Kuriboh Deck #46744 — Yu-Gi-Oh! TCG
54 Main, 16 Extra, incl. Dimension Shifter x3, Kashtira Ogre x3, Kashtira Riseheart x3. Created Feb 6, 2023 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 02/06/2023
Main Deck (54)
- Astral Kuriboh x1
- Dimension Shifter x3
- Kashtira Fenrir x2
- Kashtira Ogre x3
- Kashtira Riseheart x3
- Kashtira Unicorn x3
- Psi-Beast x2
- Scareclaw Kashtira x3
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x2
- Ghost Mourner & Moonlit Chill x3
- Cosmic Cyclone x2
- Kashtira Birth x3
- Kashtiratheosis x3
- Pressured Planet Wraitsoth x3
- Terraforming x1
- Triple Tactics Talent x3
- Heavy Storm Duster x1
- Infinite Impermanence x3
- Kashtira Big Bang x1
- Kashtira Preparations x2
- Macro Cosmos x1
- Mirror Force x3
Extra Deck (16)
- Black Luster Soldier - Soldier of Chaos x1
- Knightmare Phoenix x1
- Topologic Zeroboros x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Kashtira Arise-Heart x2
- Kashtira Shangri-Ira x2
- Mecha Phantom Beast Dracossack x1
- Number 11: Big Eye x1
- Number 28: Titanic Moth x1
- Number 76: Harmonizer Gradielle x1
- Number 89: Diablosis the Mind Hacker x2
- Red-Eyes Flare Metal Dragon x1
- Dark Anthelion Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 42 |
| Going First | 38 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 30 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: tcg
Legality
Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Kashtira monster boards built through Kashtira searchers and Special Summon text (Kashtira Ogre, Kashtira Unicorn, Kashtira Shangri-Ira Xyz) (Inferred from card text); Extra-Deck Xyz pressure (Dark Anthelion Dragon, Mecha Phantom Beast Dracossack, Red-Eyes Flare Metal Dragon) (Inferred from card text)
- Turn 1 (going first): Open a Kashtira starter from hand (Kashtira Birth, Kashtira Unicorn, Kashtira Ogre) and search a second Kashtira piece; Forbidden and over-limit cards cannot be legally run (Inferred)
- Turn 2 (going second): Hold hand traps (Ash Blossom, Infinite Impermanence, Ghost Belle, Ghost Mourner, Mirror Force) to interrupt the opponent's first board, then rebuild with a Kashtira starter (Inferred)
- Recovery: Kashtira Preparations and Kashtira Birth can Special Summon from banish/GY/hand; recovery depends on the Forbidden Kashtira cards that cannot be legally run (Inferred)
- After siding: Not assessable: the deck runs no side deck (0 cards), so no post-side plan exists in the list
Why it scores here
This list is illegal in TCG: it runs 16 Extra Deck cards (limit 15), five Forbidden cards at 2 to 3 copies, and over-limit Limited and Semi-Limited cards, so it is capped low and scored as a theoretical, structural-only read. Its core engine is Kashtira, but the 3-copy starter probabilities are only about 0.26 per card in a 5-card opening hand, and the 16 searcher-text cards give about 0.84 access to at least one searcher. The deck runs 11 hand traps and 14 negation-text cards, so it can interrupt the opponent's first board, which supports the going-second score. Popularity and archetype usage were not counted in the score: only 1 of 25 archetype-core cards is present, and no combos, guides or tournament link exist to show what the deck actually produces. No card scores were averaged; the deck is judged as a system, and the Forbidden cards and copy violations drive the cap.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(at least one 3-copy starter in a 5-card opening hand) ≈ 0.26; 16 searcher-text cards give P(≥1) ≈ 0.84 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 35 | Only 1 of 25 archetype-core cards is present and 69 of 70 archetype copies are off-archetype; 11 hand traps and many tech cards risk dead draws (Inferred) |
| D3 | Combo Conversion & Ceiling | 40 | No parseable boards, so the ceiling is text-only inference from Kashtira Ogre, Unicorn and Shangri-Ira Xyz effects (Inferred) |
| D4 | Combo Floor & Median Output | 35 | No combo data, so the median output is unmeasured and set low from the number of unrelated tech and trap cards (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 45 | Two Kashtira engine lines plus 11 hand traps give some alternate routes, but the Forbidden Kashtira cards would have to be removed to play the deck (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 30 | Recovery relies on banish/GY-based Kashtira Preparations and Kashtira Birth text; no resource signature data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 14 negation-text and 31 removal-text cards, plus 11 hand traps and Mirror Force, give broad interaction coverage on paper (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 55 | Hand-trap probability on going second is 0.76 (Inferred); no going-second board data exists |
| D9 | Offensive Pressure & Closing Power | 50 | End-board ATK includes Kashtira Ogre 2800 and Dark Anthelion 3000, but the strongest closers are Forbidden (Verified card text, Inferred pressure) |
| D10 | Main Deck Efficiency & Flexibility | 40 | 54 Main Deck cards with 23 distinct cards, 17 tech cards and 35 generic cards: compact by copy count but weakly coherent (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 16 Extra Deck cards exceed the TCG limit of 15, with 2 Forbidden Extra cards (Verified legality) |
| D12 | Side Deck Adaptability | 10 | No side deck is included (0 cards), so no post-side adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament or meta data; archetype meta-share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 50 | Multi-engine Kashtira sequencing with several Special Summon conditions and conflicting Extra Deck summon limits raises decision load (Inferred) |
How the score was computed
Strategy profile: Midrange primary with Toolbox secondary, disclosed as an assumption from the mixed Kashtira/Kuriboh/Broken World/off-archetype composition. Structural ≈ 42, Going First ≈ 38, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: Banlist exposure (-8); Engine conflicts (-4); Illegal cap (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional) = 0.80*42 + 0.20*30 - 12 = 27.4, then illegal cap applied to 25
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher access: 16 searcher-text cards give about 0.84 chance of at least one searcher in a 5-card hand (Inferred)
- Broad interaction on paper: 11 hand traps, 14 negation-text cards and Mirror Force give going-second coverage (Inferred)
- Multiple Kashtira Xyz and Special Summon routes give some alternate lines if one is blocked (Inferred)
Weaknesses
- Illegal as built: 16 Extra Deck cards and five Forbidden cards cannot be played in TCG
- Off-archetype: only 1 exact Kuriboh card; 69 of 70 archetype copies are off-archetype, and only 1 of 25 usage-core cards is present
- Low starter density: about 0.26 chance per 3-copy starter in a 5-card opening hand
- No side deck, so no post-side adaptability
- No combos, guides or tournament data to confirm the deck's real output
Critical choke points
- Kashtira Fenrir and Kashtira Arise-Heart are Forbidden; removing them breaks the Kashtira Xyz route they support
- Extra Deck is over the 15-card limit, so one or more Extra cards must be cut before the list is playable
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent (3), Dimension Shifter (3), Kashtira Fenrir (2), Kashtira Arise-Heart (2), Number 89: Diablosis the Mind Hacker (2) | Legal Kashtira or generic replacements with legal copy counts (e.g., Kashtira Ogre / Scareclaw alternatives already in list at legal copies) | Forbidden cards cannot be run in TCG; the list is illegal until they are removed |
| 2 | One Extra Deck card (Extra Deck is 16 against a limit of 15) | None required | Brings the Extra Deck to the legal 15-card limit |
| 3 | Kashtira Unicorn (2 copies) and Ash Blossom & Joyous Spring (1 copy) | None required | Limited (1 legal copy) and Semi-Limited (2 legal copies) cards over their copy limits |
| 4 | Off-archetype generic tech cards | A side deck of 15 cards | A side deck is absent; post-side adaptability scores 10 |
Evidence & confidence
- Verified: Illegal: 54 Main, 16 Extra, 0 Side; Extra exceeds 15; Forbidden copy violations: Triple Tactics Talent, Dimension Shifter, Kashtira Fenrir, Kashtira Arise-Heart, Number 89; Limited and Semi-Limited copy violations: Kashtira Unicorn, Ash Blossom & Joyous Spring; Archetype-core usage: 1 of 25 present; archetype purity 1.4%
- Inferred: Starter P(≥1 in 5-card hand) ≈ 0.26 per 3-copy card; Searcher-text P(≥1) ≈ 0.84; Hand-trap P(≥1 going second) ≈ 0.76; Midrange primary profile with Toolbox secondary; Kashtira board win-condition reading from card text
- Provisional: Meta power (null, no dated metagame sample); Matchup and format fit (D13)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry: going-first/second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional: no dated metagame sample No side deck in the list, so side-deck dimension has no real evidence
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