Created by: YGO Mod (20517634)

Created On: 12/17/2024

Main: 46 Extra: 19

3 cardAstraltopia 3 cardAstraltopia
Astraltopia
LIGHT 4
Astraltopia
  • ATK:

  • 0

  • DEF:

  • 0


If an Xyz Monster(s) is on the field: You can Special Summon this card from your hand. You can send 1 other card from your hand or field to the GY; add 1 "Xyz", "Onomat", "Zexal", or "Number" Spell/Trap, from your Deck to your hand. You can only use each effect of "Astraltopia" once per turn.


1 cardMaxx "C"
1 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


2 cardPerformage Hat Tricker 2 cardPerformage Hat Tricker
Performage Hat Tricker
EARTH 4
Performage Hat Tricker
  • ATK:

  • 1100

  • DEF:

  • 1100


If 2 or more monsters are on the field, you can Special Summon this card (from your hand). During either player's turn, when a card or effect is activated that would inflict damage to you: You can place 1 Performage Counter on this card (max. 3), then make that effect damage to you 0. When the 3rd Performage Counter is placed on this card, it's ATK and DEF become 3300.


1 cardPerformage Trick Clown 1 cardPerformage Trick Clown
Performage Trick Clown
LIGHT 4
Performage Trick Clown
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.


3 cardStar Drawing 3 cardStar Drawing
Star Drawing
EARTH 4
Star Drawing
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is used for an Xyz Summon, you can treat it as a Level 5 monster. An Xyz Monster that was Summoned using this card as an Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.


2 cardZS - Armed Sage 2 cardZS - Armed Sage
ZS - Armed Sage
LIGHT 4
ZS - Armed Sage
  • ATK:

  • 300

  • DEF:

  • 900


If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand. You can only use this effect of "ZS - Armed Sage" once per turn.


3 cardZS - Ascended Sage 3 cardZS - Ascended Sage
ZS - Ascended Sage
LIGHT 4
ZS - Ascended Sage
  • ATK:

  • 900

  • DEF:

  • 300


If you control no cards, you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "Rank-Up-Magic" Normal Spell from your Deck to your hand. You can only use this effect of "ZS - Ascended Sage" once per turn.


1 cardZW - Eagle Claw 1 cardZW - Eagle Claw
ZW - Eagle Claw
WIND 5
ZW - Eagle Claw
  • ATK:

  • 2000

  • DEF:

  • 1200


If your opponent's Life Points are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 2000 ATK. Once per turn, while this card is equipped to a monster, when a Trap Card or Trap effect that was activated on your opponent's side of the field resolves, negate the effects of that card. You can only control 1 "ZW - Eagle Claw".


1 cardZW - Lightning Blade 1 cardZW - Lightning Blade
ZW - Lightning Blade
LIGHT 5
ZW - Lightning Blade
  • ATK:

  • 1200

  • DEF:

  • 2000


You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 ATK. While this card is equipped to a monster, face-up "ZW -" cards you control cannot be destroyed by your opponent's card effects. If a monster equipped with this card would be destroyed by a card effect, destroy this card instead. You can only control 1 face-up "ZW - Lightning Blade".


1 cardZW - Pegasus Twin Saber 1 cardZW - Pegasus Twin Saber
ZW - Pegasus Twin Saber
LIGHT 5
ZW - Pegasus Twin Saber
  • ATK:

  • 1000

  • DEF:

  • 2100


You can only control 1 "ZW - Pegasus Twin Saber". If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this card you control to it as an Equip Spell that gives it 1000 ATK. Once per turn, while this card is equipped to a monster, you can negate a monster effect activated on your opponent's field.


1 cardZW - Tornado Bringer 1 cardZW - Tornado Bringer
ZW - Tornado Bringer
WIND 5
ZW - Tornado Bringer
  • ATK:

  • 1300

  • DEF:

  • 1800


You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1300 ATK. While this card is equipped to a monster, your opponent cannot target that monster with card effects. If a monster equipped with this card would be destroyed by battle, destroy this card instead. You can only control 1 face-up "ZW - Tornado Bringer".


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


1 cardGhost Belle & Haunted Mansion 1 cardGhost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion
EARTH 3
Ghost Belle & Haunted Mansion
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that activation. ● Add a card(s) from the GY to the hand, Deck, and/or Extra Deck. ● Special Summon a Monster Card(s) from the GY. ● Banish a card(s) from the GY. You can only use this effect of "Ghost Belle & Haunted Mansion" once per turn.


2 cardDouble or Nothing! 2 cardDouble or Nothing!
Double or Nothing!
Spell Quick
Double or Nothing!

    When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.


    2 cardHyper Rank-Up-Magic Utopiforce 2 cardHyper Rank-Up-Magic Utopiforce
    Hyper Rank-Up-Magic Utopiforce
    Spell Normal
    Hyper Rank-Up-Magic Utopiforce

      Target 1 Rank 9 or lower "Utopia" Xyz Monster you control; Special Summon 1 Rank 10 or higher "Utopia" or "Utopic" Xyz Monster from your Extra Deck, by using that Xyz Monster you control as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If an Xyz Monster(s) is Special Summoned by the effect of a Rank 10 or higher "Utopia" or "Utopic" Xyz Monster, while this card is in your GY (except during the Damage Step): You can target 1 of those Special Summoned monsters; attach this card to it as material. You can only use each effect of "Hyper Rank-Up-Magic Utopiforce" once per turn.


      1 cardMemories of Hope 1 cardMemories of Hope
      Memories of Hope
      Spell Normal
      Memories of Hope

        Draw cards equal to the number of "Number" Xyz Monsters with different names you control. You can only activate 1 "Memories of Hope" per turn.


        1 cardMystical Space Typhoon
        1 cardMystical Space Typhoon
        Mystical Space Typhoon
        Spell Quick
        Mystical Space Typhoon

          Target 1 Spell/Trap on the field; destroy that target.


          1 cardRank-Up-Magic Zexal Force 1 cardRank-Up-Magic Zexal Force
          Rank-Up-Magic Zexal Force
          Spell Normal
          Rank-Up-Magic Zexal Force

            Target 1 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Utopia" or "ZW -" monster that is 1 Rank higher than that monster you control, by using it as material, and if you do, take 1 "ZW -" or "ZS -" monster from your Deck and place it on top of your Deck. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) If your opponent's LP are at least 2000 higher than yours: You can banish this card from your GY; draw 1 card. You can only use this effect of "Rank-Up-Magic Zexal Force" once per turn.


            1 cardReinforcement of the Army
            1 cardReinforcement of the Army
            Reinforcement of the Army
            Spell Normal
            Reinforcement of the Army

              Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


              1 cardShining Draw 1 cardShining Draw
              Shining Draw
              Spell Normal
              Shining Draw

                To activate this card, you must draw it for your normal draw in your Draw Phase, reveal it, and keep it revealed until the Main Phase 1. During your Main Phase 1 that same turn: You can target 1 "Utopia" Xyz Monster you control, then activate 1 of these effects; ● Equip any number of "ZW -" monsters with different names from your Deck/Extra Deck to it. ● Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster with a different name from that target, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.)


                2 cardXyz Change Tactics 2 cardXyz Change Tactics
                Xyz Change Tactics
                Spell Continuous
                Xyz Change Tactics

                  When a "Utopia" monster is Xyz Summoned to your field: You can pay 500 LP; draw 1 card. You can only control 1 "Xyz Change Tactics".


                  2 cardXyz Unit 2 cardXyz Unit
                  Xyz Unit
                  Spell Equip
                  Xyz Unit

                    Equip only to a face-up Xyz Monster. It gains ATK equal to its Rank x 200. If the equipped monster you control would detach its Xyz Material to activate its effect: You can detach this card as 1 of the Xyz Materials.


                    3 cardZexal Construction 3 cardZexal Construction
                    Zexal Construction
                    Spell Normal
                    Zexal Construction

                      Reveal 1 card in your hand, and if you do, add 1 of the following cards from your Deck to your hand, then shuffle the revealed card into the Deck. ● "ZW -" monster ● "ZS -" monster ● "Zexal" Spell/Trap ● "Rank-Up-Magic" Spell ● "Rank-Down-Magic" Spell You can only activate 1 "Zexal Construction" per turn.


                      2 cardZexal Field 2 cardZexal Field
                      Zexal Field
                      Spell Field
                      Zexal Field

                        Your opponent cannot activate cards or effects in response to the activation of your cards and effects that target an Xyz Monster you control. During your Draw Phase, before you draw: You can place 1 "Shining Draw" from your Deck on top of your Deck. If an Xyz Monster(s) is Special Summoned to your field (except during the Damage Step): You can target 1 of those monsters; attach 1 Xyz Monster from your Extra Deck or GY to that monster as material. You can only use this effect of "Zexal Field" once per turn.


                        1 cardArmory Call 1 cardArmory Call
                        Armory Call
                        Trap Normal
                        Armory Call

                          Add 1 Equip Spell from your Deck to your hand, then you can equip it to 1 appropriate monster you control. You can only activate 1 "Armory Call" per turn.


                          1 cardBreakthrough Skill 1 cardBreakthrough Skill
                          Breakthrough Skill
                          Trap Normal
                          Breakthrough Skill

                            Target 1 face-up Effect Monster your opponent controls; that face-up monster your opponent controls has its effects negated until the end of this turn. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 face-up Effect Monster your opponent controls; that target has its effects negated until the end of this turn.


                            1 cardHalfway to Forever 1 cardHalfway to Forever
                            Halfway to Forever
                            Trap Normal
                            Halfway to Forever

                              Target 2 monsters in your GY; Special Summon both, but negate their effects (if any), and if you do, immediately after this effect resolves, Xyz Summon 1 LIGHT "Utopia" or "Utopic" Xyz Monster using only those 2 monsters.


                              2 cardNumbers Protection 2 cardNumbers Protection
                              Numbers Protection
                              Trap Counter
                              Numbers Protection

                                When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activation, and if you do, destroy that card. If a "Number" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Numbers Protection" effect per turn, and only once that turn.


                                1 cardNumber 100: Numeron Dragon 1 cardNumber 100: Numeron Dragon
                                Number 100: Numeron Dragon
                                LIGHT
                                Number 100: Numeron Dragon
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                2 "Number" Xyz Monsters with the same name and Rank Once per turn: You can detach 1 Xyz Material from this card; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 1000, until the end of your opponent's turn. When this card is destroyed by card effect: You can destroy as many monsters on the field as possible (min. 1), then each player Sets 1 Spell/Trap Card from their Graveyard to their field. When an opponent's monster declares an attack while this card is in your Graveyard and you have no cards in your hand or field: You can Special Summon this card.


                                2 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy 2 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                Number 38: Hope Harbinger Dragon Titanic Galaxy
                                LIGHT
                                Number 38: Hope Harbinger Dragon Titanic Galaxy
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                2 cardNumber 39: Utopia 2 cardNumber 39: Utopia
                                Number 39: Utopia
                                LIGHT
                                Number 39: Utopia
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                2 cardNumber 39: Utopia Double 2 cardNumber 39: Utopia Double
                                Number 39: Utopia Double
                                LIGHT
                                Number 39: Utopia Double
                                • ATK:

                                • 0

                                • DEF:

                                • 2500


                                2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.


                                1 cardNumber 53: Heart-eartH 1 cardNumber 53: Heart-eartH
                                Number 53: Heart-eartH
                                DARK
                                Number 53: Heart-eartH
                                • ATK:

                                • 100

                                • DEF:

                                • 100


                                3 Level 5 monsters Once per turn, when this card is targeted for an attack: It gains ATK equal to that attacking monster's original ATK, until the End Phase. If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. When this card on the field is destroyed by a card effect while it has no Xyz Materials: You can Special Summon 1 "Number 92: Heart-eartH Dragon" from your Extra Deck and attach this card from the Graveyard to it as an Xyz Material. (This Special Summon is treated as an Xyz Summon.)


                                2 cardNumber 92: Heart-eartH Dragon 2 cardNumber 92: Heart-eartH Dragon
                                Number 92: Heart-eartH Dragon
                                DARK
                                Number 92: Heart-eartH Dragon
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                3 Level 9 monsters This card cannot be destroyed by battle, also your opponent takes any battle damage you would have taken from battles involving this card. During your opponent's End Phase: You can detach 1 Xyz Material from this card; banish all cards your opponent currently controls that were Normal or Special Summoned, or were Set, this turn. If this card is destroyed while it has Xyz Material: You can Special Summon this card from the Graveyard. When you do: It gains 1000 ATK for every card currently banished.


                                1 cardNumber 97: Draglubion 1 cardNumber 97: Draglubion
                                Number 97: Draglubion
                                DARK
                                Number 97: Draglubion
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                2 Level 8 monsters Your opponent cannot target this card with card effects. You can detach 1 material from this card; take 2 Dragon "Number" monsters with different names from your Extra Deck and/or GY, except "Number 97: Draglubion", Special Summon 1 of them and attach the other to it as material, also for the rest of this turn you cannot Special Summon other monsters, or declare an attack, except with that Special Summoned monster. You can only use this effect of "Number 97: Draglubion" once per turn.


                                2 cardNumber 99: Utopia Dragonar 2 cardNumber 99: Utopia Dragonar
                                Number 99: Utopia Dragonar
                                LIGHT
                                Number 99: Utopia Dragonar
                                • ATK:

                                • 3000

                                • DEF:

                                • 3000


                                3+ Level 12 monsters (Quick Effect): You can detach 2 materials from this card; Special Summon from your Extra Deck, 1 "Number" monster that has a number between "1" and "100" in its name. (This is treated as an Xyz Summon.) The turn you activate this effect, other monsters you control cannot attack directly, also you cannot Special Summon from the Extra Deck, except Xyz Monsters. When an opponent's monster declares an attack: You can change the ATK of the opponent's monster to 0. You can only use each effect of "Number 99: Utopia Dragonar" once per turn.


                                1 cardNumber C39: Utopia Ray 1 cardNumber C39: Utopia Ray
                                Number C39: Utopia Ray
                                LIGHT
                                Number C39: Utopia Ray
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.


                                1 cardNumber S39: Utopia the Lightning 1 cardNumber S39: Utopia the Lightning
                                Number S39: Utopia the Lightning
                                LIGHT
                                Number S39: Utopia the Lightning
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.


                                1 cardUltimate Dragonic Utopia Ray 1 cardUltimate Dragonic Utopia Ray
                                Ultimate Dragonic Utopia Ray
                                LIGHT
                                Ultimate Dragonic Utopia Ray
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn, when a card or effect is activated that targets this card, or when this card is targeted for an attack (Quick Effect): You can equip 1 "ZW -" monster from your hand or Deck to this card as if it were equipped by that monster's effect. Once per turn: You can detach 1 material from this card, then target face-up cards your opponent controls up to the number of "ZW -" Monster Cards equipped to this card; negate their effects.


                                1 cardUltimate Leo Utopia Ray 1 cardUltimate Leo Utopia Ray
                                Ultimate Leo Utopia Ray
                                LIGHT
                                Ultimate Leo Utopia Ray
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


                                1 cardZS - Utopic Sage 1 cardZS - Utopic Sage
                                ZS - Utopic Sage
                                LIGHT
                                ZS - Utopic Sage
                                • ATK:

                                • 2000

                                • DEF:

                                • 2500


                                2 Level 4 monsters You can detach 2 materials from this card; Special Summon 1 "ZW -" or "ZS -" monster from your Deck, also for the rest of this turn, you can only attack with "Number" monsters, and you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only use this effect of "ZS - Utopic Sage" once per turn. If a "Utopia" or "Utopic" Xyz Monster(s) you control whose original Attribute is LIGHT would be destroyed by battle or card effect, except "ZS - Utopic Sage", you can banish this card from your field or GY instead.


                                1 cardZW - Dragonic Halberd 1 cardZW - Dragonic Halberd
                                ZW - Dragonic Halberd
                                DARK
                                ZW - Dragonic Halberd
                                • ATK:

                                • 3000

                                • DEF:

                                • 1200


                                2 Level 5 monsters Cannot attack directly. Once per turn: You can detach 1 material from this card; add 1 "Zexal" Spell/Trap from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this card you control to it. It gains 3000 ATK. When the equipped monster destroys a monster by battle: You can Special Summon to your field any number of "ZW -" Monster Cards equipped to it.




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