Created by: YGO Mod (20517634)

Created On: 12/12/2024

Main: 55 Extra: 14

1 cardBlack Luster Soldier - Envoy of the Beginning
1 cardBlack Luster Soldier - Envoy of the Beginning
Black Luster Soldier - Envoy of the Beginning
LIGHT 8
Black Luster Soldier - Envoy of the Beginning
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn, you can activate 1 of these effects. ● Target 1 monster on the field; banish it. This card cannot attack the turn this effect is activated. ● If this attacking card destroys an opponent's monster by battle: It can make a second attack in a row.


1 cardBreaker the Magical Warrior
1 cardBreaker the Magical Warrior
Breaker the Magical Warrior
DARK 4
Breaker the Magical Warrior
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


1 cardChaos Sorcerer 1 cardChaos Sorcerer
Chaos Sorcerer
DARK 6
Chaos Sorcerer
  • ATK:

  • 2300

  • DEF:

  • 2000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn: You can target 1 face-up monster on the field; banish that target. This card cannot attack the turn you activate this effect.


3 cardEmissary of the Afterlife 3 cardEmissary of the Afterlife
Emissary of the Afterlife
DARK 4
Emissary of the Afterlife
  • ATK:

  • 1600

  • DEF:

  • 600


When this card is sent from the field to the Graveyard: Each player adds 1 Level 3 or lower Normal Monster from their Deck to their hand.


1 cardExodia the Forbidden One
1 cardExodia the Forbidden One
Exodia the Forbidden One
DARK 3
Exodia the Forbidden One
  • ATK:

  • 1000

  • DEF:

  • 1000


If you have "Right Leg of the Forbidden One", "Left Leg of the Forbidden One", "Right Arm of the Forbidden One" and "Left Arm of the Forbidden One" in addition to this card in your hand, you win the Duel.


1 cardJinzo
1 cardJinzo
Jinzo
DARK 6
Jinzo
  • ATK:

  • 2400

  • DEF:

  • 1500


Trap Cards, and their effects on the field, cannot be activated. Negate all Trap effects on the field.


2 cardKycoo the Ghost Destroyer 2 cardKycoo the Ghost Destroyer
Kycoo the Ghost Destroyer
DARK 4
Kycoo the Ghost Destroyer
  • ATK:

  • 1800

  • DEF:

  • 700


When this card inflicts battle damage to your opponent: You can target up to 2 monsters in their Graveyard; banish those targets. Your opponent cannot banish cards from either player's Graveyard.


1 cardSangan
1 cardSangan
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


1 cardSinister Serpent
1 cardSinister Serpent
Sinister Serpent
WATER 1
Sinister Serpent
  • ATK:

  • 300

  • DEF:

  • 250


During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn.


3 cardThunder Dragon 3 cardThunder Dragon
Thunder Dragon
LIGHT 5
Thunder Dragon
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card; add up to 2 "Thunder Dragon" from your Deck to your hand.


2 cardMagician of Faith 2 cardMagician of Faith
Magician of Faith
LIGHT 1
Magician of Faith
  • ATK:

  • 300

  • DEF:

  • 400


FLIP: Target 1 Spell in your GY; add that target to your hand.


1 cardLeft Arm of the Forbidden One
1 cardLeft Arm of the Forbidden One
Left Arm of the Forbidden One
DARK 1
Left Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left arm sealed by magic. Whosoever breaks this seal will know infinite power.


1 cardLeft Leg of the Forbidden One
1 cardLeft Leg of the Forbidden One
Left Leg of the Forbidden One
DARK 1
Left Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden left leg sealed by magic. Whosoever breaks this seal will know infinite power.


1 cardRight Arm of the Forbidden One
1 cardRight Arm of the Forbidden One
Right Arm of the Forbidden One
DARK 1
Right Arm of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right arm sealed by magic. Whosoever breaks this seal will know infinite power.


1 cardRight Leg of the Forbidden One
1 cardRight Leg of the Forbidden One
Right Leg of the Forbidden One
DARK 1
Right Leg of the Forbidden One
  • ATK:

  • 200

  • DEF:

  • 300


A forbidden right leg sealed by magic. Whosoever breaks this seal will know infinite power.


2 cardDark Factory of Mass Production 2 cardDark Factory of Mass Production
Dark Factory of Mass Production
Spell Normal
Dark Factory of Mass Production

    Target 2 Normal Monsters in your GY; add them to your hand.


    1 cardDelinquent Duo
    1 cardDelinquent Duo
    Delinquent Duo
    Spell Normal
    Delinquent Duo

      Pay 1000 LP; your opponent discards 1 random card, and if they have any other cards in their hand, discard 1 more card of their choice.


      1 cardGraceful Charity
      1 cardGraceful Charity
      Graceful Charity
      Spell Normal
      Graceful Charity

        Draw 3 cards, then discard 2 cards.


        2 cardMetamorphosis
        2 cardMetamorphosis
        Metamorphosis
        Spell Normal
        Metamorphosis

          Tribute 1 monster. Special Summon 1 Fusion Monster from your Extra Deck with the same Level as the Tributed monster.


          2 cardMind Control
          2 cardMind Control
          Mind Control
          Spell Normal
          Mind Control

            Target 1 monster your opponent controls; until the End Phase, take control of that target, but it cannot declare an attack or be Tributed.


            1 cardMonster Reincarnation 1 cardMonster Reincarnation
            Monster Reincarnation
            Spell Normal
            Monster Reincarnation

              Discard 1 card, then target 1 monster in your GY; add it to your hand.


              2 cardMystik Wok 2 cardMystik Wok
              Mystik Wok
              Spell Quick
              Mystik Wok

                Tribute 1 monster. Select either its ATK or DEF and gain that many Life Points.


                1 cardPot of Greed
                1 cardPot of Greed
                Pot of Greed
                Spell Normal
                Pot of Greed

                  Draw 2 cards.




                  Tag(s):

                  1 cardPremature Burial
                  1 cardPremature Burial
                  Premature Burial
                  Spell Equip
                  Premature Burial

                    Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                    2 cardScapegoat 2 cardScapegoat
                    Scapegoat
                    Spell Quick
                    Scapegoat

                      Special Summon 4 "Sheep Tokens" (Beast/EARTH/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


                      1 cardSnatch Steal
                      1 cardSnatch Steal
                      Snatch Steal
                      Spell Equip
                      Snatch Steal

                        Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                        1 cardSwords of Revealing Light
                        1 cardSwords of Revealing Light
                        Swords of Revealing Light
                        Spell Normal
                        Swords of Revealing Light

                          After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                          2 cardUpstart Goblin
                          2 cardUpstart Goblin
                          Upstart Goblin
                          Spell Normal
                          Upstart Goblin

                            Draw 1 card, then your opponent gains 1000 LP.


                            2 cardDust Tornado 2 cardDust Tornado
                            Dust Tornado
                            Trap Normal
                            Dust Tornado

                              Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                              1 cardHorn of Heaven 1 cardHorn of Heaven
                              Horn of Heaven
                              Trap Counter
                              Horn of Heaven

                                When a monster(s) would be Summoned: Tribute 1 monster; negate the Summon, and if you do, destroy that monster(s).


                                2 cardJar of Greed 2 cardJar of Greed
                                Jar of Greed
                                Trap Normal
                                Jar of Greed

                                  Draw 1 card.


                                  1 cardMind Crush 1 cardMind Crush
                                  Mind Crush
                                  Trap Normal
                                  Mind Crush

                                    Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.


                                    3 cardRaigeki Break 3 cardRaigeki Break
                                    Raigeki Break
                                    Trap Normal
                                    Raigeki Break

                                      Discard 1 card, then target 1 card on the field; destroy it.


                                      3 cardSakuretsu Armor 3 cardSakuretsu Armor
                                      Sakuretsu Armor
                                      Trap Normal
                                      Sakuretsu Armor

                                        When an opponent's monster declares an attack: Target the attacking monster; destroy that target.


                                        1 cardTorrential Tribute
                                        1 cardTorrential Tribute
                                        Torrential Tribute
                                        Trap Normal
                                        Torrential Tribute

                                          When a monster(s) is Summoned: Destroy all monsters on the field.


                                          2 cardTrap Dustshoot
                                          2 cardTrap Dustshoot
                                          Trap Dustshoot
                                          Trap Normal
                                          Trap Dustshoot

                                            Activate only if your opponent has 4 or more cards in their hand. Look at your opponent's hand, select 1 Monster Card in it, and return that card to its owner's Deck.


                                            1 cardDark Balter the Terrible 1 cardDark Balter the Terrible
                                            Dark Balter the Terrible
                                            DARK 5
                                            Dark Balter the Terrible
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 1200


                                            "Possessed Dark Soul" + "Frontier Wiseman" A Fusion Summon of this monster can only be conducted with the above Fusion Material Monsters. When a Normal Spell Card is activated, negate the effect by paying 1000 Life Points. The effect of an Effect Monster that this monster destroys as a result of battle is negated.


                                            1 cardDark Blade the Dragon Knight 1 cardDark Blade the Dragon Knight
                                            Dark Blade the Dragon Knight
                                            DARK 6
                                            Dark Blade the Dragon Knight
                                            • ATK:

                                            • 2200

                                            • DEF:

                                            • 1500


                                            "Dark Blade" + "Pitch-Dark Dragon" Each time this card inflicts Battle Damage to your opponent, you can select up to 3 Monster Cards from your opponent's Graveyard and remove them from play.


                                            1 cardDarkfire Dragon 1 cardDarkfire Dragon
                                            Darkfire Dragon
                                            DARK 4
                                            Darkfire Dragon
                                            • ATK:

                                            • 1500

                                            • DEF:

                                            • 1250


                                            "Firegrass" + "Petit Dragon"


                                            1 cardFiend Skull Dragon 1 cardFiend Skull Dragon
                                            Fiend Skull Dragon
                                            WIND 5
                                            Fiend Skull Dragon
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 1200


                                            "Cave Dragon" + "Lesser Fiend" (This card is always treated as an "Archfiend" card.) A Fusion Summon of this card can only be done with the above Fusion Material Monsters. Negate the effects of Flip Effect Monsters. Negate any Trap effects that target this card on the field, and if you do, destroy that Trap Card.


                                            1 cardGatling Dragon 1 cardGatling Dragon
                                            Gatling Dragon
                                            DARK 8
                                            Gatling Dragon
                                            • ATK:

                                            • 2600

                                            • DEF:

                                            • 1200


                                            "Barrel Dragon" + "Blowback Dragon" Once per turn: You can toss a coin 3 times and destroy as many monsters on the field as possible, but not more than the number of heads.


                                            1 cardKing Dragun 1 cardKing Dragun
                                            King Dragun
                                            DARK 7
                                            King Dragun
                                            • ATK:

                                            • 2400

                                            • DEF:

                                            • 1100


                                            "Lord of D." + "Divine Dragon Ragnarok" Your opponent cannot target Dragon monsters with card effects. Once per turn: You can Special Summon 1 Dragon monster from your hand.


                                            1 cardOjama King 1 cardOjama King
                                            Ojama King
                                            LIGHT 6
                                            Ojama King
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 3000


                                            "Ojama Green" + "Ojama Yellow" + "Ojama Black" Select up to 3 of your opponent's Monster Card Zones. The selected zones cannot be used.


                                            1 cardReaper on the Nightmare 1 cardReaper on the Nightmare
                                            Reaper on the Nightmare
                                            DARK 5
                                            Reaper on the Nightmare
                                            • ATK:

                                            • 800

                                            • DEF:

                                            • 600


                                            "Spirit Reaper" + "Nightmare Horse" This card is not destroyed as a result of battle. Destroy this card when it is targeted by the effect of a Spell, Trap, or Effect Monster. This card can attack your opponent's Life Points directly even if there is a monster on your opponent's side of the field. If this card successfully attacks your opponent's Life Points directly, your opponent discards 1 card randomly from his/her hand.


                                            1 cardRyu Senshi 1 cardRyu Senshi
                                            Ryu Senshi
                                            EARTH 6
                                            Ryu Senshi
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 1200


                                            "Warrior Dai Grepher" + "Spirit Ryu" A Fusion Summon of this card can only be done with the above Fusion Materials. When a Normal Trap Card is activated (Quick Effect): You can pay 1000 LP; negate that effect. This card must be face-up on the field to activate and to resolve this effect. Negate the effects of any Spell Card that targets this card and destroy it.


                                            2 cardThe Last Warrior from Another Planet 2 cardThe Last Warrior from Another Planet
                                            The Last Warrior from Another Planet
                                            EARTH 7
                                            The Last Warrior from Another Planet
                                            • ATK:

                                            • 2350

                                            • DEF:

                                            • 2300


                                            "Zombyra the Dark" + "Maryokutai" If this card is Special Summoned: Destroy all other monsters you control. Neither player can Summon monsters.


                                            3 cardThousand-Eyes Restrict 3 cardThousand-Eyes Restrict
                                            Thousand-Eyes Restrict
                                            DARK 1
                                            Thousand-Eyes Restrict
                                            • ATK:

                                            • 0

                                            • DEF:

                                            • 0


                                            "Relinquished" + "Thousand-Eyes Idol" Other monsters on the field cannot change their battle positions or attack. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). This card's ATK/DEF become equal to that equipped monster's. If this card would be destroyed by battle, destroy that equipped monster instead.




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