Created by: YGO Mod (20517634)

Created On: 05/18/2025

Main: 55 Extra: 15

3 cardArtifact Lancea 3 cardArtifact Lancea
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


3 cardEdea the Heavenly Squire 3 cardEdea the Heavenly Squire
Edea the Heavenly Squire
LIGHT 1
Edea the Heavenly Squire
  • ATK:

  • 800

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can Special Summon 1 monster with 800 ATK and 1000 DEF from your Deck in Defense Position, except "Edea the Heavenly Squire", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. If this card is sent to the Graveyard: You can target 1 of your banished "Monarch" Spell/Trap Cards; add it to your hand. You can only use each effect of "Edea the Heavenly Squire" once per turn.


3 cardEhther the Heavenly Monarch 3 cardEhther the Heavenly Monarch
Ehther the Heavenly Monarch
LIGHT 8
Ehther the Heavenly Monarch
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, Special Summon 1 monster with 2400 or more ATK and 1000 DEF from your Deck, but return it to the hand during the End Phase. During your opponent's Main Phase, if this card is in your hand: You can banish 1 "Monarch" Spell/Trap Card from your Graveyard; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect).


3 cardEidos the Underworld Monarch 3 cardEidos the Underworld Monarch
Eidos the Underworld Monarch
DARK 6
Eidos the Underworld Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can add 1 "Monarch" Spell/Trap or 1 monster with 2800 ATK/1000 DEF from your Deck or GY to your hand. You can declare 1 Attribute; make 1 face-up monster on the field become that Attribute. If you Tribute Summon a monster with 2400 or more ATK and 1000 DEF, while this card is in your GY: You can add this card to your hand or Special Summon it. You can only use each effect of "Eidos the Underworld Monarch" once per turn.


2 cardEidos the Underworld Squire 2 cardEidos the Underworld Squire
Eidos the Underworld Squire
DARK 2
Eidos the Underworld Squire
  • ATK:

  • 800

  • DEF:

  • 1000


If this card is Normal or Special Summoned: During your Main Phase this turn, you can Tribute Summon 1 monster, in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) You can banish this card from your Graveyard, then target 1 monster with 800 ATK and 1000 DEF in your Graveyard, except "Eidos the Underworld Squire"; Special Summon it in Defense Position, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Eidos the Underworld Squire" once per turn.


1 cardErebus the Underworld Monarch 1 cardErebus the Underworld Monarch
Erebus the Underworld Monarch
DARK 8
Erebus the Underworld Monarch
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: You can send 2 "Monarch" Spell/Trap Cards with different names from your hand and/or Deck to the Graveyard, and if you do, shuffle 1 card from your opponent's hand (at random), Graveyard, or their side of the field into the Deck. Once per turn, during either player's Main Phase, if this card is in your Graveyard: You can discard 1 "Monarch" Spell/Trap Card, then target 1 monster in your Graveyard with 2400 or more ATK and 1000 DEF; add it to your hand.


2 cardFantastical Dragon Phantazmay 2 cardFantastical Dragon Phantazmay
Fantastical Dragon Phantazmay
DARK 7
Fantastical Dragon Phantazmay
  • ATK:

  • 2400

  • DEF:

  • 1800


If your opponent Special Summons a Link Monster(s) (except during the Damage Step): You can Special Summon this card from your hand, draw cards equal to the number of Link Monsters your opponent controls +1, then shuffle cards from your hand into the Deck equal to the number of Link Monsters they control. When your opponent activates a card or effect that targets a monster(s) you control (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy it. You can only use each effect of "Fantastical Dragon Phantazmay" once per turn.


1 cardMajesty's Fiend 1 cardMajesty's Fiend
Majesty's Fiend
LIGHT 6
Majesty's Fiend
  • ATK:

  • 2400

  • DEF:

  • 1000


Cannot be Special Summoned. Neither player can activate monster effects.




Tag(s):

2 cardMaxx "C"
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


1 cardSeleglare the Luminous Lunar Dragon 1 cardSeleglare the Luminous Lunar Dragon
Seleglare the Luminous Lunar Dragon
LIGHT 6
Seleglare the Luminous Lunar Dragon
  • ATK:

  • 2400

  • DEF:

  • 1000


You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1500. During the Main Phase (Quick Effect): You can target 1 monster your opponent controls with ATK less than or equal to this card; return this card to the hand, and if you do, take control of that opponent's monster until the End Phase. You can only use this effect of "Seleglare the Luminous Lunar Dragon" once per turn.


3 cardTessera the Primal Squire 3 cardTessera the Primal Squire
Tessera the Primal Squire
LIGHT 1
Tessera the Primal Squire
  • ATK:

  • 800

  • DEF:

  • 1000


You can reveal 1 "Monarch" Spell/Trap in your hand; Special Summon this card from your hand. During your Main Phase, you can: Immediately after this effect resolves, Tribute Summon 1 monster. If this card is sent to the GY: You can Special Summon 1 monster with 800 ATK/1000 DEF from your Deck, also you cannot Special Summon from the Extra Deck for the rest of this turn. You can only use each effect of "Tessera the Primal Squire" once per turn.


1 cardZaborg the Mega Monarch 1 cardZaborg the Mega Monarch
Zaborg the Mega Monarch
LIGHT 8
Zaborg the Mega Monarch
  • ATK:

  • 2800

  • DEF:

  • 1000


You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. If this card is Tribute Summoned: Target 1 monster on the field; destroy it, then, if it was a LIGHT monster, both players send as many cards as possible from their Extra Deck to the GY, but not more than the original Level/Rank of that destroyed monster. If this card was Tribute Summoned by Tributing a LIGHT monster, add this additional effect. ● You choose the cards your opponent sends to the GY.


2 cardCalled by the Grave
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    3 cardPantheism of the Monarchs 3 cardPantheism of the Monarchs
    Pantheism of the Monarchs
    Spell Normal
    Pantheism of the Monarchs

      Send 1 "Monarch" Spell/Trap Card from your hand to the Graveyard; draw 2 cards. You can banish this card from your Graveyard; reveal 3 "Monarch" Spell/Trap Cards from your Deck, your opponent chooses 1 for you to add to your hand, and you shuffle the rest back into your Deck. You can only use this effect of "Pantheism of the Monarchs" once per turn.


      1 cardReinforcement of the Army
      1 cardReinforcement of the Army
      Reinforcement of the Army
      Spell Normal
      Reinforcement of the Army

        Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


        1 cardReturn of the Monarchs 1 cardReturn of the Monarchs
        Return of the Monarchs
        Spell Continuous
        Return of the Monarchs

          You cannot Special Summon monsters from the Extra Deck. When you Tribute Summon a monster: You can activate 1 of these effects; ● Add, from your Deck to your hand, 1 monster with 2400 ATK and 1000 DEF with a different name from that Tribute Summoned monster. ● Add, from your Deck to your hand, 1 monster with 2800 ATK and 1000 DEF with a different name from that Tribute Summoned monster. The Tribute Summoned monster must be face-up on the field to activate and to resolve this effect. You can only use this effect of "Return of the Monarchs" once per turn.


          2 cardSuper Polymerization
          2 cardSuper Polymerization
          Super Polymerization
          Spell Quick
          Super Polymerization

            Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




            Tag(s):

            3 cardTenacity of the Monarchs 3 cardTenacity of the Monarchs
            Tenacity of the Monarchs
            Spell Normal
            Tenacity of the Monarchs

              Reveal 1 monster in your hand with 2400 ATK & 1000 DEF, or 2800 ATK & 1000 DEF; add 1 "Monarch" Spell/Trap Card from your Deck to your hand, except "Tenacity of the Monarchs". You can only activate 1 "Tenacity of the Monarchs" per turn.


              3 cardThe Monarchs Masterplan 3 cardThe Monarchs Masterplan
              The Monarchs Masterplan
              Spell Normal
              The Monarchs Masterplan

                Send 1 "Monarch" Spell/Trap from your Deck to the GY, except "The Monarchs Masterplan". If this card is banished: You can target 1 face-up monster your opponent controls; add 1 monster with the same Attribute that has 2400 ATK/1000 DEF, from your Deck or GY to your hand, then you can apply this effect. ● Immediately after this effect resolves, Normal Summon 1 "Zaborg the Thunder Monarch", "Mobius the Frost Monarch", "Thestalos the Firestorm Monarch", "Granmarg the Rock Monarch", "Raiza the Storm Monarch", or "Caius the Shadow Monarch". You can only use this effect of "The Monarchs Masterplan" once per turn.


                3 cardThe Monarchs Revolt 3 cardThe Monarchs Revolt
                The Monarchs Revolt
                Spell Normal
                The Monarchs Revolt

                  Discard 1 card; reveal 3 monsters from your Deck, with 2400 or more ATK and 1000 DEF, and/or 800 ATK/1000 DEF, your opponent chooses 1 for you to add to your hand, and you send the rest to the GY, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck. You can banish this card from your GY; Special Summon 1 monster with 800 ATK/1000 DEF from your hand. You can only use each effect of "The Monarchs Revolt" once per turn.


                  1 cardThe Monarchs Stormforth
                  1 cardThe Monarchs Stormforth
                  The Monarchs Stormforth
                  Spell Quick
                  The Monarchs Stormforth

                    Once during this turn, if you would Tribute a monster for a Tribute Summon, you can Tribute 1 monster your opponent controls even though you do not control it. You can only activate 1 "The Monarchs Stormforth" per turn. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck.


                    1 cardDimensional Barrier
                    1 cardDimensional Barrier
                    Dimensional Barrier
                    Trap Normal
                    Dimensional Barrier

                      Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                      3 cardEvenly Matched 3 cardEvenly Matched
                      Evenly Matched
                      Trap Normal
                      Evenly Matched

                        At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                        1 cardMonarchic Perfection 1 cardMonarchic Perfection
                        Monarchic Perfection
                        Trap Continuous
                        Monarchic Perfection

                          Once per Chain, if your opponent Special Summons a monster(s), and you control a Tribute Summoned monster (except during the Damage Step): You can banish 1 "Monarch" Spell/Trap from your GY, then activate 1 of these effects (but you can only use each effect of "Monarchic Perfection" once per turn); ● Destroy 1 monster on the field. ● Destroy up to 2 Spells/Traps on the field. ● Discard 1 random card from your opponent's hand. ● Destroy 1 face-down card on the field. ● Place 1 card from the field on top of the Deck. ● Banish 1 card on the field.


                          1 cardRed Reboot
                          1 cardRed Reboot
                          Red Reboot
                          Trap Counter
                          Red Reboot

                            When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                            1 cardShaddoll Schism
                            1 cardShaddoll Schism
                            Shaddoll Schism
                            Trap Continuous
                            Shaddoll Schism

                              During the Main Phase, you can: Fusion Summon 1 "Shaddoll" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your field or GY, but it cannot attack directly. Then, you can send to the GY 1 monster your opponent controls with the same Attribute as that Fusion Summoned monster. You can only use this effect of "Shaddoll Schism" once per turn.


                              3 cardSolemn Judgment
                              3 cardSolemn Judgment
                              Solemn Judgment
                              Trap Counter
                              Solemn Judgment

                                When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                Tag(s):

                                1 cardThe Prime Monarch 1 cardThe Prime Monarch
                                The Prime Monarch
                                Trap Continuous
                                The Prime Monarch

                                  Once per turn: You can target 2 "Monarch" Spell/Trap Cards in your Graveyard; shuffle them into the Deck, then draw 1 card. If this card is in your Graveyard: You can banish 1 other "Monarch" Spell/Trap Card from your Graveyard; Special Summon this card in Defense Position as a Normal Monster (Fairy-Type/LIGHT/Level 5/ATK 1000/DEF 2400). (This card is NOT treated as a Trap Card.) You can only use this effect of "The Prime Monarch" once per turn.


                                  1 cardEl Shaddoll Apkallone 1 cardEl Shaddoll Apkallone
                                  El Shaddoll Apkallone
                                  DARK 6
                                  El Shaddoll Apkallone
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  2 "Shaddoll" monsters with different Attributes Must first be Fusion Summoned. Cannot be destroyed by battle. You can only use each of the following effects of "El Shaddoll Apkallone" once per turn. ● If this card is Special Summoned: You can target 1 face-up card on the field; negate its effects. ● If this card is sent to the GY: You can add 1 "Shaddoll" card from your Deck or GY to your hand, then discard 1 card.


                                  2 cardEl Shaddoll Winda 2 cardEl Shaddoll Winda
                                  El Shaddoll Winda
                                  DARK 5
                                  El Shaddoll Winda
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 800


                                  1 "Shaddoll" monster + 1 DARK monster Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.




                                  Tag(s):

                                  1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                  Garura, Wings of Resonant Life
                                  DARK 6
                                  Garura, Wings of Resonant Life
                                  • ATK:

                                  • 1500

                                  • DEF:

                                  • 2400


                                  2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                  1 cardMudragon of the Swamp 1 cardMudragon of the Swamp
                                  Mudragon of the Swamp
                                  WATER 4
                                  Mudragon of the Swamp
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 1600


                                  2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                  1 cardLinkuriboh
                                  1 cardLinkuriboh
                                  Linkuriboh
                                  DARK
                                  Linkuriboh
                                  • ATK:

                                  • 300

                                  • LINK-1

                                  Link Arrow:

                                  Bottom


                                  1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                  1 cardS:P Little Knight 1 cardS:P Little Knight
                                  S:P Little Knight
                                  DARK
                                  S:P Little Knight
                                  • ATK:

                                  • 1600

                                  • LINK-2

                                  Link Arrow:

                                  Left

                                  Right


                                  2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                  1 cardTri-Brigade Ferrijit the Barren Blossom 1 cardTri-Brigade Ferrijit the Barren Blossom
                                  Tri-Brigade Ferrijit the Barren Blossom
                                  EARTH
                                  Tri-Brigade Ferrijit the Barren Blossom
                                  • ATK:

                                  • 1600

                                  • LINK-2

                                  Link Arrow:

                                  Left

                                  Bottom-Left


                                  2 Beast, Beast-Warrior, and/or Winged Beast monsters During your Main Phase: You can Special Summon 1 Level 4 or lower Beast, Beast-Warrior, or Winged Beast monster from your hand, also you cannot use monsters as Link Material for the rest of this turn, except Beast, Beast-Warrior, or Winged Beast monsters. If this card is sent to the GY: You can draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use each effect of "Tri-Brigade Ferrijit the Barren Blossom" once per turn.


                                  2 cardBlack-Winged Assault Dragon 2 cardBlack-Winged Assault Dragon
                                  Black-Winged Assault Dragon
                                  DARK 10
                                  Black-Winged Assault Dragon
                                  • ATK:

                                  • 3200

                                  • DEF:

                                  • 2800


                                  1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.


                                  2 cardBlack-Winged Dragon 2 cardBlack-Winged Dragon
                                  Black-Winged Dragon
                                  DARK 8
                                  Black-Winged Dragon
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 1600


                                  1 Tuner + 1+ non-Tuner monsters If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.


                                  1 cardWind Pegasus @Ignister 1 cardWind Pegasus @Ignister
                                  Wind Pegasus @Ignister
                                  WIND 7
                                  Wind Pegasus @Ignister
                                  • ATK:

                                  • 2300

                                  • DEF:

                                  • 1500


                                  1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.


                                  2 cardAccel Synchron 2 cardAccel Synchron
                                  Accel Synchron
                                  DARK 5
                                  Accel Synchron
                                  • ATK:

                                  • 500

                                  • DEF:

                                  • 2100


                                  1 Tuner + 1+ non-Tuner monsters Once per turn: You can send 1 "Synchron" monster from your Deck to the GY, then activate 1 of these effects; ● Increase this card's Level by the Level of the sent monster. ● Reduce this card's Level by the Level of the sent monster. During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control. You can only Synchro Summon "Accel Synchron" once per turn.




                                  More OCG Info

                                  Monarch Breakdown

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

                                   

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