Created by: Mèo Fool Gaming (37156024)

Created On: 01/02/2022

Zorc Appears!

Need 15 UR

UR Rarity
Evil HERO Adusted Gold1 card
UR Rarity
Evilswarm Castor3 card
UR Rarity
Senju of the Thousand Hands1 card
UR Rarity
Sphere Kuriboh1 card
UR Rarity
Dark Master - Zorc1 card
UR Rarity
Evilswarm Bahamut1 card
UR Rarity
Number 39: Utopia1 card
UR Rarity
Number C39: Utopia Ray1 card
UR Rarity
Book of Moon2 card
UR Rarity
Unexpected Dai3 card

Main: 20 Extra: 7

UR Rarity
Evil HERO Adusted Gold
UR Rarity
Evil HERO Adusted Gold
Evil HERO Adusted Gold
LIGHT 4
Evil HERO Adusted Gold
  • ATK:

  • 2100

  • DEF:

  • 800


You can discard this card; add 1 "Dark Fusion", or 1 card that specifically lists "Dark Fusion" in its text, from your Deck to your hand, except "Evil HERO Adusted Gold". You can only use this effect of "Evil HERO Adusted Gold" once per turn. Cannot attack unless you control a Fusion Monster.


UR Rarity
Evilswarm Castor
UR Rarity
Evilswarm Castor
Evilswarm Castor
DARK 4
Evilswarm Castor
  • ATK:

  • 1750

  • DEF:

  • 550


During the turn this card was Normal Summoned, you can Normal Summon 1 "lswarm" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


UR Rarity
Evilswarm Castor
UR Rarity
Evilswarm Castor
Evilswarm Castor
DARK 4
Evilswarm Castor
  • ATK:

  • 1750

  • DEF:

  • 550


During the turn this card was Normal Summoned, you can Normal Summon 1 "lswarm" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


UR Rarity
Evilswarm Castor
UR Rarity
Evilswarm Castor
Evilswarm Castor
DARK 4
Evilswarm Castor
  • ATK:

  • 1750

  • DEF:

  • 550


During the turn this card was Normal Summoned, you can Normal Summon 1 "lswarm" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


SR Rarity
Evilswarm Kerykeion
SR Rarity
Evilswarm Kerykeion
Evilswarm Kerykeion
DARK 4
Evilswarm Kerykeion
  • ATK:

  • 1600

  • DEF:

  • 1550


You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute. You can banish 1 "lswarm" monster from your Graveyard, then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect. ● This turn: You can activate this effect; Normal Summon 1 "lswarm" monster.


R Rarity
Evilswarm Thunderbird
R Rarity
Evilswarm Thunderbird
Evilswarm Thunderbird
DARK 4
Evilswarm Thunderbird
  • ATK:

  • 1650

  • DEF:

  • 1050


During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During the next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use this effect of "Evilswarm Thunderbird" once per turn.


R Rarity
Evilswarm Thunderbird
R Rarity
Evilswarm Thunderbird
Evilswarm Thunderbird
DARK 4
Evilswarm Thunderbird
  • ATK:

  • 1650

  • DEF:

  • 1050


During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During the next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use this effect of "Evilswarm Thunderbird" once per turn.


UR Rarity
Senju of the Thousand Hands
UR Rarity
Senju of the Thousand Hands
Senju of the Thousand Hands
LIGHT 4
Senju of the Thousand Hands
  • ATK:

  • 1400

  • DEF:

  • 1000


When this card is Normal or Flip Summoned: You can add 1 Ritual Monster from your Deck to your hand.


UR Rarity
Sphere Kuriboh
UR Rarity
Sphere Kuriboh
Sphere Kuriboh
DARK 1
Sphere Kuriboh
  • ATK:

  • 300

  • DEF:

  • 200


When an opponent's monster declares an attack: You can send this card from your hand to the GY; change the attacking monster to Defense Position. When you Ritual Summon, you can banish this card from your GY as 1 of the monsters required for the Ritual Summon.


SR Rarity
Evilswarm Heliotrope
SR Rarity
Evilswarm Heliotrope
Evilswarm Heliotrope
DARK 4
Evilswarm Heliotrope
  • ATK:

  • 1950

  • DEF:

  • 650


.ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE"


SR Rarity
Evilswarm Heliotrope
SR Rarity
Evilswarm Heliotrope
Evilswarm Heliotrope
DARK 4
Evilswarm Heliotrope
  • ATK:

  • 1950

  • DEF:

  • 650


.ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE"


SR Rarity
Evilswarm Heliotrope
SR Rarity
Evilswarm Heliotrope
Evilswarm Heliotrope
DARK 4
Evilswarm Heliotrope
  • ATK:

  • 1950

  • DEF:

  • 650


.ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE"


UR Rarity
Dark Master - Zorc
UR Rarity
Dark Master - Zorc
Dark Master - Zorc
DARK 8
Dark Master - Zorc
  • ATK:

  • 2700

  • DEF:

  • 1500


You can Ritual Summon this card with "Contract with the Dark Master". Once per turn: You can roll a six-sided die, then destroy all monsters your opponent controls if you roll 1 or 2, destroy 1 monster your opponent controls if you roll 3, 4 or 5, or destroy all monsters you control if you roll 6.


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      SR Rarity
      Dark Calling
      SR Rarity
      Dark Calling
      Dark Calling
      Spell Normal
      Dark Calling

        Fusion Summon 1 Fusion Monster from your Extra Deck, that must be Special Summoned with "Dark Fusion", by banishing the Fusion Materials listed on it from your hand and/or GY. (This is treated as a Fusion Summon with "Dark Fusion".)


        UR Rarity
        Unexpected Dai
        UR Rarity
        Unexpected Dai
        Unexpected Dai
        Spell Normal
        Unexpected Dai

          If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


          UR Rarity
          Unexpected Dai
          UR Rarity
          Unexpected Dai
          Unexpected Dai
          Spell Normal
          Unexpected Dai

            If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


            UR Rarity
            Unexpected Dai
            UR Rarity
            Unexpected Dai
            Unexpected Dai
            Spell Normal
            Unexpected Dai

              If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


              SR Rarity
              Treacherous Trap Hole
              SR Rarity
              Treacherous Trap Hole
              Treacherous Trap Hole
              Trap Normal
              Treacherous Trap Hole

                If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.


                SR Rarity
                Evil HERO Dark Gaia
                SR Rarity
                Evil HERO Dark Gaia
                Evil HERO Dark Gaia
                EARTH 8
                Evil HERO Dark Gaia
                • ATK:

                • 0

                • DEF:

                • 0


                1 Fiend-Type monster + 1 Rock-Type monster Must be Special Summoned with "Dark Fusion" and cannot be Special Summoned by other ways. The original ATK of this card is equal to the combined original ATK of the Fusion Material Monsters used to Fusion Summon it. When this card declares an attack: You can change all Defense Position monsters your opponent controls to face-up Attack Position. (Flip Effects are not activated at this time.)


                SR Rarity
                Diamond Dire Wolf
                SR Rarity
                Diamond Dire Wolf
                Diamond Dire Wolf
                EARTH
                Diamond Dire Wolf
                • ATK:

                • 2000

                • DEF:

                • 1200


                2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.


                UR Rarity
                Evilswarm Bahamut
                UR Rarity
                Evilswarm Bahamut
                Evilswarm Bahamut
                DARK
                Evilswarm Bahamut
                • ATK:

                • 2350

                • DEF:

                • 1350


                2 Level 4 "lswarm" monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 "lswarm" monster, and if you do, take control of that opponent's monster.


                SR Rarity
                Evilswarm Nightmare
                SR Rarity
                Evilswarm Nightmare
                Evilswarm Nightmare
                DARK
                Evilswarm Nightmare
                • ATK:

                • 950

                • DEF:

                • 1950


                2 Level 4 DARK monsters When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; change that Special Summoned monster(s) to face-down Defense Position.


                UR Rarity
                Number 39: Utopia
                UR Rarity
                Number 39: Utopia
                Number 39: Utopia
                LIGHT
                Number 39: Utopia
                • ATK:

                • 2500

                • DEF:

                • 2000


                2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                SR Rarity
                Number 70: Malevolent Sin
                SR Rarity
                Number 70: Malevolent Sin
                Number 70: Malevolent Sin
                DARK
                Number 70: Malevolent Sin
                • ATK:

                • 2400

                • DEF:

                • 1200


                2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                UR Rarity
                Number C39: Utopia Ray
                UR Rarity
                Number C39: Utopia Ray
                Number C39: Utopia Ray
                LIGHT
                Number C39: Utopia Ray
                • ATK:

                • 2500

                • DEF:

                • 2000


                3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.




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