Created by: Mèo Fool Gaming (37156024)

Created On: 03/30/2022

Main: 40 Extra: 15

R Rarity
2 cardGoblin Zombie
R Rarity
2 cardGoblin Zombie
Goblin Zombie
DARK 4
Goblin Zombie
  • ATK:

  • 1100

  • DEF:

  • 1050


If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. If this card is sent from the field to the GY: Add 1 Zombie monster with 1200 or less DEF from your Deck to your hand.


R Rarity
2 cardJack-o-Bolan
R Rarity
2 cardJack-o-Bolan
Jack-o-Bolan
FIRE 7
Jack-o-Bolan
  • ATK:

  • 1500

  • DEF:

  • 2200


You can discard 1 Zombie monster; Special Summon this card from your hand. During your opponent's Main Phase (Quick Effect): You can target 1 Zombie monster in either GY; Special Summon that monster (but banish it when it leaves the field), then banish this face-up card until the End Phase. You can only use each effect of "Jack-o-Bolan" once per turn.


R Rarity
1 cardKasha
R Rarity
1 cardKasha
Kasha
EARTH 8
Kasha
  • ATK:

  • -1

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by controlling 2 or more Zombie monsters. If this card is Special Summoned: Shuffle as many other monsters on the field as possible into the Deck, and if you do, this card's ATK becomes 1000 x the number of face-up monsters shuffled into the Deck this way, whose original Type was Zombie.


R Rarity
1 cardPyramid Turtle
R Rarity
1 cardPyramid Turtle
Pyramid Turtle
EARTH 4
Pyramid Turtle
  • ATK:

  • 1200

  • DEF:

  • 1400


When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Zombie monster with 2000 or less DEF from your Deck.


N Rarity
3 cardSamurai Skull
N Rarity
3 cardSamurai Skull
Samurai Skull
DARK 4
Samurai Skull
  • ATK:

  • 1700

  • DEF:

  • 0


When this card is Normal Summoned: You can send 1 Zombie monster from your Deck to the GY. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 1 Level 4 or lower Zombie monster from your Deck, except "Samurai Skull".


R Rarity
1 cardSpirit Reaper
R Rarity
1 cardSpirit Reaper
Spirit Reaper
DARK 3
Spirit Reaper
  • ATK:

  • 300

  • DEF:

  • 200


Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


N Rarity
2 cardVampire Duke
N Rarity
2 cardVampire Duke
Vampire Duke
DARK 5
Vampire Duke
  • ATK:

  • 2000

  • DEF:

  • 0


When this card is Normal Summoned: You can target 1 DARK "Vampire" monster in your Graveyard; Special Summon that target in face-up Defense Position. When this card is Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard. You can only use this effect of "Vampire Duke" once per turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a DARK monster.


R Rarity
3 cardVampire Familiar
R Rarity
3 cardVampire Familiar
Vampire Familiar
DARK 1
Vampire Familiar
  • ATK:

  • 500

  • DEF:

  • 0


If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" monster from your Deck to your hand, except "Vampire Familiar". If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Familiar" once per turn.


N Rarity
1 cardVampire Grace
N Rarity
1 cardVampire Grace
Vampire Grace
DARK 6
Vampire Grace
  • ATK:

  • 2000

  • DEF:

  • 1200


When a Level 5 or higher Zombie-Type monster(s) is Special Summoned to your side of the field by the effect of a Zombie-Type monster while this card is in your Graveyard: You can pay 2000 LP; Special Summon this card from your Graveyard. You can only use this effect of "Vampire Grace" once per turn. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the Graveyard.


N Rarity
1 cardVampire Grimson
N Rarity
1 cardVampire Grimson
Vampire Grimson
DARK 5
Vampire Grimson
  • ATK:

  • 2000

  • DEF:

  • 1400


If a monster(s) you control would be destroyed by battle or an opponent's card effect, you can pay 1000 LP for each monster that would be destroyed, instead (you must protect all your monsters that would be destroyed, if you use this effect). At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.


N Rarity
1 cardVampire Red Baron
N Rarity
1 cardVampire Red Baron
Vampire Red Baron
DARK 6
Vampire Red Baron
  • ATK:

  • 2400

  • DEF:

  • 1000


Once per turn: You can pay 1000 LP, then target 1 monster your opponent controls and 1 other "Vampire" monster you control; switch control of those monsters. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.


R Rarity
3 cardVampire Retainer
R Rarity
3 cardVampire Retainer
Vampire Retainer
DARK 2
Vampire Retainer
  • ATK:

  • 1200

  • DEF:

  • 0


If this card is Special Summoned: You can pay 500 LP; add 1 "Vampire" Spell/Trap from your Deck to your hand. If this card is in your GY: You can send 1 "Vampire" card from your hand or face-up field to the GY; Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Vampire Retainer" once per turn.


R Rarity
1 cardVampire Scarlet Scourge
R Rarity
1 cardVampire Scarlet Scourge
Vampire Scarlet Scourge
DARK 6
Vampire Scarlet Scourge
  • ATK:

  • 2200

  • DEF:

  • 2200


If this card is Normal or Special Summoned: You can pay 1000 LP, then target 1 "Vampire" monster in your GY, except "Vampire Scarlet Scourge"; Special Summon it, but it cannot attack this turn. You can only use this effect of "Vampire Scarlet Scourge" once per turn. At the end of the Battle Phase, if this card destroyed any monster(s) by battle: You can Special Summon them from the GYs to your field.


R Rarity
2 cardVampire Sorcerer
R Rarity
2 cardVampire Sorcerer
Vampire Sorcerer
DARK 4
Vampire Sorcerer
  • ATK:

  • 1500

  • DEF:

  • 1500


If this card in your possession is sent to your GY by your opponent's card: You can add 1 DARK "Vampire" monster or 1 "Vampire" Spell/Trap from your Deck to your hand. You can banish this card from your GY; 1 DARK "Vampire" monster you Normal Summon this turn can be Summoned without Tributing.


R Rarity
1 cardVampire Vamp
R Rarity
1 cardVampire Vamp
Vampire Vamp
DARK 7
Vampire Vamp
  • ATK:

  • 2000

  • DEF:

  • 2000


Once per turn, when this card or a "Vampire" monster is Normal Summoned to your field: You can target 1 face-up monster your opponent controls, whose ATK is higher than this card's; equip it to this card. This card gains ATK equal to the combined original ATK of the monsters equipped to it by this effect. If this card is sent to the GY, while equipped with a card(s) by this effect: Special Summon this card.


R Rarity
1 cardBook of Life
R Rarity
1 cardBook of Life
Book of Life
Spell Normal
Book of Life

    Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.


    N Rarity
    2 cardEnemy Controller
    N Rarity
    2 cardEnemy Controller
    Enemy Controller
    Spell Quick
    Enemy Controller

      Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


      N Rarity
      2 cardVampire Kingdom
      N Rarity
      2 cardVampire Kingdom
      Vampire Kingdom
      Spell Field
      Vampire Kingdom

        Zombie-Type monsters gain 500 ATK during damage calculation only. Once per turn, when a card(s) is sent from your opponent's Deck to the Graveyard: Target 1 card on the field; send 1 DARK "Vampire" monster from your hand or Deck to the Graveyard, and if you do, destroy that target.


        N Rarity
        3 cardVampire's Desire
        N Rarity
        3 cardVampire's Desire
        Vampire's Desire
        Spell Normal
        Vampire's Desire

          Activate 1 of these effects. ● Target 1 face-up monster you control; send 1 "Vampire" monster from your Deck to the GY with a different Level from that monster, and if you do, the targeted monster becomes the Level of that sent monster in the GY, until the end of this turn. ● Target 1 "Vampire" monster in your GY; send 1 monster you control to the GY, and if you do, Special Summon the targeted monster. You can only activate 1 "Vampire's Desire" per turn.


          N Rarity
          2 cardVampire's Domain
          N Rarity
          2 cardVampire's Domain
          Vampire's Domain
          Spell Continuous
          Vampire's Domain

            Once per turn: You can pay 500 LP; during your Main Phase this turn, you can Normal Summon 1 "Vampire" monster in addition to your Normal Summon/Set. (Even if this card leaves the field. You can only gain this effect once per turn.) Each time your "Vampire" monster inflicts battle damage to your opponent: Gain the same amount of LP.


            R Rarity
            2 cardCompulsory Evacuation Device
            R Rarity
            2 cardCompulsory Evacuation Device
            Compulsory Evacuation Device
            Trap Normal
            Compulsory Evacuation Device

              Target 1 monster on the field; return that target to the hand.


              N Rarity
              1 cardHaunted Shrine
              N Rarity
              1 cardHaunted Shrine
              Haunted Shrine
              Trap Normal
              Haunted Shrine

                If you control no monsters: Target 1 Zombie monster in your GY; Special Summon it. If you control no monsters: You can banish this card from your GY, then target 1 Zombie monster in your GY; Special Summon it, but its effects are negated. You can only use 1 "Haunted Shrine" effect per turn, and only once that turn.


                N Rarity
                1 cardOasis of Dragon Souls
                N Rarity
                1 cardOasis of Dragon Souls
                Oasis of Dragon Souls
                Trap Continuous
                Oasis of Dragon Souls

                  Activate this card by targeting 1 monster in your Graveyard; Special Summon it in Defense Position. It becomes Wyrm-Type. When this card leaves the field, destroy that monster. When that monster leaves the field, destroy this card.


                  N Rarity
                  1 cardVampire Takeover
                  N Rarity
                  1 cardVampire Takeover
                  Vampire Takeover
                  Trap Normal
                  Vampire Takeover

                    If you have no card in your Field Zone and all face-up monsters you control (min. 1) are Zombie-Type: Activate 1 "Vampire Kingdom" directly from your Deck, then, you can Special Summon 1 DARK "Vampire" monster from your Graveyard in face-up Defense Position. You can only activate 1 "Vampire Takeover" per turn.


                    N Rarity
                    1 cardBerserker of the Tenyi
                    N Rarity
                    1 cardBerserker of the Tenyi
                    Berserker of the Tenyi
                    DARK
                    Berserker of the Tenyi
                    • ATK:

                    • 3000

                    • LINK-3

                    Link Arrow:

                    Top

                    Top-Right

                    Bottom-Right


                    2+ monsters, including a Link Monster


                    R Rarity
                    1 cardClara & Rushka, the Ventriloduo
                    R Rarity
                    1 cardClara & Rushka, the Ventriloduo
                    Clara & Rushka, the Ventriloduo
                    EARTH
                    Clara & Rushka, the Ventriloduo
                    • ATK:

                    • 0

                    • LINK-1

                    Link Arrow:

                    Top


                    1 Normal Summoned/Set monster Cannot be Link Summoned except during Main Phase 2.


                    N Rarity
                    2 cardGeonator Transverser
                    N Rarity
                    2 cardGeonator Transverser
                    Geonator Transverser
                    EARTH
                    Geonator Transverser
                    • ATK:

                    • 1200

                    • LINK-2

                    Link Arrow:

                    Top-Right

                    Bottom-Left


                    2 Effect Monsters This linked card and monsters it points to cannot be destroyed by your opponent's card effects. If this card points to 2 monsters: You can switch control of those monsters. You can only use this effect of "Geonator Transverser" once per turn.


                    R Rarity
                    1 cardGravity Controller
                    R Rarity
                    1 cardGravity Controller
                    Gravity Controller
                    DARK
                    Gravity Controller
                    • ATK:

                    • 1000

                    • LINK-1

                    Link Arrow:

                    Bottom-Left


                    1 non-Link Monster in an Extra Monster Zone Cannot be used as Link Material the turn it is Link Summoned. This card in the Extra Monster Zone cannot be destroyed by battle with a monster in the Main Monster Zone. At the start of the Damage Step, if this card battles an opponent's monster in the Extra Monster Zone: You can return both that opponent's monster and this card to the Deck.


                    R Rarity
                    1 cardTriple Burst Dragon
                    R Rarity
                    1 cardTriple Burst Dragon
                    Triple Burst Dragon
                    DARK
                    Triple Burst Dragon
                    • ATK:

                    • 2400

                    • LINK-3

                    Link Arrow:

                    Top

                    Left

                    Bottom


                    2+ monsters, except Tokens Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation. If this card attacks a Defense Position monster, inflict piercing battle damage. During your Main Phase, except the turn this card was Special Summoned: You can Tribute this card, then target 1 Link-2 or lower monster in your GY; Special Summon it, then you can Special Summon 1 Level 4 or lower Dragon monster from your hand.


                    R Rarity
                    1 cardEvilswarm Nightmare
                    R Rarity
                    1 cardEvilswarm Nightmare
                    Evilswarm Nightmare
                    DARK
                    Evilswarm Nightmare
                    • ATK:

                    • 950

                    • DEF:

                    • 1950


                    2 Level 4 DARK monsters When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; change that Special Summoned monster(s) to face-down Defense Position.


                    R Rarity
                    1 cardHerald of Pure Light
                    R Rarity
                    1 cardHerald of Pure Light
                    Herald of Pure Light
                    LIGHT
                    Herald of Pure Light
                    • ATK:

                    • 600

                    • DEF:

                    • 1000


                    2 Level 2 monsters You can detach 1 Xyz Material from this card, then target 1 monster in your Graveyard; add it to your hand, then shuffle 1 card from your hand into the Deck. You can only use the effect of "Herald of Pure Light" once per turn.


                    R Rarity
                    1 cardNumber 45: Crumble Logos the Prophet of Demolition
                    R Rarity
                    1 cardNumber 45: Crumble Logos the Prophet of Demolition
                    Number 45: Crumble Logos the Prophet of Demolition
                    EARTH
                    Number 45: Crumble Logos the Prophet of Demolition
                    • ATK:

                    • 2200

                    • DEF:

                    • 0


                    2 or more Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.


                    N Rarity
                    1 cardNumber 70: Malevolent Sin
                    N Rarity
                    1 cardNumber 70: Malevolent Sin
                    Number 70: Malevolent Sin
                    DARK
                    Number 70: Malevolent Sin
                    • ATK:

                    • 2400

                    • DEF:

                    • 1200


                    2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                    R Rarity
                    1 cardNumber 91: Thunder Spark Dragon
                    R Rarity
                    1 cardNumber 91: Thunder Spark Dragon
                    Number 91: Thunder Spark Dragon
                    LIGHT
                    Number 91: Thunder Spark Dragon
                    • ATK:

                    • 2400

                    • DEF:

                    • 2000


                    3 Level 4 monsters Once per turn, you can activate 1 of these effects. ● Detach 3 Xyz Materials from this card; destroy all other face-up monsters on the field. ● Detach 5 Xyz Materials from this card; destroy all cards your opponent controls.


                    R Rarity
                    1 cardPilgrim Reaper
                    R Rarity
                    1 cardPilgrim Reaper
                    Pilgrim Reaper
                    DARK
                    Pilgrim Reaper
                    • ATK:

                    • -1

                    • DEF:

                    • -1


                    2 Level 6 monsters Gains 200 ATK/DEF for each DARK monster in the GYs. You can detach 1 material from this card; each player sends the top 5 cards from their Deck to the GY (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn.


                    R Rarity
                    1 cardShark Fortress
                    R Rarity
                    1 cardShark Fortress
                    Shark Fortress
                    DARK
                    Shark Fortress
                    • ATK:

                    • 2400

                    • DEF:

                    • 1800


                    2 Level 5 monsters Your opponent cannot target monsters for attacks, except this one. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster you control; it can make a second attack during each Battle Phase this turn.


                    R Rarity
                    1 cardSlacker Magician
                    R Rarity
                    1 cardSlacker Magician
                    Slacker Magician
                    LIGHT
                    Slacker Magician
                    • ATK:

                    • 200

                    • DEF:

                    • 2100


                    2 Level 1 monsters Once per turn, this card cannot be destroyed by battle. During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card.


                    R Rarity
                    1 cardSword Breaker
                    R Rarity
                    1 cardSword Breaker
                    Sword Breaker
                    EARTH
                    Sword Breaker
                    • ATK:

                    • 2700

                    • DEF:

                    • 1000


                    2 Level 6 monsters Once per turn: You can detach 1 Xyz Material from this card to declare 1 Monster Type; this card gains the following effect. At the start of the Damage Step, if this card battles a monster of a Type that has been declared: Destroy that monster.




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