Runick (Mysterune) Deck #407535 — Yu-Gi-Oh! TCG

55 Main, 15 Extra, incl. Inspector Boarder x3, Pot of Duality x3, Runick Destruction x3.

Created by: YGO Mod (20517634)

Created On: 01/13/2025

 
 


Official AI Deck Power Analysis
StunConfidence: LowEvaluated Oct 27, 2026
25± 8/ 100
Power Score
Structural 47
Reliability 40
Going First 58
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 47
Going First 58
Going Second 55
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Stun
  • Secondary strategies: Combo, Toolbox
  • Format: tcg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 7 violation(s).

Identity & game plan

  • Win condition: Runick Fusion/Link/Xyz boards built from Quick-Play Runick spells, closed by Lava Golem and the Runick Fangs/Wings in the Extra Deck; Floodgate lock (Skill Drain, Crackdown, Dimensional Fissure, Grave of the Super Ancient Organism) while the Runick extra-summon engine runs underneath
  • Turn 1 (going first): Open Runick Tip, Runick Freezing Curses or Runick Flashing Fire to remove an opposing monster and Special Summon a Runick from the Extra Deck; keep Solemn Judgment or Skill Drain up as the floodgate; the lock pieces are Inspector Boarder and Skill Drain
  • Turn 2 (going second): Use Ghost Belle or Evenly Matched as a hand trap on the first summon, then play Runick Slumber or Runick Destruction to remove the board and summon a Runick Fusion
  • Recovery: Runick Fountain recycles Quick-Play Runick spells from the GY to the bottom of the Deck and draws; Pot of Duality and Pot of Desires add draw depth; Runick Dispelling and Freki/Munin recover through the GY
  • After siding: No Side Deck is registered (side count 0), so there is no post-side plan in the evidence

Why it scores here

The list is Illegal: five Forbidden cards and two over-limit cards (Solemn Judgment 3 copies and Runick Fountain 2 copies), so it is scored on structure only and capped at 25 rather than receiving a normal Final score. Scored as a system, the deck reliably produces a Runick Quick-Play line with a 3-copy spell core, and the Extra Deck gives it a varied set of summons. Its interaction density (Solemn, Skill Drain, Dimensional Fissure, and the Forbidden floodgates that were counted) lifts the end-board score, but that lift depends on cards that cannot legally be run. Consistency is held back by 46 zero-level cards, 27 tech cards, and a single bricking-prone Winged Dragon of Ra - Sphere Mode that cannot be Special Summoned, so it is dead in most hands. No combo boards, win rates or tournament results exist, so the floor and median are estimates; the score does not reflect archetype popularity and the card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(>=1 3-copy starter in 5-card hand) = 0.25; archetype core group P(open) = 0.92 across 21 copies (Inferred)
D2 Opening-Hand Quality & Brick Management 45 46 zero-level cards and 27 tech cards dilute the opening hand; only 4 hand traps (Inferred)
D3 Combo Conversion & Ceiling 48 No parseable boards; ceiling read from text: Quick-Play Runick spells Special Summon Extra Deck Runick monsters and Fusion/Link lines are possible (Inferred)
D4 Combo Floor & Median Output 40 No recorded combos to estimate a median; floor assumed to rely on the 3-copy Runick spell core (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Multiple Quick-Play Runick spells and Runick Fountain recursion give alternative routes after disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Pot of Duality, Pot of Desires, Card of Demise and Runick Fountain give draw and recycling depth (Inferred)
D7 End-Board & Interaction Quality 70 Solemn Judgment, Skill Drain, Dimensional Fissure and Grave of the Super Ancient Organism give broad end-board interaction, but several of these copies are illegal (Inferred semantic)
D8 Going-Second & Board-Breaking Power 58 Floodgates and Skill Drain challenge a going-second board; no going-second split is available (Inferred)
D9 Offensive Pressure & Closing Power 60 Lava Golem x2 (3000 ATK) and Divine Arsenal AA-ZEUS (3000 ATK) give high end-board ATK; no attack-stat data for typical boards (Verified stat, Inferred use)
D10 Main Deck Efficiency & Flexibility 40 55 main cards with 27 tech and 11 floodgates; 46 zero-level cards and a dead Winged Dragon of Ra - Sphere Mode dilute compactness (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 60 15 Extra Deck cards across Fusion, Link and Xyz with multiple Runick routes (Verified composition)
D12 Side Deck Adaptability 5 Side count is 0, so there is no side-deck adaptability to score (Verified)
D13 Matchup Coverage & Format Fit 30 No dated metagame sample or tournament link; archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 40 Quick-Play timing, Fusion material and floodgate ordering raise the decision load (Inferred)

How the score was computed

Strategy profile: 75/25 Stun/Combo. Structural ≈ 47, Going First ≈ 58, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Banlist exposure (-10); Engine compactness (-2); Illegal list cap (-8). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (-12) = 33.6, capped at 25 because the list is Illegal; Meta provisional (null)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Quick-Play Runick spells with removal and Extra Deck summon options
  • Layered end-board interaction: Solemn Judgment, Skill Drain, Dimensional Fissure and floodgates
  • Varied Extra Deck (Fusion, Link, Xyz) with multiple Runick routes
  • Draw and recycle depth from Runick Fountain and the Pots

Weaknesses

  • Illegal list: five Forbidden cards and two over-limit cards
  • No Side Deck, so no post-side plan
  • 46 zero-level cards and 27 tech cards dilute consistency
  • Winged Dragon of Ra - Sphere Mode cannot be Special Summoned and needs 3 Tributes, so it is a dead card in most hands
  • Floodgates can lock the player's own engine as well as the opponent's

Critical choke points

  • Runick Quick-Play spells: a single hand with no Runick spell has no Extra Deck summon route
  • Solemn Judgment and the Forbidden floodgates cannot be run legally in TCG
Priority Remove Add Reason
1 There Can Be Only One, Gozen Match, Dimensional Barrier, Rivalry of Warlords (main); Number 41: Bagooska (extra) Legal replacements within the Runick or Quick-Play engine These are Forbidden in TCG, so the list must lose them to be legal
2 2 of 3 Solemn Judgment; 1 of 2 Runick Fountain Legal 1-copy replacements, or keep 1 Solemn and 1 Fountain Both are Limited to 1 copy in TCG
3 Winged Dragon of Ra - Sphere Mode A Runick Quick-Play spell or a Main Deck monster that can be Normal or Special Summoned It cannot be Special Summoned and needs 3 Tributes, so it is dead in most hands

Evidence & confidence

  • Verified: Illegal status with 5 Forbidden cards and 2 over-limit cards; Main 55 / Extra 15 / Side 0 within size rules; Card text for the Runick core and floodgates; Hypergeometric draw odds for 3-copy and 2-copy cards
  • Observed: Usage statistics show Runick core cards at 100% inclusion
  • Inferred: Structural dimension scores D1 to D14; Floodgate and interaction read from text; Strategy classification (Stun primary, Combo and Toolbox secondary)
  • Provisional: Meta Power and D13 matchup/format fit (no dated metagame)
  • Data gaps: No parseable combos: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchup, brick or starter rates No Side Deck, so post-side adaptability cannot be scored Meta Power is provisional without a dated metagame sample

More TCG Info

Runick (Mysterune)

Runick (Mysterune) Breakdown

 
 

 

 

 

 

 

 
 

 

 
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