Kuriboh Deck #48170 — Yu-Gi-Oh! TCG

40 Main, incl. Battle Fader x3, Cardcar D x3, The Legendary Exodia Incarnate x3.

Created by: YGO Mod (20517634)

Created On: 02/13/2023

 
 


Official AI Deck Power Analysis
ComboConfidence: MediumEvaluated Oct 27, 2026
30± 6/ 100
Power Score
Structural 36
Reliability 30
Going First 33
Going Second 28

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 36
Going First 33
Going Second 28
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, FTK/Alternate-Win
  • Format: tcg

Legality

Main 40 / Extra 0 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Assemble all five Forbidden One pieces (Exodia Incarnate plus four limbs) in hand for an instant win; each piece is a single copy.; Chip damage from Cardcar D (800 ATK) and Mathematician (1500 ATK) after card-advantage draws; no real beatdown plan.
  • Turn 1 (going first): Open with draw spells (Reckless Greed, Upstart Goblin, Hand Destruction, Pot of Duality) and search Exodia Incarnate or Obliterate!!! toward the five-piece hand; Dark Factory recurs Normal Monsters from the GY.
  • Turn 2 (going second): Hold Battle Fader and Waboku for direct attacks and battle damage, and use Spiritual Swords to stop attacks, while digging for the Exodia pieces.
  • Recovery: Dark Factory of Mass Production returns two Normal Monsters (Forbidden limbs) from the GY, and Pot of Duality and Obliterate!!! find the next piece.
  • After siding: No Side Deck is registered, so there is no post-side plan.

Why it scores here

The deck's engine is a single-copy five-piece Exodia hand, and each piece appears once in 40 cards, so the probability of a starter in the opening five is about 0.13 per piece, which keeps consistency low. Its win condition is a real instant win, which lifts the ceiling (D3), but the median output is mostly draw spells and Kuriboh filler with little board presence. Interaction is thin, limited to Battle Fader, Waboku and one Spiritual Swords, so the deck has little answer to an established board. Popularity or archetype usage plays no role in this score; the Kuriboh archetype is only two cards, and the score reflects the system as a whole, not an average of card scores. Without combo recordings, a tournament link, or a dated metagame sample, Meta Power stays provisional.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 22 P(≥1 specific Exodia piece in 5-card hand) = 0.125, P(≥1 of 3-copy cards) = 0.338; Exodia needs five single copies, so starter access is poor (Inferred)
D2 Opening-Hand Quality & Brick Management 30 Six 3-copy cards (Waboku, Battle Fader, Reckless Greed, Cardcar D, Hand Destruction, Dark Factory) are dead or weak without the Exodia line; Normal Monster limbs are dead outside it (Inferred)
D3 Combo Conversion & Ceiling 55 Five-piece Exodia hand is an instant win if assembled, so the ceiling is high, but it is rarely reached from a standard draw (Inferred from card text; no combo records)
D4 Combo Floor & Median Output 30 No recorded boards; typical turn produces draw spells and 800–1500 ATK monsters with little board presence (Inferred)
D5 Interruption Resilience & Route Redundancy 30 Battle Fader and Spiritual Swords cover single interruptions; no independent second route after a broken line besides Dark Factory recursion (Inferred)
D6 Resource Economy, Recovery & Grind 55 Reckless Greed, Upstart Goblin, Hand Destruction, Pot of Duality, Mathematician and Magic Planter give strong card flow with Dark Factory recursion (Inferred from text)
D7 End-Board & Interaction Quality 35 Spiritual Swords (once per attack), Battle Fader and Waboku are the only interaction, with no lasting end-board presence (Inferred from text)
D8 Going-Second & Board-Breaking Power 30 Battle Fader and Spiritual Swords challenge a board only partially; there is no real board-breaker (Inferred)
D9 Offensive Pressure & Closing Power 35 Closing relies on an Exodia hand or 1500/800 ATK monsters with no pierce or direct damage support (Inferred from stats)
D10 Main Deck Efficiency & Flexibility 30 40 slots across 20 distinct cards with 5% exact archetype purity; many generic cards add little synergy (Verified composition)
D11 Extra Deck Efficiency & Coverage 40 No Extra Deck cards; no flex or extra-slot coverage either way (Verified composition)
D12 Side Deck Adaptability 15 No Side Deck cards (Verified composition); post-side adaptability cannot be assessed
D13 Matchup Coverage & Format Fit 40 No tournament context or meta-share; placement in format is provisional (Provisional)
D14 Pilotability & Error Tolerance 50 Exodia requires counting five specific pieces and tracking search decisions; manageable but decision-heavy (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 36, Going First ≈ 33, Going Second ≈ 28, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: unrecoverable choke point (-3); engine conflicts (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional); 0.80*35.6 + 0.20*30 - 5 = 29.8 -> 30

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.13 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Instant-win Exodia finish from a five-piece hand
  • Strong card flow from draw spells and recursion
  • Dark Factory recovers Normal Monster limbs from the GY

Weaknesses

  • Five single-copy Exodia pieces make the engine inconsistent
  • Thin interaction and no real board breaker
  • Low archetype purity and generic filler

Critical choke points

  • Assembling all five Forbidden One pieces in one hand
Priority Remove Add Reason
1 One Day of Peace Additional searcher or interaction (for example a second Obliterate!!! or Pot of Duality slot) Single-copy Limited card adds no consistency; more search raises Exodia access
2 Mathematician Battle Fader or Waboku replacement with stronger board impact Weak in an Exodia-centric deck; interaction is the bigger gap

Evidence & confidence

  • Verified: 40 Main Deck cards, 0 Extra, 0 Side, legal under TCG (Exodia and One Day of Peace Limited at 1 copy each); Copy histogram 9×1, 2×2, 3×9 totals 40
  • Inferred: Starter consistency from hypergeometric draw odds (P(≥1 Exodia piece in 5) = 0.125); Floor and median output estimated from card text only (no recorded boards); Interaction and resilience scores from card text
  • Provisional: Meta Power and matchup fit (no dated metagame sample or tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no Side Deck or Extra Deck supplied, so post-side and Extra efficiency cannot be measured Meta Power is Provisional unless a dated metagame sample is supplied no win-rate telemetry exists in YGOVN for this deck

More TCG Info

Kuriboh

Kuriboh Breakdown

 
 

 

 

 

 

 

 
 

 

 
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