Created by: YGO Mod (20517634)

Created On: 02/11/2025

Main: 55 Extra: 15

1 cardBlackwing - Abrolhos the Megaquake 1 cardBlackwing - Abrolhos the Megaquake
Blackwing - Abrolhos the Megaquake
DARK 7
Blackwing - Abrolhos the Megaquake
  • ATK:

  • 2600

  • DEF:

  • 1800


Cannot be Special Summoned. This card cannot destroy monsters by battle. If this card battles a monster, after damage calculation: Return that monster to the hand. Once per turn, during your Main Phase 1: You can have this card lose exactly 1000 ATK, and if you do, return all cards in your opponent's Spell & Trap Zone to the hand.


1 cardBlackwing - Bora the Spear 1 cardBlackwing - Bora the Spear
Blackwing - Bora the Spear
DARK 4
Blackwing - Bora the Spear
  • ATK:

  • 1700

  • DEF:

  • 800


If you control a "Blackwing" monster other than "Blackwing - Bora the Spear", you can Special Summon this card (from your hand). If this card attacks a Defense Position monster, inflict piercing battle damage.


1 cardBlackwing - Chinook the Snow Blast 1 cardBlackwing - Chinook the Snow Blast
Blackwing - Chinook the Snow Blast
DARK 2
Blackwing - Chinook the Snow Blast
  • ATK:

  • 100

  • DEF:

  • 700


You can send this card from your hand or field to the GY, then target 1 face-up monster your opponent controls; send 1 "Blackwing" Synchro Monster or 1 "Black-Winged Dragon" from your Extra Deck to the GY, and if you do, until the end of this turn, the targeted monster loses 700 ATK, also negate its effects. This is a Quick Effect if you control a DARK Synchro Monster. You can only use this effect of "Blackwing - Chinook the Snow Blast" once per turn.


3 cardBlackwing - Simoon the Poison Wind 3 cardBlackwing - Simoon the Poison Wind
Blackwing - Simoon the Poison Wind
DARK 6
Blackwing - Simoon the Poison Wind
  • ATK:

  • 1600

  • DEF:

  • 2000


If you control no monsters and have this card in your hand: You can banish 1 other "Blackwing" monster from your hand; place 1 "Black Whirlwind" from your Deck face-up in your Spell & Trap Zone, then, either send this card to the GY, or immediately after this effect resolves, Normal Summon it without Tributing. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Simoon the Poison Wind" once per turn. During the End Phase, send the "Black Whirlwind" placed by this effect to the GY, and if you do, take 1000 damage.


1 cardBlackwing - Sirocco the Dawn 1 cardBlackwing - Sirocco the Dawn
Blackwing - Sirocco the Dawn
DARK 5
Blackwing - Sirocco the Dawn
  • ATK:

  • 2000

  • DEF:

  • 900


If your opponent controls a monster and you control no monsters, you can Normal Summon/Set this card without Tributing. Once per turn, during your Main Phase 1: You can target 1 "Blackwing" monster you control; until the end of this turn, it gains ATK equal to the total ATK of all "Blackwing" monsters currently on the field, except itself. Monsters other than the targeted monster cannot attack during the turn you activate this effect.


3 cardBlackwing - Sudri the Phantom Glimmer 3 cardBlackwing - Sudri the Phantom Glimmer
Blackwing - Sudri the Phantom Glimmer
DARK 4
Blackwing - Sudri the Phantom Glimmer
  • ATK:

  • 1400

  • DEF:

  • 1400


When this card is Normal Summoned: You can add 1 card that mentions "Black-Winged Dragon" from your Deck to your hand, except "Blackwing - Sudri the Phantom Glimmer". You can Tribute 1 monster; Special Summon 1 "Phantom Glimmer Token" (Winged Beast/Tuner/DARK/Level 2/ATK 700/DEF 700), then you take 700 damage. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Blackwing - Sudri the Phantom Glimmer" once per turn.


1 cardBlackwing - Zephyros the Elite 1 cardBlackwing - Zephyros the Elite
Blackwing - Zephyros the Elite
DARK 4
Blackwing - Zephyros the Elite
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.


1 cardBlackwing - Zonda the Dusk 1 cardBlackwing - Zonda the Dusk
Blackwing - Zonda the Dusk
DARK 6
Blackwing - Zonda the Dusk
  • ATK:

  • 2300

  • DEF:

  • 900


You cannot Special Summon monsters from the Extra Deck, except Synchro Monsters. You can only use 1 of the following effects of "Blackwing - Zonda the Dusk" per turn, and only once that turn. If this card is Normal or Special Summoned: You can target 1 monster on the field; return it to the hand. You can banish this card from your GY; Special Summon 1 Level 5 or higher "Blackwing" monster from your hand or Deck, then take damage equal to its ATK.


1 cardD.D. Crow 1 cardD.D. Crow
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


1 cardDroll & Lock Bird
1 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


1 cardLaughing Puffin 1 cardLaughing Puffin
Laughing Puffin
DARK 4
Laughing Puffin
  • ATK:

  • 1000

  • DEF:

  • 1700


If a face-up Spell/Trap is on the field: You can Special Summon this card from your hand. You can Tribute 1 Winged Beast monster, then target 1 face-up Spell/Trap on the field; return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name that card had once it returned to the hand. This is a Quick Effect if all monsters you control are Winged Beast monsters (min. 1). You can only use each effect of "Laughing Puffin" once per turn.


1 cardEvilswarm Hraesvelg 1 cardEvilswarm Hraesvelg
Evilswarm Hraesvelg
DARK 4
Evilswarm Hraesvelg
  • ATK:

  • 1150

  • DEF:

  • 1850


FLIP: Target 1 face-up card your opponent controls; return that target to the hand.


2 cardAsh Blossom & Joyous Spring 2 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


1 cardBlackwing - Blizzard the Far North 1 cardBlackwing - Blizzard the Far North
Blackwing - Blizzard the Far North
DARK 2
Blackwing - Blizzard the Far North
  • ATK:

  • 1300

  • DEF:

  • 0


Cannot be Special Summoned. When this card is Normal Summoned: You can target 1 Level 4 or lower "Blackwing" monster in your Graveyard; Special Summon that target in Defense Position.


1 cardBlackwing - Breeze the Zephyr 1 cardBlackwing - Breeze the Zephyr
Blackwing - Breeze the Zephyr
DARK 3
Blackwing - Breeze the Zephyr
  • ATK:

  • 1100

  • DEF:

  • 300


If this card is added from your Deck to your hand by a card effect: You can Special Summon this card from your hand. Cannot be used as a Synchro Material, except for the Synchro Summon of a "Blackwing" monster.


1 cardBlackwing - Gale the Whirlwind 1 cardBlackwing - Gale the Whirlwind
Blackwing - Gale the Whirlwind
DARK 3
Blackwing - Gale the Whirlwind
  • ATK:

  • 1300

  • DEF:

  • 400


If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.


1 cardBlackwing - Kochi the Daybreak 1 cardBlackwing - Kochi the Daybreak
Blackwing - Kochi the Daybreak
DARK 4
Blackwing - Kochi the Daybreak
  • ATK:

  • 700

  • DEF:

  • 1500


If this card was Special Summoned, it cannot be used as a Synchro Material.


1 cardBlackwing - Oroshi the Squall 1 cardBlackwing - Oroshi the Squall
Blackwing - Oroshi the Squall
DARK 1
Blackwing - Oroshi the Squall
  • ATK:

  • 400

  • DEF:

  • 600


If you control a "Blackwing" monster other than "Blackwing - Oroshi the Squall", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Oroshi the Squall" once per turn this way. If this card is sent to the GY as a Synchro Material: You can target 1 monster on the field; change that target's battle position.


1 cardBlackwing - Shamal the Sandstorm 1 cardBlackwing - Shamal the Sandstorm
Blackwing - Shamal the Sandstorm
DARK 4
Blackwing - Shamal the Sandstorm
  • ATK:

  • 1600

  • DEF:

  • 0


You can send this card from your hand or field to the GY; place 1 "Black Feather Whirlwind" from your Deck face-up in your Spell & Trap Zone. If a "Blackwing" Synchro Monster(s) or "Black-Winged Dragon" is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 "Blackwing" monster in your GY; add it to your hand, then take 700 damage. You can only use each effect of "Blackwing - Shamal the Sandstorm" once per turn.


1 cardBlackwing - Sharnga the Waning Moon 1 cardBlackwing - Sharnga the Waning Moon
Blackwing - Sharnga the Waning Moon
DARK 2
Blackwing - Sharnga the Waning Moon
  • ATK:

  • 500

  • DEF:

  • 500


If a monster with 2000 or more ATK is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Sharnga the Waning Moon" once per turn this way. If you control a "Blackwing" Synchro Monster (Quick Effect): You can banish this card from your GY, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Blackwing - Sharnga the Waning Moon" once per Duel.


1 cardBlackwing - Steam the Cloak 1 cardBlackwing - Steam the Cloak
Blackwing - Steam the Cloak
DARK 3
Blackwing - Steam the Cloak
  • ATK:

  • 800

  • DEF:

  • 1200


If this face-up card leaves the field: Special Summon 1 "Steam Token" (Aqua-Type/WIND/Level 1/ATK 100/DEF 100). If this card is in your Graveyard: You can Tribute 1 monster; Special Summon this card from the Graveyard. You can only use this effect of "Blackwing - Steam the Cloak" once per Duel. If this card Summoned this way is used as a Synchro Material Monster, all other Synchro Material Monsters must be "Blackwing" monsters.


3 cardBlackwing - Vata the Emblem of Wandering 3 cardBlackwing - Vata the Emblem of Wandering
Blackwing - Vata the Emblem of Wandering
DARK 2
Blackwing - Vata the Emblem of Wandering
  • ATK:

  • 800

  • DEF:

  • 0


If you control a "Blackwing" monster other than "Blackwing - Vata the Emblem of Wandering", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Vata the Emblem of Wandering" once per turn this way. During your Main Phase: You can send this card on the field to the GY along with 1 or more non-Tuner "Blackwing" monsters from your Deck, so that the total Levels sent equal exactly 8, and if you do, Special Summon 1 "Black-Winged Dragon" from your Extra Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Vata the Emblem of Wandering" once per turn.


1 cardBlackwing - Vayu the Emblem of Honor 1 cardBlackwing - Vayu the Emblem of Honor
Blackwing - Vayu the Emblem of Honor
DARK 1
Blackwing - Vayu the Emblem of Honor
  • ATK:

  • 800

  • DEF:

  • 0


This face-up card on the field cannot be used as a Synchro Material. If this card is in the Graveyard: You can target 1 non-Tuner "Blackwing" monster in your Graveyard; banish both this card and that target, and if you do, Special Summon 1 "Blackwing" Synchro Monster from your Extra Deck whose Level equals the total Levels of the banished monsters, but its effects are negated.


1 cardAllure of Darkness
1 cardAllure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


    3 cardBlack Feather Whirlwind 3 cardBlack Feather Whirlwind
    Black Feather Whirlwind
    Spell Continuous
    Black Feather Whirlwind

      Once per turn, if you Special Summon a DARK Synchro Monster from the Extra Deck (except during the Damage Step): You can target 1 of your "Blackwing" monsters, or "Black-Winged Dragon", that is banished or in your GY, with less ATK than that Special Summoned monster; Special Summon it. Once per turn, if a DARK monster you control would be destroyed by battle or card effect, you can remove 1 Black Feather Counter from your field instead.


      2 cardBlack Whirlwind 2 cardBlack Whirlwind
      Black Whirlwind
      Spell Continuous
      Black Whirlwind

        When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.


        1 cardCalled by the Grave
        1 cardCalled by the Grave
        Called by the Grave
        Spell Quick
        Called by the Grave

          Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




          Tag(s):

          1 cardDark Hole
          1 cardDark Hole
          Dark Hole
          Spell Normal
          Dark Hole

            Destroy all monsters on the field.


            1 cardDragon Nails 1 cardDragon Nails
            Dragon Nails
            Spell Equip
            Dragon Nails

              Equip only to a DARK monster. It gains 600 ATK, also it cannot be destroyed by your opponent's card effects. If this card is sent to the GY because the equipped monster was destroyed by battle and sent to the GY: You can Special Summon that monster, and if you do, equip this card to it, but banish this card when it leaves the field. You can only use this effect of "Dragon Nails" once per turn.


              1 cardDuelist Genesis 1 cardDuelist Genesis
              Duelist Genesis
              Spell Normal
              Duelist Genesis

                If you have a Tuner on your field or in your GY: Add 1 "Synchro" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Genesis" per turn.


                1 cardEnemy Controller
                1 cardEnemy Controller
                Enemy Controller
                Spell Quick
                Enemy Controller

                  Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                  1 cardHarpie's Feather Duster
                  1 cardHarpie's Feather Duster
                  Harpie's Feather Duster
                  Spell Normal
                  Harpie's Feather Duster

                    Destroy all Spell and Trap Cards your opponent controls.




                    Tag(s):

                    1 cardMystic Plasma Zone 1 cardMystic Plasma Zone
                    Mystic Plasma Zone
                    Spell Field
                    Mystic Plasma Zone

                      Increase the ATK of all DARK monsters by 500 points and decreases their DEF by 400 points.


                      1 cardRaigeki
                      1 cardRaigeki
                      Raigeki
                      Spell Normal
                      Raigeki

                        Destroy all monsters your opponent controls.




                        Tag(s):

                        1 cardSwallow's Nest 1 cardSwallow's Nest
                        Swallow's Nest
                        Spell Quick
                        Swallow's Nest

                          Tribute 1 face-up Winged Beast-Type monster; Special Summon 1 Winged Beast-Type monster from your Deck with the same Level the Tributed monster had on the field.


                          1 cardSwordsoul Punishment 1 cardSwordsoul Punishment
                          Swordsoul Punishment
                          Spell Normal
                          Swordsoul Punishment

                            If you control a Synchro Monster: Target 1 card on the field or in either GY; banish it. If your opponent controls a Ritual, Fusion, Synchro, Xyz, or Link Monster: You can banish 1 Synchro Monster from your GY; add this card from the GY to your hand. You can only use each effect of "Swordsoul Punishment" once per turn.


                            2 cardBlack Shadow Squall 2 cardBlack Shadow Squall
                            Black Shadow Squall
                            Trap Counter
                            Black Shadow Squall

                              When a Spell/Trap Card is activated: Remove 1 Black Feather Counter from your field; negate the activation, and if you do, destroy that card. If you control "Black-Winged Dragon": You can Set this card from your GY, but banish it when it leaves the field. You can only use 1 "Black Shadow Squall" effect per turn, and only once that turn.


                              3 cardBlackwing - Twin Shadow 3 cardBlackwing - Twin Shadow
                              Blackwing - Twin Shadow
                              Trap Normal
                              Blackwing - Twin Shadow

                                Shuffle 2 of your "Blackwing" monsters (1 Tuner and 1 non-Tuner) that are banished and/or in your GY into the Deck/Extra Deck; Special Summon 1 "Blackwing" Synchro Monster or "Black-Winged Dragon" from your Extra Deck whose Level equals the total Levels of those 2 monsters. (This is treated as a Synchro Summon.) If you control 2 or more "Blackwing" monsters, you can activate this card from your hand. You can only activate 1 "Blackwing - Twin Shadow" per turn.


                                1 cardIcarus Attack 1 cardIcarus Attack
                                Icarus Attack
                                Trap Normal
                                Icarus Attack

                                  Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them.


                                  1 cardSolemn Judgment
                                  1 cardSolemn Judgment
                                  Solemn Judgment
                                  Trap Counter
                                  Solemn Judgment

                                    When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                    Tag(s):

                                    1 cardSynchro Transmission 1 cardSynchro Transmission
                                    Synchro Transmission
                                    Trap Normal
                                    Synchro Transmission

                                      During the Main Phase: Immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY, then target 1 Synchro Monster in your GY; return it to the Extra Deck, then draw 1 card. You can only use each effect of "Synchro Transmission" once per turn.


                                      1 cardTorrential Tribute
                                      1 cardTorrential Tribute
                                      Torrential Tribute
                                      Trap Normal
                                      Torrential Tribute

                                        When a monster(s) is Summoned: Destroy all monsters on the field.


                                        1 cardBlack Luster Soldier - Soldier of Chaos 1 cardBlack Luster Soldier - Soldier of Chaos
                                        Black Luster Soldier - Soldier of Chaos
                                        EARTH
                                        Black Luster Soldier - Soldier of Chaos
                                        • ATK:

                                        • 3000

                                        • LINK-3

                                        Link Arrow:

                                        Top

                                        Bottom-Left

                                        Bottom-Right


                                        3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                        1 cardDharc the Dark Charmer, Gloomy 1 cardDharc the Dark Charmer, Gloomy
                                        Dharc the Dark Charmer, Gloomy
                                        DARK
                                        Dharc the Dark Charmer, Gloomy
                                        • ATK:

                                        • 1850

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                        1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                                        Knightmare Phoenix
                                        FIRE
                                        Knightmare Phoenix
                                        • ATK:

                                        • 1900

                                        • LINK-2

                                        Link Arrow:

                                        Top

                                        Right


                                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                        1 cardKnightmare Unicorn 1 cardKnightmare Unicorn
                                        Knightmare Unicorn
                                        DARK
                                        Knightmare Unicorn
                                        • ATK:

                                        • 2200

                                        • LINK-3

                                        Link Arrow:

                                        Left

                                        Right

                                        Bottom


                                        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                        1 cardUnderworld Goddess of the Closed World 1 cardUnderworld Goddess of the Closed World
                                        Underworld Goddess of the Closed World
                                        LIGHT
                                        Underworld Goddess of the Closed World
                                        • ATK:

                                        • 3000

                                        • LINK-5

                                        Link Arrow:

                                        Top

                                        Top-Right

                                        Right

                                        Bottom

                                        Bottom-Right


                                        4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                        1 cardBlack-Winged Assault Dragon 1 cardBlack-Winged Assault Dragon
                                        Black-Winged Assault Dragon
                                        DARK 10
                                        Black-Winged Assault Dragon
                                        • ATK:

                                        • 3200

                                        • DEF:

                                        • 2800


                                        1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.


                                        2 cardBlack-Winged Dragon 2 cardBlack-Winged Dragon
                                        Black-Winged Dragon
                                        DARK 8
                                        Black-Winged Dragon
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 1600


                                        1 Tuner + 1+ non-Tuner monsters If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.


                                        1 cardBlackwing Armor Master 1 cardBlackwing Armor Master
                                        Blackwing Armor Master
                                        DARK 7
                                        Blackwing Armor Master
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 1500


                                        1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.


                                        1 cardBlackwing Full Armor Master 1 cardBlackwing Full Armor Master
                                        Blackwing Full Armor Master
                                        DARK 10
                                        Blackwing Full Armor Master
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 3000


                                        1 "Blackwing" Tuner + 1+ non-Tuner monsters Unaffected by other cards' effects. Each time a monster your opponent controls activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take control of it. Once per turn, during your End Phase: You can destroy all monsters on the field that have a Wedge Counter.


                                        1 cardBystial Dis Pater 1 cardBystial Dis Pater
                                        Bystial Dis Pater
                                        DARK 10
                                        Bystial Dis Pater
                                        • ATK:

                                        • 3500

                                        • DEF:

                                        • 3500


                                        1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.


                                        1 cardPsychic End Punisher 1 cardPsychic End Punisher
                                        Psychic End Punisher
                                        LIGHT 11
                                        Psychic End Punisher
                                        • ATK:

                                        • 3500

                                        • DEF:

                                        • 3500


                                        1 Tuner + 1+ non-Tuner monsters While your LP are less than or equal to your opponent's, this Synchro Summoned card is unaffected by your opponent's activated effects. Once per turn: You can pay 1000 LP, then target 1 monster you control and 1 card your opponent controls; banish them. At the start of the Battle Phase: You can make this card gain ATK equal to the difference in your LP and your opponent's.


                                        1 cardTrishula, Dragon of the Ice Barrier 1 cardTrishula, Dragon of the Ice Barrier
                                        Trishula, Dragon of the Ice Barrier
                                        WATER 9
                                        Trishula, Dragon of the Ice Barrier
                                        • ATK:

                                        • 2700

                                        • DEF:

                                        • 2000


                                        1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


                                        1 cardTyrant Red Dragon Archfiend 1 cardTyrant Red Dragon Archfiend
                                        Tyrant Red Dragon Archfiend
                                        DARK 10
                                        Tyrant Red Dragon Archfiend
                                        • ATK:

                                        • 3500

                                        • DEF:

                                        • 3000


                                        2 Tuners + 1 or more non-Tuner monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. You can only use each of these effects of "Tyrant Red Dragon Archfiend" once per turn. ● During your Main Phase 1: You can destroy all other cards on the field, also, for the rest of this turn, other monsters you control cannot attack. ● During either player's Battle Phase, when a Spell/Trap Card is activated: You can negate the activation, and if you do, destroy that card, and if you do that, this card gains 500 ATK.


                                        1 cardBlackwing - Boreastorm the Wicked Wind 1 cardBlackwing - Boreastorm the Wicked Wind
                                        Blackwing - Boreastorm the Wicked Wind
                                        DARK 6
                                        Blackwing - Boreastorm the Wicked Wind
                                        • ATK:

                                        • 2400

                                        • DEF:

                                        • 1600


                                        1 DARK Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 "Blackwing" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's. When this card destroys a monster by battle and sends it to the GY: You can banish 1 "Blackwing" monster from your GY or face-up field, except the destroyed monster; Special Summon the destroyed monster to your field in Defense Position. You can only use each effect of "Blackwing - Boreastorm the Wicked Wind" once per turn.




                                        More OCG Info

                                        Blackwings Breakdown

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

                                         

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