Gadgets Deck #412808 — Yu-Gi-Oh! Master Duel
40 Main, incl. Gadget Driver x3, Morphtronic Cameran x3, Morphtronic Celfon x3.
Created by: YGO Mod (20517634)
Created On: 01/21/2025
Main Deck (40)
- Gadget Driver x3
- Gadget Hauler x2
- Morphtronic Cameran x3
- Morphtronic Celfon x3
- Morphtronic Clocken x2
- Morphtronic Datatron x2
- Morphtronic Magnen x2
- Morphtronic Slingen x2
- Gadget Arms x2
- Factory of 100 Machines x1
- Junk Box x1
- Morphtronic Accelerator x1
- Morphtronic Cord x3
- Morphtronic Engine x3
- Morphtronic Repair Unit x1
- Morphtronic Rusty Engine x1
- Morphtransition x2
- Morphtronic Mix-up x2
- Morphtronic Monitron x2
- Waboku x2
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 55/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55.3 |
| Going First | 59 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 53 |
- Primary strategy: Midrange
- Secondary strategies: Tempo, Toolbox
- Format: master-duel
Legality
Main 40 / Extra 0 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Morphtronic monsters pressure the board and close with direct-damage effects (Datatron, Clocken, Hauler's ATK growth) while Morphtronic removal clears blockers.; Gadget Hauler ATK growth from Morphtronic monsters sent from hand, plus Clocken and Datatron damage from tributes.
- Turn 1 (going first): Open with a Morphtronic monster (about 0.90 chance of at least one in 5 cards) plus Morphtronic Engine or Cord to set up the field, then use Accelerator or Mix-up for removal.
- Turn 2 (going second): Use the 6-card hand's removal (Mix-up, Cord, Slingen, Repair Unit) and Morphtransition to answer the opponent's board, then rebuild Morphtronic monsters from the Graveyard.
- Recovery: Gadget Arms searches a Morphtronic Spell or Trap from the Graveyard, Gadget Driver repositions Morphtronic monsters from hand, and Repair Unit and Factory of 100 Machines use Graveyard Morphtronic monsters.
- After siding: Not applicable: the Master Duel format used here has no side deck (Side Deck size 0).
Why it scores here
The deck's score comes from how the system opens, converts, and recovers, not from averaging card scores. Fourteen Morphtronic monsters give about a 0.90 chance of at least one in a 5-card opening hand (Inferred), and the 20-card distinct list is compact at 40 main-deck cards. Thirteen removal-text cards plus Morphtronic Mix-up, Cord, and Slingen give a reasonable interaction layer, and Gadget Arms and Gadget Driver add recovery and position control that support the Morphtronic engine. The deck has no hand traps, no combo records, no tournament or meta data, and no side deck, so its conversion, floor, matchup, and post-side scores are text-based estimates with low confidence. Archetype popularity and the Gadgets label did not earn points, and the usage-statistics core list has no overlap with this list.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(at least one Morphtronic monster in a 5-card opening hand) is about 0.90 from the hypergeometric calculation; the starter is common but the full engine line is unrecorded (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 55 | Many conditional cards (Mix-up needs 2 Morphtronic monsters, Accelerator needs a Morphtronic in hand, Waboku needs a battle) raise dead-card risk; 19 level-0 spells and traps add some brick risk (Inferred). |
| D3 | Combo Conversion & Ceiling | 52 | No recorded boards exist, so the ceiling rests on card text: Cord and Slingen remove cards and Hauler's ATK can grow large, but no line is verified (Inferred from text). |
| D4 | Combo Floor & Median Output | 45 | No recorded boards or power distribution exist, so the median is unknown and set conservatively (Provisional). |
| D5 | Interruption Resilience & Route Redundancy | 60 | 14 Morphtronic monsters, Gadget Arms recursion, and Factory of 100 Machines give several independent starters after one interruption (Inferred from text). |
| D6 | Resource Economy, Recovery & Grind | 52 | Accelerator draws one card and Gadget Arms searches one card; Datatron and Clocken spend resources on tributes, so the economy is average (Inferred from text). |
| D7 | End-Board & Interaction Quality | 62 | Thirteen removal-text cards, Mix-up, Slingen, Cord, and Morphtransition negation give layered interaction, but the deck has no hand traps (Verified text; Inferred quality). |
| D8 | Going-Second & Board-Breaking Power | 55 | Targeted removal such as Mix-up, Cord, and Accelerator can challenge an established board, but no hand traps or floodgates limit going-second force (Inferred from text). |
| D9 | Offensive Pressure & Closing Power | 58 | Datatron and Clocken convert tribute into direct damage and Hauler gains 800 ATK per Morphtronic monster sent from hand, giving a real but unverified closing route (Inferred from text). |
| D10 | Main Deck Efficiency & Flexibility | 68 | Forty cards with 20 distinct names, 30 Morphtronic cards, and five 3-copy cards form a compact main deck (Verified composition). |
| D11 | Extra Deck Efficiency & Coverage | 40 | The Extra Deck is empty, so there is no Extra-Deck coverage or flexibility to score (Verified composition). |
| D12 | Side Deck Adaptability | 35 | The format has no side deck and no post-side data exist (Provisional). |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament share, meta sample, or matchup record is available, so format fit is unknown and set at neutral (Provisional). |
| D14 | Pilotability & Error Tolerance | 52 | The line depends on position changes, Morphtronic counts, and Graveyard-conditioned effects, which add decision points and mid-level complexity (Inferred from text). |
How the score was computed
Strategy profile: Midrange. Structural ≈ 55.3, Going First ≈ 59, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 53. Modifiers: No hand traps (-2); Engine compactness (2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 0.80*55.3 + 0.20*53 = 54.8, modifiers net 0, rounded to 55
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Compact 20-distinct-card list with a single dominant archetype core (30 of 40 cards)
- Morphtronic monster density gives a high chance of a live starter in the opening hand
- Layered targeted removal (Mix-up, Cord, Slingen, Repair Unit, Accelerator) with recursion through Gadget Arms and Factory of 100 Machines
Weaknesses
- No hand traps, floodgates, or recorded combo data to judge going-second strength
- Several conditional cards (Waboku, Mix-up, Accelerator, Factory of 100 Machines) can be dead in some hands
- No Extra Deck and no side deck, leaving no flexibility beyond the 40 main-deck cards
Critical choke points
- Dependence on Morphtronic monsters being in hand or the Graveyard for Mix-up, Accelerator, Factory of 100 Machines, and Hauler
- Gadget Arms and Gadget Driver are the only ways to reach the Graveyard recovery loop, so losing them to a clean board breaks recovery
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Waboku (2 copies) | A second Morphtronic monster or removal card (for example a second Accelerator or Repair Unit) | Waboku only works after a battle, which this deck's removal-first plan rarely reaches; a Morphtronic card would add a live starter. Inferred. |
Evidence & confidence
- Verified: Legality under BanMasterDuel with all cards Unlimited at 3 copies or fewer and a 40-card main deck; Card text for all 20 distinct cards from the evidence pack; Composition counts: 30 Morphtronic, 7 Gadget, 2 generic, 1 Junk; 0 Extra and 0 Side
- Inferred: P(at least one Morphtronic monster in a 5-card opening hand) is about 0.90 from hypergeometric calculation; Engine, recovery, and closing-power reads come from card text, not from recorded boards; Dimension scores D1 through D11 and the going-first and going-second estimates
- Provisional: Meta power is null because no dated metagame sample is supplied; Format fit (D13) and post-side plan (D12) are neutral placeholders
- Data gaps: No combos supplied: combo floor, median, and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry for going-first, going-second, matchup, brick, or starter rates Meta power is provisional without a dated metagame sample Usage-statistics core list (25 staples) has zero overlap with this Morphtronic list and was treated as not applicable No guides for the Morphtronic archetype were attached Master Duel has no side deck in this export, so post-side adaptability is unscorable
Couldn't load the combos





