Created by: YGO Mod (20517634)

Created On: 12/30/2024

Main: 45 Extra: 7

3 cardAchacha Archer 3 cardAchacha Archer
Achacha Archer
FIRE 3
Achacha Archer
  • ATK:

  • 1200

  • DEF:

  • 600


When this card is Normal or Flip Summoned: Inflict 500 damage to your opponent.


3 cardAchacha Chanbara 3 cardAchacha Chanbara
Achacha Chanbara
FIRE 3
Achacha Chanbara
  • ATK:

  • 1400

  • DEF:

  • 400


During either player's turn, when a card or effect is activated that will inflict damage when it resolves: You can Special Summon this card from your hand, and if you do, inflict 400 damage to your opponent.


3 cardBarrier Statue of the Inferno
3 cardBarrier Statue of the Inferno
Barrier Statue of the Inferno
FIRE 4
Barrier Statue of the Inferno
  • ATK:

  • 1000

  • DEF:

  • 1000


Neither player can Special Summon monsters, except FIRE monsters.




Tag(s):

3 cardCommand Knight 3 cardCommand Knight
Command Knight
FIRE 4
Command Knight
  • ATK:

  • 1200

  • DEF:

  • 1900


All Warrior monsters you control gain 400 ATK. If you control another monster, monsters your opponent controls cannot target this card for attacks.


3 cardElemental HERO Blazeman 3 cardElemental HERO Blazeman
Elemental HERO Blazeman
FIRE 4
Elemental HERO Blazeman
  • ATK:

  • 1200

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. During your Main Phase: You can activate this effect; you cannot Special Summon monsters for the rest of this turn, except Fusion Monsters, also send 1 "Elemental HERO" monster from your Deck to the GY, except "Elemental HERO Blazeman", and if you do, this card's Attribute and ATK/DEF become the same as the monster sent to the GY, until the end of this turn. You can only use 1 "Elemental HERO Blazeman" effect per turn, and only once that turn.


3 cardElemental HERO Heat 3 cardElemental HERO Heat
Elemental HERO Heat
FIRE 4
Elemental HERO Heat
  • ATK:

  • 1600

  • DEF:

  • 1200


This card gains 200 ATK for each "Elemental HERO" monster you control.


3 cardElemental HERO Lady Heat 3 cardElemental HERO Lady Heat
Elemental HERO Lady Heat
FIRE 4
Elemental HERO Lady Heat
  • ATK:

  • 1300

  • DEF:

  • 1000


During each of your End Phases: Inflict 200 damage to your opponent for each face-up "Elemental HERO" monster you control.


3 cardUltimate Baseball Kid 3 cardUltimate Baseball Kid
Ultimate Baseball Kid
FIRE 3
Ultimate Baseball Kid
  • ATK:

  • 500

  • DEF:

  • 1000


This card gains 1000 ATK for each face-up FIRE monster on the field, except this card. You can send 1 other face-up FIRE monster you control to the Graveyard; inflict 500 damage to your opponent.


3 cardRose, Warrior of Revenge 3 cardRose, Warrior of Revenge
Rose, Warrior of Revenge
FIRE 4
Rose, Warrior of Revenge
  • ATK:

  • 1600

  • DEF:

  • 600


When this card inflicts battle damage to your opponent: Inflict 300 damage to your opponent.


1 cardField Barrier 1 cardField Barrier
Field Barrier
Spell Continuous
Field Barrier

    Field Spell Cards on the field cannot be destroyed. Neither player can activate a new Field Spell Card. You can only control 1 "Field Barrier".


    3 cardFusion Recovery 3 cardFusion Recovery
    Fusion Recovery
    Spell Normal
    Fusion Recovery

      Target 1 "Polymerization" in your GY, and 1 monster in your GY that was used as material for a Fusion Summon; add them to your hand.


      2 cardMolten Destruction 2 cardMolten Destruction
      Molten Destruction
      Spell Field
      Molten Destruction

        All FIRE monsters gain 500 ATK and lose 400 DEF.


        3 cardPolymerization 3 cardPolymerization
        Polymerization
        Spell Normal
        Polymerization

          Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


          1 cardReinforcement of the Army
          1 cardReinforcement of the Army
          Reinforcement of the Army
          Spell Normal
          Reinforcement of the Army

            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


            2 cardReinforcement of the Army's Troops 2 cardReinforcement of the Army's Troops
            Reinforcement of the Army's Troops
            Spell Continuous
            Reinforcement of the Army's Troops

              When an attack is declared involving your Warrior monster: You can Special Summon 1 Level 4 or lower Warrior monster from your hand. You can only use this effect of "Reinforcement of the Army's Troops" once per turn.


              2 cardSalamandra 2 cardSalamandra
              Salamandra
              Spell Equip
              Salamandra

                Equip only to a FIRE monster. It gains 700 ATK.


                1 cardTerraforming
                1 cardTerraforming
                Terraforming
                Spell Normal
                Terraforming

                  Add 1 Field Spell from your Deck to your hand.




                  Tag(s):

                  3 cardBackfire 3 cardBackfire
                  Backfire
                  Trap Continuous
                  Backfire

                    If a face-up FIRE monster(s) you control is destroyed and sent to the GY: Inflict 500 damage to your opponent.


                    3 cardElemental HERO Nova Master 3 cardElemental HERO Nova Master
                    Elemental HERO Nova Master
                    FIRE 8
                    Elemental HERO Nova Master
                    • ATK:

                    • 2600

                    • DEF:

                    • 2100


                    1 "Elemental HERO" monster + 1 FIRE monster Must be Fusion Summoned. If this card destroys an opponent's monster by battle: Draw 1 card.


                    3 cardCrimson Blader 3 cardCrimson Blader
                    Crimson Blader
                    FIRE 8
                    Crimson Blader
                    • ATK:

                    • 2800

                    • DEF:

                    • 2600


                    1 Tuner + 1 or more non-Tuner monsters If this card destroys an opponent's monster by battle and sends it to the Graveyard: Your opponent cannot Normal or Special Summon Level 5 or higher monsters during their next turn.


                    1 cardNumber 59: Crooked Cook 1 cardNumber 59: Crooked Cook
                    Number 59: Crooked Cook
                    FIRE
                    Number 59: Crooked Cook
                    • ATK:

                    • 2300

                    • DEF:

                    • 200


                    2 Level 4 monsters While you control no other cards on the field, this card is unaffected by other cards' effects. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; destroy as many other cards you control as possible, then this card gains 300 ATK until the end of this turn for each monster destroyed by this effect and sent to the Graveyard.




                    More OCG Info

                    Heroic Breakdown

                     

                     

                     

                     

                     

                     

                     

                     

                     

                     

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