Kuriboh Deck #48170 — Yu-Gi-Oh! TCG
40 Main, incl. Battle Fader x3, Cardcar D x3, The Legendary Exodia Incarnate x3.
Created by: YGO Mod (20517634)
Created On: 02/13/2023
Main Deck (40)
- Battle Fader x3
- Cardcar D x3
- Exodia the Forbidden One x1
- Kuribandit x2
- Mathematician x1
- The Legendary Exodia Incarnate x3
- Left Arm of the Forbidden One x1
- Left Leg of the Forbidden One x1
- Right Arm of the Forbidden One x1
- Right Leg of the Forbidden One x1
- Dark Factory of Mass Production x3
- Hand Destruction x3
- Magic Planter x2
- One Day of Peace x1
- Pot of Duality x3
- Upstart Goblin x1
- Obliterate!!! x3
- Reckless Greed x3
- Spiritual Swords of Revealing Light x1
- Waboku x3
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 36 |
| Going First | 33 |
| Going Second | 28 |
| Meta Power | provisional |
| Tournament Reliability | 30 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, FTK/Alternate-Win
- Format: tcg
Legality
Main 40 / Extra 0 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Assemble all five Forbidden One pieces (Exodia Incarnate plus four limbs) in hand for an instant win; each piece is a single copy.; Chip damage from Cardcar D (800 ATK) and Mathematician (1500 ATK) after card-advantage draws; no real beatdown plan.
- Turn 1 (going first): Open with draw spells (Reckless Greed, Upstart Goblin, Hand Destruction, Pot of Duality) and search Exodia Incarnate or Obliterate!!! toward the five-piece hand; Dark Factory recurs Normal Monsters from the GY.
- Turn 2 (going second): Hold Battle Fader and Waboku for direct attacks and battle damage, and use Spiritual Swords to stop attacks, while digging for the Exodia pieces.
- Recovery: Dark Factory of Mass Production returns two Normal Monsters (Forbidden limbs) from the GY, and Pot of Duality and Obliterate!!! find the next piece.
- After siding: No Side Deck is registered, so there is no post-side plan.
Why it scores here
The deck's engine is a single-copy five-piece Exodia hand, and each piece appears once in 40 cards, so the probability of a starter in the opening five is about 0.13 per piece, which keeps consistency low. Its win condition is a real instant win, which lifts the ceiling (D3), but the median output is mostly draw spells and Kuriboh filler with little board presence. Interaction is thin, limited to Battle Fader, Waboku and one Spiritual Swords, so the deck has little answer to an established board. Popularity or archetype usage plays no role in this score; the Kuriboh archetype is only two cards, and the score reflects the system as a whole, not an average of card scores. Without combo recordings, a tournament link, or a dated metagame sample, Meta Power stays provisional.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 22 | P(≥1 specific Exodia piece in 5-card hand) = 0.125, P(≥1 of 3-copy cards) = 0.338; Exodia needs five single copies, so starter access is poor (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 30 | Six 3-copy cards (Waboku, Battle Fader, Reckless Greed, Cardcar D, Hand Destruction, Dark Factory) are dead or weak without the Exodia line; Normal Monster limbs are dead outside it (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Five-piece Exodia hand is an instant win if assembled, so the ceiling is high, but it is rarely reached from a standard draw (Inferred from card text; no combo records) |
| D4 | Combo Floor & Median Output | 30 | No recorded boards; typical turn produces draw spells and 800–1500 ATK monsters with little board presence (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 30 | Battle Fader and Spiritual Swords cover single interruptions; no independent second route after a broken line besides Dark Factory recursion (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Reckless Greed, Upstart Goblin, Hand Destruction, Pot of Duality, Mathematician and Magic Planter give strong card flow with Dark Factory recursion (Inferred from text) |
| D7 | End-Board & Interaction Quality | 35 | Spiritual Swords (once per attack), Battle Fader and Waboku are the only interaction, with no lasting end-board presence (Inferred from text) |
| D8 | Going-Second & Board-Breaking Power | 30 | Battle Fader and Spiritual Swords challenge a board only partially; there is no real board-breaker (Inferred) |
| D9 | Offensive Pressure & Closing Power | 35 | Closing relies on an Exodia hand or 1500/800 ATK monsters with no pierce or direct damage support (Inferred from stats) |
| D10 | Main Deck Efficiency & Flexibility | 30 | 40 slots across 20 distinct cards with 5% exact archetype purity; many generic cards add little synergy (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 40 | No Extra Deck cards; no flex or extra-slot coverage either way (Verified composition) |
| D12 | Side Deck Adaptability | 15 | No Side Deck cards (Verified composition); post-side adaptability cannot be assessed |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament context or meta-share; placement in format is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Exodia requires counting five specific pieces and tracking search decisions; manageable but decision-heavy (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 36, Going First ≈ 33, Going Second ≈ 28, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: unrecoverable choke point (-3); engine conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*35.6 + 0.20*30 - 5 = 29.8 -> 30
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.13 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Instant-win Exodia finish from a five-piece hand
- Strong card flow from draw spells and recursion
- Dark Factory recovers Normal Monster limbs from the GY
Weaknesses
- Five single-copy Exodia pieces make the engine inconsistent
- Thin interaction and no real board breaker
- Low archetype purity and generic filler
Critical choke points
- Assembling all five Forbidden One pieces in one hand
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Day of Peace | Additional searcher or interaction (for example a second Obliterate!!! or Pot of Duality slot) | Single-copy Limited card adds no consistency; more search raises Exodia access |
| 2 | Mathematician | Battle Fader or Waboku replacement with stronger board impact | Weak in an Exodia-centric deck; interaction is the bigger gap |
Evidence & confidence
- Verified: 40 Main Deck cards, 0 Extra, 0 Side, legal under TCG (Exodia and One Day of Peace Limited at 1 copy each); Copy histogram 9×1, 2×2, 3×9 totals 40
- Inferred: Starter consistency from hypergeometric draw odds (P(≥1 Exodia piece in 5) = 0.125); Floor and median output estimated from card text only (no recorded boards); Interaction and resilience scores from card text
- Provisional: Meta Power and matchup fit (no dated metagame sample or tournament link)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no Side Deck or Extra Deck supplied, so post-side and Extra efficiency cannot be measured Meta Power is Provisional unless a dated metagame sample is supplied no win-rate telemetry exists in YGOVN for this deck
Couldn't load the combos





