Kuriboh Deck #46774 — Yu-Gi-Oh! TCG

54 Main, 16 Extra, incl. Dimension Shifter x3, Kashtira Ogre x3, Kashtira Riseheart x3.

Created by: YGO Mod (20517634)

Created On: 02/06/2023

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 30, 2026
20± 8/ 100
Power Score
Structural 42
Reliability 30
Going First 40
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 41.8
Going First 40
Going Second 52
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: tcg

Legality

Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 9 violation(s).

Identity & game plan

  • Win condition: Kashtira Summon-to-board beatdown from Kashtira Riseheart, Unicorn, Ogre and Fenrir into Kashtira Shangri-Ira / Xyz pressure (Inferred from card text; no recorded boards); Extra Deck Xyz/Link finishers (Dracossack, Red-Eyes Flare Metal Dragon, Dark Anthelion Dragon) once a board exists (Inferred)
  • Turn 1 (going first): Open a Kashtira starter (Riseheart, Birth, Kashtiratheosis) with a searcher line, protect the summon with hand traps held in hand (Inferred)
  • Turn 2 (going second): Hold 2 to 3 hand traps (Ash Blossom, Ghost Mourner, Ghost Belle, Infinite Impermanence) to break the opponent's first line, then rebuild with Kashtira Ogre / Unicorn (Inferred)
  • Recovery: Kashtira Birth and Kashtiratheosis recursion from the GY and banish zone, plus Kashtira Preparations to re-summon from hand (Inferred from card text)
  • After siding: Not available: the deck has no Side Deck and the list is illegal as built (Verified)

Why it scores here

The deck's engine is a Kashtira core (Riseheart, Unicorn, Ogre, Birth, Kashtiratheosis) that needs a specific starter in hand; at 3 copies each the P(at least one in a 5-card opener) is about 0.26, so reliable T1 access is weak (Inferred). Its real strength is interaction: 11 hand traps, 14 negation-text cards and 4 floodgate-style cards give it a good chance to break an opponent's first line, especially going second (P(at least one hand trap in 6) about 0.76, Inferred). Output and closing power are only moderate because no recorded boards exist, so the ceiling and median are text-inferred, and the Extra Deck carries several Forbidden Xyz finishers that cannot be played as built. Popularity or archetype share did not earn points, and card scores were not averaged; the score is capped because the list is illegal (5 Forbidden cards, several Limited copy violations, Extra Deck over size) and has no Side Deck.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 35 P(at least 1 of a 3-copy staple in 5 cards) = 0.257; searcher text group P(>=1 in 5) = 0.841; core engine is only 1 of 25 usage-core cards present (Inferred)
D2 Opening-Hand Quality & Brick Management 30 Copy histogram 3-copy x13 and 11 hand traps, but several are Forbidden and dead; 0 side cards to fix bricks; full-brick rate not computed (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded boards (combo data total 0); ceiling is text-only from Kashtira Shangri-Ira and Arise-Heart effects, which are illegal (Inferred)
D4 Combo Floor & Median Output 35 No median or power distribution available; floor inferred from Kashtira search and summon text (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Multiple hand traps and Kashtira Preparations give some recovery routes; the Kashtira engine is single-line on the core (Inferred)
D6 Resource Economy, Recovery & Grind 45 Searchers (16 text hits) and Kashtira Birth/Kashtiratheosis recursion support rebuilds; banish-based recursion is limited by Forbidden Arise-Heart (Inferred)
D7 End-Board & Interaction Quality 60 Interaction density strong: 11 hand traps, 14 negation texts, 31 removal texts, 4 floodgate-style cards (Observed in card text, Inferred in power)
D8 Going-Second & Board-Breaking Power 60 Going-second hand trap odds are high (0.76 in 6 cards); board breakers come from Scareclaw and Mirror Force-type texts (Inferred)
D9 Offensive Pressure & Closing Power 50 End-board ATK includes Kashtira Ogre 2800 and Red-Eyes Flare 2800; Dracossack 2600; Shangri-Ira has 0 ATK (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 35 54 main cards with 35 generic-archetype copies and 1.4% exact-name purity; 17 tech cards; main count within the 40-60 range (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 35 16 Extra Deck cards exceed the 15 max; 13 Xyz and 3 Link; 5 Extra cards are Forbidden or over-limit (Verified)
D12 Side Deck Adaptability 10 Side Deck is empty (0 cards), so no post-side adaptation is possible (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype share unavailable, so this is provisional (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Kashtira lines and hand-trap timing require several decisions; no combo examples to measure step count (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 41.8, Going First ≈ 40, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure (-6). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*41.8 + 0.20*30 - 6 = 33.4; capped at 20 because the list is Illegal (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation suite (11 hand traps, 14 negation texts) that works on both turns
  • Kashtira searchers (16 searcher texts) give a reasonable chance to find a starter
  • Going-second hand-trap coverage is strong (Inferred ~0.76 in 6 cards)

Weaknesses

  • Illegal as built: five Forbidden cards, several copy-limit overages and an Extra Deck of 16
  • Engine starter density is low (~0.26 for any 3-copy starter in 5 cards)
  • No Side Deck, so no post-side adaptation
  • Exact archetype purity 1.4%; the list is a hybrid of Kuriboh, Kashtira, Broken World and Heart

Critical choke points

  • Kashtira Riseheart / Unicorn / Ogre as the only summon route; hand-trap breaks on the opponent's first line
  • Forbidden Kashtira Fenrir and Arise-Heart are part of the engine's finishers, so the intended line cannot be played legally
Priority Remove Add Reason
1 Dimension Shifter x3, Triple Tactics Talent x3, Kashtira Fenrir x2, Kashtira Arise-Heart x2, Number 89: Diablosis x2 Legal substitutes from the same core; verify current banlist status before adding (not in evidence) These are Forbidden in the TCG list, so the deck cannot be legal while they stay (Verified)
2 Kashtira Unicorn x2 and Ash Blossom & Joyous Spring x1 Legal copy counts, e.g. Kashtira Unicorn x1 and Ash Blossom x2 Copy limits are Limited (1) and Semi-Limited (2) (Verified)
3 One Extra Deck card Nothing (leave the slot empty) Extra Deck is 16 and the TCG maximum is 15 (Verified)
4 None A 10-15 card Side Deck A best-of-3 build with 0 side cards has no post-side plan (Inferred)

Evidence & confidence

  • Verified: Illegal status: Forbidden cards run, Limited and Semi-Limited copy overages, Extra Deck of 16 against a max of 15; Composition counts: 54 main, 16 extra, 0 side; 11 hand traps; 16 searchers; Probability values: 0.257 for a 3-copy staple in 5 cards; 0.841 for searcher group; 0.764 hand-trap group going second
  • Inferred: Consistency and brick estimates from hypergeometric odds and card text; Going-second hand-trap plan and recovery routes from card text; Ceiling and floor are text-only; no recorded boards exist
  • Provisional: Matchup and meta fit (D13): no dated metagame sample or tournament link; Meta Power kept null
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry: going-first/second, matchup and brick rates are Inferred Meta Power provisional without a dated metagame sample Deck title is null; archetype label (Kuriboh) does not match the Kashtira-led list

More TCG Info

Kuriboh

Kuriboh Breakdown

 
 

 

 

 

 

 

 
 

 

 
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