Shark Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Abyss Shark
SR Rarity
Abyss Shark
SR Rarity
Abyss Shark
WATER 5
Abyss Shark
  • ATK:

  • 1200

  • DEF:

  • 700


If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.

R Rarity
Buzzsaw Shark
R Rarity
Buzzsaw Shark
R Rarity
Buzzsaw Shark
WATER 4
Buzzsaw Shark
  • ATK:

  • 1600

  • DEF:

  • 500


You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.

UR Rarity
Dodododo Warrior
UR Rarity
Dodododo Warrior
UR Rarity
Dodododo Warrior
EARTH 6
Dodododo Warrior
  • ATK:

  • 2300

  • DEF:

  • 900


You can send 1 "Dododo" monster from your Deck to the GY; Special Summon this card from your hand (its Level becomes 4, also its ATK becomes 1800), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is detached from an Xyz Monster to activate that monster's effect: You can add 1 "Zubaba" monster from your Deck to your hand. You can only use each effect of "Dodododo Warrior" once per turn.

R Rarity
Dodododwarf Gogogoglove
R Rarity
Dodododwarf Gogogoglove
R Rarity
Dodododwarf Gogogoglove
EARTH 4
Dodododwarf Gogogoglove
  • ATK:

  • 0

  • DEF:

  • 1800


During your Main Phase: You can Special Summon 1 "Zubaba" or "Gagaga" monster from your hand. If you control a "Gogogo" or "Dododo" monster except "Dodododwarf Gogogoglove", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dodododwarf Gogogoglove" once per turn.

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

SR Rarity
Gagaga Ganbara Knight
SR Rarity
Gagaga Ganbara Knight
SR Rarity
Gagaga Ganbara Knight
LIGHT 4
Gagaga Ganbara Knight
  • ATK:

  • 0

  • DEF:

  • 1800


You can reveal 1 "Gagaga" monster in your Extra Deck; Special Summon this card from your hand, then you can apply 1 of these effects. ● Special Summon 1 "Gagaga" monster from your hand. ● Change the battle position of 1 monster on the field. If this card is detached from an Xyz Monster to activate that monster's effect: You can add 1 "Gogogo" monster from your Deck to your hand. You can only use each effect of "Gagaga Ganbara Knight" once per turn.

SR Rarity
Galaxy-Eyes Tachyon Primal
SR Rarity
Galaxy-Eyes Tachyon Primal
SR Rarity
Galaxy-Eyes Tachyon Primal
LIGHT 8
Galaxy-Eyes Tachyon Primal
  • ATK:

  • 3000

  • DEF:

  • 2500


If a Dragon Xyz Monster declares an attack: Attach this card on the field to it as material. You can only use each of the following effects of "Galaxy-Eyes Tachyon Primal" once per turn. If a Dragon Xyz Monster is on the field (Quick Effect): You can Special Summon this card from your hand to either field. If this card is Normal or Special Summoned: The owner of this card adds 1 "Tachyon" Spell/Trap from their Deck to their hand.

SR Rarity
Gogogo Goblindbergh
SR Rarity
Gogogo Goblindbergh
SR Rarity
Gogogo Goblindbergh
EARTH 4
Gogogo Goblindbergh
  • ATK:

  • 1400

  • DEF:

  • 0


When this card is Normal Summoned: You can Special Summon 1 non-Warrior "Gogogo" monster from your hand, Deck, or GY, then if this card is in Attack Position, change it to Defense Position, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Xyz Monsters. If this card is detached from an Xyz Monster to activate that monster's effect: You can add 1 "Dododo" monster from your Deck to your hand. You can only use each effect of "Gogogo Goblindbergh" once per turn.

SR Rarity
Hydrojet Shark
SR Rarity
Hydrojet Shark
SR Rarity
Hydrojet Shark
WATER 4
Hydrojet Shark
  • ATK:

  • 1000

  • DEF:

  • 0


If a WATER Xyz Monster is on the field, you can Special Summon this card (from your hand), but you cannot Special Summon "Hydrojet Shark" for the rest of this turn. You can only use 1 of the following effects of "Hydrojet Shark" per turn, and only once that turn. During your Main Phase: You can send 1 Fish "Shark" monster or 1 "Xyz" Spell/Trap from your Deck to the GY. You can banish this card from your GY; add 1 "Aqua Jet" card from your Deck or GY to your hand.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Mulcharmy Purulia
UR Rarity
Mulcharmy Purulia
UR Rarity
Mulcharmy Purulia
WATER 4
Mulcharmy Purulia
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

SR Rarity
Onomatokage
SR Rarity
Onomatokage
SR Rarity
Onomatokage
DARK 4
Onomatokage
  • ATK:

  • 1100

  • DEF:

  • 1500


(This card is always treated as a "Zubaba", "Gagaga", "Gogogo", and "Dododo" card.) If you control a "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. You can banish this card from your GY; return up to 2 Xyz Monsters from your GY to the Extra Deck. You can only use each effect of "Onomatokage" once per turn.

UR Rarity
Surfacing Big Jaws
UR Rarity
Surfacing Big Jaws
UR Rarity
Surfacing Big Jaws
WATER 4
Surfacing Big Jaws
  • ATK:

  • 1800

  • DEF:

  • 300


If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.

R Rarity
Zubababancho Gagagacoat
R Rarity
Zubababancho Gagagacoat
R Rarity
Zubababancho Gagagacoat
EARTH 4
Zubababancho Gagagacoat
  • ATK:

  • 1800

  • DEF:

  • 100


If you control a "Zubaba" or "Gagaga" monster except "Zubababancho Gagagacoat", while this card is in your hand: You can Special Summon this card. You can target 1 "Gogogo" or "Dododo" monster in your GY; Special Summon it, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use each effect of "Zubababancho Gagagacoat" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Harpie's Feather Duster
UR Rarity
Harpie's Feather Duster
UR Rarity
Harpie's Feather Duster
Spell Normal
Harpie's Feather Duster

    Destroy all Spell and Trap Cards your opponent controls.



    Tag(s):

    UR Rarity
    Onomatopaira
    UR Rarity
    Onomatopaira
    UR Rarity
    Onomatopaira
    Spell Normal
    Onomatopaira

      You can only activate 1 "Onomatopaira" per turn. Send 1 card from your hand to the GY; add up to 2 of these monsters from your Deck to your hand (you cannot add 2 from the same category). ● 1 "Zubaba" monster ● 1 "Gagaga" monster ● 1 "Gogogo" monster ● 1 "Dododo" monster

      SR Rarity
      Onomatopickup
      SR Rarity
      Onomatopickup
      SR Rarity
      Onomatopickup
      Spell Continuous
      Onomatopickup

        When this card is activated: You can add 1 "Onomat" card from your Deck to your hand, except "Onomatopickup". You can target 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster you control; all monsters you currently control become that monster's Level until the end of this turn (even if this card leaves the field). You can only use this effect of "Onomatopickup" once per turn. You can only activate 1 "Onomatopickup" per turn.

        UR Rarity
        Raigeki
        UR Rarity
        Raigeki
        UR Rarity
        Raigeki
        Spell Normal
        Raigeki

          Destroy all monsters your opponent controls.



          Tag(s):

          R Rarity
          Reincarnation Unveiling Mail
          R Rarity
          Reincarnation Unveiling Mail
          R Rarity
          Reincarnation Unveiling Mail
          Spell Equip
          Reincarnation Unveiling Mail

            (This card is always treated as an "Armored Xyz" card.) An Xyz Monster equipped with this card gains these effects. ● Cannot be destroyed by battle. ● Once per turn, if this card battled this turn (Quick Effect): You can return 1 card equipped to this card to the hand, then immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can equip this card to 1 Xyz Monster you control. You can only activate 1 "Reincarnation Unveiling Mail" per turn.

            UR Rarity
            Reinforcement of the Army
            UR Rarity
            Reinforcement of the Army
            UR Rarity
            Reinforcement of the Army
            Spell Normal
            Reinforcement of the Army

              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

              UR Rarity
              Seventh Ascension
              UR Rarity
              Seventh Ascension
              UR Rarity
              Seventh Ascension
              Spell Normal
              Seventh Ascension

                Take 1 card from your Deck (either a "Barian's" Spell/Trap, a "Rank-Up-Magic" Quick-Play Spell, or a "Seventh" Spell/Trap except "Seventh Ascension"), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 "Rank-Up-Magic" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Seventh Ascension" once per turn.

                UR Rarity
                Seventh Tachyon
                UR Rarity
                Seventh Tachyon
                UR Rarity
                Seventh Tachyon
                Spell Normal
                Seventh Tachyon

                  Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.

                  UR Rarity
                  Triple Tactics Talent
                  UR Rarity
                  Triple Tactics Talent
                  UR Rarity
                  Triple Tactics Talent
                  Spell Normal
                  Triple Tactics Talent

                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                    Tag(s):

                    UR Rarity
                    Triple Tactics Thrust
                    UR Rarity
                    Triple Tactics Thrust
                    UR Rarity
                    Triple Tactics Thrust
                    Spell Normal
                    Triple Tactics Thrust

                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                      N Rarity
                      Full-Armored Xyz
                      N Rarity
                      Full-Armored Xyz
                      N Rarity
                      Full-Armored Xyz
                      Trap Normal
                      Full-Armored Xyz

                        If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to this card's ATK. ● If the equipped monster would be destroyed by battle or card effect, destroy this card instead.

                        R Rarity
                        Heavy Slump
                        R Rarity
                        Heavy Slump
                        R Rarity
                        Heavy Slump
                        Trap Normal
                        Heavy Slump

                          If your opponent has 8 or more cards in their hand: They shuffle their entire hand into the Deck, then draw 2 cards.

                          UR Rarity
                          Infinite Impermanence
                          UR Rarity
                          Infinite Impermanence
                          UR Rarity
                          Infinite Impermanence
                          Trap Normal
                          Infinite Impermanence

                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

                            R Rarity
                            Unbreakable Xyz Barrier
                            R Rarity
                            Unbreakable Xyz Barrier
                            R Rarity
                            Unbreakable Xyz Barrier
                            Trap Counter
                            Unbreakable Xyz Barrier

                              When a Spell/Trap Card, or monster effect, is activated while you control an Xyz Monster: Negate the activation, then you can detach 2 materials from a monster(s) you control, then destroy 1 card on the field. You can banish this card from your GY, then target 1 Xyz Monster you control; attach 1 LIGHT "Utopia" or "Utopic" Xyz Monster from your GY to it. You can only use each effect of "Unbreakable Xyz Barrier" once per turn.

                              SR Rarity
                              Virtue Stream
                              SR Rarity
                              Virtue Stream
                              SR Rarity
                              Virtue Stream
                              Trap Normal
                              Virtue Stream

                                Target 1 Fish, Sea Serpent, or Aqua monster you control and 2 cards your opponent controls; destroy them. You can banish this card from your GY, then target 1 face-up monster on the field; if it is a WATER monster, the next time it would be destroyed by card effect this turn, it is not destroyed. If it is not, it becomes WATER. You can only use each effect of "Virtue Stream" once per turn.

                                N Rarity
                                Xyz Revive Splash
                                N Rarity
                                Xyz Revive Splash
                                N Rarity
                                Xyz Revive Splash
                                Trap Normal
                                Xyz Revive Splash

                                  Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 "Xyz Revive Splash" effect per turn, and only once that turn.

                                  Extra Deck

                                  UR Rarity
                                  Bahamut Shark
                                  UR Rarity
                                  Bahamut Shark
                                  UR Rarity
                                  Bahamut Shark
                                  WATER
                                  Bahamut Shark
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 2100


                                  2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.

                                  UR Rarity
                                  Full Armored Dark Knight Lancer
                                  UR Rarity
                                  Full Armored Dark Knight Lancer
                                  UR Rarity
                                  Full Armored Dark Knight Lancer
                                  WATER
                                  Full Armored Dark Knight Lancer
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 1500


                                  3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.

                                  SR Rarity
                                  Full Armored Utopic Ray Lancer
                                  SR Rarity
                                  Full Armored Utopic Ray Lancer
                                  SR Rarity
                                  Full Armored Utopic Ray Lancer
                                  WATER
                                  Full Armored Utopic Ray Lancer
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 600


                                  3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.

                                  UR Rarity
                                  Gagagaga Girl
                                  UR Rarity
                                  Gagagaga Girl
                                  UR Rarity
                                  Gagagaga Girl
                                  DARK
                                  Gagagaga Girl
                                  • ATK:

                                  • 1500

                                  • DEF:

                                  • 1800


                                  2 Level 4 monsters If this card has a "Zubaba", "Gagaga", "Gogogo", or "Dododo" card as material: You can detach 1 material from this card; add 1 "Gagaga", "Onomat", or "Xyz" card from your Deck to your hand. You can only use this effect of "Gagagaga Girl" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect. ● If this card is Xyz Summoned: This card can make a second attack during each Battle Phase this turn.

                                  UR Rarity
                                  Gagagaga Magician
                                  UR Rarity
                                  Gagagaga Magician
                                  UR Rarity
                                  Gagagaga Magician
                                  DARK
                                  Gagagaga Magician
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 2000


                                  2 Level 4 monsters You can detach 1 material from this card, then target 1 Xyz Monster in your GY, except "Gagagaga Magician"; Special Summon it, but negate its effects. You can only use this effect of "Gagagaga Magician" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect. ● During your Main Phase: You can detach 2 materials from this card, then target 1 Xyz Monster you control; until the end of this turn, change its ATK to 4000, also negate its effects.

                                  SR Rarity
                                  Galaxy Photon Dragon
                                  SR Rarity
                                  Galaxy Photon Dragon
                                  SR Rarity
                                  Galaxy Photon Dragon
                                  LIGHT
                                  Galaxy Photon Dragon
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 0


                                  2 Level 4 monsters Other LIGHT monsters you control gain 500 ATK. You can only use each of the following effects of "Galaxy Photon Dragon" once per turn. You can detach 1 material from this card; either add 1 "Photon" or "Galaxy" card from your Deck to your hand, or send it to the GY. If a LIGHT monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; its Level becomes 4 or 8 until the end of this turn.

                                  UR Rarity
                                  LeVirtue Dragon
                                  UR Rarity
                                  LeVirtue Dragon
                                  UR Rarity
                                  LeVirtue Dragon
                                  WATER
                                  LeVirtue Dragon
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 0


                                  2 Level 3 monsters If this card is Special Summoned: You can add 1 "Virtue Stream" from your Deck to your hand. You can activate 1 of these effects; ● Detach 1 material from a monster you control, then add 1 Fish, Sea Serpent, or Aqua monster from your GY to your hand, except "LeVirtue Dragon". ● Target 2 Xyz Monsters on the field; attach 1 material from 1 of those monsters to the other. You can only use each effect of "LeVirtue Dragon" once per turn.

                                  SR Rarity
                                  Number 103: Ragnazero
                                  SR Rarity
                                  Number 103: Ragnazero
                                  SR Rarity
                                  Number 103: Ragnazero
                                  WATER
                                  Number 103: Ragnazero
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1200


                                  2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.

                                  SR Rarity
                                  Number 32: Shark Drake
                                  SR Rarity
                                  Number 32: Shark Drake
                                  SR Rarity
                                  Number 32: Shark Drake
                                  WATER
                                  Number 32: Shark Drake
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2100


                                  3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; Special Summon the destroyed monster to your opponent's field in Attack Position (but it loses 1000 ATK), and if you do, this card can make a second attack during this Battle Phase.

                                  UR Rarity
                                  Number 4: Stealth Kragen
                                  UR Rarity
                                  Number 4: Stealth Kragen
                                  UR Rarity
                                  Number 4: Stealth Kragen
                                  WATER
                                  Number 4: Stealth Kragen
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 1500


                                  2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.

                                  UR Rarity
                                  Number C32: Shark Drake LeVeiss
                                  UR Rarity
                                  Number C32: Shark Drake LeVeiss
                                  UR Rarity
                                  Number C32: Shark Drake LeVeiss
                                  WATER
                                  Number C32: Shark Drake LeVeiss
                                  • ATK:

                                  • 3100

                                  • DEF:

                                  • 2600


                                  4 Level 5 monsters You can also Xyz Summon this card by discarding 1 Spell, and using a Rank 4 "Shark Drake" Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster your opponent controls; negate its effects, and if you do, its ATK/DEF become 0. This card can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                                  UR Rarity
                                  Number F0: Utopic Future Zexal
                                  UR Rarity
                                  Number F0: Utopic Future Zexal
                                  UR Rarity
                                  Number F0: Utopic Future Zexal
                                  LIGHT
                                  Number F0: Utopic Future Zexal
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  2 Xyz Monsters with the same Rank (This card's original Rank is always treated as 1.) Gains ATK/DEF equal to the combined Ranks of all Xyz Monsters you control and in your opponent's GY x 500. Your opponent's monsters cannot target monsters for attacks, except this one, also your opponent cannot target other cards on the field with card effects. Once per turn, when your opponent activates a card or effect on the field (Quick Effect): You can detach 1 material from this card; take control of 1 monster your opponent controls, also for the rest of this turn, this card cannot be destroyed by battle or card effects.

                                  SR Rarity
                                  Stealth Kragen Spawn
                                  SR Rarity
                                  Stealth Kragen Spawn
                                  SR Rarity
                                  Stealth Kragen Spawn
                                  WATER
                                  Stealth Kragen Spawn
                                  • ATK:

                                  • 1900

                                  • DEF:

                                  • 1500


                                  2 Level 4 WATER monsters Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.

                                  SR Rarity
                                  Xyz Armor Fortress
                                  SR Rarity
                                  Xyz Armor Fortress
                                  SR Rarity
                                  Xyz Armor Fortress
                                  WATER
                                  Xyz Armor Fortress
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 1800


                                  2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.

                                  Need 42 UR

                                  UR Rarity
                                  Dodododo Warrior3 card
                                  UR Rarity
                                  Mulcharmy Fuwalos3 card
                                  UR Rarity
                                  Mulcharmy Purulia1 card
                                  UR Rarity
                                  Surfacing Big Jaws3 card
                                  UR Rarity
                                  Ash Blossom & Joyous Spring3 card
                                  UR Rarity
                                  Bahamut Shark1 card
                                  UR Rarity
                                  Full Armored Dark Knight Lancer1 card
                                  UR Rarity
                                  Gagagaga Girl1 card
                                  UR Rarity
                                  Gagagaga Magician1 card
                                  UR Rarity
                                  LeVirtue Dragon1 card
                                  UR Rarity
                                  Number 4: Stealth Kragen1 card
                                  UR Rarity
                                  Number C32: Shark Drake LeVeiss1 card
                                  UR Rarity
                                  Number F0: Utopic Future Zexal1 card
                                  UR Rarity
                                  Harpie's Feather Duster1 card
                                  UR Rarity
                                  Onomatopaira3 card
                                  UR Rarity
                                  Raigeki1 card
                                  UR Rarity
                                  Reinforcement of the Army1 card
                                  UR Rarity
                                  Seventh Ascension3 card
                                  UR Rarity
                                  Seventh Tachyon3 card
                                  UR Rarity
                                  Triple Tactics Talent3 card
                                  UR Rarity
                                  Triple Tactics Thrust3 card
                                  UR Rarity
                                  Infinite Impermanence3 card

                                  Main: 57 Extra: 15

                                  SR Rarity
                                  1 cardAbyss Shark
                                  SR Rarity
                                  1 cardAbyss Shark
                                  Abyss Shark
                                  WATER 5
                                  Abyss Shark
                                  • ATK:

                                  • 1200

                                  • DEF:

                                  • 700


                                  If this card is used for the Xyz Summon of a "Number" monster, it can be treated as a Level 3 or 4 monster. If all monsters you control are WATER (min. 1): You can Special Summon this card from your hand, and if you do, add 1 Level 3, 4, or 5 Fish monster from your Deck to your hand, except "Abyss Shark". For the rest of this turn, you cannot Special Summon monsters, except WATER monsters, also, double the first battle damage inflicted to your opponent this turn by your "Number" monster battling another monster. You can only use this effect of "Abyss Shark" once per turn.


                                  R Rarity
                                  3 cardBuzzsaw Shark
                                  R Rarity
                                  3 cardBuzzsaw Shark
                                  Buzzsaw Shark
                                  WATER 4
                                  Buzzsaw Shark
                                  • ATK:

                                  • 1600

                                  • DEF:

                                  • 500


                                  You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


                                  UR Rarity
                                  3 cardDodododo Warrior
                                  UR Rarity
                                  3 cardDodododo Warrior
                                  Dodododo Warrior
                                  EARTH 6
                                  Dodododo Warrior
                                  • ATK:

                                  • 2300

                                  • DEF:

                                  • 900


                                  You can send 1 "Dododo" monster from your Deck to the GY; Special Summon this card from your hand (its Level becomes 4, also its ATK becomes 1800), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is detached from an Xyz Monster to activate that monster's effect: You can add 1 "Zubaba" monster from your Deck to your hand. You can only use each effect of "Dodododo Warrior" once per turn.


                                  R Rarity
                                  1 cardDodododwarf Gogogoglove
                                  R Rarity
                                  1 cardDodododwarf Gogogoglove
                                  Dodododwarf Gogogoglove
                                  EARTH 4
                                  Dodododwarf Gogogoglove
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 1800


                                  During your Main Phase: You can Special Summon 1 "Zubaba" or "Gagaga" monster from your hand. If you control a "Gogogo" or "Dododo" monster except "Dodododwarf Gogogoglove", while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dodododwarf Gogogoglove" once per turn.


                                  SR Rarity
                                  2 cardDroll & Lock Bird
                                  SR Rarity
                                  2 cardDroll & Lock Bird
                                  Droll & Lock Bird
                                  WIND 1
                                  Droll & Lock Bird
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                                  SR Rarity
                                  1 cardGagaga Ganbara Knight
                                  SR Rarity
                                  1 cardGagaga Ganbara Knight
                                  Gagaga Ganbara Knight
                                  LIGHT 4
                                  Gagaga Ganbara Knight
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 1800


                                  You can reveal 1 "Gagaga" monster in your Extra Deck; Special Summon this card from your hand, then you can apply 1 of these effects. ● Special Summon 1 "Gagaga" monster from your hand. ● Change the battle position of 1 monster on the field. If this card is detached from an Xyz Monster to activate that monster's effect: You can add 1 "Gogogo" monster from your Deck to your hand. You can only use each effect of "Gagaga Ganbara Knight" once per turn.


                                  SR Rarity
                                  1 cardGalaxy-Eyes Tachyon Primal
                                  SR Rarity
                                  1 cardGalaxy-Eyes Tachyon Primal
                                  Galaxy-Eyes Tachyon Primal
                                  LIGHT 8
                                  Galaxy-Eyes Tachyon Primal
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 2500


                                  If a Dragon Xyz Monster declares an attack: Attach this card on the field to it as material. You can only use each of the following effects of "Galaxy-Eyes Tachyon Primal" once per turn. If a Dragon Xyz Monster is on the field (Quick Effect): You can Special Summon this card from your hand to either field. If this card is Normal or Special Summoned: The owner of this card adds 1 "Tachyon" Spell/Trap from their Deck to their hand.


                                  SR Rarity
                                  2 cardGogogo Goblindbergh
                                  SR Rarity
                                  2 cardGogogo Goblindbergh
                                  Gogogo Goblindbergh
                                  EARTH 4
                                  Gogogo Goblindbergh
                                  • ATK:

                                  • 1400

                                  • DEF:

                                  • 0


                                  When this card is Normal Summoned: You can Special Summon 1 non-Warrior "Gogogo" monster from your hand, Deck, or GY, then if this card is in Attack Position, change it to Defense Position, also for the rest of this turn, you cannot Special Summon from the Extra Deck, except Xyz Monsters. If this card is detached from an Xyz Monster to activate that monster's effect: You can add 1 "Dododo" monster from your Deck to your hand. You can only use each effect of "Gogogo Goblindbergh" once per turn.


                                  SR Rarity
                                  1 cardHydrojet Shark
                                  SR Rarity
                                  1 cardHydrojet Shark
                                  Hydrojet Shark
                                  WATER 4
                                  Hydrojet Shark
                                  • ATK:

                                  • 1000

                                  • DEF:

                                  • 0


                                  If a WATER Xyz Monster is on the field, you can Special Summon this card (from your hand), but you cannot Special Summon "Hydrojet Shark" for the rest of this turn. You can only use 1 of the following effects of "Hydrojet Shark" per turn, and only once that turn. During your Main Phase: You can send 1 Fish "Shark" monster or 1 "Xyz" Spell/Trap from your Deck to the GY. You can banish this card from your GY; add 1 "Aqua Jet" card from your Deck or GY to your hand.


                                  UR Rarity
                                  3 cardMulcharmy Fuwalos
                                  UR Rarity
                                  3 cardMulcharmy Fuwalos
                                  Mulcharmy Fuwalos
                                  WIND 4
                                  Mulcharmy Fuwalos
                                  • ATK:

                                  • 100

                                  • DEF:

                                  • 600


                                  If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                  UR Rarity
                                  1 cardMulcharmy Purulia
                                  UR Rarity
                                  1 cardMulcharmy Purulia
                                  Mulcharmy Purulia
                                  WATER 4
                                  Mulcharmy Purulia
                                  • ATK:

                                  • 100

                                  • DEF:

                                  • 600


                                  If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Normal or Special Summons a monster(s) from the hand, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                                  SR Rarity
                                  1 cardOnomatokage
                                  SR Rarity
                                  1 cardOnomatokage
                                  Onomatokage
                                  DARK 4
                                  Onomatokage
                                  • ATK:

                                  • 1100

                                  • DEF:

                                  • 1500


                                  (This card is always treated as a "Zubaba", "Gagaga", "Gogogo", and "Dododo" card.) If you control a "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster and this card is in your hand or GY: You can Special Summon this card, but banish it when it leaves the field. You can banish this card from your GY; return up to 2 Xyz Monsters from your GY to the Extra Deck. You can only use each effect of "Onomatokage" once per turn.


                                  UR Rarity
                                  3 cardSurfacing Big Jaws
                                  UR Rarity
                                  3 cardSurfacing Big Jaws
                                  Surfacing Big Jaws
                                  WATER 4
                                  Surfacing Big Jaws
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 300


                                  If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster. You can only use each of the following effects of "Surfacing Big Jaws" once per turn. During your Main Phase, if a Spell Card was activated this turn: You can Special Summon this card from your hand, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Xyz Monsters. If this card is Normal or Special Summoned: You can add 1 Fish "Shark" monster from your Deck to your hand.


                                  R Rarity
                                  1 cardZubababancho Gagagacoat
                                  R Rarity
                                  1 cardZubababancho Gagagacoat
                                  Zubababancho Gagagacoat
                                  EARTH 4
                                  Zubababancho Gagagacoat
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 100


                                  If you control a "Zubaba" or "Gagaga" monster except "Zubababancho Gagagacoat", while this card is in your hand: You can Special Summon this card. You can target 1 "Gogogo" or "Dododo" monster in your GY; Special Summon it, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use each effect of "Zubababancho Gagagacoat" once per turn.


                                  UR Rarity
                                  3 cardAsh Blossom & Joyous Spring
                                  UR Rarity
                                  3 cardAsh Blossom & Joyous Spring
                                  Ash Blossom & Joyous Spring
                                  FIRE 3
                                  Ash Blossom & Joyous Spring
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 1800


                                  When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


                                  UR Rarity
                                  1 cardHarpie's Feather Duster
                                  UR Rarity
                                  1 cardHarpie's Feather Duster
                                  Harpie's Feather Duster
                                  Spell Normal
                                  Harpie's Feather Duster

                                    Destroy all Spell and Trap Cards your opponent controls.




                                    Tag(s):

                                    UR Rarity
                                    3 cardOnomatopaira
                                    UR Rarity
                                    3 cardOnomatopaira
                                    Onomatopaira
                                    Spell Normal
                                    Onomatopaira

                                      You can only activate 1 "Onomatopaira" per turn. Send 1 card from your hand to the GY; add up to 2 of these monsters from your Deck to your hand (you cannot add 2 from the same category). ● 1 "Zubaba" monster ● 1 "Gagaga" monster ● 1 "Gogogo" monster ● 1 "Dododo" monster


                                      SR Rarity
                                      3 cardOnomatopickup
                                      SR Rarity
                                      3 cardOnomatopickup
                                      Onomatopickup
                                      Spell Continuous
                                      Onomatopickup

                                        When this card is activated: You can add 1 "Onomat" card from your Deck to your hand, except "Onomatopickup". You can target 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster you control; all monsters you currently control become that monster's Level until the end of this turn (even if this card leaves the field). You can only use this effect of "Onomatopickup" once per turn. You can only activate 1 "Onomatopickup" per turn.


                                        UR Rarity
                                        1 cardRaigeki
                                        UR Rarity
                                        1 cardRaigeki
                                        Raigeki
                                        Spell Normal
                                        Raigeki

                                          Destroy all monsters your opponent controls.




                                          Tag(s):

                                          R Rarity
                                          1 cardReincarnation Unveiling Mail
                                          R Rarity
                                          1 cardReincarnation Unveiling Mail
                                          Reincarnation Unveiling Mail
                                          Spell Equip
                                          Reincarnation Unveiling Mail

                                            (This card is always treated as an "Armored Xyz" card.) An Xyz Monster equipped with this card gains these effects. ● Cannot be destroyed by battle. ● Once per turn, if this card battled this turn (Quick Effect): You can return 1 card equipped to this card to the hand, then immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster. Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can equip this card to 1 Xyz Monster you control. You can only activate 1 "Reincarnation Unveiling Mail" per turn.


                                            UR Rarity
                                            1 cardReinforcement of the Army
                                            UR Rarity
                                            1 cardReinforcement of the Army
                                            Reinforcement of the Army
                                            Spell Normal
                                            Reinforcement of the Army

                                              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                              UR Rarity
                                              3 cardSeventh Ascension
                                              UR Rarity
                                              3 cardSeventh Ascension
                                              Seventh Ascension
                                              Spell Normal
                                              Seventh Ascension

                                                Take 1 card from your Deck (either a "Barian's" Spell/Trap, a "Rank-Up-Magic" Quick-Play Spell, or a "Seventh" Spell/Trap except "Seventh Ascension"), and either add it to your hand or place it on top of your Deck. If your opponent controls a monster Special Summoned from the Extra Deck: You can banish this card from your GY and send 1 "Rank-Up-Magic" Spell from your hand to the GY; this effect becomes that Spell's effect when that card is activated. You can only use each effect of "Seventh Ascension" once per turn.


                                                UR Rarity
                                                3 cardSeventh Tachyon
                                                UR Rarity
                                                3 cardSeventh Tachyon
                                                Seventh Tachyon
                                                Spell Normal
                                                Seventh Tachyon

                                                  Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


                                                  UR Rarity
                                                  3 cardTriple Tactics Talent
                                                  UR Rarity
                                                  3 cardTriple Tactics Talent
                                                  Triple Tactics Talent
                                                  Spell Normal
                                                  Triple Tactics Talent

                                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                    Tag(s):

                                                    UR Rarity
                                                    3 cardTriple Tactics Thrust
                                                    UR Rarity
                                                    3 cardTriple Tactics Thrust
                                                    Triple Tactics Thrust
                                                    Spell Normal
                                                    Triple Tactics Thrust

                                                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                      N Rarity
                                                      1 cardFull-Armored Xyz
                                                      N Rarity
                                                      1 cardFull-Armored Xyz
                                                      Full-Armored Xyz
                                                      Trap Normal
                                                      Full-Armored Xyz

                                                        If an Xyz Monster(s) is on the field: Immediately after this effect resolves, Xyz Summon 1 Xyz Monster using monsters you control. You can banish this card from your GY, then target 1 Xyz Monster you control; equip 1 other Xyz Monster from your face-up field or GY to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to this card's ATK. ● If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


                                                        R Rarity
                                                        1 cardHeavy Slump
                                                        R Rarity
                                                        1 cardHeavy Slump
                                                        Heavy Slump
                                                        Trap Normal
                                                        Heavy Slump

                                                          If your opponent has 8 or more cards in their hand: They shuffle their entire hand into the Deck, then draw 2 cards.


                                                          UR Rarity
                                                          3 cardInfinite Impermanence
                                                          UR Rarity
                                                          3 cardInfinite Impermanence
                                                          Infinite Impermanence
                                                          Trap Normal
                                                          Infinite Impermanence

                                                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                                            R Rarity
                                                            1 cardUnbreakable Xyz Barrier
                                                            R Rarity
                                                            1 cardUnbreakable Xyz Barrier
                                                            Unbreakable Xyz Barrier
                                                            Trap Counter
                                                            Unbreakable Xyz Barrier

                                                              When a Spell/Trap Card, or monster effect, is activated while you control an Xyz Monster: Negate the activation, then you can detach 2 materials from a monster(s) you control, then destroy 1 card on the field. You can banish this card from your GY, then target 1 Xyz Monster you control; attach 1 LIGHT "Utopia" or "Utopic" Xyz Monster from your GY to it. You can only use each effect of "Unbreakable Xyz Barrier" once per turn.


                                                              SR Rarity
                                                              1 cardVirtue Stream
                                                              SR Rarity
                                                              1 cardVirtue Stream
                                                              Virtue Stream
                                                              Trap Normal
                                                              Virtue Stream

                                                                Target 1 Fish, Sea Serpent, or Aqua monster you control and 2 cards your opponent controls; destroy them. You can banish this card from your GY, then target 1 face-up monster on the field; if it is a WATER monster, the next time it would be destroyed by card effect this turn, it is not destroyed. If it is not, it becomes WATER. You can only use each effect of "Virtue Stream" once per turn.


                                                                N Rarity
                                                                1 cardXyz Revive Splash
                                                                N Rarity
                                                                1 cardXyz Revive Splash
                                                                Xyz Revive Splash
                                                                Trap Normal
                                                                Xyz Revive Splash

                                                                  Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 "Xyz Revive Splash" effect per turn, and only once that turn.


                                                                  UR Rarity
                                                                  1 cardBahamut Shark
                                                                  UR Rarity
                                                                  1 cardBahamut Shark
                                                                  Bahamut Shark
                                                                  WATER
                                                                  Bahamut Shark
                                                                  • ATK:

                                                                  • 2600

                                                                  • DEF:

                                                                  • 2100


                                                                  2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.


                                                                  UR Rarity
                                                                  1 cardFull Armored Dark Knight Lancer
                                                                  UR Rarity
                                                                  1 cardFull Armored Dark Knight Lancer
                                                                  Full Armored Dark Knight Lancer
                                                                  WATER
                                                                  Full Armored Dark Knight Lancer
                                                                  • ATK:

                                                                  • 2800

                                                                  • DEF:

                                                                  • 1500


                                                                  3 Level 7 monsters Once per turn, you can also Xyz Summon "Full Armored Dark Knight Lancer" by using 1 Rank 5 or 6 Xyz Monster you control. (Transfer its materials to this card.) Gains 300 ATK for each material and Equip Card it has. Once per turn: You can target 1 "Xyz" card in your GY; add it to your hand. Once per turn, if an Equip Card becomes equipped to a monster you control (except during the Damage Step): You can attach 1 monster your opponent controls to this card as material.


                                                                  SR Rarity
                                                                  1 cardFull Armored Utopic Ray Lancer
                                                                  SR Rarity
                                                                  1 cardFull Armored Utopic Ray Lancer
                                                                  Full Armored Utopic Ray Lancer
                                                                  WATER
                                                                  Full Armored Utopic Ray Lancer
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 600


                                                                  3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.


                                                                  UR Rarity
                                                                  1 cardGagagaga Girl
                                                                  UR Rarity
                                                                  1 cardGagagaga Girl
                                                                  Gagagaga Girl
                                                                  DARK
                                                                  Gagagaga Girl
                                                                  • ATK:

                                                                  • 1500

                                                                  • DEF:

                                                                  • 1800


                                                                  2 Level 4 monsters If this card has a "Zubaba", "Gagaga", "Gogogo", or "Dododo" card as material: You can detach 1 material from this card; add 1 "Gagaga", "Onomat", or "Xyz" card from your Deck to your hand. You can only use this effect of "Gagagaga Girl" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect. ● If this card is Xyz Summoned: This card can make a second attack during each Battle Phase this turn.


                                                                  UR Rarity
                                                                  1 cardGagagaga Magician
                                                                  UR Rarity
                                                                  1 cardGagagaga Magician
                                                                  Gagagaga Magician
                                                                  DARK
                                                                  Gagagaga Magician
                                                                  • ATK:

                                                                  • 2000

                                                                  • DEF:

                                                                  • 2000


                                                                  2 Level 4 monsters You can detach 1 material from this card, then target 1 Xyz Monster in your GY, except "Gagagaga Magician"; Special Summon it, but negate its effects. You can only use this effect of "Gagagaga Magician" once per turn. A "Utopic Future" Xyz Monster that has this card as material gains this effect. ● During your Main Phase: You can detach 2 materials from this card, then target 1 Xyz Monster you control; until the end of this turn, change its ATK to 4000, also negate its effects.


                                                                  SR Rarity
                                                                  1 cardGalaxy Photon Dragon
                                                                  SR Rarity
                                                                  1 cardGalaxy Photon Dragon
                                                                  Galaxy Photon Dragon
                                                                  LIGHT
                                                                  Galaxy Photon Dragon
                                                                  • ATK:

                                                                  • 2000

                                                                  • DEF:

                                                                  • 0


                                                                  2 Level 4 monsters Other LIGHT monsters you control gain 500 ATK. You can only use each of the following effects of "Galaxy Photon Dragon" once per turn. You can detach 1 material from this card; either add 1 "Photon" or "Galaxy" card from your Deck to your hand, or send it to the GY. If a LIGHT monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; its Level becomes 4 or 8 until the end of this turn.


                                                                  UR Rarity
                                                                  1 cardLeVirtue Dragon
                                                                  UR Rarity
                                                                  1 cardLeVirtue Dragon
                                                                  LeVirtue Dragon
                                                                  WATER
                                                                  LeVirtue Dragon
                                                                  • ATK:

                                                                  • 2000

                                                                  • DEF:

                                                                  • 0


                                                                  2 Level 3 monsters If this card is Special Summoned: You can add 1 "Virtue Stream" from your Deck to your hand. You can activate 1 of these effects; ● Detach 1 material from a monster you control, then add 1 Fish, Sea Serpent, or Aqua monster from your GY to your hand, except "LeVirtue Dragon". ● Target 2 Xyz Monsters on the field; attach 1 material from 1 of those monsters to the other. You can only use each effect of "LeVirtue Dragon" once per turn.


                                                                  SR Rarity
                                                                  1 cardNumber 103: Ragnazero
                                                                  SR Rarity
                                                                  1 cardNumber 103: Ragnazero
                                                                  Number 103: Ragnazero
                                                                  WATER
                                                                  Number 103: Ragnazero
                                                                  • ATK:

                                                                  • 2400

                                                                  • DEF:

                                                                  • 1200


                                                                  2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.


                                                                  SR Rarity
                                                                  1 cardNumber 32: Shark Drake
                                                                  SR Rarity
                                                                  1 cardNumber 32: Shark Drake
                                                                  Number 32: Shark Drake
                                                                  WATER
                                                                  Number 32: Shark Drake
                                                                  • ATK:

                                                                  • 2800

                                                                  • DEF:

                                                                  • 2100


                                                                  3 Level 4 monsters Once per turn, when this attacking card destroys an opponent's monster by battle and sends it to the GY: You can detach 1 material from this card; Special Summon the destroyed monster to your opponent's field in Attack Position (but it loses 1000 ATK), and if you do, this card can make a second attack during this Battle Phase.


                                                                  UR Rarity
                                                                  1 cardNumber 4: Stealth Kragen
                                                                  UR Rarity
                                                                  1 cardNumber 4: Stealth Kragen
                                                                  Number 4: Stealth Kragen
                                                                  WATER
                                                                  Number 4: Stealth Kragen
                                                                  • ATK:

                                                                  • 1900

                                                                  • DEF:

                                                                  • 1500


                                                                  2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                                                                  UR Rarity
                                                                  1 cardNumber C32: Shark Drake LeVeiss
                                                                  UR Rarity
                                                                  1 cardNumber C32: Shark Drake LeVeiss
                                                                  Number C32: Shark Drake LeVeiss
                                                                  WATER
                                                                  Number C32: Shark Drake LeVeiss
                                                                  • ATK:

                                                                  • 3100

                                                                  • DEF:

                                                                  • 2600


                                                                  4 Level 5 monsters You can also Xyz Summon this card by discarding 1 Spell, and using a Rank 4 "Shark Drake" Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 Effect Monster your opponent controls; negate its effects, and if you do, its ATK/DEF become 0. This card can make a second attack during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                                  UR Rarity
                                                                  1 cardNumber F0: Utopic Future Zexal
                                                                  UR Rarity
                                                                  1 cardNumber F0: Utopic Future Zexal
                                                                  Number F0: Utopic Future Zexal
                                                                  LIGHT
                                                                  Number F0: Utopic Future Zexal
                                                                  • ATK:

                                                                  • 0

                                                                  • DEF:

                                                                  • 0


                                                                  2 Xyz Monsters with the same Rank (This card's original Rank is always treated as 1.) Gains ATK/DEF equal to the combined Ranks of all Xyz Monsters you control and in your opponent's GY x 500. Your opponent's monsters cannot target monsters for attacks, except this one, also your opponent cannot target other cards on the field with card effects. Once per turn, when your opponent activates a card or effect on the field (Quick Effect): You can detach 1 material from this card; take control of 1 monster your opponent controls, also for the rest of this turn, this card cannot be destroyed by battle or card effects.


                                                                  SR Rarity
                                                                  2 cardStealth Kragen Spawn
                                                                  SR Rarity
                                                                  2 cardStealth Kragen Spawn
                                                                  Stealth Kragen Spawn
                                                                  WATER
                                                                  Stealth Kragen Spawn
                                                                  • ATK:

                                                                  • 1900

                                                                  • DEF:

                                                                  • 1500


                                                                  2 Level 4 WATER monsters Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                                                                  SR Rarity
                                                                  1 cardXyz Armor Fortress
                                                                  SR Rarity
                                                                  1 cardXyz Armor Fortress
                                                                  Xyz Armor Fortress
                                                                  WATER
                                                                  Xyz Armor Fortress
                                                                  • ATK:

                                                                  • 2500

                                                                  • DEF:

                                                                  • 1800


                                                                  2 Level 5 monsters Once per turn, you can also Xyz Summon "Xyz Armor Fortress" by using 1 Rank 3 or 4 Xyz Monster you control. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon while it has material. Once per turn: You can detach up to 2 materials from this card; add "Armored Xyz" cards with different names from your Deck to your hand, equal to the number detached. If a monster equipped with this card battles a monster, any battle damage it inflicts to your opponent is doubled.


                                                                  master-duel
                                                                  Shark
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