Created by: YGO Mod (20517634)

Created On: 01/19/2025

Need 23 UR

UR Rarity
Eldlich the Golden Lord2 card
UR Rarity
Lord of the Heavenly Prison3 card
UR Rarity
El Shaddoll Winda1 card
UR Rarity
Garura, Wings of Resonant Life1 card
UR Rarity
Millennium-Eyes Restrict1 card
UR Rarity
Abyss Dweller1 card
UR Rarity
Beatrice, Lady of the Eternal1 card
UR Rarity
Constellar Pleiades1 card
UR Rarity
Evilswarm Exciton Knight1 card
UR Rarity
Ghostrick Alucard1 card
UR Rarity
Tiras, Keeper of Genesis1 card
UR Rarity
Destructive Daruma Karma Cannon3 card
UR Rarity
Iron Thunder2 card
 Rarity
Simultaneous Equation Cannons3 card
UR Rarity
Solemn Strike1 card

Main: 40 Extra: 15

UR Rarity
2 cardEldlich the Golden Lord
UR Rarity
2 cardEldlich the Golden Lord
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


UR Rarity
3 cardLord of the Heavenly Prison
UR Rarity
3 cardLord of the Heavenly Prison
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


SR Rarity
3 cardWannabee!
SR Rarity
3 cardWannabee!
Wannabee!
LIGHT 2
Wannabee!
  • ATK:

  • 0

  • DEF:

  • 0


During the End Phase: You can send this card from your hand or field to the GY; excavate cards from the top of your Deck, equal to the number of your opponent's unused Spell & Trap Zones, and you can Set 1 excavated Trap to your field (but send it to the GY during the next End Phase), also place the rest on the bottom of the Deck in any order. You can only use this effect of "Wannabee!" once per turn.


SR Rarity
2 cardCursed Eldland
SR Rarity
2 cardCursed Eldland
Cursed Eldland
Spell Continuous
Cursed Eldland

    You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


    SR Rarity
    1 cardPot of Duality
    SR Rarity
    1 cardPot of Duality
    Pot of Duality
    Spell Normal
    Pot of Duality

      Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




      Tag(s):

      R Rarity
      3 cardConquistador of the Golden Land
      R Rarity
      3 cardConquistador of the Golden Land
      Conquistador of the Golden Land
      Trap Continuous
      Conquistador of the Golden Land

        Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


        UR Rarity
        3 cardDestructive Daruma Karma Cannon
        UR Rarity
        3 cardDestructive Daruma Karma Cannon
        Destructive Daruma Karma Cannon
        Trap Normal
        Destructive Daruma Karma Cannon

          Change as many monsters on the field as possible to face-down Defense Position, then, if either player controls a face-up monster(s), they must send all face-up monsters they control to the GY.


          SR Rarity
          3 cardEldlixir of Scarlet Sanguine
          SR Rarity
          3 cardEldlixir of Scarlet Sanguine
          Eldlixir of Scarlet Sanguine
          Trap Normal
          Eldlixir of Scarlet Sanguine

            Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.


            SR Rarity
            1 cardGolden Land Forever!
            SR Rarity
            1 cardGolden Land Forever!
            Golden Land Forever!
            Trap Counter
            Golden Land Forever!

              When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn.


              SR Rarity
              2 cardHeavy Storm Duster
              SR Rarity
              2 cardHeavy Storm Duster
              Heavy Storm Duster
              Trap Normal
              Heavy Storm Duster

                Target up to 2 Spells/Traps on the field; destroy them. You cannot conduct your Battle Phase the turn you activate this card.




                Tag(s):

                R Rarity
                3 cardHuaquero of the Golden Land
                R Rarity
                3 cardHuaquero of the Golden Land
                Huaquero of the Golden Land
                Trap Continuous
                Huaquero of the Golden Land

                  Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


                  SR Rarity
                  3 cardIce Dragon's Prison
                  SR Rarity
                  3 cardIce Dragon's Prison
                  Ice Dragon's Prison
                  Trap Normal
                  Ice Dragon's Prison

                    Target 1 monster in your opponent's GY; Special Summon it to your field, but its effects are negated, then, you can banish 1 monster from both players' fields that have the same Type as each other. You can only activate 1 "Ice Dragon's Prison" per turn.


                    UR Rarity
                    2 cardIron Thunder
                    UR Rarity
                    2 cardIron Thunder
                    Iron Thunder
                    Trap Counter
                    Iron Thunder

                      When a Spell/Trap Card, or monster effect, is activated on the field: Pay half your LP; negate the activation, and if you do, destroy that card, then destroy any other cards in the same column the destroyed card was in, that are in the Monster Zones or Spell & Trap Zones.


                       Rarity
                      3 cardSimultaneous Equation Cannons
                       Rarity
                      3 cardSimultaneous Equation Cannons
                      Simultaneous Equation Cannons
                      Trap Normal
                      Simultaneous Equation Cannons

                        Banish 1 Fusion Monster and 2 Xyz Monsters with the same Rank from your Extra Deck, whose combined Level and Ranks equal the total number of cards in both players' hands and on the field, then you can apply this effect. ● Return 2 of your banished monsters to the Extra Deck (1 Xyz and 1 Fusion) whose combined Level and Rank equal the Level or Rank of 1 face-up monster your opponent controls, then banish all cards they control.


                        UR Rarity
                        1 cardSolemn Strike
                        UR Rarity
                        1 cardSolemn Strike
                        Solemn Strike
                        Trap Counter
                        Solemn Strike

                          When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                          Tag(s):

                          R Rarity
                          2 cardTorrential Tribute
                          R Rarity
                          2 cardTorrential Tribute
                          Torrential Tribute
                          Trap Normal
                          Torrential Tribute

                            When a monster(s) is Summoned: Destroy all monsters on the field.


                            SR Rarity
                            3 cardTrap Trick
                            SR Rarity
                            3 cardTrap Trick
                            Trap Trick
                            Trap Normal
                            Trap Trick

                              Banish 1 Normal Trap from your Deck, except "Trap Trick", and Set 1 card with the same name directly from your Deck, also it can be activated this turn. You can only activate 1 Trap Card for the rest of this turn after this card resolves. You can only activate 1 "Trap Trick" per turn.


                              R Rarity
                              1 cardAllvain the Essence of Vanity
                              R Rarity
                              1 cardAllvain the Essence of Vanity
                              Allvain the Essence of Vanity
                              DARK 2
                              Allvain the Essence of Vanity
                              • ATK:

                              • 0

                              • DEF:

                              • 2100


                              2 Normal Monsters


                              UR Rarity
                              1 cardEl Shaddoll Winda
                              UR Rarity
                              1 cardEl Shaddoll Winda
                              El Shaddoll Winda
                              DARK 5
                              El Shaddoll Winda
                              • ATK:

                              • 2200

                              • DEF:

                              • 800


                              1 "Shaddoll" monster + 1 DARK monster Must first be Fusion Summoned. Cannot be destroyed by an opponent's card effects. Each player can only Special Summon monster(s) once per turn while this card is face-up on the field. If this card is sent to the GY: You can target 1 "Shaddoll" Spell/Trap in your GY; add it to your hand.




                              Tag(s):

                              UR Rarity
                              1 cardGarura, Wings of Resonant Life
                              UR Rarity
                              1 cardGarura, Wings of Resonant Life
                              Garura, Wings of Resonant Life
                              DARK 6
                              Garura, Wings of Resonant Life
                              • ATK:

                              • 1500

                              • DEF:

                              • 2400


                              2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                              UR Rarity
                              1 cardMillennium-Eyes Restrict
                              UR Rarity
                              1 cardMillennium-Eyes Restrict
                              Millennium-Eyes Restrict
                              DARK 1
                              Millennium-Eyes Restrict
                              • ATK:

                              • 0

                              • DEF:

                              • 0


                              "Relinquished" + 1 Effect Monster Once per turn, when your opponent activates a monster effect (Quick Effect): You can target 1 Effect Monster your opponent controls or in their GY; equip that target to this card you control. This card gains ATK/DEF equal to that equipped monster's. Monsters with that equipped monster's name cannot attack, also their effects on the field and their activated effects are negated.


                              SR Rarity
                              1 cardMudragon of the Swamp
                              SR Rarity
                              1 cardMudragon of the Swamp
                              Mudragon of the Swamp
                              WATER 4
                              Mudragon of the Swamp
                              • ATK:

                              • 1900

                              • DEF:

                              • 1600


                              2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                              SR Rarity
                              1 cardThe Last Warrior from Another Planet
                              SR Rarity
                              1 cardThe Last Warrior from Another Planet
                              The Last Warrior from Another Planet
                              EARTH 7
                              The Last Warrior from Another Planet
                              • ATK:

                              • 2350

                              • DEF:

                              • 2300


                              "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                              N Rarity
                              1 cardZombie Warrior
                              N Rarity
                              1 cardZombie Warrior
                              Zombie Warrior
                              DARK 3
                              Zombie Warrior
                              • ATK:

                              • 1200

                              • DEF:

                              • 900


                              "Skull Servant" + "Battle Warrior"


                              UR Rarity
                              1 cardAbyss Dweller
                              UR Rarity
                              1 cardAbyss Dweller
                              Abyss Dweller
                              WATER
                              Abyss Dweller
                              • ATK:

                              • 1700

                              • DEF:

                              • 1400


                              2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                              UR Rarity
                              1 cardBeatrice, Lady of the Eternal
                              UR Rarity
                              1 cardBeatrice, Lady of the Eternal
                              Beatrice, Lady of the Eternal
                              LIGHT
                              Beatrice, Lady of the Eternal
                              • ATK:

                              • 2500

                              • DEF:

                              • 2800


                              2 Level 6 monsters / You can also Xyz Summon this card by sending 1 "Burning Abyss" monster from your hand to the Graveyard, then using 1 "Dante" monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; send 1 card from your Deck to the Graveyard. If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can Special Summon 1 "Burning Abyss" monster from your Extra Deck, ignoring its Summoning conditions.


                              UR Rarity
                              1 cardConstellar Pleiades
                              UR Rarity
                              1 cardConstellar Pleiades
                              Constellar Pleiades
                              LIGHT
                              Constellar Pleiades
                              • ATK:

                              • 2500

                              • DEF:

                              • 1500


                              2 Level 5 LIGHT monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 card on the field; return that target to the hand.


                              R Rarity
                              1 cardD/D/D Wave High King Caesar
                              R Rarity
                              1 cardD/D/D Wave High King Caesar
                              D/D/D Wave High King Caesar
                              WATER
                              D/D/D Wave High King Caesar
                              • ATK:

                              • 2800

                              • DEF:

                              • 1800


                              2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.


                              UR Rarity
                              1 cardEvilswarm Exciton Knight
                              UR Rarity
                              1 cardEvilswarm Exciton Knight
                              Evilswarm Exciton Knight
                              LIGHT
                              Evilswarm Exciton Knight
                              • ATK:

                              • 1900

                              • DEF:

                              • 0


                              2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                              UR Rarity
                              1 cardGhostrick Alucard
                              UR Rarity
                              1 cardGhostrick Alucard
                              Ghostrick Alucard
                              DARK
                              Ghostrick Alucard
                              • ATK:

                              • 1800

                              • DEF:

                              • 1600


                              2 Level 3 monsters Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                              UR Rarity
                              1 cardTiras, Keeper of Genesis
                              UR Rarity
                              1 cardTiras, Keeper of Genesis
                              Tiras, Keeper of Genesis
                              LIGHT
                              Tiras, Keeper of Genesis
                              • ATK:

                              • 2600

                              • DEF:

                              • 1700


                              2 Level 5 monsters This card's effects can only be applied/resolved while it has Xyz Material. This card cannot be destroyed by card effects. At the end of the Battle Phase, if this card attacked or was attacked: Target 1 card your opponent controls; destroy that target. During each of your End Phases: Detach 1 Xyz Material from this card.


                              SR Rarity
                              1 cardTotem Bird
                              SR Rarity
                              1 cardTotem Bird
                              Totem Bird
                              WIND
                              Totem Bird
                              • ATK:

                              • 1900

                              • DEF:

                              • 1400


                              2 Level 3 WIND monsters During either player's turn, when a Spell/Trap Card is activated: You can detach 2 Xyz Materials from this card; negate the activation, and if you do, destroy it. This card loses 300 ATK while it has no Xyz Materials.




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