (If a card with a Patrol Counter would be destroyed by battle or card effect, remove 1 Patrol Counter from it instead.)




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