Created by: Mèo Fool Gaming (37156024)

Created On: 03/31/2022

Main: 40 Extra: 15

R Rarity
2 cardDragonmaid Ernus
R Rarity
2 cardDragonmaid Ernus
Dragonmaid Ernus
EARTH 7
Dragonmaid Ernus
  • ATK:

  • 2600

  • DEF:

  • 1600


Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Ernus" once per turn. ● (Quick Effect): You can discard this card; Special Summon 1 Level 4 or lower "Dragonmaid" monster from your hand. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 2 "Dragonmaid" monster from your hand.


R Rarity
2 cardDragonmaid Lorpar
R Rarity
2 cardDragonmaid Lorpar
Dragonmaid Lorpar
WIND 8
Dragonmaid Lorpar
  • ATK:

  • 2700

  • DEF:

  • 1700


Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Lorpar" once per turn. ● You can discard this card, then target 1 face-up monster on the field; players cannot activate that target's effects on the field this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand.


N Rarity
2 cardDragonmaid Nudyarl
N Rarity
2 cardDragonmaid Nudyarl
Dragonmaid Nudyarl
WATER 7
Dragonmaid Nudyarl
  • ATK:

  • 2600

  • DEF:

  • 1600


Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Nudyarl" once per turn. ● You can discard this card, then target 1 monster in either GY; shuffle it into the Deck. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 2 "Dragonmaid" monster from your hand.


N Rarity
2 cardDragonmaid Tinkhec
N Rarity
2 cardDragonmaid Tinkhec
Dragonmaid Tinkhec
FIRE 8
Dragonmaid Tinkhec
  • ATK:

  • 2700

  • DEF:

  • 1700


Cannot be destroyed by card effects while you control a Fusion Monster. You can only use each of the following effects of "Dragonmaid Tinkhec" once per turn. ● (Quick Effect): You can discard this card, then target 1 "Dragonmaid" monster you control; it gains 2000 ATK until the end of this turn. ● At the end of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 3 "Dragonmaid" monster from your hand.


N Rarity
3 cardLaundry Dragonmaid
N Rarity
3 cardLaundry Dragonmaid
Laundry Dragonmaid
WATER 2
Laundry Dragonmaid
  • ATK:

  • 500

  • DEF:

  • 1600


If this card is Normal or Special Summoned: You can send the top 3 cards of your Deck to the GY. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Laundry Dragonmaid" once per turn.


R Rarity
3 cardLink Apple
R Rarity
3 cardLink Apple
Link Apple
FIRE 1
Link Apple
  • ATK:

  • 0

  • DEF:

  • 0


You can reveal this card in your hand; banish (face-up) 1 random face-down card from your Extra Deck, then, Special Summon this card if the banished card was a Link Monster. Otherwise, discard this card, and if you do, draw 1 card. You can only use this effect of "Link Apple" once per turn.


R Rarity
3 cardNurse Dragonmaid
R Rarity
3 cardNurse Dragonmaid
Nurse Dragonmaid
EARTH 2
Nurse Dragonmaid
  • ATK:

  • 500

  • DEF:

  • 1600


If this card is Normal or Special Summoned: You can target 1 Level 4 or lower "Dragonmaid" monster in your GY, except "Nurse Dragonmaid"; Special Summon it. At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 7 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Nurse Dragonmaid" once per turn.


N Rarity
3 cardParlor Dragonmaid
N Rarity
3 cardParlor Dragonmaid
Parlor Dragonmaid
WIND 3
Parlor Dragonmaid
  • ATK:

  • 500

  • DEF:

  • 1700


If this card is Normal or Special Summoned: You can send 1 "Dragonmaid" card from your Deck to the GY, except "Parlor Dragonmaid". At the start of the Battle Phase: You can return this card to the hand, and if you do, Special Summon 1 Level 8 "Dragonmaid" monster from your hand or GY. You can only use each effect of "Parlor Dragonmaid" once per turn.


R Rarity
2 cardBook of Moon
R Rarity
2 cardBook of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    N Rarity
    3 cardDragonmaid Welcome
    N Rarity
    3 cardDragonmaid Welcome
    Dragonmaid Welcome
    Spell Continuous
    Dragonmaid Welcome

      All monsters you control gain 100 ATK/DEF for each "Dragonmaid" monster you control. If you control 2 or more "Dragonmaid" monsters: You can target 1 "Dragonmaid" card in your GY, except "Dragonmaid Welcome"; add it to your hand. You can only use this effect of "Dragonmaid Welcome" once per turn. If this card is sent to the GY: Your opponent cannot target "Dragonmaid" monsters you control with card effects this turn.


      R Rarity
      2 cardForbidden Chalice
      R Rarity
      2 cardForbidden Chalice
      Forbidden Chalice
      Spell Quick
      Forbidden Chalice

        Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


        R Rarity
        1 cardMoon Mirror Shield
        R Rarity
        1 cardMoon Mirror Shield
        Moon Mirror Shield
        Spell Equip
        Moon Mirror Shield

          If the equipped monster battles your opponent's monster, during damage calculation: The equipped monster's ATK/DEF become equal to the ATK or DEF (whichever is higher) of the opponent's battling monster +100, during damage calculation only. If this face-up card is sent from the field to the GY: Pay 500 LP; place this card on either the top or bottom of your Deck.


          R Rarity
          2 cardMystical Space Typhoon
          R Rarity
          2 cardMystical Space Typhoon
          Mystical Space Typhoon
          Spell Quick
          Mystical Space Typhoon

            Target 1 Spell/Trap on the field; destroy that target.


            N Rarity
            2 cardReload
            N Rarity
            2 cardReload
            Reload
            Spell Quick
            Reload

              Add all cards in your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your Deck.


              N Rarity
              3 cardDragonmaid Downtime
              N Rarity
              3 cardDragonmaid Downtime
              Dragonmaid Downtime
              Trap Continuous
              Dragonmaid Downtime

                You can target 1 "Dragonmaid" monster you control, then activate 1 of these effects; ● Return it to the hand, and if you do, add 1 "Dragonmaid" card from your Deck to your hand, except "Dragonmaid Downtime". ● Return it to the hand, and if you do, return 1 Spell/Trap your opponent controls to the hand. You can only use this effect of "Dragonmaid Downtime" once per turn.


                R Rarity
                3 cardDragonmaid Tidying
                R Rarity
                3 cardDragonmaid Tidying
                Dragonmaid Tidying
                Trap Normal
                Dragonmaid Tidying

                  Target 1 Dragon monster you control and 1 card your opponent controls or in their GY; return them to the hand. You can banish this card from your GY; Special Summon 1 "Dragonmaid" monster from your hand or GY in Defense Position, but return it to the hand during the End Phase. You can only use 1 "Dragonmaid Tidying" effect per turn, and only once that turn.


                  R Rarity
                  2 cardPaleozoic Dinomischus
                  R Rarity
                  2 cardPaleozoic Dinomischus
                  Paleozoic Dinomischus
                  Trap Normal
                  Paleozoic Dinomischus

                    Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                    R Rarity
                    1 cardAegaion the Sea Castrum
                    R Rarity
                    1 cardAegaion the Sea Castrum
                    Aegaion the Sea Castrum
                    WATER
                    Aegaion the Sea Castrum
                    • ATK:

                    • -1

                    • DEF:

                    • 3000


                    2 Level 8 monsters During either player's turn: You can banish 1 random face-down monster from your opponent's Extra Deck, face-up, and if you do, this card's ATK becomes equal to the banished monster's. During either player's turn: You can detach 1 Xyz Material from this card, then target 1 of your opponent's banished Fusion, Synchro, or Xyz Monsters; return it to the Extra Deck, and if you do, destroy 1 monster your opponent controls with the same monster card type (Fusion, Synchro, or Xyz). You can only use each effect of "Aegaion the Sea Castrum" once per turn.


                    R Rarity
                    1 cardNumber 45: Crumble Logos the Prophet of Demolition
                    R Rarity
                    1 cardNumber 45: Crumble Logos the Prophet of Demolition
                    Number 45: Crumble Logos the Prophet of Demolition
                    EARTH
                    Number 45: Crumble Logos the Prophet of Demolition
                    • ATK:

                    • 2200

                    • DEF:

                    • 0


                    2 or more Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.


                    N Rarity
                    1 cardNumber 46: Dragluon
                    N Rarity
                    1 cardNumber 46: Dragluon
                    Number 46: Dragluon
                    LIGHT
                    Number 46: Dragluon
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    2 Level 8 Dragon-Type monsters Once per turn, if you control no other monsters: You can detach 1 Xyz Material from this card, then activate 1 of these effects. ● Special Summon 1 Dragon-Type monster from your hand. ● Target 1 Dragon-Type monster your opponent controls; take control of that target. ● Dragon-Type monsters your opponent controls cannot activate their effects until the end of your opponent's turn.


                    R Rarity
                    1 cardNumber 49: Fortune Tune
                    R Rarity
                    1 cardNumber 49: Fortune Tune
                    Number 49: Fortune Tune
                    LIGHT
                    Number 49: Fortune Tune
                    • ATK:

                    • 400

                    • DEF:

                    • 900


                    2 Level 3 monsters During each of your Standby Phases: Gain 500 Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target 2 Level 3 monsters in your Graveyard; shuffle them both into the Deck, and if you do, return this card from your Graveyard to the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.


                    R Rarity
                    1 cardNumber 74: Master of Blades
                    R Rarity
                    1 cardNumber 74: Master of Blades
                    Number 74: Master of Blades
                    EARTH
                    Number 74: Master of Blades
                    • ATK:

                    • 2700

                    • DEF:

                    • 2100


                    2 Level 7 monsters During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card, then you can destroy 1 card on the field.


                    R Rarity
                    1 cardNumber 76: Harmonizer Gradielle
                    R Rarity
                    1 cardNumber 76: Harmonizer Gradielle
                    Number 76: Harmonizer Gradielle
                    LIGHT
                    Number 76: Harmonizer Gradielle
                    • ATK:

                    • 2700

                    • DEF:

                    • 2100


                    2 Level 7 monsters This card's Attribute is also treated as each of its attached materials' Attributes. Cannot be destroyed by battle with a monster of the same Attribute, also cannot be destroyed by the activated effects of your opponent's monsters with the same Attribute. (Quick Effect): You can target 1 monster in your opponent's GY; detach 1 material from this card, and if you do, attach that target to this card as material. You can only use this effect of "Number 76: Harmonizer Gradielle" once per turn.


                    R Rarity
                    1 cardNumber 77: The Seven Sins
                    R Rarity
                    1 cardNumber 77: The Seven Sins
                    Number 77: The Seven Sins
                    DARK
                    Number 77: The Seven Sins
                    • ATK:

                    • 4000

                    • DEF:

                    • 3000


                    2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead.


                    N Rarity
                    2 cardNumber 92: Heart-eartH Dragon
                    N Rarity
                    2 cardNumber 92: Heart-eartH Dragon
                    Number 92: Heart-eartH Dragon
                    DARK
                    Number 92: Heart-eartH Dragon
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    3 Level 9 monsters This card cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's End Phase: You can detach 1 Xyz Material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed while it has Xyz Material: You can Special Summon this card from the Graveyard. When you do: It gains 1000 ATK for every card currently banished.


                    R Rarity
                    2 cardNumber 97: Draglubion
                    R Rarity
                    2 cardNumber 97: Draglubion
                    Number 97: Draglubion
                    DARK
                    Number 97: Draglubion
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    2 Level 8 monsters Your opponent cannot target this card with card effects. You can detach 1 material from this card; take 2 Dragon "Number" monsters with different names from your Extra Deck and/or GY, except "Number 97: Draglubion", Special Summon 1 of them and attach the other to it as material, also for the rest of this turn you cannot Special Summon other monsters, or declare an attack, except with that Special Summoned monster. You can only use this effect of "Number 97: Draglubion" once per turn.


                    N Rarity
                    1 cardNumber C92: Heart-eartH Chaos Dragon
                    N Rarity
                    1 cardNumber C92: Heart-eartH Chaos Dragon
                    Number C92: Heart-eartH Chaos Dragon
                    DARK
                    Number C92: Heart-eartH Chaos Dragon
                    • ATK:

                    • 1000

                    • DEF:

                    • 0


                    4 Level 10 monsters Cannot be destroyed by battle. When a monster you control inflicts battle damage to your opponent: You gain Life Points equal to the damage they took. If this card has "Number 92: Heart-eartH Dragon" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, until the end of this turn. This activation and effect cannot be negated.


                    R Rarity
                    1 cardOdd-Eyes Absolute Dragon
                    R Rarity
                    1 cardOdd-Eyes Absolute Dragon
                    Odd-Eyes Absolute Dragon
                    WATER
                    Odd-Eyes Absolute Dragon
                    • ATK:

                    • 2800

                    • DEF:

                    • 2500


                    2 Level 7 monsters When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.


                    N Rarity
                    1 cardThe Phantom Knights of Cursed Javelin
                    N Rarity
                    1 cardThe Phantom Knights of Cursed Javelin
                    The Phantom Knights of Cursed Javelin
                    DARK
                    The Phantom Knights of Cursed Javelin
                    • ATK:

                    • 1600

                    • DEF:

                    • 0


                    2 Level 2 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card has a "The Phantom Knights" card as material. You can only use this effect of "The Phantom Knights of Cursed Javelin" once per turn.


                    R Rarity
                    1 cardTri-Edge Levia
                    R Rarity
                    1 cardTri-Edge Levia
                    Tri-Edge Levia
                    WATER
                    Tri-Edge Levia
                    • ATK:

                    • 1800

                    • DEF:

                    • 1500


                    3 Level 3 monsters Banish any monster destroyed by battle with this card. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; it loses 800 ATK, also its effects are negated. These changes last until the end of this turn.




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