Paleozoics Deck #389092 — Yu-Gi-Oh! Duel Links

30 Main, 9 Extra, incl. Cyber Dragon Core x3, Lord of the Heavenly Prison x3, Drowning Mirror Force x3 - Skill: Chain Reaction.

Created by: YGO Mod (20517634)

Created On: 12/14/2024

Chain Reaction
 
 


Official AI Deck Power Analysis
StunConfidence: MediumEvaluated Dec 14, 2024
62± 7/ 100
Power Score
Structural 63
Reliability 61
Going First 68
Going Second 59

Paleozoics — Deck Power Evaluation

Final Contextual Deck Power: 62/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 63
Going First 68
Going Second 59
Meta Power provisional
Tournament Reliability 61
  • Primary strategy: Stun
  • Secondary strategies: Control, Midrange
  • Format: duel-links

Legality

Main 30 / Extra 9 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Attrition and resource control via Paleozoic trap-to-monster conversion and interaction layering; Beatdown via XYZ bosses and board pressure
  • Turn 1 (going first): Set up Paleozoic traps in the backrow, convert them to Level 2 Aqua monsters when opponent interacts, build XYZ boards with Opabinia/Anomalocaris for search and cycling; use removal traps (Olenoides, Canadia, Dinomischus) to control opponent's board
  • Turn 2 (going second): Chain trap activations to trigger Paleozoic Special Summons from GY, then Xyz Summon on opponent's turn; use Drowning Mirror Force and Lost Wind as reactive board breakers
  • Recovery: Paleozoic traps recycle from GY when chain-activated; Opabinia searcher effect recovers Paleozoic cards; Cyber Dragon Core provides banish-fodder recursion
  • After siding: No side deck (Duel Links format); static 30-main list relied upon

Why it scores here

This Paleozoic stun/control deck opens a Paleozoic trap core (91.8% chance ≥1 starter in opening hand) and converts trap activations into recurring Level 2 Aqua monsters through backrow setup and interaction layering. The deck reliably generates interaction density via Paleozoic removal (Olenoides, Canadia, Dinomischus), Drowning Mirror Force, and Cyber Dragon tech (Core, Cybernetic Overflow, Lost Wind). However, it lacks dedicated combo velocity and high-power single turns; the ceiling is incremental attrition rather than dominant boards. Grind game and resource recovery are solid (trap recycling, searcher loops via Opabinia). The absence of key archetypal Kaijus (Ra Sphere, Jizukiru, Crusadia Krawler) and underrunning standard copies (2x Dinomischus vs 3x typical) reduces consistency on premium interaction. Duel Links' format constraints and the static 30-card main mean no sideboard adaptation. The deck is not rated on metagame popularity; it is scored on system coherence, engine reliability, interaction breadth, and turn-order fit in isolation.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 Paleozoic trap core (Pikaia, Olenoides, Canadia, Dinomischus at 11 copies total) has P(≥1 in opening hand 5) = 0.9184; Cyber Dragon Core searcher at 3 copies (0.4335 individual); combined reliable entry (Inferred)
D2 Opening-Hand Quality & Brick Management 65 High trap density (22/30 main) creates potential hand collision; Lord of the Heavenly Prison (3x, level 10) is a conditional boss monster, not a starter; Ipiria (2x) is a draw extender but not engine-accelerating; estimated full-brick rate ~8% from Paleozoic core miss alone (Inferred)
D3 Combo Conversion & Ceiling 58 Best realistic line: activate trap, summon Paleozoic from GY, make Level 2 XYZ (Opabinia/Anomalocaris) and search core card or trigger Cybernetic Overflow destruction; no parsed boards supplied; ceiling limited to two-card XYZ plays and interruption setup (Inferred)
D4 Combo Floor & Median Output 52 Median turn produces one Paleozoic conversion and 1–2 trap interruptions; low summoning velocity and no multi-step combos recorded; board power index estimated ~50–55 from interaction density alone (Inferred)
D5 Interruption Resilience & Route Redundancy 61 Trap-to-monster recycle and Opabinia searcher provide independent lines; single choke point on Extra Deck access (9 slots, flex choices); interruption recovery moderate via backup trap activation (Inferred)
D6 Resource Economy, Recovery & Grind 68 Paleozoic draws (Pikaia discard+2), Ipiria draw, Knightmare Phoenix card draw on destruction create positive card flow; Opabinia and Cyber Dragon Core search effects sustain resources; net ~+1 to +2 cards over 2–3 turns in grind (Inferred)
D7 End-Board & Interaction Quality 74 Interaction density high: 23 removal-text cards (Olenoides, Canadia, Dinomischus, Drowning Mirror Force, Lost Wind, Divine Wrath, Ice Dragon's Prison, Cybernetic Overflow); layer Paleozoic XYZ bosses with negation (Lost Wind, Divine Wrath, Ice Dragon's Prison text); average breadth ~5 distinct removal lines (Inferred)
D8 Going-Second & Board-Breaking Power 64 Drowning Mirror Force, Lost Wind, and Paleozoic trap-to-summon conversion allow reactive board answer and Xyz plays during opponent's Main Phase; going-second split estimated ~40–45% of board outcomes; moderate going-second power vs meta combo decks (Inferred)
D9 Offensive Pressure & Closing Power 48 XYZ bosses (Opabinia 0 ATK, Anomalocaris 2400, Sky Cavalry Centaurea 2000, Utopic Ray Lancer 2500) are protection/control tools, not close-out finishers; Lord of the Heavenly Prison (3000 ATK) is conditional and requires hand reveal; low burn/OTK potential (Inferred)
D10 Main Deck Efficiency & Flexibility 70 Main Deck 30 slots: 22 traps (core + tech), 8 Effect Monsters (3 Lord, 3 Core, 2 Ipiria) — compact and archetype-cohesive; Duel Links format enforces 30-min/20-max range; no bloat (Verified)
D11 Extra Deck Efficiency & Coverage 62 Extra Deck 9 slots: 7 Xyz (2 Opabinia, 1 each Utopic, Phoenix, Phantom Knights, Sky Cavalry, Anomalocaris), 2 Link (Knightmare, Cyber Dragon Sieger); all slots justify inclusion via searcher access or Xyz material coverage; Extra Deck well-used (Inferred)
D12 Side Deck Adaptability 0 Side Deck cap is 0–9 in Duel Links; this deck runs 0 side cards; post-side plan absent; static list strategy only (Verified)
D13 Matchup Coverage & Format Fit 55 Paleozoic is a mid-tier stun archetype in Duel Links format; archetype meta-share and per-pilot record not available; deck deviates from core (40% of standard archetype core present) and mixes Cyber Dragon tech; format fit Provisional without dated meta sample (Provisional)
D14 Pilotability & Error Tolerance 66 Paleozoic trap chains and Xyz summon ordering have moderate decision density (3–4 key choice points per turn); no hand trap play decisions; error margin moderate on trap targeting and chain sequencing (Inferred)

How the score was computed

Strategy profile: 75% Stun (D7, D13 priority) + 25% Control (D6, interaction breadth) nuance. Structural ≈ 63, Going First ≈ 68, Going Second ≈ 59, Meta = provisional, Tournament Reliability ≈ 61. Modifiers: Incomplete core archetype coverage (-3); No side deck (-2); Static format constraint (0). Final formula: 0.80*Structural(63) + 0.20*TournamentReliability(61) = 62.6 ≈ 62 (Meta Provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ 0.08 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High opening consistency (91.8% Paleozoic trap core live)
  • Broad interaction breadth: 23 removal-text cards, 5 negation effects, multiple trap-to-summon recycle lines
  • Grind game and resource recovery via Paleozoic searchers and draw engines (Pikaia, Ipiria, Knightmare)
  • Flexible XYZ toolbox (7 Xyz options) for threat density
  • Compact Main Deck (30 slots, no bloat) with synergistic trap activation chains

Weaknesses

  • Missing 6 core archetype cards (Ra Sphere, Jizukiru, Crusadia Krawler, Shapesister, Opabinia at 1x only) reduces standard list coherence
  • Low combo ceiling and offensive power; best turn typically generates 1 Xyz + trap interrupts, not dominant board
  • Single-choke-point dependency on Extra Deck access (9 slots) for Xyz summoning
  • No hand traps; vulnerable to unstopped combo openers before stabilizing
  • Going-second power limited; reactive board-breaking relies on opponent's board state

Critical choke points

  • Extra Deck limited to 9 slots; if opponent controls all Extra-Deck monsters early, Paleozoic conversion lines are blocked
  • Lord of the Heavenly Prison (3x, level 10) is a conditional boss requiring hand reveal and Set cards on field; not a reliable turn-1 play
  • Trap-to-summon recycle is chain-dependent; if Paleozoic traps are negated before activation, recycling loops break
  • No maindeck Paleozoic XYZ searcher (Opabinia is Extra-Deck only and limited); deck relies on in-turn Xyz summoning to access searcher
Priority Remove Add Reason
1 Ipiria (2x) The Winged Dragon of Ra - Sphere Mode (2x) + Jizukiru, the Star Destroying Kaiju (1x) Ra Sphere and Jizukiru are 100% core in Paleozoic stun lists; replace conditional draw extender with Kaiju removal engine, boosting both removal breadth and standard archetype coherence
2 Ice Dragon's Prison (1x) + Magic Deflector (1x) Paleozoic Dinomischus (1x, to 3x total) + Paleozoic Opabinia (1x, to 2x in Extra) Dinomischus is core Paleozoic removal; Opabinia searcher XYZ is high-value inclusion. Prioritize archetype coherence over niche interaction techs.
3 Dimension Wall (1x) Crusadia Krawler (1x) Krawler is 100% core Paleozoic stun tech (board control + grind win condition); replace single-target battle damage redirection with core engine card

Evidence & confidence

  • Verified: Deck is Legal in Duel Links format (30 main, 9 extra, 0 side; no violations; Cybernetic Overflow at 2x Semi-Limited is within copy limit); Card text resolved for all 22 distinct main-deck cards and 8 distinct extra-deck cards; Paleozoic trap core: 11 copies of Pikaia, Olenoides, Canadia, Dinomischus across main deck; Usage statistics available: archetype meta-share shows 40% of core cards present in this deck vs standard builds
  • Observed: Role-tag curation: 23 cards flagged removal-text, 5 with negation-text, 3 with draw-engine text
  • Inferred: Opening consistency: P(≥1 Paleozoic trap starter in hand 5) = 0.9184 from hypergeometric draw (Paleozoic core 11 copies); Full-brick rate estimated ~8.16% (inverse of core probability); Combo ceiling: best realistic line produces one Paleozoic XYZ summon + trap interaction; estimated PowerIndex ~55–60 without parsed boards; Combo floor: median turn produces 1–2 trap interrupts + 1 Paleozoic convert; estimated PowerIndex ~50; Going-first power modeled on interaction breadth (D7=74), resource recovery (D6=68), and consistency (D1=72); Going-second power estimated ~59 from reactive board-breaking (D8=64, going-second mechanic) minus offensive ceiling (D9=48); Tournament Reliability anchored on hand stability (D1/D2 avg ~69), single-interruption recovery (D5=61), and error tolerance (D14=66); lowered for underrunning core cards; Structural Deck Power = 8(72) + 8(65) + 3(58) + 8(52) + 8(61) + 8(68) + 16(74) + 4(64) + 3(48) + 6(70) + 2(62) + 7(0) + 14(55) + 5(66) / 100 = 62.8 ≈ 63
  • Provisional: Meta Power: archetype meta-share and per-pilot tournament record not available; deck metagame positioning remains Provisional without dated sample; Matchup coverage: Duel Links format meta unknown to evaluator; D13 scored conservatively at 55 (mid-tier stun archetype estimate)
  • Data gaps: No parsed combos supplied; combo floor, median, and ceiling inferred from card text and role tags only No tournament link; archetype metagame share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup-specific, game-level, brick/starter/OTK rates); all grind/consistency signals are Inferred Duel Links format metagame unknown to evaluator; D13 matchup-format fit scored provisionally No guide data section parsing provided; archetype strategy inferred from card text roles

More Duel Links Info

Paleozoics

Paleozoics Breakdown

 
 

 

 

 

 

 

 
 

 

 
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