Archfiend Deck #454840 — Yu-Gi-Oh! Duel Links
26 Main, 9 Extra, incl. Archfiend Emperor, the First Lord of Horror x3, Unchained Twins - Aruha x3, Abomination's Prison x3 - Skill: Precious Cards of the Dark.
Created by: YGO Mod (20517634)
Created On: 03/21/2025
Precious Cards of the Dark
Main Deck (26)
- Abominable Unchained Soul x1
- Archfiend Emperor, the First Lord of Horror x3
- Archfiend Empress x1
- Archfiend Heiress x2
- Unchained Soul of Disaster x1
- Unchained Twins - Aruha x3
- Unchained Twins - Rakea x1
- Unchained Twins - Sarama x1
- Archfiend Eccentrick x2
- Abomination's Prison x3
- Falling Down x2
- Abominable Chamber of the Unchained x2
- Call of the Archfiend x2
- Ice Dragon's Prison x2
Extra Deck (9)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 58/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 62 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 55 |
- Primary strategy: Midrange
- Secondary strategies: Combo
- Format: duel-links
Legality
Main 26 / Extra 9 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Link Summon pressure: Topologic Bomber Dragon, Unchained Abomination and the Unchained Soul link beaters, supported by Archfiend Emperor and Empress as high-ATK bodies.; Unchained Twin and Archfiend Heiress recursion grinding through a board of Special Summons, with Ice Dragon's Prison and Falling Down as situational interaction.
- Turn 1 (going first): Search or Normal Summon into an Archfiend Emperor, Aruha or Prison line, then Link Summon an Unchained Soul or Topologic Bomber once the board has two monsters.
- Turn 2 (going second): No hand traps or floodgates are present, so the going-second plan is to rebuild through Heiress and Call of the Archfiend recursion and Link Summon over the opponent's board.
- Recovery: Heiress and Abomination's Prison search Archfiend and Unchained cards from the Deck, and Call of the Archfiend and Unchained Twin effects return monsters from the Graveyard.
- After siding: Not applicable: Duel Links has no side deck (Side Deck size 0), so there is no post-side adaptation.
Why it scores here
The deck opens reliably: 9 copies of Aruha, Prison and Emperor give about a 0.91 chance of at least one in a 5-card opening hand, and 5 searcher copies give about 0.69. Its strength is a system-level read, not an average of card scores. Two Archfiend and Unchained sub-archetypes together account for 28 of 35 cards, which keeps the engines coherent even though exact-name purity is only 34%. Topologic Bomber and the Unchained Soul links give real closing pressure and mid-game removal, with 15 removal-text cards, but there are no hand traps or floodgates, so going-second board breaking is limited. No combo boards, win rates, tournament results or meta sample were supplied, so the ceiling and floor are text-based inferences and Meta Power stays provisional. Archetype popularity and the usage-statistics list did not add points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least one of 9 Aruha/Prison/Emperor copies in hand 5) ≈ 0.91; 2-copy engines ≈ 0.35 each; 5 searcher copies ≈ 0.69 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Zero starters in a 5-card hand ≈ 0.002 over a 17-card starter set, a generous upper bound; five 1-copy cards add some redundancy (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Ceiling read from text: Emperor/Empress and Eccentrick chains into Link and Xyz boards, and Topologic Bomber's Link-zone mass destruction (Inferred semantic read; no recorded boards) |
| D4 | Combo Floor & Median Output | 45 | Median output is unmeasured: no parseable combos, and the Knightmare/Orcust tail and Ice Dragon's Prison add weak-hand outcomes (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 64 | Redundant starter routes (Aruha, Prison, Emperor, Heiress, Eccentrick, Chamber, Call) plus GY recursion from Heiress and Call (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searchers from Prison and Heiress plus Call and Unchained Twin recursion sustain card flow; no resource-economy data (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | Destruction and negation from Eccentrick, Unchained Abomination, Topologic Bomber, Knightmare Phoenix and Ice Dragon's Prison; 15 removal-text cards; no hand traps (Inferred from text, Verified flags) |
| D8 | Going-Second & Board-Breaking Power | 52 | Zero hand traps or floodgates and no going-second split data; Topologic Bomber and Heiress/Chamber revival give some board breaking (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Link beaters at 2400–3000 ATK (Topologic 3000, Abomination 3000, Anguish 2400) and Dingirsu 2600 give high closing ATK (Verified stats, Inferred pressure) |
| D10 | Main Deck Efficiency & Flexibility | 62 | 26 main cards inside the 20–30 Duel Links range with 14 distinct cards; 2-copy and 3-copy spread is coherent; 4 generic or off-engine slots lower efficiency (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 9 Extra slots: 4 Link cards at Link 2–4 give good coverage, but Dingirsu needs Level 8 materials with no Orcust Link present (Verified composition, Inferred support) |
| D12 | Side Deck Adaptability | 35 | Duel Links has no side deck (Side Deck size 0), so this dimension is structurally limited and carries little weight (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link, archetype meta-share or dated meta sample; excluded from the meta-neutral Structural score (Provisional) |
| D14 | Pilotability & Error Tolerance | 55 | Multi-step Link material checks and Knightmare co-link conditions, but the deck is 14 distinct main-deck cards with a common Fiend theme (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 62, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: engine compactness (2); Extra-Deck tail (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; D13 dropped and Structural re-normalized over remaining weights = 5557/95 ≈ 58.5, rounded to 58)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.91 · key two-card combo ≈ — · full-brick estimate ≈ 0 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Two coherent engine sub-archetypes (Unchained and Archfiend) with redundant starters
- Strong Link-based closing pressure with 2400–3000 ATK beaters
- Substantial removal and destruction text (15 removal-text cards)
- Legal under BanDuelLink with every card Unlimited
Weaknesses
- No hand traps or floodgates, so going-second board breaking is limited
- Exact-name archetype purity is only 34%, with 4 generic and 2 Knightmare slots
- Dingirsu has weak Xyz support
- No side deck, so no post-side adaptation
Critical choke points
- Unchained Soul link materials: the main deck runs only two Unchained Soul monsters outside the Extra Deck, so Link lines depend on a small set of materials
- Archfiend Emperor and Empress need Fiend-only Special Summon space on the field
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Dingirsu, the Orcust of the Evening Star | a second Unchained Abomination | Dingirsu needs two Level 8 materials and no Orcust Link is present; a second Link 4 beater adds reliable pressure (Inferred). |
Evidence & confidence
- Verified: Main 26 and Extra 9 within Duel Links size rules; All 35 distinct cards Unlimited under BanDuelLink; no restricted cards; Copy histogram 5/6/3 across 14 main-deck names; 9-card Extra breakdown; Archetype spread Unchained 16, Archfiend 12, generic 4, Knightmare 2, Orcust 1 over 35 cards
- Inferred: P(at least one of 9 Aruha/Prison/Emperor copies in hand 5) ≈ 0.91; Zero-starter brick rate ≈ 0.002 over a generous 17-card starter set; Text-based ceiling and interaction reads from card excerpts; Going-first and going-second estimates from text and interaction density
- Provisional: Median/floor output, since no combos were supplied; Matchup and format fit, since no tournament link or meta sample exists; Side-deck adaptability, since the format has no side deck
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record are absent No win-rate telemetry for going-first, going-second, matchups or brick/starter rates usage statistics core list mixes non-Archfiend cards (Illusion of Chaos, Dark Magician, Galaxy-Eyes), so the 12% core_present figure is not a reliable deviation signal Deck title is null No guides attached to the archetype
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