Created by: YGO Mod (20517634)
Created On: 02/03/2023
Main: 45 Extra: 15



LIGHT
10Arcana Triumph Joker
ATK:
-1
DEF:
2500
If this card is in your hand or GY: You can send 1 "Queen's Knight", "King's Knight", and "Jack's Knight" from your hand and/or face-up Monster Zone to the GY; Special Summon this card. This card gains 500 ATK x the combined number of cards in both players' hands. You can discard 1 card; destroy all face-up cards your opponent controls with the same type (Monster, Spell, or Trap) as the discarded card.



LIGHT
1Astral Kuriboh
ATK:
100
DEF:
100
You can reveal 1 "Number" Xyz Monster in your Extra Deck; Special Summon this card from your hand. If you do, this card's Level becomes the revealed monster's Rank, also while it is face-up in the Monster Zone, you cannot Special Summon monsters from the Extra Deck, except "Number" Xyz Monsters. You can only use this effect of "Astral Kuriboh" once per turn. A "Number" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● Cannot be destroyed by battle or your opponent's card effects.



FIRE
9Immortal Phoenix Gearfried
ATK:
3000
DEF:
2200
You can banish 1 Equip Spell from your field or GY; Special Summon this card from your hand. At the start of the Damage Step, if this card attacks: You can equip 1 face-up monster on the field to this card (max. 1) as an Equip Spell that gives this card 500 ATK. When a monster effect is activated (Quick Effect): You can send 1 face-up Equip Card you control to the GY; negate the activation, and if you do, destroy it. You can only use each effect of "Immortal Phoenix Gearfried" once per turn.



LIGHT
4Imperial Bower
ATK:
1500
DEF:
1500
If you control no other monsters: You can Tribute this card; take 2 different monsters from your Deck among "Queen's Knight", "King's Knight", and/or "Jack's Knight", and either add to your hand or Special Summon each monster. You can only use this effect of "Imperial Bower" once per turn.



FIRE
1Infernoble Knight - Renaud
ATK:
500
DEF:
500
If you control a FIRE Warrior monster, you can Special Summon this card (from your hand). If Summoned this way, treat this card as a Tuner. You can only Special Summon "Infernoble Knight - Renaud" once per turn this way. If this card is Special Summoned: You can target 1 of your FIRE Warrior monsters, or 1 of your Equip Spells, that is banished or in your GY, except "Infernoble Knight - Renaud"; add it to your hand. You can only use this effect of "Infernoble Knight - Renaud" once per turn.



FIRE
1Infernoble Knight - Roland
ATK:
500
DEF:
500
(Quick Effect): You can target 1 face-up monster you control; equip this card from your hand to that target as an Equip Spell that gives that card 500 ATK. During the End Phase, if this card is in the GY because it was sent there this turn: You can add 1 FIRE Warrior monster, except "Infernoble Knight - Roland", or 1 Equip Spell from your Deck to your hand. You can only use each effect of "Infernoble Knight - Roland" once per turn.



LIGHT
5Joker's Knight
ATK:
2000
DEF:
1400
You can send 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your Deck to the GY; Special Summon this card from your hand, and if you do, this card's name becomes the sent monster's name until the End Phase. During the End Phase, if this card is in your GY: You can target 1 other LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Knight" once per turn.



LIGHT
11Nibiru, the Primal Being
ATK:
3000
DEF:
600
During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.



DIVINE
10Slifer the Sky Dragon
ATK:
-1
DEF:
-1
Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.



Spell
EquipCursed Bamboo Sword
The equipped monster gains 0 ATK. You can target 1 other "Bamboo Sword" card you control; return it to the hand, and if you do, the equipped monster can attack your opponent directly this turn. You can only use this effect of "Cursed Bamboo Sword" once per turn. If this card is sent to the Graveyard: You can add 1 "Bamboo Sword" card from your Deck to your hand, except "Cursed Bamboo Sword".



Spell
NormalFace Card Fusion
Fusion Summon 1 LIGHT Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you control "Queen's Knight", "King's Knight", or "Jack's Knight", you can use 1 monster from your Deck as Fusion Material. You can only activate 1 "Face Card Fusion" per turn.



Spell
NormalJoker's Straight
Discard 1 card, Special Summon 1 "Queen's Knight" from your Deck, add 1 "King's Knight" or "Jack's Knight" from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 monster. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except LIGHT Warrior monsters. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Straight" once per turn.



Spell
EquipLiving Fossil
Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field (even if this card has left the field). When this card leaves the field, banish the equipped monster. The equipped monster loses 1000 ATK/DEF, also its effects are negated. You can only activate 1 "Living Fossil" per turn.



Spell
ContinuousPiercing the Darkness
If you Normal or Special Summon a non-Token Normal Monster(s) (except during the Damage Step): You can draw 1 card. When an attack is declared involving an opponent's monster and a monster you control that is a Level 5 or higher Normal Monster, or was Ritual Summoned using a Normal Monster, or was Fusion, Synchro, or Xyz Summoned using a Normal Monster as material: You can make that monster you control gain ATK equal to that opponent's monster's ATK, until the end of this turn. You can only use each effect of "Piercing the Darkness" once per turn.



Spell
QuickThunderforce Attack
This card's activation and effect cannot be negated. If you control a monster whose original name is "Slifer the Sky Dragon": Destroy as many face-up monsters your opponent controls as possible, then, if you activated this card during your Main Phase, you can apply the following effect. ● Draw cards equal to the number of monsters destroyed by this effect and sent to your opponent's GY, also you can only attack with 1 monster this turn. You can only activate 1 "Thunderforce Attack" per turn.



Spell
QuickThunderspeed Summon
During the Main or Battle Phase: Immediately after this effect resolves, Normal Summon 1 Level 10 monster, or, if you control "Queen's Knight", "King's Knight", and "Jack's Knight", you can apply this effect instead. ● Add 1 Level 10 non-DARK monster with ? ATK from your Deck to your hand, then, immediately after this effect resolves, you can Normal Summon 1 Level 10 monster. You can only activate 1 "Thunderspeed Summon" per turn.



Trap
ContinuousCourt of Cards
If you control no monsters, or only control "Queen's Knight", "King's Knight", and/or "Jack's Knight": You can Special Summon 1 "Queen's Knight", "King's Knight", or "Jack's Knight" from your hand or GY. You can banish up to 1 each "Queen's Knight", "King's Knight", and/or "Jack's Knight" from your hand and/or GY; draw the same number of cards you banished. You can only use 1 "Court of Cards" effect per turn, and only once that turn.



Trap
NormalJoker's Wild
During the Main or Battle Phase: Send 1 Spell from your Deck to the GY that specifically lists all of "Queen's Knight", "King's Knight", and "Jack's Knight"; this effect becomes that Spell's effect when that card is activated. During the End Phase, if this card is in your GY: You can target 1 LIGHT Warrior monster in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use each effect of "Joker's Wild" once per turn.



Trap
NormalThe Revived Sky God
The activation of this card, or its effects, cannot be negated, nor can its effects be negated. Special Summon 1 "Slifer the Sky Dragon" from your GY, then each player draws until they have 6 cards in their hand. You can banish this card from your GY; place 1 "Monster Reborn" from your Deck or GY on top of your Deck, then, if a Divine-Beast monster is in your GY, draw 1 card. You can only use each effect of "The Revived Sky God" once per turn.



LIGHT
9Arcana Knight Joker
ATK:
3800
DEF:
2500
"Queen's Knight" + "Jack's Knight" + "King's Knight" A Fusion Summon of this card can only be done with the above materials. Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the effect.



LIGHT
8Gilti-Gearfried the Magical Steel Knight
ATK:
2700
DEF:
1600
2 Warrior monsters with different Attributes Once per turn, when a card or effect is activated that targets this card (Quick Effect): You can negate that effect, and if you do, destroy 1 card on the field. If this card was Fusion Summoned using only monsters on the field as material, it can make a second attack during each Battle Phase. Once per turn, if this card battles an opponent's monster, during damage calculation (Quick Effect): You can banish 1 Spell from your GY; this card gains ATK equal to half its current DEF, until the end of this turn.



DARKAccesscode Talker
ATK:
2300
LINK-4
Link Arrow:
Top
Left
Right
Bottom
2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



LIGHTArcana Extra Joker
ATK:
2800
LINK-3
Link Arrow:
Top
Bottom-Left
Bottom-Right
3 Warrior monsters with different names Once per turn, when a Spell/Trap Card, or monster effect, is activated that targets this face-up card on the field or a monster this card points to (Quick Effect): You can discard the same type of card (Monster, Spell, or Trap); negate the activation. When this Link Summoned card is destroyed by battle and sent to the GY: You can Special Summon 1 Level 4 Warrior Normal Monster from your Deck, and if you do, add 1 Level 4 Warrior monster from your Deck to your hand.



DARKI:P Masquerena
ATK:
800
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.



LIGHTIsolde, Two Tales of the Noble Knights
ATK:
1600
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Warrior monsters If this card is Link Summoned: You can add 1 Warrior monster from your Deck to your hand, but for the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters with that name, nor activate their monster effects. You can send any number of Equip Spells with different names from your Deck to the GY; Special Summon 1 Warrior monster from your Deck, whose Level equals the number of cards sent to the GY. You can only use each effect of "Isolde, Two Tales of the Noble Knights" once per turn.



DARKLinkuriboh
ATK:
300
LINK-1
Link Arrow:
Bottom
1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.



LIGHT
Exosister Kaspitell
ATK:
2300
DEF:
800
2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Kaspitell" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can Special Summon monsters from the GYs for the rest of this turn. You can detach 1 material from this card; add 1 "Exosister" monster from your Deck to your hand.



LIGHT
Exosister Mikailis
ATK:
2500
DEF:
1800
2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Mikailis" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 card your opponent controls or in their GY; banish it. You can detach 1 material from this card; add 1 "Exosister" Spell/Trap from your Deck to your hand.



LIGHT
Exosisters Magnifica
ATK:
2800
DEF:
2800
2 Rank 4 "Exosister" Xyz Monsters Must be Xyz Summoned with the above materials. Can make a second attack during each Battle Phase. Once per turn (Quick Effect): You can detach 1 material from this card; banish 1 card your opponent controls. When your opponent activates a card or effect (Quick Effect): You can return 1 Xyz Monster you own attached to this card to your Extra Deck, then you can Special Summon that monster from your Extra Deck, by using this card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)



LIGHT
Number C39: Utopia Ray
ATK:
2500
DEF:
2000
3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.



LIGHT
Number S39: Utopia the Lightning
ATK:
2500
DEF:
2000
3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.



LIGHT
Starliege Paladynamo
ATK:
2000
DEF:
1000
2 Level 4 LIGHT monsters Once per turn: You can detach 2 Xyz Materials from this card, then target 1 face-up monster your opponent controls; change its ATK to 0, and if you do, it has its effects negated. If this card you control is destroyed by an opponent's card (by battle or card effect) and sent to your Graveyard: Draw 1 card.




























































