Created by: YGO Mod (20517634)

Created On: 12/03/2024

Need 14 UR

UR Rarity
Spellbook Magician of Prophecy
UR Rarity
Spellbook Magician of Prophecy
UR Rarity
Spellbook Magician of Prophecy
UR Rarity
Crowley, the First Propheseer
UR Rarity
Crowley, the First Propheseer
UR Rarity
Crowley, the First Propheseer
UR Rarity
Selene, Queen of the Master Magicians
UR Rarity
Selene, Queen of the Master Magicians
UR Rarity
Selene, Queen of the Master Magicians
UR Rarity
Hierophant of Prophecy
UR Rarity
Hierophant of Prophecy
UR Rarity
Spellbook of Secrets
UR Rarity
Spellbook of Secrets
UR Rarity
Spellbook of Secrets

Main: 60 Extra: 15

N Rarity
1 cardCharioteer of Prophecy
N Rarity
1 cardCharioteer of Prophecy
Charioteer of Prophecy
WIND 4
Charioteer of Prophecy
  • ATK:

  • 1800

  • DEF:

  • 1300


Once per turn: You can discard 1 "Spellbook" Spell Card to target 1 Spellcaster-Type monster in your Graveyard; add that target to your hand.


N Rarity
3 cardFool of Prophecy
N Rarity
3 cardFool of Prophecy
Fool of Prophecy
EARTH 3
Fool of Prophecy
  • ATK:

  • 1600

  • DEF:

  • 900


Once per turn: You can send 1 "Spellbook" Spell Card from your Deck to the Graveyard. During the End Phase of the turn this card activated this effect: You can Tribute this card; Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck. You must have 5 or more "Spellbook" Spell Cards with different names in your Graveyard to activate and to resolve this effect.


N Rarity
2 cardHermit of Prophecy
N Rarity
2 cardHermit of Prophecy
Hermit of Prophecy
EARTH 3
Hermit of Prophecy
  • ATK:

  • 1200

  • DEF:

  • 700


Each time a "Spellbook" Spell Card is activated, increase this card's Level by 2 and ATK by 300.


SR Rarity
2 cardHigh Priestess of Prophecy
SR Rarity
2 cardHigh Priestess of Prophecy
High Priestess of Prophecy
LIGHT 7
High Priestess of Prophecy
  • ATK:

  • 2500

  • DEF:

  • 2100


You can reveal 3 "Spellbook" Spells in your hand; Special Summon this card from your hand. Once per turn: You can banish 1 "Spellbook" Spell from your hand or GY, then target 1 card on the field; destroy that target.


R Rarity
3 cardJustice of Prophecy
R Rarity
3 cardJustice of Prophecy
Justice of Prophecy
EARTH 3
Justice of Prophecy
  • ATK:

  • 1600

  • DEF:

  • 800


During your End Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can banish this card from the field; add both 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster and 1 "Spellbook" Spell Card from your Deck to your hand. You can only use the effect of "Justice of Prophecy" once per turn.


N Rarity
2 cardProphecy Destroyer
N Rarity
2 cardProphecy Destroyer
Prophecy Destroyer
DARK 6
Prophecy Destroyer
  • ATK:

  • 2500

  • DEF:

  • 1200


If this card is in your Graveyard: You can banish 3 "Spellbook" Spell Cards from your Graveyard; Special Summon this card from your Graveyard.


R Rarity
2 cardReaper of Prophecy
R Rarity
2 cardReaper of Prophecy
Reaper of Prophecy
DARK 6
Reaper of Prophecy
  • ATK:

  • 2000

  • DEF:

  • 1600


When this card is Normal or Special Summoned: You can activate this effect; apply as many effects as possible, based on the number of "Spellbook" Spell Cards with different names in your Graveyard. You can only use the effect of "Reaper of Prophecy" once per turn. ● 3 or more: This card gains 600 ATK. ● 4 or more: Add 1 "Spellbook" Spell Card from your Deck to your hand. ● 5 or more: Special Summon 1 Level 5 or higher DARK Spellcaster-Type monster from your Deck.


UR Rarity
3 cardSpellbook Magician of Prophecy
UR Rarity
3 cardSpellbook Magician of Prophecy
Spellbook Magician of Prophecy
WATER 2
Spellbook Magician of Prophecy
  • ATK:

  • 500

  • DEF:

  • 400


If this card is Normal Summoned or flipped face-up: Add 1 "Spellbook" Spell from your Deck to your hand.


SR Rarity
3 cardTemperance of Prophecy
SR Rarity
3 cardTemperance of Prophecy
Temperance of Prophecy
EARTH 3
Temperance of Prophecy
  • ATK:

  • 1000

  • DEF:

  • 1000


During your Main Phase, if you have activated a "Spellbook" Spell Card previously this turn: You can Tribute this card; Special Summon 1 Level 5 or higher LIGHT or DARK Spellcaster-Type monster from your Deck. You cannot Special Summon another Level 5 or higher monster during the turn you activate this effect.


N Rarity
2 cardWheel of Prophecy
N Rarity
2 cardWheel of Prophecy
Wheel of Prophecy
DARK 8
Wheel of Prophecy
  • ATK:

  • 2700

  • DEF:

  • 1700


When this card is Special Summoned by the effect of a Spellcaster-Type monster: You can target any number of your banished "Spellbook" Spell Cards; shuffle them into the Deck, and if you do, return your other banished "Spellbook" Spell Cards to your Graveyard. You can only use the effect of "Wheel of Prophecy" once per turn.


SR Rarity
3 cardReasoning
SR Rarity
3 cardReasoning
Reasoning
Spell Normal
Reasoning

    Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


    R Rarity
    3 cardSpellbook Library of the Crescent
    R Rarity
    3 cardSpellbook Library of the Crescent
    Spellbook Library of the Crescent
    Spell Normal
    Spellbook Library of the Crescent

      If you have no "Spellbook" Spell Cards in your Graveyard: Reveal 3 "Spellbook" Spell Cards with different names from your Deck, your opponent randomly adds 1 of them to your hand, and shuffle the rest back into your Deck. You can only activate 1 "Spellbook Library of the Crescent" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards.


      N Rarity
      3 cardSpellbook Library of the Heliosphere
      N Rarity
      3 cardSpellbook Library of the Heliosphere
      Spellbook Library of the Heliosphere
      Spell Normal
      Spellbook Library of the Heliosphere

        If you have 5 or more "Spellbook" Spell Cards in your Graveyard: Excavate the top 2 cards of your Deck, add any excavated "Spellbook" Spell Cards to your hand, also shuffle the other cards into the Deck. You can only activate 1 "Spellbook Library of the Heliosphere" per turn. You cannot activate any Spell Cards the turn you activate this card, except "Spellbook" Spell Cards.


        SR Rarity
        3 cardSpellbook of Fate
        SR Rarity
        3 cardSpellbook of Fate
        Spellbook of Fate
        Spell Quick
        Spellbook of Fate

          If you control a Spellcaster-Type monster: You can banish up to 3 "Spellbook" Spell Cards from your Graveyard; apply this effect, depending on the number of Spell Cards banished for this card's activation. You can only activate 1 "Spellbook of Fate" per turn. ● 1: Return 1 Set Spell/Trap Card on the field to the hand. ● 2: Change 1 monster on the field to face-down Defense Position or face-up Attack Position. ● 3: Banish 1 card your opponent controls.


          SR Rarity
          3 cardSpellbook of Judgment
          SR Rarity
          3 cardSpellbook of Judgment
          Spellbook of Judgment
          Spell Quick
          Spellbook of Judgment

            During the End Phase of the turn this card was activated, add "Spellbook" Spell Cards from your Deck to your hand, except "Spellbook of Judgment", up to the number of Spell Cards activated after this card's resolution, then, you can Special Summon from your Deck 1 Spellcaster-Type monster whose Level is less than or equal to the number of cards added to your hand by this effect. You can only activate 1 "Spellbook of Judgment" per turn.


            SR Rarity
            3 cardSpellbook of Knowledge
            SR Rarity
            3 cardSpellbook of Knowledge
            Spellbook of Knowledge
            Spell Normal
            Spellbook of Knowledge

              Send to the GY either 1 Spellcaster monster you control, or 1 other "Spellbook" card from your hand or face-up field, except "Spellbook of Knowledge", and if you do, draw 2 cards. You can only activate 1 "Spellbook of Knowledge" per turn.


              N Rarity
              2 cardSpellbook of Miracles
              N Rarity
              2 cardSpellbook of Miracles
              Spellbook of Miracles
              Spell Normal
              Spellbook of Miracles

                Target 1 Spellcaster-Type Xyz Monster in your Graveyard and up to 2 of your banished "Spellbook" Spell Cards; Special Summon that monster, and if you do, attach the targeted "Spellbook" Spell Card(s) to it as Xyz Material. You can only activate 1 "Spellbook of Miracles" per turn.


                R Rarity
                2 cardSpellbook of Power
                R Rarity
                2 cardSpellbook of Power
                Spellbook of Power
                Spell Normal
                Spellbook of Power

                  Target 1 Spellcaster monster you control; this turn, it gains 1000 ATK. And if it does, each time it destroys an opponent's monster by battle this turn: You can add 1 "Spellbook" Spell from your Deck to your hand. You can only activate 1 "Spellbook of Power" per turn.


                  UR Rarity
                  3 cardSpellbook of Secrets
                  UR Rarity
                  3 cardSpellbook of Secrets
                  Spellbook of Secrets
                  Spell Normal
                  Spellbook of Secrets

                    Add 1 "Spellbook" card from your Deck to your hand, except "Spellbook of Secrets". You can only activate 1 "Spellbook of Secrets" per turn.


                    SR Rarity
                    3 cardSpellbook of the Master
                    SR Rarity
                    3 cardSpellbook of the Master
                    Spellbook of the Master
                    Spell Normal
                    Spellbook of the Master

                      If you control a Spellcaster-Type monster: You can reveal 1 other "Spellbook" card in your hand, then target 1 "Spellbook" Normal Spell Card in your Graveyard, except "Spellbook of the Master"; this card's effect becomes that target's effect. You can only activate 1 "Spellbook of the Master" per turn.


                      R Rarity
                      3 cardSpellbook of Wisdom
                      R Rarity
                      3 cardSpellbook of Wisdom
                      Spellbook of Wisdom
                      Spell Quick
                      Spellbook of Wisdom

                        Target 1 Spellcaster monster on the field, then activate 1 of these effects; ● That face-up monster is unaffected by other Spell effects this turn. ● That face-up monster is unaffected by Trap effects this turn.


                        R Rarity
                        3 cardSpellbook Star Hall
                        R Rarity
                        3 cardSpellbook Star Hall
                        Spellbook Star Hall
                        Spell Continuous
                        Spellbook Star Hall

                          Each time a "Spellbook" Spell Card is activated, place 1 Spell Counter on this card. All Spellcaster-Type monsters you control gain 100 ATK for each Spell Counter on this card. When this card with Spell Counter(s) is destroyed and sent to the Graveyard: You can add 1 Spellcaster-Type monster from your Deck to your hand, whose Level is less than or equal to the number of Spell Counters that were on this card.


                          R Rarity
                          3 cardThe Grand Spellbook Tower
                          R Rarity
                          3 cardThe Grand Spellbook Tower
                          The Grand Spellbook Tower
                          Spell Field
                          The Grand Spellbook Tower

                            Once per turn, during your Standby Phase, if you have a Spellcaster-Type monster on your side of the field or in your Graveyard: You can place 1 "Spellbook" Spell Card from your Graveyard on the bottom of your Deck, except "The Grand Spellbook Tower", then draw 1 card. When this card in your possession is destroyed by your opponent's card and sent to your Graveyard: You can Special Summon 1 Spellcaster-Type monster from your hand or Deck whose Level is less than or equal to the number of "Spellbook" Spell Cards in your Graveyard.


                            UR Rarity
                            3 cardCrowley, the First Propheseer
                            UR Rarity
                            3 cardCrowley, the First Propheseer
                            Crowley, the First Propheseer
                            DARK
                            Crowley, the First Propheseer
                            • ATK:

                            • 1000

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 Spellcaster monsters If this card is Link Summoned: You can reveal 3 "Spellbook" cards with different names from your Deck, and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. You can only use this effect of "Crowley, the First Propheseer" once per turn. Each turn, 1 Level 5 or higher Spellcaster monster you Normal Summon can be Summoned without Tributing.


                            UR Rarity
                            3 cardSelene, Queen of the Master Magicians
                            UR Rarity
                            3 cardSelene, Queen of the Master Magicians
                            Selene, Queen of the Master Magicians
                            LIGHT
                            Selene, Queen of the Master Magicians
                            • ATK:

                            • 1850

                            • LINK-3

                            Link Arrow:

                            Bottom-Left

                            Bottom

                            Bottom-Right


                            2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                            R Rarity
                            1 cardAlchemic Magician
                            R Rarity
                            1 cardAlchemic Magician
                            Alchemic Magician
                            DARK
                            Alchemic Magician
                            • ATK:

                            • 1500

                            • DEF:

                            • 1500


                            3 Level 4 Spellcaster-Type monsters This card gains 200 ATK for each Spell Card in your Graveyard. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone.


                            SR Rarity
                            1 cardEbon High Magician
                            SR Rarity
                            1 cardEbon High Magician
                            Ebon High Magician
                            DARK
                            Ebon High Magician
                            • ATK:

                            • 2300

                            • DEF:

                            • 2800


                            2 Level 7 Spellcaster-Type monsters While this card has Xyz Material, you can activate a Quick-Play Spell Card or a Trap Card from your hand during your opponent's turn by detaching 1 Xyz Material from this card at activation. If this Xyz Summoned card is destroyed by battle and sent to the Graveyard, or if this Xyz Summoned card you control is sent to your Graveyard by an opponent's card effect: You can Special Summon 1 DARK Spellcaster-Type monster from your hand or Deck, then you can destroy 1 card on the field.


                            SR Rarity
                            3 cardEmpress of Prophecy
                            SR Rarity
                            3 cardEmpress of Prophecy
                            Empress of Prophecy
                            LIGHT
                            Empress of Prophecy
                            • ATK:

                            • 2000

                            • DEF:

                            • 1700


                            2 Level 5 Spellcaster-Type monsters This card gains 300 ATK for each Xyz Material attached to a monster you control. Once per turn: You can detach 1 Xyz Material from this card; shuffle your Deck, then excavate the top 5 cards of your Deck, destroy monsters on the field up to the number of "Spellbook" cards excavated, also, after that, place the excavated cards on the top of the Deck in any order.


                            UR Rarity
                            2 cardHierophant of Prophecy
                            UR Rarity
                            2 cardHierophant of Prophecy
                            Hierophant of Prophecy
                            DARK
                            Hierophant of Prophecy
                            • ATK:

                            • 2800

                            • DEF:

                            • 2600


                            2 Level 7 Spellcaster-Type monsters Once per turn: You can detach 1 Xyz Material from this card; destroy Spell/Trap Card(s) your opponent controls, up to the number of "Spellbook" Spell Cards in your Graveyard.


                            SR Rarity
                            2 cardNorito the Moral Leader
                            SR Rarity
                            2 cardNorito the Moral Leader
                            Norito the Moral Leader
                            LIGHT
                            Norito the Moral Leader
                            • ATK:

                            • 2700

                            • DEF:

                            • 2000


                            2 Level 6 Spellcaster monsters Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy it.




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