Eldlich Deck #409607 — Yu-Gi-Oh! Master Duel

42 Main, 15 Extra, incl. Lord of the Heavenly Prison x3, Conquistador of the Golden Land x3, Eldlixir of Scarlet Sanguine x3. Created Jan 17, 2025 by YGO Mod.

Deck Eldlich Master Duel

Created by: YGO Mod (20517634)

Created On: 01/17/2025

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Nov 9, 2026
25± 8/ 100
Power Score
Structural 45
Reliability 38
Going First 44
Going Second 48

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 45.2
Going First 44
Going Second 48
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange, Control
  • Format: master-duel

Legality

Main 42 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Extra Deck Xyz and Link threats (Ravenous Tarantula, Adreus, Super Dora, Arc Rebellion) once the trap-based negation shell has stopped the opponent's board; Golden Land traps Special Summoned as Zombie monsters through Eldlixir and Eldlich the Golden Lord
  • Turn 1 (going first): Open with an Eldlich the Golden Lord or a Cursed Eldland search line, then set negation traps and pass; no recorded line exists, so this plan is Inferred from card text
  • Turn 2 (going second): Answer the opponent's summons and activations with set negation traps (Iron Thunder, Witch's Strike, Black Horn of Heaven, Ice Dragon's Prison), then convert with Extra Deck monsters
  • Recovery: Golden Lord returns to hand from the Graveyard by sending a Spell/Trap you control, and Eldlixir can be set again from the Graveyard by banishment (both from card text, Inferred as a line)
  • After siding: Not applicable: the list runs no side deck (side count 0), so there is no post-side plan to score

Why it scores here

This list opens functional hands less reliably than its trap count suggests: only two Eldlich the Golden Lord copies serve as the sole Zombie starter, so the chance of having at least one in a 5-card opening hand is about 0.23 (Inferred), and 33 of 42 main-deck cards are Trap Cards that do nothing without a monster to summon them. Its strongest reading is interaction breadth, with 16 cards that carry negation text covering both summons and activations, plus a 15-card Extra Deck that offers several 2500-3200 ATK threats. No recorded boards exist, so the conversion and median output are text-only estimates and carry low confidence. Popularity did not earn points: the Eldlich archetype appears in the deck, but exact-name purity is only about 12 percent, and the 42-card list is scored as one connected system rather than as an average of its individual card scores. The list breaks the Master Duel copy limit on Solemn Strike, so the score is capped and the evaluation is structural only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 40 Two Eldlich the Golden Lord copies, the sole Zombie starter; P(at least one in a 5-card opening hand) about 0.23 and about 0.27 going second (Inferred)
D2 Opening-Hand Quality & Brick Management 35 33 of 42 main-deck cards are Trap Cards that need a monster to act on; the brick and dead-hand rate is estimated high (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded boards, so the conversion ceiling rests on text reads of Golden Land summons and Eldlixir recursion (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so the typical output cannot be measured; scored conservatively below the ceiling (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Several negation traps and two Graveyard recursion routes give partial redundancy, but the Golden Lord gate is single-threaded (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searchers and Graveyard recursion (Cursed Eldland, Golden Lord, Pot of Duality) support card economy, but Pot of Extravagance is a Limited single copy (Inferred)
D7 End-Board & Interaction Quality 62 16 cards carry negation text across summons and activations, and Solemn Strike is at 2 copies against a limit of 1, so the breadth is partly illegal (Inferred from card text)
D8 Going-Second & Board-Breaking Power 50 Negation traps and Extra Deck threats answer an established board when set, but no going-second split data exists (Inferred)
D9 Offensive Pressure & Closing Power 55 Extra Deck Xyz and Link threats reach up to 3200 ATK (Super Dora) and 3000 ATK (Arc Rebellion) on card text and stats (Verified)
D10 Main Deck Efficiency & Flexibility 40 42 main cards split across about 20 distinct titles with many generic traps and a 12 percent exact-name purity; the slot use is loose (Verified composition, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 55 15 Extra Deck slots across Xyz and Link monsters from several sub-archetypes; coverage is broad and the Tarantula slots are triple (Verified)
D12 Side Deck Adaptability 30 No side deck is run, so post-side adaptability cannot be measured and is scored as a low provisional value (Provisional)
D13 Matchup Coverage & Format Fit 40 No tournament share or dated meta sample is supplied, so format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Many set-and-timing traps, Golden Land summon conditions, and a multi-sub-archetype Extra Deck demand a high decision load (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 45.2, Going First ≈ 44, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: Banlist and copy-limit exposure (-6); Single-starter dependence (-3); Trap-heavy brick load (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + modifiers (-12) = 31.8, capped to 25 because the list is Illegal (theoretical and structural only); Meta Power provisional, not used

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.23 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Broad negation suite: 16 cards carry negation text across summons and activations (Verified card text)
  • Extra Deck offers several high-ATK Xyz and Link threats across three sub-archetypes (Verified stats)
  • Graveyard recursion through Eldlixir and Eldlich the Golden Lord gives some card economy (Inferred from card text)

Weaknesses

  • Illegal as built: Solemn Strike is at 2 copies against a limit of 1 (Verified)
  • Trap-heavy main deck (33 of 42) with few monsters to make those traps act (Verified composition)
  • Only 2 copies of the single Zombie starter, so the engine is fragile (Verified composition, Inferred consequence)
  • Exact archetype purity about 12 percent, so the engine is loosely coherent (Verified)

Critical choke points

  • Eldlich the Golden Lord (2 copies) is the gate for Golden Land summons and the Cursed Eldland search line
Priority Remove Add Reason
1 1 Solemn Strike 1 copy-legal card from the Zombie or Eldlich searcher group (choose from the archetype core list; no specific card is supplied in the evidence) Brings the list to the Master Duel copy limit and adds a second route to the Zombie starter
2 1 generic trap that does not negate or search 1 additional monster that makes the Golden Land traps act Lowers the dead-trap rate in the opening hand (Inferred)

Evidence & confidence

  • Verified: Legality: Solemn Strike at 2 copies against a legal limit of 1 (Limited); Main Deck 42 and Extra Deck 15 are within the Master Duel size rules; Pot of Extravagance and Pot of Duality each run 1 copy, within their Limited status; Composition: 33 Trap Cards, 16 negation-text cards, 15 Extra Deck slots
  • Observed: Usage statistics show Eldlich the Golden Lord in 2 of 3 reference lists and Eldlixir of Scarlet Sanguine in 2 of 3 (archetype-level, not this deck's results)
  • Inferred: Opening-hand starter probability of about 0.23 for the single Zombie starter; Brick and dead-trap rates are estimated high from the Trap-heavy composition; Going-first and going-second power are estimated from the stated dimensions
  • Provisional: Format fit and matchup coverage, because no dated meta sample is supplied; Side-deck adaptability, because no side deck is run
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry exists in YGOVN for going-first, going-second, matchup or brick rates Meta Power is provisional unless a dated metagame sample is supplied Deck title is null, so the list is identified only by its archetype

More Master Duel Info

Eldlich

Eldlich Breakdown

 
 

 

 

 

 

 

 
 

 

 
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