Created by: YGO Mod (20517634)

Created On: 01/27/2025

Need 6 UR

UR Rarity
Harpie's Feather Duster
UR Rarity
Raigeki
UR Rarity
Ties of the Brethren
UR Rarity
Time-Tearing Morganite
UR Rarity
Time-Tearing Morganite
UR Rarity
Time-Tearing Morganite

Main: 51 Extra: 3

N Rarity
2 cardAbare Ushioni
N Rarity
2 cardAbare Ushioni
Abare Ushioni
EARTH 4
Abare Ushioni
  • ATK:

  • 1200

  • DEF:

  • 1200


Once per turn, you can toss a coin and call it. If you call it right, inflict 1000 damage to your opponent. If you call it wrong, you take 1000 damage.


R Rarity
3 cardBull Blader
R Rarity
3 cardBull Blader
Bull Blader
EARTH 4
Bull Blader
  • ATK:

  • 1600

  • DEF:

  • 1200


When an attack is declared involving this card and an opponent's monster: You can activate this effect; during this battle involving this monster, neither player takes any battle damage, also destroy the opponent's monster after damage calculation.


N Rarity
3 cardEnraged Battle Ox
N Rarity
3 cardEnraged Battle Ox
Enraged Battle Ox
EARTH 4
Enraged Battle Ox
  • ATK:

  • 1700

  • DEF:

  • 1000


If a Beast, Beast-Warrior, or Winged Beast-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.


N Rarity
3 cardMan Beast of Ares
N Rarity
3 cardMan Beast of Ares
Man Beast of Ares
EARTH 3
Man Beast of Ares
  • ATK:

  • 500

  • DEF:

  • 500


After a Chain (of 2 or more Links) resolves, this card gains 500 ATK.


N Rarity
3 cardBattle Ox
N Rarity
3 cardBattle Ox
Battle Ox
EARTH 4
Battle Ox
  • ATK:

  • 1700

  • DEF:

  • 1000


A monster with tremendous power, it destroys enemies with a swing of its axe.


N Rarity
2 cardBattle Steer
N Rarity
2 cardBattle Steer
Battle Steer
EARTH 5
Battle Steer
  • ATK:

  • 1800

  • DEF:

  • 1300


A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns.


N Rarity
2 cardLabyrinth Wall
N Rarity
2 cardLabyrinth Wall
Labyrinth Wall
EARTH 5
Labyrinth Wall
  • ATK:

  • 0

  • DEF:

  • 3000


These walls form a labyrinth with no exit for enemies.


N Rarity
1 cardUshi Oni
N Rarity
1 cardUshi Oni
Ushi Oni
DARK 6
Ushi Oni
  • ATK:

  • 2150

  • DEF:

  • 1950


A bull fiend restored by the dark arts, this monster appears out of a jar.


SR Rarity
1 cardAngelica's Angelic Ring
SR Rarity
1 cardAngelica's Angelic Ring
Angelica's Angelic Ring
Spell Equip
Angelica's Angelic Ring

    Equip only to a monster you control equipped with an Equip Card. You can only control 1 "Angelica's Angelic Ring". Each turn, negate the effect of your opponent's first Spell Card or effect that resolves. Once per turn, while this card is equipped to a monster: You can gain 500 LP, then destroy this card, and if you do, your opponent cannot target the monster this card was equipped to with card effects, while it is face-up in the Monster Zone.


    R Rarity
    1 cardAxe of Despair
    R Rarity
    1 cardAxe of Despair
    Axe of Despair
    Spell Equip
    Axe of Despair

      (This card is always treated as an "Archfiend" card.) The equipped monster gains 1000 ATK. When this card is sent from the field to the Graveyard: You can Tribute 1 monster; place this card on the top of your Deck.


      R Rarity
      3 cardCorridor of Agony
      R Rarity
      3 cardCorridor of Agony
      Corridor of Agony
      Spell Continuous
      Corridor of Agony

        Monsters that were Special Summoned from the Main Deck cannot activate their effects, their effects are negated, and they cannot declare an attack, as long as they remain face-up on the field.


        UR Rarity
        1 cardHarpie's Feather Duster
        UR Rarity
        1 cardHarpie's Feather Duster
        Harpie's Feather Duster
        Spell Normal
        Harpie's Feather Duster

          Destroy all Spell and Trap Cards your opponent controls.




          Tag(s):

          N Rarity
          1 cardHeart of Clear Water
          N Rarity
          1 cardHeart of Clear Water
          Heart of Clear Water
          Spell Equip
          Heart of Clear Water

            If the equipped monster's ATK is 1300 or higher, this card is destroyed. The monster equipped with this card is not destroyed as a result of battle or by the effect of a card that targets the monster. (Damage calculation is applied normally.)


            SR Rarity
            1 cardKahyoreigetsu
            SR Rarity
            1 cardKahyoreigetsu
            Kahyoreigetsu
            Spell Equip
            Kahyoreigetsu

              Special Summon 1 Level 4 or lower Fairy, Spellcaster, Winged Beast, or Beast-Warrior monster from your hand, and if you do, equip it with this card, then you can return all Dragon monsters on the field to the hand. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can add 1 "Polymerization" Spell, "Fusion" Spell, or "Fusion Parasite" from your Deck to your hand. You can only use each effect of "Kahyoreigetsu" once per turn.


              N Rarity
              2 cardMordschlag
              N Rarity
              2 cardMordschlag
              Mordschlag
              Spell Equip
              Mordschlag

                Equip only to a Normal Summoned/Set monster you control. It is unaffected by your opponent's activated effects of Special Summoned monsters. During damage calculation, if the equipped monster battles an opponent's Special Summoned monster: That opponent's monster loses ATK/DEF equal to the equipped monster's original ATK, during that damage calculation only.


                UR Rarity
                1 cardRaigeki
                UR Rarity
                1 cardRaigeki
                Raigeki
                Spell Normal
                Raigeki

                  Destroy all monsters your opponent controls.




                  Tag(s):

                  R Rarity
                  1 cardSpell Shattering Arrow
                  R Rarity
                  1 cardSpell Shattering Arrow
                  Spell Shattering Arrow
                  Spell Quick
                  Spell Shattering Arrow

                    Destroy as many face-up Spells your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each.


                    UR Rarity
                    1 cardTies of the Brethren
                    UR Rarity
                    1 cardTies of the Brethren
                    Ties of the Brethren
                    Spell Normal
                    Ties of the Brethren

                      Pay 2000 LP, then target 1 Level 4 or lower monster you control; for the rest of this turn after this card resolves, you cannot Special Summon monsters, also Special Summon 2 monsters from your Deck, with the same Type, Attribute, and Level as that monster, but with different names from each other and that monster. You cannot conduct your Battle Phase the turn you activate this card.


                      UR Rarity
                      3 cardTime-Tearing Morganite
                      UR Rarity
                      3 cardTime-Tearing Morganite
                      Time-Tearing Morganite
                      Spell Normal
                      Time-Tearing Morganite

                        For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.


                        R Rarity
                        1 cardCursed Seal of the Forbidden Spell
                        R Rarity
                        1 cardCursed Seal of the Forbidden Spell
                        Cursed Seal of the Forbidden Spell
                        Trap Counter
                        Cursed Seal of the Forbidden Spell

                          When a Spell Card is activated: Discard 1 Spell; negate the activation, and if you do, destroy it, and if you do that, your opponent cannot activate Spell Cards with that name for the rest of this Duel.


                          SR Rarity
                          1 cardDrowning Mirror Force
                          SR Rarity
                          1 cardDrowning Mirror Force
                          Drowning Mirror Force
                          Trap Normal
                          Drowning Mirror Force

                            When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                            N Rarity
                            1 cardGryphon Wing
                            N Rarity
                            1 cardGryphon Wing
                            Gryphon Wing
                            Trap Normal
                            Gryphon Wing

                              When your opponent activates "Harpie's Feather Duster": Negate its effect, and if you do, destroy all Spell and Trap Cards your opponent controls.


                              R Rarity
                              3 cardLight-Imprisoning Mirror
                              R Rarity
                              3 cardLight-Imprisoning Mirror
                              Light-Imprisoning Mirror
                              Trap Continuous
                              Light-Imprisoning Mirror

                                Negate all LIGHT monster effects activated on the field or in the Graveyard.


                                R Rarity
                                1 cardLost Wind
                                R Rarity
                                1 cardLost Wind
                                Lost Wind
                                Trap Normal
                                Lost Wind

                                  Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                                  R Rarity
                                  1 cardMagic Drain
                                  R Rarity
                                  1 cardMagic Drain
                                  Magic Drain
                                  Trap Counter
                                  Magic Drain

                                    When your opponent activates a Spell Card: They can discard 1 Spell Card to negate this card's effect, otherwise negate the activation of their Spell Card, and if you do, destroy it.


                                    SR Rarity
                                    1 cardMirror Force
                                    SR Rarity
                                    1 cardMirror Force
                                    Mirror Force
                                    Trap Normal
                                    Mirror Force

                                      When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                      SR Rarity
                                      1 cardQuaking Mirror Force
                                      SR Rarity
                                      1 cardQuaking Mirror Force
                                      Quaking Mirror Force
                                      Trap Normal
                                      Quaking Mirror Force

                                        When an opponent's monster declares an attack: Change all your opponent's Attack Position monsters to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                                        R Rarity
                                        3 cardShadow-Imprisoning Mirror
                                        R Rarity
                                        3 cardShadow-Imprisoning Mirror
                                        Shadow-Imprisoning Mirror
                                        Trap Continuous
                                        Shadow-Imprisoning Mirror

                                          Negate all DARK monster effects activated on the field or in the Graveyard.


                                          SR Rarity
                                          1 cardTitanocider
                                          SR Rarity
                                          1 cardTitanocider
                                          Titanocider
                                          Trap Normal
                                          Titanocider

                                            Target 1 face-up monster your opponent controls that was Special Summoned from the Extra Deck; change its ATK to 0, and if you do, negate its effects. If your opponent Special Summons a monster(s) from the Extra Deck while this card is in your GY, except the turn this card was sent to the GY: You can Set this card. You can only use each effect of "Titanocider" once per turn.


                                            N Rarity
                                            1 cardTrap Jammer
                                            N Rarity
                                            1 cardTrap Jammer
                                            Trap Jammer
                                            Trap Counter
                                            Trap Jammer

                                              When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.


                                              N Rarity
                                              1 cardTriggered Summon
                                              N Rarity
                                              1 cardTriggered Summon
                                              Triggered Summon
                                              Trap Normal
                                              Triggered Summon

                                                Activate only when a monster is Special Summoned to your opponent's side of the field. Each player can Special Summon 1 Level 4 or lower monster from their hand.


                                                N Rarity
                                                3 cardRabid Horseman
                                                N Rarity
                                                3 cardRabid Horseman
                                                Rabid Horseman
                                                EARTH 6
                                                Rabid Horseman
                                                • ATK:

                                                • 2000

                                                • DEF:

                                                • 1700


                                                "Battle Ox" + "Mystic Horseman"




                                                More Master Duel Info

                                                Harpie Breakdown

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

                                                 

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