Gravekeeper's Deck #460299 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Thunder King Rai-Oh x3, Clockwork Night x3, Crackdown x3. Created Apr 8, 2025 by YGO Mod.

Deck Gravekeeper's Master Duel

Created by: YGO Mod (20517634)

Created On: 04/08/2025

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 31, 2026
28± 6/ 100
Power Score
Structural 37
Reliability 28
Going First 35
Going Second 40

Deck — Deck Power Evaluation

Final Contextual Deck Power: 28/100 (±6 · Confidence: Low)

Overall score Value
Structural Deck Power 37
Going First 35
Going Second 40
Meta Power provisional
Tournament Reliability 28
  • Primary strategy: Toolbox
  • Secondary strategies: Stun
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: No stable win condition; the list has Xyz and Fusion finishers (Drill Driver Vespenato, Super Starslayer TY-PHON, Number 103: Ragnazero) but no reliable path to deploy them.; Extra Deck beatsticks reached through Clockwork Night and Runick recursion, which is inferred from card text only.
  • Turn 1 (going first): Open with Solemn-type interaction and floodgates (Barrier Statue, Macro Cosmos, There Can Be Only One), then try to summon an Xyz or Fusion from the Extra Deck. No verified starter line exists.
  • Turn 2 (going second): Hold Mirror Force, Crackdown, and Solemns to answer the opponent's first board, then rebuild with Xyz/Fusion. Inferred from card text only.
  • Recovery: Clockwork Night and Morganite draw or search, and Mokomoko replaces itself. Inferred from text; no recorded boards to confirm it.
  • After siding: Not evaluable. The deck has no Side Deck (0 cards), so there is no post-side plan.

Why it scores here

The list does not form one engine. Only 8 monsters sit in the Main Deck among 32 zero-Level spells and traps, and the Gravekeeper's name covers only 2 of 40 cards (Necrovalley). The rest is a toolbox of Solemns, floodgates (Barrier Statue, Macro Cosmos, There Can Be Only One, Rivalry of Warlords), and Runick, Infernoid, and Vampire Extra Deck monsters that have no shared route. Its interaction density is the strongest signal, since it runs 16 negation-text cards and 30 removal-text cards, which earns the going-second and endboard scores. Consistency is weak: P(at least one of a 3-copy card in a 5-card opening hand) is about 0.34, the archetype core is largely absent (3 of 22 standard core cards present), and no combo boards exist to show a conversion line. The list is illegal (Forbidden Fossil Dyna Pachycephalo and three copies each of two Limited cards), so the score is capped and reported as structural only. Popularity did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 30 P(>=1 of a 3-copy card in hand5) ~0.34; no starter engine; archetype core largely missing (Inferred)
D2 Opening-Hand Quality & Brick Management 25 8 monsters vs 32 zero-Level spells/traps in the Main Deck; no hand traps; high brick risk (Inferred)
D3 Combo Conversion & Ceiling 35 No parseable combo boards; ceiling is an Xyz/Fusion text read only (Inferred)
D4 Combo Floor & Median Output 30 No recorded boards, so median output cannot be measured; text-only inference (Inferred)
D5 Interruption Resilience & Route Redundancy 35 Floodgates and negates are the main continuity; few independent lines (Inferred)
D6 Resource Economy, Recovery & Grind 40 Clockwork Night and Morganite draw/search from text; Mokomoko replaces itself (Inferred)
D7 End-Board & Interaction Quality 60 16 negation-text and 30 removal-text cards, with 3+3 Solemn copies over the limit (Verified text; Inferred quality)
D8 Going-Second & Board-Breaking Power 55 Mirror Force, Crackdown, Simultaneous Equation Cannons, and Solemns answer a first board (Inferred)
D9 Offensive Pressure & Closing Power 45 Extra Deck Xyz bodies at 2600 to 2900 ATK, but no reliable route to them (Inferred)
D10 Main Deck Efficiency & Flexibility 35 40 Main Deck slots with 32 zero-Level spells/traps and 14 distinct Extra cards; low monster density (Verified composition)
D11 Extra Deck Efficiency & Coverage 40 15 Extra slots spread across Runick, Infernoid, Vampire, Gorgonic, and Xyz threads with no shared route (Verified composition; Inferred use)
D12 Side Deck Adaptability 20 No Side Deck (0 cards); no post-side plan (Provisional)
D13 Matchup Coverage & Format Fit 25 No tournament link; archetype core largely absent from the list (Provisional)
D14 Pilotability & Error Tolerance 35 Many single-choice floodgates and multi-choice traps; a demanding decision load (Inferred)

How the score was computed

Strategy profile: 100% Toolbox weights; Stun noted descriptively, not blended. Structural ≈ 37, Going First ≈ 35, Going Second ≈ 40, Meta = provisional, Tournament Reliability ≈ 28. Modifiers: banlist exposure (-5); engine conflicts (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional). Illegal list: theoretical/structural-only cap applied (0.80*37.45 + 0.20*28 = 35.56, then -8 = 27.6, rounded to 28).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Heavy interaction density: 16 negation-text and 30 removal-text cards
  • Multiple floodgates that can lock an opponent's summons or effects
  • Large Extra Deck Xyz and Fusion options with high ATK bodies

Weaknesses

  • Illegal list: a Forbidden card and over-limit Solemns
  • No engine: only 8 Main Deck monsters among 40 cards
  • Archetype name does not match contents (2 Gravekeeper's cards)
  • No Side Deck; no post-side plan
  • No recorded combos to confirm any line

Critical choke points

  • Extra Deck Xyz/Fusion summons depend on a monster base the Main Deck barely supplies
  • Floodgates may lock the controller's own summons, and no tested sequence confirms this
Priority Remove Add Reason
1 Fossil Dyna Pachycephalo (1) a legal card or a second copy of an existing monster Forbidden card; the list cannot be legal while it stays in the Main Deck
2 Solemn Strike (2) and Solemn Judgment (2) a monster or engine card Both are Limited to 1; the extra copies are illegal and also crowd out the monster count
3 Floodgates that conflict with the Extra Deck plan monsters that continue the Xyz or Fusion route The deck needs a starter to convert its interaction into board presence

Evidence & confidence

  • Verified: Legality: Illegal (Forbidden card and over-limit Limited cards); Main Deck 40 and Extra Deck 15 counts meet Master Duel size rules; Composition: 8 monsters, 32 spells/traps, 0 Side Deck; Archetype purity 3.6%
  • Inferred: Engine accessibility and brick rate; Interaction quality from card text; Going-first and going-second estimates; Recovery plans from card text
  • Provisional: Meta power and matchup fit (no dated metagame sample); Post-side plan (no Side Deck)
  • Data gaps: no combos supplied; combo floor/median/ceiling is text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN; going-first/second and matchup signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck (0 cards) limits D12

More Master Duel Info

Gravekeeper's

Gravekeeper's Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
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