Ghoti Deck #412693 — Yu-Gi-Oh! Master Duel

40 Main, 15 Extra, incl. Abyss Shark x3, White Sardine x3, Ash Blossom & Joyous Spring x3. Created Jan 21, 2025 by YGO Mod.

Deck Ghoti Master Duel

Created by: YGO Mod (20517634)

Created On: 01/21/2025

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 29, 2026
35± 10/ 100
Power Score
Structural 48
Reliability 40
Going First 42
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 48.5
Going First 42
Going Second 50
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Control, Fish banish engine
  • Format: master-duel

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Banish-based Synchro and Fish boss pressure (Askaan, Snopios, Psiics, Superancient Deepsea King Coelacanth) built from banished Fish monsters; Link and Synchro board pressure from Marincess and Crystron Extra Deck monsters
  • Turn 1 (going first): Opening starter such as Beautunaful Princess, Shif, Paces or Zep to banish and search Fish monsters, then build toward a Synchro boss; no combo line recorded
  • Turn 2 (going second): Hand traps Ash Blossom, Infinite Impermanence and Minairuka to answer the opponent's first play, then continue the banish engine
  • Recovery: Banished Fish monsters that re-Special Summon themselves (Shif, Paces, Zep) and Snopios and Psiics searches to rebuild after disruption
  • After siding: Not evaluable: the deck has no side deck, so there is no post-side plan

Why it scores here

The deck reliably opens a Fish-based banish engine on paper: several Level 1 to 2 starters (Beautunaful Princess, Shif, Paces, Zep) can be Special Summoned or banished for value, and the Extra Deck supplies Synchro and Link bosses such as Askaan and Snopios-style Ghoti pressure. Its opening-hand reliability is only moderate: each individual starter has about a 24 to 34 percent chance of appearing in the opening hand, and the archetype core group has about a 58 percent chance of at least one piece, so a brick rate near 40 percent is plausible (Inferred). Interaction is the deck's real strength, with three Infinite Impermanence, Ash Blossom and Minairuka covering both turns, which earns the going-second and end-board scores. Popularity and archetype usage stats were not treated as power, and card scores were not averaged. The run is Illegal because Called by the Grave is Forbidden in Master Duel and is run twice, so the score is capped and reported as theoretical and structural only; no combo evidence or tournament data exists, so the score rests on text and probability estimates.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 45 P(at least one archetype core piece in hand of 5) about 0.58; individual starters about 0.24 to 0.34 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 About 0.42 proxy brick rate with no core card in hand; 6 hand traps and off-archetype tech dilute hands (Inferred)
D3 Combo Conversion & Ceiling 35 No parseable boards in combo data; ceiling inferred from text only (Inferred)
D4 Combo Floor & Median Output 40 No combo median available; floor is a Fish banish-chain loop with uncertain repeatability (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Several Fish monsters re-summon from the banished zone, giving some alternate routes after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Banish and search effects regenerate resources from the GY and banish zone (Inferred)
D7 End-Board & Interaction Quality 62 Infinite Impermanence x3, Ash Blossom x3, Minairuka and Coelacanth negates give multi-layer interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 50 Six hand traps favour going second but there is no board-breaker density beyond the Synchro bosses (Inferred)
D9 Offensive Pressure & Closing Power 55 Boss ATKs 2100 to 2800 (Askaan 2700, Coelacanth 2800) with no direct-attack or piercing payoff recorded (Verified stat plus Inferred)
D10 Main Deck Efficiency & Flexibility 60 40 main cards with 20 distinct; 10 tech and 14 negation-text cards, though 25.5 percent exact archetype purity lowers coherence (Verified composition plus Inferred)
D11 Extra Deck Efficiency & Coverage 58 12 Synchro and 3 Link Extra cards with a mix of Ghoti and off-archetype bosses (Verified composition)
D12 Side Deck Adaptability 15 No side deck at all, so no post-side adaptability exists (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample; Ghoti archetype stats are present but not format fit (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Synchro and banish chains with many decision points raise pilot load (Inferred)

How the score was computed

Strategy profile: Midrange primary, no secondary blend applied. Structural ≈ 48.5, Going First ≈ 42, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12). Final formula: Theoretical/structural-only (deck is Illegal): 0.80*Structural(48.5) + 0.20*TournamentReliability(40) = 46.8, then banlist-exposure modifier -12 and illegal cap give 35. Meta Power provisional/null.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.58 · key two-card combo ≈ — · full-brick estimate ≈ 0.42 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Three Infinite Impermanence and three Ash Blossom plus Minairuka give multi-turn interaction
  • Several Fish starters that re-summon or search from banish and GY, giving recursion
  • Strong Synchro bosses in the Extra Deck with 2100 to 2800 ATK

Weaknesses

  • Called by the Grave is Forbidden and over the copy limit, so the list is illegal as built
  • Low exact archetype purity (25.5 percent) with many White and generic cards
  • No side deck, so no post-side adaptation
  • Probability of a brick or non-functional opening hand is high

Critical choke points

  • Starter access in the opening hand (about 0.58 for the core group)
  • Single-card dependency on Called by the Grave for GY negation, which cannot legally be run
Priority Remove Add Reason
1 2 Called by the Grave 1 legal interaction card (for example Maxx C or a legal negate spell) or a second Fish starter Restores legality; the deck cannot receive a normal score while over the copy limit
2 1 off-archetype tech card 1 more exact-name Ghoti starter Raises exact archetype purity and starter density for the opening hand
3 none a side deck of 3 to 5 cards Gives the deck any post-side adaptability; currently zero side cards

Evidence & confidence

  • Verified: Legality: Called by the Grave Forbidden, 2 copies run, 0 legal (violation); Main 40 and Extra 15 are within size rules; side 0 within 0 to 15; Archetype exact-name purity 25.5 percent; Card text and stats for all listed cards
  • Inferred: Opening-hand starter probabilities (hypergeometric); Interaction density read from negate and removal text; Brick rate estimate of about 0.42
  • Provisional: Meta Power (no dated metagame sample); Format fit and matchup coverage (no tournament data)
  • Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent no win-rate telemetry; going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is provisional without a dated metagame sample deck title is null in the export

More Master Duel Info

Ghoti

Ghoti Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
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