Created by: YGO Mod (20517634)

Created On: 04/23/2025

Need 15 UR

 Rarity
Surfacing Big Jaws3 card
 Rarity
Zereort Migrator3 card
UR Rarity
Full Armored Dark Knight Lancer1 card
 Rarity
Ocean of Regeneration1 card
UR Rarity
Rank-Up-Magic - The Seventh One1 card
UR Rarity
Seventh Ascension2 card
 Rarity
Seventh Tachyon1 card
UR Rarity
Trap Tracks2 card
 Rarity
Xyz Poseidon Splash1 card

Main: 40 Extra: 15

SR Rarity
3 cardAbyss Shark
SR Rarity
3 cardAbyss Shark
Abyss Shark
WATER 5
Abyss Shark
  • ATK:

  • 1200

  • DEF:

  • 700


If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.


N Rarity
2 cardAurora Wing
N Rarity
2 cardAurora Wing
Aurora Wing
WATER 4
Aurora Wing
  • ATK:

  • 1200

  • DEF:

  • 1600


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card in face-up Attack Position. You can only use the effect of "Aurora Wing" once per turn.


R Rarity
3 cardBlizzard Falcon
R Rarity
3 cardBlizzard Falcon
Blizzard Falcon
WATER 4
Blizzard Falcon
  • ATK:

  • 1500

  • DEF:

  • 1500


If this card's current ATK is higher than its original ATK: You can inflict 1500 damage to your opponent. This effect can only be used once while this card is face-up on the field. You can only use the effect of "Blizzard Falcon" once per turn.


R Rarity
3 cardBlizzard Thunderbird
R Rarity
3 cardBlizzard Thunderbird
Blizzard Thunderbird
WATER 4
Blizzard Thunderbird
  • ATK:

  • 1600

  • DEF:

  • 1400


You can discard 1 card; Special Summon 2 WATER Winged Beast-Type monsters, 1 from your hand and 1 from your Graveyard, except "Blizzard Thunderbird", then return this card from the field to the hand. You can only use this effect of "Blizzard Thunderbird" once per turn.


R Rarity
1 cardCrystal Shark
R Rarity
1 cardCrystal Shark
Crystal Shark
WATER 5
Crystal Shark
  • ATK:

  • 1100

  • DEF:

  • 800


If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If this card is in your hand or GY: You can target 1 WATER monster on the field; Special Summon this card (but banish this card when it leaves the field), and if you do, halve that monster's ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Crystal Shark" once per turn.


N Rarity
1 cardDream Shark
N Rarity
1 cardDream Shark
Dream Shark
WATER 5
Dream Shark
  • ATK:

  • 0

  • DEF:

  • 2600


The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Dream Shark" once per turn. If you control no monsters, or if all monsters you control are WATER: You can Special Summon this card from your hand. When a card or effect that would inflict damage to you is activated, while this card is in your GY (except during the Damage Step): You can Special Summon this card, and if you do, make that effect damage to you 0. If Summoned this way, it loses 1000 DEF, also banish it when it leaves the field.


R Rarity
1 cardGuard Penguin
R Rarity
1 cardGuard Penguin
Guard Penguin
WATER 4
Guard Penguin
  • ATK:

  • 0

  • DEF:

  • 1200


When you take damage from a card effect (except during the Damage Step): You can Special Summon this card from your hand, and if you do, gain LP equal to the damage you took.


R Rarity
1 cardLaughing Puffin
R Rarity
1 cardLaughing Puffin
Laughing Puffin
DARK 4
Laughing Puffin
  • ATK:

  • 1000

  • DEF:

  • 1700


If a face-up Spell/Trap is on the field: You can Special Summon this card from your hand. You can Tribute 1 Winged Beast monster, then target 1 face-up Spell/Trap on the field; return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name that card had once it returned to the hand. This is a Quick Effect if all monsters you control are Winged Beast monsters (min. 1). You can only use each effect of "Laughing Puffin" once per turn.


N Rarity
2 cardSirenorca
N Rarity
2 cardSirenorca
Sirenorca
WATER 5
Sirenorca
  • ATK:

  • 2200

  • DEF:

  • 1000


If you control both Fish and Winged Beast-Type monsters, you can Special Summon this card (from your hand). When you do: You can declare a Level from 3 to 5; the Levels of all monsters you currently control become the declared Level. If you activate this effect, monsters you control cannot activate their effects for the rest of this turn, except WATER monsters.


 Rarity
3 cardSurfacing Big Jaws
 Rarity
3 cardSurfacing Big Jaws
Surfacing Big Jaws
WATER 4
Surfacing Big Jaws
  • ATK:

  • 1800

  • DEF:

  • 300


If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.


 Rarity
3 cardZereort Migrator
 Rarity
3 cardZereort Migrator
Zereort Migrator
WATER 5
Zereort Migrator
  • ATK:

  • 1000

  • DEF:

  • 2200


If a WATER Xyz Monster is on the field: You can Special Summon this card from your hand. During your Main Phase: You can detach 1 Xyz Material from a monster you control, then you can Special Summon 1 Level 3 or 4 WATER monster from your hand or GY, but its effects are negated, also if it is used for the Xyz Summon of a WATER monster this turn, it can be treated as a Level 5 monster. You can only use each effect of "Zereort Migrator" once per turn.


N Rarity
1 cardAquarium Set
N Rarity
1 cardAquarium Set
Aquarium Set
Spell Continuous
Aquarium Set

    All WATER monsters you control gain 300 ATK and DEF. All "Aquaactress" monsters you control gain 300 ATK and DEF. If this card is sent from the field to the Graveyard: You can target 1 Aqua-Type monster in your Graveyard; Special Summon it, also you cannot Special Summon monsters for the rest of this turn, except Aqua-Type monsters.


    SR Rarity
    2 cardGeneration Force
    SR Rarity
    2 cardGeneration Force
    Generation Force
    Spell Normal
    Generation Force

      If you control an Xyz Monster: Add 1 "Xyz" card from your Deck to your hand.


      N Rarity
      1 cardLemuria, the Forgotten City
      N Rarity
      1 cardLemuria, the Forgotten City
      Lemuria, the Forgotten City
      Spell Field
      Lemuria, the Forgotten City

        This card's name is treated as "Umi". All WATER monsters gain 200 ATK and DEF. Once per turn, during your Main Phase: You can have all WATER monsters you currently control gain Levels equal to the number of WATER monsters you currently control, until the End Phase.


         Rarity
        1 cardOcean of Regeneration
         Rarity
        1 cardOcean of Regeneration
        Ocean of Regeneration
        Spell Continuous
        Ocean of Regeneration

          You can target 1 WATER monster with 1000 or less ATK in your GY; Special Summon it, but destroy it during the End Phase. You can only use this effect of "Ocean of Regeneration" once per turn.


          UR Rarity
          1 cardRank-Up-Magic - The Seventh One
          UR Rarity
          1 cardRank-Up-Magic - The Seventh One
          Rank-Up-Magic - The Seventh One
          Spell Normal
          Rank-Up-Magic - The Seventh One

            To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the start of Main Phase 1. At the start of your Main Phase 1 that same turn, you can: Special Summon, from your Extra Deck or Graveyard, 1 monster that has a number between "Number 101" and "Number 107" in its name, except "Number C" monsters, then Xyz Summon, from your Extra Deck, 1 "Number C" monster with the same number in its name as the first monster, by using it as the Xyz Material. You can only apply the effect of "Rank-Up-Magic - The Seventh One" once per Duel.


            N Rarity
            1 cardSalvage
            N Rarity
            1 cardSalvage
            Salvage
            Spell Normal
            Salvage

              Target 2 WATER monsters with 1500 or less ATK in your Graveyard; add those targets to your hand.


              UR Rarity
              2 cardSeventh Ascension
              UR Rarity
              2 cardSeventh Ascension
              Seventh Ascension
              Spell Normal
              Seventh Ascension

                Take 1 card from your Deck (either a "Barian's" Spell/Trap, a "Rank-Up-Magic" Quick-Play Spell, or a "Seventh" Spell/Trap except "Seventh Ascension"), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 "Rank-Up-Magic" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Seventh Ascension" once per turn.


                 Rarity
                1 cardSeventh Tachyon
                 Rarity
                1 cardSeventh Tachyon
                Seventh Tachyon
                Spell Normal
                Seventh Tachyon

                  Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                  R Rarity
                  1 cardXyz Gift
                  R Rarity
                  1 cardXyz Gift
                  Xyz Gift
                  Spell Normal
                  Xyz Gift

                    If you control 2 or more face-up Xyz Monsters: Detach 2 Xyz Materials from a monster you control and draw 2 cards.


                    SR Rarity
                    1 cardIcarus Attack
                    SR Rarity
                    1 cardIcarus Attack
                    Icarus Attack
                    Trap Normal
                    Icarus Attack

                      Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them.


                      UR Rarity
                      2 cardTrap Tracks
                      UR Rarity
                      2 cardTrap Tracks
                      Trap Tracks
                      Trap Normal
                      Trap Tracks

                        Target 1 monster you control; destroy it, and if you do, Set 1 Normal Trap directly from your Deck, except "Trap Tracks". It can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Tracks" per turn.


                         Rarity
                        1 cardXyz Poseidon Splash
                         Rarity
                        1 cardXyz Poseidon Splash
                        Xyz Poseidon Splash
                        Trap Normal
                        Xyz Poseidon Splash

                          If you control an Xyz Monster that has an Xyz Monster as material: Declare 1 monster Attribute on the field; destroy all monsters on the field with that Attribute, except monsters equipped with an Equip Spell. You can banish this card from your GY and detach 1 material from a monster you control; Special Summon 1 Fish, Sea Serpent, or Aqua monster from your GY to either field. You can only use 1 "Xyz Poseidon Splash" effect per turn, and only once that turn.


                          R Rarity
                          1 cardXyz Reborn
                          R Rarity
                          1 cardXyz Reborn
                          Xyz Reborn
                          Trap Normal
                          Xyz Reborn

                            Target 1 Xyz Monster in your Graveyard; Special Summon it, and if you do, attach this card to it as an Xyz Material.


                            N Rarity
                            1 cardXyz Revive Splash
                            N Rarity
                            1 cardXyz Revive Splash
                            Xyz Revive Splash
                            Trap Normal
                            Xyz Revive Splash

                              Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 "Xyz Revive Splash" effect per turn, and only once that turn.


                              SR Rarity
                              1 cardMistar Boy
                              SR Rarity
                              1 cardMistar Boy
                              Mistar Boy
                              WATER
                              Mistar Boy
                              • ATK:

                              • 1400

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 WATER monsters All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.


                              SR Rarity
                              3 cardFull Armored Crystalzero Lancer
                              SR Rarity
                              3 cardFull Armored Crystalzero Lancer
                              Full Armored Crystalzero Lancer
                              WATER
                              Full Armored Crystalzero Lancer
                              • ATK:

                              • 2200

                              • DEF:

                              • 1600


                              3 Level 6 WATER monsters You can also Xyz Summon this card by using a Rank 5 WATER Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 500 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters your opponent controls have their effects negated until the end of this turn.


                              UR Rarity
                              1 cardFull Armored Dark Knight Lancer
                              UR Rarity
                              1 cardFull Armored Dark Knight Lancer
                              Full Armored Dark Knight Lancer
                              WATER
                              Full Armored Dark Knight Lancer
                              • ATK:

                              • 2800

                              • DEF:

                              • 1500


                              3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.


                              SR Rarity
                              2 cardIce Beast Zerofyne
                              SR Rarity
                              2 cardIce Beast Zerofyne
                              Ice Beast Zerofyne
                              WATER
                              Ice Beast Zerofyne
                              • ATK:

                              • 2000

                              • DEF:

                              • 2200


                              2 Level 4 Winged Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase).


                              R Rarity
                              2 cardIce Princess Zereort
                              R Rarity
                              2 cardIce Princess Zereort
                              Ice Princess Zereort
                              WATER
                              Ice Princess Zereort
                              • ATK:

                              • 2500

                              • DEF:

                              • 2100


                              2 Level 5 Winged Beast-Type monsters You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; its ATK becomes 0.


                              SR Rarity
                              2 cardNumber 103: Ragnazero
                              SR Rarity
                              2 cardNumber 103: Ragnazero
                              Number 103: Ragnazero
                              WATER
                              Number 103: Ragnazero
                              • ATK:

                              • 2400

                              • DEF:

                              • 1200


                              2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.


                              SR Rarity
                              3 cardNumber 94: Crystalzero
                              SR Rarity
                              3 cardNumber 94: Crystalzero
                              Number 94: Crystalzero
                              WATER
                              Number 94: Crystalzero
                              • ATK:

                              • 2200

                              • DEF:

                              • 1600


                              2 Level 5 WATER monsters During either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; its ATK becomes half its current ATK until the end of your turn.


                              SR Rarity
                              1 cardNumber C103: Ragnafinity
                              SR Rarity
                              1 cardNumber C103: Ragnafinity
                              Number C103: Ragnafinity
                              WATER
                              Number C103: Ragnafinity
                              • ATK:

                              • 2800

                              • DEF:

                              • 2400


                              3 Level 5 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; inflict damage to your opponent equal to the difference between that monster's original ATK and current ATK, and if you do, banish it. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard. "Number 103: Ragnazero" must be in your Graveyard to activate and to resolve this effect.




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