Dark World Deck #438232 — Yu-Gi-Oh! TCG
55 Main, 15 Extra, incl. Bystial Druiswurm x3, Droll & Lock Bird x3, Fiendsmith Engraver x3. Created Feb 18, 2025 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 02/18/2025
Main Deck (55)
- Bystial Druiswurm x3
- Bystial Magnamhut x1
- Droll & Lock Bird x3
- Fabled Lurrie x1
- Fiendsmith Engraver x3
- Imsety, Glory of Horus x3
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x3
- Mulcharmy Purulia x3
- The Bystial Lubellion x3
- The Iris Swordsoul x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x1
- Incredible Ecclesia, the Virtuous x3
- Called by the Grave x1
- Dark World Dealings x3
- Fiendsmith's Tract x3
- King's Sarcophagus x1
- Small World x3
- Trade-In x3
- Triple Tactics Thrust x3
- Branded Beast x1
- Branded Befallen x1
- Infinite Impermanence x1
- Solemn Judgment x1
Extra Deck (15)
- Fiendsmith's Desirae x1
- Fiendsmith's Rextremende x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- S:P Little Knight x1
- Bystial Dis Pater x1
- Centur-Ion Legatia x1
- Chaos Angel x1
- Chaos Archfiend x1
- Despian Luluwalilith x1
- Stardust Dragon x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Evolzar Lars x1
- Gaia Dragon, the Thunder Charger x1
- Super Starslayer TY-PHON - Sky Crisis x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (Confidence: Low)
- Primary strategy: Toolbox
- Secondary strategies: Stun, Midrange
- Format: tcg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 7 violation(s).
Identity & game plan
- Win condition: Boss monsters from the Extra Deck (Bystial Dis Pater, Fiendsmith's Rextremende, Centur-Ion Legatia, Chaos Angel) closing through a disrupted opponent board; Stardust Dragon / Super Starslayer TY-PHON board presence and Xyz pressure
- Turn 1 (going first): Open a searcher (Incredible Ecclesia, Fiendsmith Engraver, Imsety, Trade-In/Small World) to reach a Synchro or Fusion boss while holding hand traps for the opponent's first activation
- Turn 2 (going second): Use the 6-card hand's hand traps (Ash Blossom, Droll & Lock Bird, Ghost Belle, Infinite Impermanence) to break the opponent's starter, then rebuild through Mulcharmy draw effects
- Recovery: Mulcharmy monsters draw when the board is empty; Bystial Magnamhut and Bystial Dis Pater re-deploy banished LIGHT/DARK monsters
- After siding: No side deck is registered, so no post-side plan can be evaluated; a legal build would need one
Why it scores here
The score comes from the deck as a system: its hand-trap and negation density (Ash Blossom, Droll & Lock Bird, Infinite Impermanence, Ghost Belle, Solemn Judgment) gives it real interaction, and its Extra Deck bosses (Bystial Dis Pater, Centur-Ion Legatia, Chaos Angel, Fiendsmith's Rextremende) give it closing power. Those strengths are offset by a mixed-archetype main deck (only 4.3% exact-name Dark World purity across Fiendsmith, Mulcharmy, Bystial and others), no side deck, and an empty combo corpus, so the starter-to-boss route is text-only inference. The deck is Illegal: three Limited cards are run at 3 copies, Ash Blossom is over its Semi-Limited limit, and Called by the Grave is Forbidden. Per the legality rule, the score is capped at 30 and labeled structural-only. Tournament popularity and archetype usage stats were not used to earn points, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 45 | P(>=1 searcher in opening 5) ≈ 0.93; P(>=1 of a 3-copy starter in 5) ≈ 0.25; copy counts exceed legal limits (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Ten single-copy cards plus many hand traps raise dead-draw risk; no brick data (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable boards in combo data; ceiling is a text-only read of Extra Deck bosses (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so median output cannot be measured; starter diversity is moderate (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Eight hand traps and multiple searchers give alternate lines after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Twenty-two searcher-text cards and recursion via Mulcharmy/Bystial text support grind (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Nine negation-text cards and sixteen removal-text cards; Called by the Grave is Forbidden and cannot be run (Verified banlist, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand-trap probability on going second is about 0.63 for a 6-card hand (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Several 2900–3500 ATK bosses and piercing Xyz options (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 25 distinct main-deck cards with 4.3% exact-name purity and mixed sub-archetypes; low coherence (Verified composition, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck has 15 cards across Synchro, Xyz, Link and Fusion with several boss options (Verified composition) |
| D12 | Side Deck Adaptability | 10 | No side deck is registered; best-of-3 adaptation cannot be scored (Provisional) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated metagame or tournament link; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-archetype lines and many hand-trap timing decisions raise pilot difficulty (Inferred) |
How the score was computed
Strategy profile: Balanced. Modifiers: none.
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